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	<title>Twilight Heroes Wiki - User contributions [en]</title>
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	<updated>2026-04-03T19:21:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55408</id>
		<title>Talk:V.I.L.L.A.I.N.</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55408"/>
		<updated>2012-10-18T09:42:25Z</updated>

		<summary type="html">&lt;p&gt;Edivad: hypothesis: Impeded/Improved computer interaction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Health messages==&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash around you, almost crushing you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash into you for &#039;&#039;&#039;X&#039;&#039;&#039;.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, but you&#039;re able to jump far enough it hardly matters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. Its secret volcano base collapses around you. Didn&#039;t we mention the secret volcano base? Ah well, moral of the story is you take {{element|fire|X}} from the lava.&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
Something shorts out. Normally that wouldn&#039;t be a problem, but you&#039;re so tiny right now it deals {{element|electric|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The words &amp;quot;PC LOAD LETTER&amp;quot; appear in massive letters over you. The resulting fear and confusion deal {{element|psychic|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. It accidentally sets the temperature variable to zero... Absolute Zero. The rain of frozen bits and bytes deals you {{element|ice|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, dumping you into a shark tank filled with acid. It turns out the sharks are quite friendly, but the acid deals {{element|acid|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
For a moment, it seems the program can only remember BEEP and GOTO. The resulting cacophony ends tears; roughly {{element|sonic|X}} worth of your tears, in fact.&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 13:58, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Predicted low !! Observed low !! Observed high !! Predicted high !! Message&lt;br /&gt;
|-&lt;br /&gt;
| - || - || 0 || 0 || &amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s undamaged form.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 1398 || 1499 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
|-&lt;br /&gt;
| 1500 || 1701 || 1964 || 1999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
|-&lt;br /&gt;
| 2000 || 2166 || 2510 || ? || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
|-&lt;br /&gt;
| ? || 2619 || 3883 || 3999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 4054 || 5989 || 5999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to derezz.&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 6074 || 7948 || 7999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 8000 || - || - || V.I.L.L.A.I.N. collapses, decompiling itself into harmless bits and bytes, leaving computing safe... for now.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
They all looked so nice except the boundary between scorched and charred....  --[[User:Hoyifung04|hoyifung04]] 11:07, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
For me, the drops were: &lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: Municipal Targeting Network&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: firewall fragment&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: V.I.L.L.A.I.N. case&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: EOL drink&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 14:51, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
First drop seems to be one of [[Municipal Targeting Network]], [[social net]], or [[public eye]].  Second drop is either a conditional (fewer than 4 [[blue lawn dart]]s used?) [[firewall fragment]] or (another one of the above?).  The [[V.I.L.L.A.I.N. case]] and [[EOL drink]] always drop.  --[[User:Hoyifung04|hoyifung04]] 06:46, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
[[EOL drink]] can drop 3 times in one battle. So it seems like the only item which hasn&#039;t dropped in the 1st two slots yet is the [[V.I.L.L.A.I.N. case]], although it may just not have dropped yet. --[[User:Satan|Satan]] 13:30, 17 October 2012 (CDT)&lt;br /&gt;
:EOL can drop up to &#039;&#039;5&#039;&#039; times, I believe. [[User:Cristiona|Cristiona]] 18:34, 17 October 2012 (PDT)&lt;br /&gt;
::You can get more than 4 items per battle? I&#039;ve yet to see anything more than 4, and you&#039;ve seen 5 EOL alone? [[User:Satan|Satan]] 02:01, 18 October 2012 (CDT)&lt;br /&gt;
:::I haven&#039;t seen 5 EOL.  I&#039;m just reporting it&#039;s possible. [[User:Cristiona|Cristiona]] 00:20, 18 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
==How to Kill==&lt;br /&gt;
&lt;br /&gt;
Use a stick-on tattoo (to maximize damage, really big cut in the fight duration) equip a dongle or a switchboard garrote (to weaken it as much as possible, impossible to beat in 1 fight if you don&#039;t) and use tornado/Shock Grenade in the first 10-20 turns to make it fail a lot.&lt;br /&gt;
&lt;br /&gt;
If you can, get a few Flash-restore capsules or drowsing rod ready just in case and use a potion of the indoors to minimize elemental damage, but you aren&#039;t likely to need if you have the dongle or garrote equipped. Use a sidekick like the jujitsu one to block attacks, was useful later to block the special attack damage later in the fight.&lt;br /&gt;
&lt;br /&gt;
