Difference between revisions of "The Mouths of Darkness"
From Twilight Heroes Wiki
Hoyifung04 (talk | contribs) |
|||
(One intermediate revision by one other user not shown) | |||
Line 3: | Line 3: | ||
|image=Mouths-of-darkness.gif | |image=Mouths-of-darkness.gif | ||
|location=Elco Hoist Laboratories | |location=Elco Hoist Laboratories | ||
− | after [[Alien Geology 101]] | + | |unlocks=after [[Alien Geology 101]] |
|type=subzone | |type=subzone | ||
}} | }} | ||
Line 10: | Line 10: | ||
{| cellpadding=8 cellspacing=0 border=0 align=center | {| cellpadding=8 cellspacing=0 border=0 align=center | ||
|- valign=top align=center | |- valign=top align=center | ||
− | | | + | | {{spacer|80}}<br>{{spacer|30}}{{MoDPatrol|image=cave10.gif|name=Cave 10}} |
− | | | + | | {{spacer|30}}<br>{{MoDPatrol|image=cave11.gif|name=Cave 11}} |
− | | | + | | {{MoDPatrol|image=cave12.gif|name=Cave 12}} |
− | | | + | | {{spacer|30}}<br>{{MoDPatrol|image=cave1.gif|name=Cave 1}} |
− | | | + | | {{spacer|80}}<br>{{MoDPatrol|image=cave2.gif|name=Cave 2}} |
|- valign=top align=center | |- valign=top align=center | ||
− | | | + | | {{MoDPatrol|image=cave9.gif|name=Cave 9}} |
− | | colspan=3 | | + | | colspan=3 | {{MoDPatrol|image=central-cave.gif|name=Central Cave}} |
− | | | + | | {{spacer|30}}{{MoDPatrol|image=cave3.gif|name=Cave 3}} |
|- valign=top align=center | |- valign=top align=center | ||
− | | | + | | {{spacer|30}}{{MoDPatrol|image=cave8.gif|name=Cave 8}} |
− | | | + | | {{spacer|50}}<br>{{MoDPatrol|image=cave7.gif|name=Cave 7}} |
− | | | + | | {{spacer|80}}<br>{{MoDPatrol|image=cave6.gif|name=Cave 6}} |
− | | | + | | {{spacer|50}}<br>{{MoDPatrol|image=cave5.gif|name=Cave 5}} |
− | | | + | | {{MoDPatrol|image=cave4.gif|name=Cave 4}} |
|} | |} | ||
==Notes== | ==Notes== |
Latest revision as of 18:58, 7 August 2011
SubZone: The Mouths of Darkness | |
Location: | Elco Hoist Laboratories |
---|---|
Unlocks: | after Alien Geology 101 |
There's a bunch of very spooky small caves arrayed on a steep hillside in a pattern something like a clock, around one very large and incredibly deep central cave.
Patrol |
Cave 10 |
Cave 11 |
Cave 12 |
Cave 1 |
Cave 2 |
Cave 9 |
Central Cave |
Cave 3 | ||
Cave 8 |
Cave 7 |
Cave 6 |
Cave 5 |
Cave 4 |
Notes
- Any of the 12 "clock" caves can be marked empty by:
- Either Stranger in a Strange Landscape, Alien Ecology 201 or Geyser Dolls.
- Adventuring 5 times in the cave.
- An empty cave's image changes to with a grayed out "Empty Cave" and you cannot adventure there.
- A full cave is simply shown as "Cave X (!)".
- All caves share much of the same content. See Mouths of Darkness Cave.