Clockwork armadillo: Difference between revisions
		
		
		
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|ench=Gets you a sidekick/companion.  | |ench=Gets you a sidekick/companion.  | ||
|obtain={{weld|clockwork core|irrhodium plate|clockwork armadillo}}  | |obtain={{weld|clockwork core|irrhodium plate|clockwork armadillo}}  | ||
|used=  | |used={{summon  | ||
|success=You activate the armadillo. It takes a defensive stance in front of you. (Duration: 180 minutes.)  | |||
|add=You activate the second armadillo and tell it to keep the first armadillo well wound up.  | |||
|fail=You've already got a sidekick and don't need another one.  | |||
|companion=[[clockwork armadillo (sidekick)|Clockwork armadillo]]  | |||
}}  | |||
}}  | |||
[[clockwork armadillo (sidekick)|Clockwork armadillo]]  | |||
Revision as of 21:57, 14 December 2008
clockwork armadillo
Plural: clockwork armadillos
Heavily armored, just keep this thing away from clockwork cars running down a clockwork road, and it's darn near indestructible.
Miscellaneous Item
Autosell value: 350
Usable
Gets you a sidekick/companion.
How Obtained
| clockwork core | irrhodium plate | |
| clockwork armadillo | ||
When Used
This information may no longer be accurate; please move this information to the Notes section using {{Oldsummon}} and use {{Summoncompanion}} instead.
- Without a current companion:
 
- You activate the armadillo. It takes a defensive stance in front of you. (Duration: 180 minutes.)
 
- When Clockwork armadillo is your current companion:
 
- You activate the second armadillo and tell it to keep the first armadillo well wound up.
 
- When you have a different companion:
 
- You've already got a sidekick and don't need another one.
 
Sidekick/companion: Clockwork armadillo
Using multiple: Unspecified