Lastly, use blue lawn darts to significantly weaken it and autoadventure script to attack for you, it has around 8000 HP. [[User:Patojonas|Patojonas]] 15:00, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
Anyone else wondering if improved/impeded computer interaction might affect this fight? [[User:Edivad|Edivad]] 02:42, 18 October 2012 (PDT)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43743</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43743"/>
		<updated>2010-12-24T10:28:23Z</updated>

		<summary type="html">&lt;p&gt;Edivad: redirect to Kurg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Kurg]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43742</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43742"/>
		<updated>2010-12-24T10:28:10Z</updated>

		<summary type="html">&lt;p&gt;Edivad: Redirected page to Edivad&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Edivad]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Concussed&amp;diff=43730</id>
		<title>Concussed</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Concussed&amp;diff=43730"/>
		<updated>2010-12-23T22:43:13Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=509&lt;br /&gt;
|name=Concussed&lt;br /&gt;
|desc=There&#039;s no point in cursing about it, your head&#039;s been knocked around more than is healthy. You&#039;re seeing double--or maybe triple (you&#039;re having trouble counting right now, too).&lt;br /&gt;
|effect={{effectmodifier|tohit|-15}}&lt;br /&gt;
{{effectmodifier|dodge|-15}}&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
==Obtained From==&lt;br /&gt;
* Being [[defeated]]&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be cured by [[chocolate mochi ball]], [[pulchritudinous panacea]], [[Knit Bone]] or by paying up at the [[Space Station Sickbay]].&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Internal_Injuries&amp;diff=43727</id>
		<title>Internal Injuries</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Internal_Injuries&amp;diff=43727"/>
		<updated>2010-12-23T21:54:37Z</updated>

		<summary type="html">&lt;p&gt;Edivad: Knit bone cures this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=510&lt;br /&gt;
|name=Internal Injuries&lt;br /&gt;
|desc=Something inside you isn&#039;t lined up the way it&#039;s supposed to be, and it seems to be messing with your ability to keep your chakras centered and your focus, uh ... focused.&lt;br /&gt;
|effect=Lose some PP per turn (scales with level)&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
==Obtained From==&lt;br /&gt;
*Being [[defeated]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Amount of PP lost is level/2, capped at 15.&lt;br /&gt;
*Can be cured by a [[chocolate mochi ball]], [[pulchritudinous panacea]], [[Knit Bone] or by paying up at the [[The Elsie C. Attus and Lilly C. Anine Memorial Hospital Emergency Room|Twilight Hospital]] or [[Space Station Sickbay]].&lt;br /&gt;
[[Category:PP Regeneration]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Knit_Bone&amp;diff=43726</id>
		<title>Knit Bone</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Knit_Bone&amp;diff=43726"/>
		<updated>2010-12-23T21:54:15Z</updated>

		<summary type="html">&lt;p&gt;Edivad: manual was updated, this heals internal injuries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needscontent|negative effects removed}}&lt;br /&gt;
{{skill&lt;br /&gt;
|skillid=159&lt;br /&gt;
|name=Knit Bone&lt;br /&gt;
|class=Psion&lt;br /&gt;
|level=9&lt;br /&gt;
|desc=Mental powers allow you to knit both flesh and bone, healing a considerable amount of damage.&lt;br /&gt;
|effect=Heals damage&lt;br /&gt;
|type=Noncombat Skill&lt;br /&gt;
|ppcost=12}}&lt;br /&gt;
&lt;br /&gt;
==When Used==&lt;br /&gt;
You focus on healing thoughts, and regain &#039;&#039;&#039;X HP&#039;&#039;&#039;.&lt;br /&gt;
==Notes==&lt;br /&gt;
* &#039;&#039;&#039;X&#039;&#039;&#039; is 10-20 + 10-20 + 3*S, where S is the number of {{skillPoint}}s invested.&lt;br /&gt;
* Also removes several negative effects: [[Needs Stitches]], [[Concussed]], [[Internal Injuries]].&lt;br /&gt;
* Prior to the introduction of skill points, &#039;&#039;&#039;X&#039;&#039;&#039; was 15-20 + 15-20. No negative effects were removed.&lt;br /&gt;
[[Category:HP Restorers]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Publicist&amp;diff=43716</id>
		<title>Publicist</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Publicist&amp;diff=43716"/>
		<updated>2010-12-23T13:53:20Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs the chips bonus(being an &amp;#039;exclusive&amp;#039;sidekick, i&amp;#039;d expect it to be high-ish)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|+chips bonus?}}&lt;br /&gt;
{{Sidekick/companion&lt;br /&gt;
|name=Publicist&lt;br /&gt;
|image=Publicist.gif&lt;br /&gt;
|desc=no&lt;br /&gt;
|source=League of Self Promoters&lt;br /&gt;
|dur=120 min.&lt;br /&gt;
|ability={{modifier|chips|+X%}}&lt;br /&gt;
|msg=*After the fight your publicist has a few passerby stop to get your autograph, for which you earn a small fee on top of the other chips you found.&lt;br /&gt;
|dismissal=You decide you&#039;re better off without a sidekick and shoo yours away.&lt;br /&gt;
}}&lt;br /&gt;
==References==&lt;br /&gt;
*The image is of [[Wikipedia:Ricky Jay|Ricky Jay]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Needs_Stitches&amp;diff=43695</id>
		<title>Needs Stitches</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Needs_Stitches&amp;diff=43695"/>
		<updated>2010-12-23T10:54:08Z</updated>

		<summary type="html">&lt;p&gt;Edivad: knit bone heals this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=508&lt;br /&gt;
