Difference between revisions of "Rotaviola"
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|loc1=Brynne Fair mine | |loc1=Brynne Fair mine | ||
|loc2=Moira mine shaft | |loc2=Moira mine shaft |
Revision as of 19:26, 25 October 2011
rotaviola |
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You are fighting a rotaviola.
A swirling, spinning ball of energy ricochets down the tunnel, bouncing off walls and almost entirely oblivious to anything in its path. It seems vaguely drawn to anything showing signs of a life force, which at the moment happens to be you.
Your opponent attacks ...
Hit messages:
- You try to dodge, but the rotaviola takes a funny bounce and knocks you into a nearby pool of lava. (fire) damage
- You try to freeze the rotaviola with a handy ice cube, but that just causes the whole ball to land on top of you. It's surprisingly heavy. (fire) damage
- The rotaviola rotas through you and hits you painfully in the viola, wherever that is. (fire) damage
It hits you for X damage.
Critical hit message:
Your opponent has a critical hit! It hits you for X damage.
Miss messages:
- You freeze the rotaviola with a handy ice cube, and then kick the ball around for a few minutes, soccer-style.
- The spinner has an existential moment where it decides that being named after a musical instrument doesn't make any sense, and it drops into a funk.
- The viola gets itself lodged in a corner, ricocheting back and forth between a mine cart and the wall for a few minutes.
Fumble messages:
Your foe fumbles! It takes X damage.
Victory! You beat up your foe and win the combat!
You gain <scaling> experience.
You got an item: uncut diamond (Unspecified Drop rate)
You got an item: uncut emerald (Unspecified Drop rate)
You got an item: uncut ruby (Unspecified Drop rate)
You got an item: uncut sapphire (Unspecified Drop rate)
Known resistances/weaknesses
Immune to fire damage.
Locations
Notes
- The XP gained is dependent on the location. In Brynne Fair mine it was capped at 350 and in Moira mine shaft it was capped at 400.
References
- Refers to Multiviola, a monster from the original Metroid game.