Difference between revisions of "Talk:Yule blocks"

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(soft cap formula?)
(cap formula spaded)
 
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Here's the numbers I have so far on this:
 
Here's the numbers I have so far on this:
  
: 46599 XP (xKiv's data) 466 Chips
+
:115015 XP | | 589 Chips
: 22022 XP from throwing the water strider in prison and 408 Chips
+
: 75834 XP | | 525 Chips
: 3414 XP from throwing the crawler bot in prison and 317 Chips
+
: 46599 XP | | 466 Chips
: 2559 XP from throwing the SoundWave in prison and 309 Chips
+
: 22022 XP | | 408 Chips
2123 XP from throwing the squid bot in prison and 304 Chips
+
4735 XP | | 317 Chips
:   984 XP from throwing the a greater fiendin prison and 288 Chips
+
: 3414 XP | | 317 Chips
:  844 XP from throwing the a greater fiend in prison and 285 Chips
+
: 2559 XP | | 309 Chips
:  720 XP from throwing the crawling mist in prison and 282 Chips
+
: 2123 XP | | 304 Chips
:  701 XP from throwing the Nautilizer in prison and 282 Chips
+
: 1179 XP | | 281 Chips
:  566 XP from throwing the Ol' IronHideSides in prison and 278 Chips
+
: 1082 XP | | 279 Chips
:  400 XP from throwing Deacon Frostheim in prison and 273 Chips
 
:  360 XP from throwing the a greater fiend in prison and 261 Chips
 
:  389 XP from throwing a greater fiend in prison and 262 Chips
 
:  371 XP from throwing the SoundWave in prison and 261 Chips
 
:  367 XP from throwing the crawler bot in prison and 261 Chips
 
:  362 XP from throwing the water strider in prison and 261 Chips
 
:  358 XP from throwing the Grumpy Grey Giant in prison and 261 Chips
 
:  354 XP from throwing the water strider in prison and 261 Chips
 
:  350 XP from throwing the Rock'em Bot in prison and 260 Chips
 
:  346 XP from throwing the SoundWave in prison and 260 Chips
 
:  338 XP from throwing the water strider in prison and 260 Chips
 
:  333 XP from throwing the Grumpy Grey Giant in prison and 260 Chips
 
:  329 XP from throwing the Grumpy Grey Giant in prison and 259 Chips
 
:  325 XP from throwing a greater fiend in prison and 259 Chips
 
317 XP from throwing the Rock'em Bot in prison and 259 Chips
 
:   313 XP from throwing the SnoBot in prison and 258 Chips
 
:   305 XP from throwing the SoundWave in prison and 258 Chips
 
:   301 XP from throwing the crawler bot in prison and 258 Chips
 
:  300 XP from throwing a lesser fiend in prison and 258 Chips
 
:  293 XP from throwing the Grumpy Grey Giant in prison and 257 Chips
 
:  285 XP from throwing the lobster bot in prison and 256 Chips
 
281 XP from throwing the crawler bot in prison and 256 Chips
 
:   277 XP from throwing the Grumpy Grey Giant in prison and 256 Chips
 
:  273 XP from throwing the SnoBot in prison and 255 Chips
 
:  269 XP from throwing the SnoBot in prison and 255 Chips
 
:  265 XP from throwing the SoundWave in prison and 254 Chips
 
:  261 XP from throwing the lobster bot in prison and 254 Chips
 
:  257 XP from throwing the SnoBot in prison and 253 Chips
 
:  253 XP from throwing the SnoBot in prison and 252 Chips
 
 
----
 
----
:  249 XP from throwing the SnoBot in prison and 249 Chips
+
Check [https://docs.google.com/file/d/0B8MEg0ItIkfMS0VNc3E1ckNVTmM/edit here] for data and analysis.
:  245 XP from throwing the crawler bot in prison and 245 Chips
+
----
:  237 XP from throwing the crawler bot in prison and 237 Chips
+
Threshold 250 XP
:  218 XP from throwing the Grumpy Grey Giant in prison and 218 Chips
+
----
:  201 XP from throwing the water spider in prison and 201 Chips
+
:  249 XP | | 249 Chips
 +
:  245 XP | | 245 Chips
 +
:  237 XP | | 237 Chips
 +
:  218 XP | | 218 Chips
 +
:  201 XP | | 201 Chips
 +
 
  
 
Threshold seems to be at 250 chips. Just tested with clock zone foes, non scaling foes also have the chips limited. [[User:Patojonas|Patojonas]]  06:12, 4 December 2013 (PST)
 
Threshold seems to be at 250 chips. Just tested with clock zone foes, non scaling foes also have the chips limited. [[User:Patojonas|Patojonas]]  06:12, 4 December 2013 (PST)
 