|name=Needs Stitches&lt;br /&gt;
|desc=You&#039;re still bleeding from that last bad fight. You might oughta get some proper medical attention.&lt;br /&gt;
|effect=Lose some HP/turn (scales with level)&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
==Obtained From==&lt;br /&gt;
* Being [[defeated]] (30 minutes)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Amount lost per turn is 1*Level, capped at 15.&lt;br /&gt;
*Can be removed by eating a [[chocolate mochi ball]], [[pulchritudinous panacea]], [[Knit Bone]] or by paying up at [[The Elsie C. Attus and Lilly C. Anine Memorial Hospital Emergency Room|Twilight Hospital]] or [[Space Station Sickbay]].&lt;br /&gt;
[[Category:HP Regeneration]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Concussed&amp;diff=43692</id>
		<title>Concussed</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Concussed&amp;diff=43692"/>
		<updated>2010-12-23T09:51:56Z</updated>

		<summary type="html">&lt;p&gt;Edivad: knit bone cures this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=509&lt;br /&gt;
|name=Concussed&lt;br /&gt;
|desc=There&#039;s no point in cursing about it, your head&#039;s been knocked around more than is healthy. You&#039;re seeing double--or maybe triple (you&#039;re having trouble counting right now, too).&lt;br /&gt;
|effect={{effectmodifier|tohit|-15}}&lt;br /&gt;
{{effectmodifier|dodge|-15}}&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
==Obtained From==&lt;br /&gt;
* Being [[defeated]]&lt;br /&gt;
==Notes==&lt;br /&gt;
* Can be cured by [[chocolate mochi ball]], [[pulchritudinous panacea]],[[Knit Bone]] or by paying up at the [[Space Station Sickbay]].&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=King_of_Armageddon&amp;diff=43688</id>
		<title>King of Armageddon</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=King_of_Armageddon&amp;diff=43688"/>
		<updated>2010-12-22T21:35:03Z</updated>

		<summary type="html">&lt;p&gt;Edivad: updated: has no enchantment now, will have one eventually&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=6925651&lt;br /&gt;
|itemid=1277&lt;br /&gt;
|name=King of Armageddon&lt;br /&gt;
|plural=&lt;br /&gt;
|image=Chess-king.gif&lt;br /&gt;
|desc=Armageddon. The end of not just the world but of everything. The Vikings called it Ragnarok, which is a pretty cool sounding word. It has a distinctive sound to it; it&#039;s almost an onomatopoeia.&lt;br /&gt;
&lt;br /&gt;
This chess piece is like something Manowar would carry, and it has all the hardcore awesomeness that entails. Consequently, this is a very risky talisman to use. While it has exceptional powers, some of that destructive energy will wash back over you. It&#039;ll also destroy all your lands.&lt;br /&gt;
|type=Talisman&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|notrade=yes&lt;br /&gt;
|obtain=Purchased at [[Nocturne&#039;s Shop]] for 15 [[metal medal of mettle|mettle]]&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Requires completing nineteen runs to unlock.&lt;br /&gt;
* The lack of an enchantment is a temporary thing - it is going to get one eventually.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43685</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43685"/>
		<updated>2010-12-22T19:03:26Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful items ==&lt;br /&gt;
Good non-IoTM stuff, based on level requirement.&lt;br /&gt;
Note that I mostly do no item restrictions run, so this isn&#039;t a &#039;real&#039; pull list, more like suggestions on what you might want to use at each level.&lt;br /&gt;
&lt;br /&gt;
* level 1: paradime, swedish navy wrench, 2 positronics, Personal copy of the internet, imyselfblog, rolled doll, sock puppet, garcia traffic avoider, hip t-shirt, number one fan, golden poncho/leggings/hat&lt;br /&gt;
* level 2: pingerang, toxic rocker pants, shepherd&#039;s crook&lt;br /&gt;
* level 3: boomstick or bow of hazard, stuffed shirt, security slacks&lt;br /&gt;
* level 4: embossed emblem, foil foil&lt;br /&gt;
* level 5: gnat gloves/badger gauntlets, sub-ma car, zion helm or vision helmet, recoil foil rifle&lt;br /&gt;
* level 6: datapants, databelt, verse of the dodo, hammer time or zeno&#039;s bow&lt;br /&gt;
* level 7: jack boots/boots of stamping, PDA&lt;br /&gt;
* level 8: foyal crown, sneakiers, glock, archron&#039;s staff&lt;br /&gt;
* level 9: umbra&#039;s blaster, xentrium breastplate, pandimensional scepter &lt;br /&gt;
* level 10: billowing blouse, relaxing flats, dainty glasses, prefontane, paper cut gloves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
Temporary list of the next 10 skills I&#039;m probably going to perm on Kurg...&lt;br /&gt;
&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Nurture vs Nature&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Advanced Martial Arts&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Meditation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They might not sound like much(or even random), but Kurg already has 20+ skills so...&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43684</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43684"/>
		<updated>2010-12-22T18:58:05Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful items ==&lt;br /&gt;
Good non-IoTM stuff, based on level requirement.&lt;br /&gt;
Note that I mostly do no item restrictions run, so this isn&#039;t a &#039;real&#039; pull list, more like suggestions on what you might want to use at each level.&lt;br /&gt;
&lt;br /&gt;
