Difference between revisions of "The Mouths of Darkness"
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|image=Mouths-of-darkness.gif | |image=Mouths-of-darkness.gif | ||
|location=Elco Hoist Laboratories | |location=Elco Hoist Laboratories | ||
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|type=subzone | |type=subzone | ||
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Revision as of 12:20, 8 February 2010
SubZone: The Mouths of Darkness | |
Location: | Elco Hoist Laboratories |
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Unlocks: | after Alien Geology 101 |
There's a bunch of very spooky small caves arrayed on a steep hillside in a pattern something like a clock, around one very large and incredibly deep central cave.
Patrol |
Cave 10 |
Cave 11 |
Cave 12 |
Cave 1 |
Cave 2 |
Cave 9 |
Central Cave |
Cave 3 | ||
Cave 8 |
Cave 7 |
Cave 6 |
Cave 5 |
Cave 4 |
Notes
- Any of the 12 "clock" caves can be marked empty by:
- Either Stranger in a Strange Landscape, Alien Ecology 201 or Geyser Dolls.
- Adventuring 5 times in the cave.
- An empty cave's image changes to with a grayed out "Empty Cave" and you cannot adventure there.
- A full cave is simply shown as "Cave X (!)".
- All caves share much of the same content. See Mouths of Darkness Cave.