The Only Way to Win Is Not to Play: Difference between revisions
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New page: image:roof-silhouette.jpg The Only Way to Win Is Not to Play You see a sinister figure lurking on a nearby rooftop. With a battlecry for justice you leap after the figure, which quic... |
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You see a sinister figure lurking on a nearby rooftop. With a battlecry for justice you leap after the figure, which quickly turns and runs. After a minute of pursuit, the figure ducks around a corner and you hear numerous voices shouting. Knowing better at this point, instead of stopping you speed on by the well-meaning heroes who never seem to get anything done. You hear them shouting as you leave them in your dust, but you're fixed on your target. In less than a minute you run him down and drag him off to the police station. | You see a sinister figure lurking on a nearby rooftop. With a battlecry for justice you leap after the figure, which quickly turns and runs. After a minute of pursuit, the figure ducks around a corner and you hear numerous voices shouting. Knowing better at this point, instead of stopping you speed on by the well-meaning heroes who never seem to get anything done. You hear them shouting as you leave them in your dust, but you're fixed on your target. In less than a minute you run him down and drag him off to the police station. | ||
You gain 96 XP. | You gain 96-105 XP. |
Revision as of 11:27, 23 December 2007
The Only Way to Win Is Not to Play
You see a sinister figure lurking on a nearby rooftop. With a battlecry for justice you leap after the figure, which quickly turns and runs. After a minute of pursuit, the figure ducks around a corner and you hear numerous voices shouting. Knowing better at this point, instead of stopping you speed on by the well-meaning heroes who never seem to get anything done. You hear them shouting as you leave them in your dust, but you're fixed on your target. In less than a minute you run him down and drag him off to the police station.
You gain 96-105 XP.