* level 1: paradime, swedish navy wrench, 2 positronics, Personal copy of the internet, imyselfblog, rolled doll, sock puppet, garcia traffic avoider, hip t-shirt, number one fan, golden poncho/leggings/hat&lt;br /&gt;
* level 2: pingerang, toxic rocker pants, shepherd&#039;s crook&lt;br /&gt;
* level 3: foil foil or bow of hazard or boomstick, stuffed shirt, security slacks&lt;br /&gt;
* level 4: embossed emblem, foil foil&lt;br /&gt;
* level 5: gnat gloves/badger gauntlets, sub-ma car, zion helm or vision helmet, recoil foil rifle&lt;br /&gt;
* level 6: datapants, databelt, verse of the dodo, hammer time or zeno&#039;s bow&lt;br /&gt;
* level 7: jack boots/boots of stamping, PDA&lt;br /&gt;
* level 8: foyal crown, sneakiers, glock, archron&#039;s staff&lt;br /&gt;
* level 9: umbra&#039;s blaster, xentrium breastplate, pandimensional scepter &lt;br /&gt;
* level 10: billowing blouse, relaxing flats, dainty glasses, prefontane, paper cut gloves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
Temporary list of the next 10 skills I&#039;m probably going to perm on Kurg...&lt;br /&gt;
&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Nurture vs Nature&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Advanced Martial Arts&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Meditation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They might not sound like much(or even random), but Kurg already has 20+ skills so...&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43683</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43683"/>
		<updated>2010-12-22T18:55:42Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful items ==&lt;br /&gt;
Good non-IoTM stuff to use, based on level.&lt;br /&gt;
Note that I mostly do no item restrictions run, so this isn&#039;t a pull list really.&lt;br /&gt;
&lt;br /&gt;
* level 1: paradime, swedish navy wrench, 2 positronics, internet, imyselfblog, rolled doll, sock  puppet, garcia traffic avoider, hip t-shirt, number one fan, golden poncho/leggings/hat&lt;br /&gt;
* level 2: pingerang, toxic rocker pants, shepherd&#039;s crook&lt;br /&gt;
* level 3: foil foil or bow of hazard or boomstick, stuffed shirt, security slacks&lt;br /&gt;
* level 4: embossed emblem, foil foil&lt;br /&gt;
* level 5: gnat gloves/badger gauntlets, sub-ma car, zion helm or vision helmet, recoil foil rifle&lt;br /&gt;
* level 6: datapants, databelt, verse of the dodo, hammer time or zeno&#039;s bow&lt;br /&gt;
* level 7: jack boots/boots of stamping, PDA&lt;br /&gt;
* level 8: foyal crown, sneakiers, glock, archron&#039;s staff&lt;br /&gt;
* level 9: umbra&#039;s blaster, xentrium breastplate, pandimensional scepter &lt;br /&gt;
* level 10: billowing blouse, relaxing flats, dainty glasses, prefontane, paper cut gloves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
Temporary list of the next 10 skills I&#039;m probably going to perm on Kurg...&lt;br /&gt;
&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Nurture vs Nature&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Advanced Martial Arts&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Meditation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They might not sound like much(or even random), but Kurg already has 20+ skills so...&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43682</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43682"/>
		<updated>2010-12-22T18:53:37Z</updated>

		<summary type="html">&lt;p&gt;Edivad: items I think are useful&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Useful items ==&lt;br /&gt;
Good non-IoTM stuff to use, based on level.&lt;br /&gt;
Note that I mostly do no item restrictions run, so this isn&#039;t a pull list really.&lt;br /&gt;
&lt;br /&gt;
level 1: paradime, swedish navy wrench, 2 positronics, internet, imyselfblog, rolled doll, sock puppet, garcia traffic avoider, hip t-shirt, number one fan, golden poncho/leggings/hat&lt;br /&gt;
level 2: pingerang, toxic rocker pants, shepherd&#039;s crook&lt;br /&gt;
level 3: foil foil or bow of hazard, stuffed shirt, security slacks&lt;br /&gt;
level 4: embossed emblem, foil foil&lt;br /&gt;
level 5: gnat gloves/badger gauntlets, sub-ma car, zion helm or vision helmet, recoil foil rifle&lt;br /&gt;
level 6: datapants, databelt, verse of the dodo, hammer time or zeno&#039;s bow&lt;br /&gt;
level 7: jack boots/boots of stamping, PDA&lt;br /&gt;
level 8: foyal crown, sneakiers, glock, archron&#039;s staff&lt;br /&gt;
level 9: umbra&#039;s blaster, xentrium breastplate, pandimensional scepter &lt;br /&gt;
level 10: billowing blouse, relaxing flats, dainty glasses, prefontane, paper cut gloves&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
Temporary list of the next 10 skills I&#039;m probably going to perm on Kurg...&lt;br /&gt;
&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Nurture vs Nature&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Advanced Martial Arts&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Meditation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They might not sound like much(or even random), but Kurg already has 20+ skills so...&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:EMP_device&amp;diff=43673</id>
		<title>Talk:EMP device</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:EMP_device&amp;diff=43673"/>
		<updated>2010-12-22T14:45:55Z</updated>

		<summary type="html">&lt;p&gt;Edivad: question: can you get this more than once, and do you get more uses?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appears to reduce a robot&#039;s HP by half. Satan&#039;s and mine results strongly support this. --[[User:Zelandoni|&amp;lt;font color=&amp;quot;cornflowerblue&amp;quot;&amp;gt;ζειαηđδηǐ&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Zelandoni|τ]]|[[Special:Contributions/Zelandoni|ϛ]])&amp;lt;/small&amp;gt; 20:49, 4 March 2008 (MST)&lt;br /&gt;
