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	<title>Talk:Too hard - Revision history</title>
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	<updated>2026-04-30T10:40:44Z</updated>
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	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Too_hard&amp;diff=66372&amp;oldid=prev</id>
		<title>Cristiona: Trying to get some information about this out there</title>
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		<updated>2016-08-27T01:24:16Z</updated>

		<summary type="html">&lt;p&gt;Trying to get some information about this out there&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Trying to add some information to this.  The prefixes I remember off the top of my head:&lt;br /&gt;
&lt;br /&gt;
*Ghostly: immune to physical, can sometimes strike back for huge damage (how?)&lt;br /&gt;
*Cloudy: electrically charged, can push player away (affected by elec resis), can sometimes attack for huge damage (how?)&lt;br /&gt;
*Aquatic: ???&lt;br /&gt;
*Jumping: Seems to have a chance to inflict damage before first round&lt;br /&gt;
*Talkative: can&amp;#039;t use skills or items&lt;br /&gt;
*Fighting: trying to use skills or items results in random skill use&lt;br /&gt;
*Frusion: just like frusion monsters (damage cap of 5(?) per element, including physical, and they damage PP not HP)&lt;br /&gt;
*Confusing: sidekick can&amp;#039;t act(?)&lt;br /&gt;
*Devouring: enemy steals random non-special piece of gear (won&amp;#039;t eat Skeptic Sandals, Stars, or IotM).  If you lose, transform foe, or run away, item is lost.  On victory, auto-reequip.&lt;br /&gt;
*Ghoulish: Heals HP on hit (looks to be % based)&lt;br /&gt;
*Huge: +++Offense, +++Defense, ---to-hit, ---dodge.  Presumably +++HP too&lt;br /&gt;
*Respawning: Messages about the foe keeps coming back; probably just major HP buff mechanically&lt;br /&gt;
&lt;br /&gt;
Seriously.  No clue on Aquatic.&lt;br /&gt;
&lt;br /&gt;
Villains, mini-bosses, and bosses all seem to &amp;quot;flash red&amp;quot; at about half HP, which gives them a major boost to their stats.&lt;/div&gt;</summary>
		<author><name>Cristiona</name></author>
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