Difference between revisions of "Talk:Squawking radio (companion)"

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I also did see a message in combat that I hadn't seen before about the radio squawking something about environmental sins, but I missed the rest as the page loaded. Had the stranging device equipped. [[User:Rykar|Rykar]] 22:07, 8 January 2009 (UTC)
 
I also did see a message in combat that I hadn't seen before about the radio squawking something about environmental sins, but I missed the rest as the page loaded. Had the stranging device equipped. [[User:Rykar|Rykar]] 22:07, 8 January 2009 (UTC)
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Out of 463 rounds (round 0 and defeat round not considered), it fired 99 times, giving {{statrate|463|99|+}}%
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Although I had the Axe Hero equipped I used the spell from the synergistic gloves to throw the effect away whenever I saw it was the sidekick effectiveness modifier message, but there's a chance it might have eluded me a few times but the difference it makes shouldn't be bigger than the uncertainty (3.8).--[[User:Patojonas|Patojonas]] 10:30, 2 July 2012 (PDT)

Revision as of 09:30, 2 July 2012

Doesn't affect chip drop, or exp gain, or melee damage, or spell damage. This is a guess, but I think it might affect combat rate, possibly decreasing. Rykar 22:02, 8 January 2009 (UTC)

I also did see a message in combat that I hadn't seen before about the radio squawking something about environmental sins, but I missed the rest as the page loaded. Had the stranging device equipped. Rykar 22:07, 8 January 2009 (UTC)


Out of 463 rounds (round 0 and defeat round not considered), it fired 99 times, giving 21.4 ± 3.8%

Although I had the Axe Hero equipped I used the spell from the synergistic gloves to throw the effect away whenever I saw it was the sidekick effectiveness modifier message, but there's a chance it might have eluded me a few times but the difference it makes shouldn't be bigger than the uncertainty (3.8).--Patojonas 10:30, 2 July 2012 (PDT)