:That&#039;s what my, anecdotal, evidence suggests, too. [[User:Cristiona|Cristiona]]&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s definitely minus half current hp. - Satan&lt;br /&gt;
&lt;br /&gt;
You may want to note that there is a limit of 3 uses per day.......--[[User:Vince3|Vince3]] 16:39, 4 April 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
I figured since it says that in the beginning of the description, we didn&#039;t need to put it. - Satan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m getting -40% of current robot hp (rounded up), not -50%. Am I using the EMP device incorrectly? This is in City of Lost Robots. Got nothing at all in the Renegade Robot Hive. --[[User:Tycho Everett|Tycho Everett]] 11:27, 10 July 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Vs ScarStream: EMP =&amp;gt; 82 dmg, then 33 dmg, then 13 dmg, leaves mob with 21-40 hp remaining. --[[User:Tycho Everett|Tycho Everett]] 11:45, 10 July 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Simple math, it does 60%. Say monster has X HP and it does a proportion A damage. We have X*A=82, (1-A)*X*A=33. Solving we get X=136, a=0.6. And indeed after doing 0.6*136=82, left with 54*.6=33,left with 21*.6=13.&lt;br /&gt;
&lt;br /&gt;
Just to make sure I tested again and got vs ScarStream 222, 89. Same math, A=0.6, X=370. --[[User:Muhandes|Muhandes]] 11:55, 27 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can you get this more than once(say once per run), and if so, does this mean more than 3 uses per day? [[User:Edivad|Edivad]] 06:45, 22 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43660</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43660"/>
		<updated>2010-12-21T17:15:27Z</updated>

		<summary type="html">&lt;p&gt;Edivad: redone skill list to only show the next 10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
Temporary list of the next 10 skills I&#039;m probably going to perm on Kurg...&lt;br /&gt;
&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Nurture vs Nature&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Advanced Martial Arts&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Meditation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They might not sound like much(or even random), but Kurg already has 20+ skills so...&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43597</id>
		<title>Talk:Triassic Park and Bestiary</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43597"/>
		<updated>2010-12-20T09:05:11Z</updated>

		<summary type="html">&lt;p&gt;Edivad: +100 turns of data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I missed the lump of carmot while wearing +13% item drop modifiers (isotope meter &amp;amp; sticky gloves)... if all works as advertised, that is impossible for a &amp;gt;=90% drop rate on carmot (90x113&amp;gt;100). I suppose that item drops might cap at &amp;lt;100% (eg 95%), but that would mess up the ultra-rares. --[[User:Tycho Everett|Tycho Everett]] 23:59, 17 July 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t come up with precise numbers, but when Squirrel Girl was farming for Reptile Tiles, she had four units of +combat running and she never had either of the non-combats.  Not sure if +/- combat works like item drop does, but it seems the combat rate here is at least 80%. [[User:Cristiona|Cristiona]]&lt;br /&gt;
: I have all four +noncombat and get combats roughly half of the time. --[[User:PKProStudio|PKProStudio]] 13:02, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slowly spading the combat rate. &lt;br /&gt;
Current data: {{statrate|246|205}} [[User:Edivad|Edivad]] 07:31, 19 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=NCI_Live_building&amp;diff=43589</id>
		<title>NCI Live building</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=NCI_Live_building&amp;diff=43589"/>
		<updated>2010-12-19T17:47:13Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=NCI Live building&lt;br /&gt;
|image=nci-live.jpg&lt;br /&gt;
|location=(Jekyll and) Hyde Park&lt;br /&gt;
|XP=&lt;br /&gt;
|unlocks=during [[Cat and Mick-y Mouse Game]]&lt;br /&gt;
|ID=55}}&lt;br /&gt;
&lt;br /&gt;
The Mick is somewhere in here. Can you find him before it&#039;s too late?&lt;br /&gt;
&lt;br /&gt;
[[Image:nci-live-map.gif|center]]&lt;br /&gt;
&lt;br /&gt;
* NCI Live building opens as you approach [[Aaron Rand|Rand]] for the second time during [[Cat and Mick-y Mouse Game]].&lt;br /&gt;
* The location includes 35 rooms numbered from left to right, from top to bottom, skipping levels 6 and 7. See schematic below.&lt;br /&gt;
* A room can be in one of three states:&lt;br /&gt;
** Accessible for visit. Once a certain number of foes are defeated, or non combats are encountered, the way is cleared and the room is no longer available. Marked with [[File:can-visit.gif]]&lt;br /&gt;
** The room is not accessible yet. Marked with [[File:cant-visit.gif]]&lt;br /&gt;
** Accessible for perpetual visit. You can adventure in this room as much as you want. Marked with [[File:perpetual.gif]]&lt;br /&gt;
** Room cleared. Marked as an empty square.&lt;br /&gt;
* You start with only room 26 available.&lt;br /&gt;
* In each of the rooms except special rooms, either a non-combat can occur (same non-combats for the entire building) or a combat. Combats belong to one of three groups, based on the floor.&lt;br /&gt;
