Difference between revisions of "Deranged mutant"
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|indef=a | |indef=a | ||
|name=deranged mutant | |name=deranged mutant | ||
− | |desc=Investigating the twisting halls of the Sanatarium you encounter a deranged monstrosity of a mutant, kept here as much to protect it from the public as to protect the public from it. You just wish someone had taken a moment to consider your safety. | + | |desc=Investigating the twisting halls of the Sanatarium you encounter a deranged monstrosity of a mutant, kept here as much to protect it from the public as to protect the public from it. You just wish someone had taken a moment to consider ''your'' safety. |
+ | |hit1=The mutant exposes you to some of the same radiation that caused him to mutate. Unfortunately your mutation is unstable, and chunks of your flesh turn into water.{{hitnote|{{element|psychic|}} | ||
+ | |hit2=The mutant sniffs the air. "There's too much iron in your blood," he says, and then slashes you so that some of it can drain out. | ||
+ | |hit3=The mutant spits some swiftly-hardening goo on you. You have to smash it with your own weapon to break it loose. Naturally this involves smashing your own tender flesh that's underneath the goo.{{hitnote|{{element|physical|}+{{element|psychic|}} | ||
|image=Deranged-mutant.jpg | |image=Deranged-mutant.jpg | ||
|miss1=The mutant tries to set you on fire, but his lighter goes out and he has to pause to get it lit again. | |miss1=The mutant tries to set you on fire, but his lighter goes out and he has to pause to get it lit again. |
Revision as of 12:01, 24 March 2009
{{combatencounter |indef=a |name=deranged mutant |desc=Investigating the twisting halls of the Sanatarium you encounter a deranged monstrosity of a mutant, kept here as much to protect it from the public as to protect the public from it. You just wish someone had taken a moment to consider your safety. |hit1=The mutant exposes you to some of the same radiation that caused him to mutate. Unfortunately your mutation is unstable, and chunks of your flesh turn into water.{{hitnote| (psychic) damage |hit2=The mutant sniffs the air. "There's too much iron in your blood," he says, and then slashes you so that some of it can drain out. |hit3=The mutant spits some swiftly-hardening goo on you. You have to smash it with your own weapon to break it loose. Naturally this involves smashing your own tender flesh that's underneath the goo.{{hitnote|}+ (psychic) damage
damage