:Past 250, values seems to follow the formula <code>250 + A*{{radic|(XP-250)}}</code>.<br>Oddly enough, in the data set above, taken from various accounts, there seems to be 2 data sets with different values of A, one close to but a bit higher than 1 and the other close to but higher than 2. Data was acquired in different days so either there was  some tweaking in the formula or some unknown factor is influencing the result. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)
 
:Past 250, values seems to follow the formula <code>250 + A*{{radic|(XP-250)}}</code>.<br>Oddly enough, in the data set above, taken from various accounts, there seems to be 2 data sets with different values of A, one close to but a bit higher than 1 and the other close to but higher than 2. Data was acquired in different days so either there was  some tweaking in the formula or some unknown factor is influencing the result. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)
 +
::I've added some more data and removed unnecessary information, easier to move to a spreadsheet now. [[User:Patojonas|Patojonas]]  07:28, 5 December 2013 (PST)
 +
:::Apparently Winsdays were adding +10 chips and not +5. That is the cause for the 2 data sets and has been fixed. More data added. [[User:Patojonas|Patojonas]]  15:32, 9 December 2013 (PST)
 +
:Damage cap formula is spaded. [[User:Patojonas|Patojonas]]  09:51, 13 December 2013 (PST)
  
 
Thought: does "base XP" in this context follow foe toughness modifiers? --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 08:58, 4 December 2013 (PST)
 
Thought: does "base XP" in this context follow foe toughness modifiers? --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 08:58, 4 December 2013 (PST)
 
:By base XP I mean the value that shows on the wiki, unaffected by anything. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)
 
:By base XP I mean the value that shows on the wiki, unaffected by anything. [[User:Patojonas|Patojonas]]  09:05, 4 December 2013 (PST)
 +
::Then that's wrong, because (I just checked and) casting sundowner's increased X from all s7g robots by a bunch (just a small one, I only have 2 points in the skill), and running out of it decreased X back to what it was before casting it. --[[User:XKiv|XKiv]] ([[User talk:XKiv|talk]]) 12:43, 10 December 2013 (PST)
 +
:I never saw anything affect it but I never tried sundowner. [http://forums.twilightheroes.com/viewtopic.php?t=437&start=575#p33757 According to Kinak], it works with ''some'' bonuses guess we need to make a list of them all =S [[User:Patojonas|Patojonas]]  14:28, 10 December 2013 (PST)

Latest revision as of 09:51, 13 December 2013

Here's the numbers I have so far on this:

115015 XP | | 589 Chips
75834 XP | | 525 Chips
46599 XP | | 466 Chips
22022 XP | | 408 Chips
4735 XP | | 317 Chips
3414 XP | | 317 Chips
2559 XP | | 309 Chips
2123 XP | | 304 Chips
1179 XP | | 281 Chips
1082 XP | | 279 Chips

Check here for data and analysis.


Threshold 250 XP


249 XP | | 249 Chips
245 XP | | 245 Chips
237 XP | | 237 Chips
218 XP | | 218 Chips
201 XP | | 201 Chips


Threshold seems to be at 250 chips. Just tested with clock zone foes, non scaling foes also have the chips limited. Patojonas 06:12, 4 December 2013 (PST)

Past 250, values seems to follow the formula 250 + A*(XP-250).
Oddly enough, in the data set above, taken from various accounts, there seems to be 2 data sets with different values of A, one close to but a bit higher than 1 and the other close to but higher than 2. Data was acquired in different days so either there was some tweaking in the formula or some unknown factor is influencing the result. Patojonas 09:05, 4 December 2013 (PST)
I've added some more data and removed unnecessary information, easier to move to a spreadsheet now. Patojonas 07:28, 5 December 2013 (PST)
Apparently Winsdays were adding +10 chips and not +5. That is the cause for the 2 data sets and has been fixed. More data added. Patojonas 15:32, 9 December 2013 (PST)
Damage cap formula is spaded. Patojonas 09:51, 13 December 2013 (PST)

Thought: does "base XP" in this context follow foe toughness modifiers? --XKiv (talk) 08:58, 4 December 2013 (PST)

By base XP I mean the value that shows on the wiki, unaffected by anything. Patojonas 09:05, 4 December 2013 (PST)
Then that's wrong, because (I just checked and) casting sundowner's increased X from all s7g robots by a bunch (just a small one, I only have 2 points in the skill), and running out of it decreased X back to what it was before casting it. --XKiv (talk) 12:43, 10 December 2013 (PST)
I never saw anything affect it but I never tried sundowner. According to Kinak, it works with some bonuses guess we need to make a list of them all =S Patojonas 14:28, 10 December 2013 (PST)