** Floors 1,2,5 : top management foes&lt;br /&gt;
** Floors 6,7 : middle management foes&lt;br /&gt;
** Floors 8,9 : basement foes&lt;br /&gt;
* [[:Category:Villains|Villains]] can be encountered as usual. Defeating a villain does not count as clearing the room.&lt;br /&gt;
&lt;br /&gt;
[[Image:NCI.png|300px|center]]&lt;br /&gt;
&lt;br /&gt;
==Special Encounters==&lt;br /&gt;
===Room 1===&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=after-mick.gif&lt;br /&gt;
|name=What the $%&amp;amp;@^*}}&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{combat&lt;br /&gt;
|image=the-mick.gif&lt;br /&gt;
|name=The Mick&lt;br /&gt;
|exp=&#039;&#039;scaling&#039;&#039;&lt;br /&gt;
|items=[[blue chip]], [[the Mick&#039;s sketchy candy]], [[the Mick&#039;s Thunderbolt]], [[the Mick&#039;s gorilla vest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Room 3===&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Return of the Understudy&lt;br /&gt;
|image=sidekick-return.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Room 6===&lt;br /&gt;
&#039;&#039;Attempting to enter this room before getting a [[grappling hook]] in room 16:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{blackbox|construction.gif}}&lt;br /&gt;
There&#039;s some kind of construction going on in the floors above you. Most of the area is walled off, but right here there&#039;s four floors of empty space up to the top level. It&#039;s way too high to climb, or even jump, and the space is too narrow to try flying. There&#039;s a lot of metal up at the top, though, if you had something you could hook over it and then climb up.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After getting a [[grappling hook]], you only get combat encounters. Encounters begin with:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You toss up the grappling hook, latch it onto some cross-beams way up there, and shimmy your way on up the rope. Uh-oh, looks like someone&#039;s waiting for you at the top!&lt;br /&gt;
&lt;br /&gt;
===Room 8===&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=frontiersmen.gif&lt;br /&gt;
|name=Not-Okay Corral&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|image=frontiersman.gif&lt;br /&gt;
|name=office frontiersman&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=135&lt;br /&gt;
|items=[[sharpshooter&#039;s rifle]], [[buckskin coat]]&lt;br /&gt;
|notes=Beating 6 enables [[David C. Rockett]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|image=david-c-rockett.gif&lt;br /&gt;
|name=David C. Rockett&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=145&lt;br /&gt;
|items=[[sharpshooter&#039;s rifle]], [[buckskin coat]], [[Rockett&#039;s coonskin cap]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=hole-in-floor.gif&lt;br /&gt;
|name=Big Adventure&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Room 15===&lt;br /&gt;
&lt;br /&gt;
Perpetual&lt;br /&gt;
&lt;br /&gt;
===Room 16===&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=A Swarm of Staples&lt;br /&gt;
|image=stapler-war.gif&lt;br /&gt;
|notes=Occurs without [[swingline stapler]]}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=A Duel to the Death! Well, to the Pain&lt;br /&gt;
|image=stapler-war.gif&lt;br /&gt;
|items=[[grappling hook]]&lt;br /&gt;
|notes=Occurs with [[swingline stapler]]}}&lt;br /&gt;
&lt;br /&gt;
===Room 21===&lt;br /&gt;
&lt;br /&gt;
Perpetual&lt;br /&gt;
&lt;br /&gt;
===Room 23===&lt;br /&gt;
Before [[Information Technology&#039;s Secret Weapon (with paperclip)]]:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|elevator-door.gif}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Gonna Let the Elevator Bring Us Down&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hm, the elevator doesn&#039;t seem to be working. That&#039;s gonna be a problem. They must have locked all the machinery down. You&#039;re going to have to find some stairs or figure out how to turn this thing back on.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Room 24===&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=phalanx.gif&lt;br /&gt;
|name=Attica Gets No Respect&lt;br /&gt;
|notes=Followed by [[office hoplite]]}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|image=office-hoplite.gif&lt;br /&gt;
|name=office hoplite&lt;br /&gt;
|items=[[hoplon]], [[hoplite sword]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=123&lt;br /&gt;
|notes=Defeat seven to open [[Betrayed By the One He Mocked]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=office-kitchen.gif&lt;br /&gt;
|name=Betrayed By the One He Mocked&lt;br /&gt;
|notes=followed by [[Leon Idas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|image=leon-idas.gif&lt;br /&gt;
|name=Leon Idas&lt;br /&gt;
|items=[[hoplon]], [[hoplite sword]], [[Leon&#039;s beard]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Room 26===&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Corporate Insecurity&lt;br /&gt;
|image=ultimate-guard.gif&lt;br /&gt;
|notes=&amp;lt;br&amp;gt;&lt;br /&gt;
*Occurs if your vehicle isn&#039;t one of [[motorcycle]], [[tri-cycle]] or [[vicious cycle]]&lt;br /&gt;
*Followed by [[ultimate security guard]]}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=The Matrix Recoded&lt;br /&gt;
|image=Explosion.jpg&lt;br /&gt;
|notes=&amp;lt;br&amp;gt;&lt;br /&gt;
*Occurs if your vehicle is [[motorcycle]], [[tri-cycle]] or [[vicious cycle]]&lt;br /&gt;
*Cleans the room}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=ultimate security guard&lt;br /&gt;
|image=ultimate-guard.gif&lt;br /&gt;
|exp=115&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|notes=defeating four cleans the room}}&lt;br /&gt;
&lt;br /&gt;
