Difference between revisions of "Gangster in green"
(hit messages. It took getting Concussed AND Walking Funny so he could hit a level 2 player) |
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|item1=denim jacket|image1=denim-jacket.gif | |item1=denim jacket|image1=denim-jacket.gif | ||
|item2=large knife|image2=knife.gif | |item2=large knife|image2=knife.gif | ||
− | |loc1=Nearby slums}} | + | |loc1=Nearby slums |
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Revision as of 09:00, 27 May 2009
gangster in green |
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You are fighting a gangster in green.
A gang member wearing green attacks you. Apparently one of the colors you're wearing indicates you're part of an opposing gang. You make a mental note never to wear tie-dye in this part of town again.
Your opponent attacks ...
Hit messages:
- You fall victim to the green monster. Yes, jealousy hurts you as much as everyone around you. damage+ (psychic) damage
- You suddenly realize it's St. Patrick's day, and you're not wearing any green! The gangster pinches you very, very hard.
- The gangster picks you up and hurls you over a fence. You notice the grass really is greener over here before you hit the ground.
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- You bribe the gangster not to hit you with a few greenbacks. Lucky for you, only chips count as good currency in Twilight.
- You distract the gangster by threatening to call INS and take away his green card.
- You distract the gangster by offering him a green gable. Wait, what's a gable? And why are you carrying one around with you?
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 10 experience.
You got an item: denim jacket (Unspecified Drop rate)
You got an item: large knife (Unspecified Drop rate)
Known resistances/weaknesses
Unspecified
Former resistances were Verified to have no resistances or weaknesses., remember to remove this information from the page when resistances are spaded.