===Room 31===&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=locked-computer.gif&lt;br /&gt;
|name=Information Technology&#039;s Secret Weapon (without paperclip)&lt;br /&gt;
|notes=If you don&#039;t have [[combat paperclip]] in your inventory&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|image=cd-tray.gif&lt;br /&gt;
|name=Information Technology&#039;s Secret Weapon (with paperclip)&lt;br /&gt;
|notes=&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have [[combat paperclip]] in your inventory&lt;br /&gt;
*Enables passing room 23&lt;br /&gt;
|exp=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Room 34===&lt;br /&gt;
Requires [[Special abilities#Super Jumping|super jumping]] or you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|hole-in-floor.gif}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Holy Floors with Holes in Them, &amp;lt;name&amp;gt;!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For about a quarter of a second you consider jumping through the hole in the floor here, but then decide that&#039;s a bad idea. For one thing, you don&#039;t know how to get back up. What if it&#039;s a trap? What if you starve to death down there?&lt;br /&gt;
&lt;br /&gt;
Playing it safe isn&#039;t exactly your thing, but in this case you probably ought to be prepared with some super-jump option before going down there.&lt;br /&gt;
&lt;br /&gt;
===Room 35===&lt;br /&gt;
&lt;br /&gt;
Perpetual&lt;br /&gt;
&lt;br /&gt;
==General encounters==&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
====Basement====&lt;br /&gt;
{{combat&lt;br /&gt;
|name=femaleroom clerk&lt;br /&gt;
|image=femaleroom-clerk.gif&lt;br /&gt;
|items=[[throwing pen]], [[spiky heels]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=116&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=intimidating janitor&lt;br /&gt;
|image=janitor.jpg&lt;br /&gt;
|items=[[combat paperclip]], [[epic mop]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=117&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=IT drone&lt;br /&gt;
|image=it-drone.gif&lt;br /&gt;
|items=[[taped glasses]], [[SQUID disc: Brain Computers and You]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=115&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=mailroom clerk&lt;br /&gt;
|image=mailroom-clerk.gif&lt;br /&gt;
|exp=116&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[chain links]], [[chain links]]}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=maleroom clerk&lt;br /&gt;
|image=maleroom-clerk.jpg&lt;br /&gt;
|items=[[paper cut gloves]], [[taped glasses]], [[Manly Man energy drink]]&lt;br /&gt;
|chips=87-144&lt;br /&gt;
|exp=115&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=receptionist&lt;br /&gt;
|image=receptionist.gif&lt;br /&gt;
|exp=115&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[shocker pen]], [[bubble gum]], [[relaxing flats]], [[nail file]]}}&lt;br /&gt;
&lt;br /&gt;
====Middle Management====&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=catfish lawyer&lt;br /&gt;
|image=Catfish-lawyer.jpg&lt;br /&gt;
|items=[[attache case]], [[chip loafers]], [[legal briefs]]&lt;br /&gt;
|chips=93-154&lt;br /&gt;
|exp=123&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=gonzo accountant&lt;br /&gt;
|image=gonzo-accountant.gif&lt;br /&gt;
|exp=125&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[swingline stapler]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=high-sailing accountant&lt;br /&gt;
|image=high-sailing-accountant.jpg&lt;br /&gt;
|items=[[eyepatch]], [[red pen]], [[rubber cutlass]]&lt;br /&gt;
|chips=94-157&lt;br /&gt;
|exp=125&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=inept engineer&lt;br /&gt;
|image=inept-engineer.gif&lt;br /&gt;
|items=[[SQUID disc: Slacking for Slackers]], [[scorched coffee]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=124&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=inHumane Resources harpy&lt;br /&gt;
|image=inhumane-harpy.gif&lt;br /&gt;
|exp=127&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[benefits package]], [[razor claw]], [[razor claw]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=killer printer&lt;br /&gt;
|image=killer-printer.gif&lt;br /&gt;
|items=[[power converter]], [[mangled data plate]], [[titanium plating]], [[electronic cabling]], [[nanoprocessor]], [[titanium chassis]], [[memory tube]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=127&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=paralegal paramour&lt;br /&gt;
|image=paralegal-paramour.gif&lt;br /&gt;
|exp=123&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[relaxing flats]], [[dainty glasses]], [[box of files]], [[alluring business suit]]&lt;br /&gt;
}}&lt;br /&gt;
====Top Management====&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=CEO&#039;s secretary&lt;br /&gt;
|image=ceos-secretary.gif&lt;br /&gt;
|exp=135&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[combat paperclip]], [[alluring business suit]], [[switchboard garrote]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=corporate espionage specialist&lt;br /&gt;
|image=espionage-specialist.gif&lt;br /&gt;
|exp=135&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[explosive briefing]], [[scavenged death ray]], [[Lil&#039; Jerk Disguise Kit]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=hatchet-handed executive&lt;br /&gt;
|image=hatchet-handed-executive.jpg&lt;br /&gt;
|items=[[hatchet]], [[off-handed hatchet]], [[shrunken head]]&lt;br /&gt;
|chips=100-167&lt;br /&gt;
|exp=133&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Mr. Stoat&lt;br /&gt;
|image=mr-stoat.gif&lt;br /&gt;
|exp=134&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[slick suit]], [[long knife]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pointy-haired executive&lt;br /&gt;
|image=phb.jpg&lt;br /&gt;
|exp=131&lt;br /&gt;
|chips=99-164&lt;br /&gt;
|items=[[employee manual]], [[office trebuchet]], [[power tie]], [[staff of meeting]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=professional sycophant&lt;br /&gt;
|image=professional-sycophant.gif&lt;br /&gt;
|exp=130&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Noncombat===&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Petty Theft&lt;br /&gt;
|image=petty-cash.jpg&lt;br /&gt;
|chips=100-120}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|image=water-cooler.jpg&lt;br /&gt;
|exp=?-101-125-?}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_neighborhood_sewers&amp;diff=43588</id>
		<title>The neighborhood sewers</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_neighborhood_sewers&amp;diff=43588"/>
		<updated>2010-12-19T17:46:21Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{FightLocation&lt;br /&gt;
|name=The neighborhood sewers&lt;br /&gt;
|image=sewers.gif&lt;br /&gt;
|location=Somerset Square&lt;br /&gt;
|unlocks=level 3&lt;br /&gt;
|ID=6&lt;br /&gt;
|XP=20-24&lt;br /&gt;
}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Australian alligator seeker&lt;br /&gt;
|image=Alligator-seeker.jpg&lt;br /&gt;
|items=[[boomerang]], [[football helmet]]&lt;br /&gt;
|chips=18-29&lt;br /&gt;
|exp=23&lt;br /&gt;
|HP=24}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=mutant vagrant&lt;br /&gt;
|image=vagrant.jpg&lt;br /&gt;
|items=[[army boots]], [[leather jacket]]&lt;br /&gt;
|chips=12-19&lt;br /&gt;
|exp=20&lt;br /&gt;
|HP=32}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=sewer crocodile&lt;br /&gt;
|image=alligator.jpg&lt;br /&gt;
|exp=24&lt;br /&gt;
|HP=26-27}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=sewer rat of unusual size&lt;br /&gt;
|image=rat.jpg&lt;br /&gt;
|items=[[cryptonase]]&lt;br /&gt;
|DMG=6-8&lt;br /&gt;
|exp=22&lt;br /&gt;
|HP=23-25}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Unnamed Adventure&lt;br /&gt;
|image=abandoned-tunnel.gif&lt;br /&gt;
|choice1=Enter the Hole&lt;br /&gt;
|result1=You gain an effect: [[Rank and Musty Daze]] (Opens up [[Dank and Rusty Maze]] location)&lt;br /&gt;
|choice2=Keep on Patrolling the Sewers&lt;br /&gt;
|result2=Redirects to a regular sewer adventure}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Clearing the Cache&lt;br /&gt;
|image=cash-box.gif&lt;br /&gt;
|chips=35-60}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Fodd Toxic&lt;br /&gt;
|image=Fodd-toxic.jpg&lt;br /&gt;
|items=[[Toxic rocker pants]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Vincile_building&amp;diff=43587</id>
		<title>Vincile building</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Vincile_building&amp;diff=43587"/>
		<updated>2010-12-19T17:44:26Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=Vincile building&lt;br /&gt;
|image=nci-live.jpg&lt;br /&gt;
|location=(Jekyll and) Hyde Park&lt;br /&gt;
|XP=&lt;br /&gt;
|unlocks=After blowing up [[NCI Live building]]&lt;br /&gt;
|ID=43}}&lt;br /&gt;
&lt;br /&gt;
== Combat Adventures ==&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=catfish lawyer&lt;br /&gt;
|image=Catfish-lawyer.jpg&lt;br /&gt;
|items=[[attache case]], [[chip loafers]], [[legal briefs]]&lt;br /&gt;
|chips=93-154&lt;br /&gt;
|exp=123&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=CEO&#039;s secretary&lt;br /&gt;
|image=ceos-secretary.gif&lt;br /&gt;
|exp=135&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[combat paperclip]], [[alluring business suit]], [[switchboard garrote]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=gonzo accountant&lt;br /&gt;
|image=gonzo-accountant.gif&lt;br /&gt;
|exp=125&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[swingline stapler]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=inept engineer&lt;br /&gt;
|image=inept-engineer.gif&lt;br /&gt;
|items=[[SQUID disc: Slacking for Slackers]], [[scorched coffee]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=124&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=inHumane Resources harpy&lt;br /&gt;
|image=inhumane-harpy.gif&lt;br /&gt;
|exp=127&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[benefits package]], [[razor claw]], [[razor claw]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=intimidating janitor&lt;br /&gt;
|image=janitor.jpg&lt;br /&gt;
|items=[[combat paperclip]], [[epic mop]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=117&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=killer printer&lt;br /&gt;
|image=killer-printer.gif&lt;br /&gt;
|items=[[power converter]], [[mangled data plate]], [[titanium plating]], [[electronic cabling]], [[nanoprocessor]], [[titanium chassis]], [[memory tube]]&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|exp=127&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=mailroom clerk&lt;br /&gt;
|image=mailroom-clerk.gif&lt;br /&gt;
|exp=116&lt;br /&gt;
|chips=&#039;&#039;some&#039;&#039;&lt;br /&gt;
|items=[[chain links]], [[chain links]]}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=maleroom clerk&lt;br /&gt;
|image=maleroom-clerk.jpg&lt;br /&gt;
|items=[[paper cut gloves]], [[taped glasses]], [[Manly Man energy drink]]&lt;br /&gt;
|chips=87-144&lt;br /&gt;
|exp=115&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pointy-haired executive&lt;br /&gt;
|image=phb.jpg&lt;br /&gt;
|exp=131&lt;br /&gt;
|chips=99-164&lt;br /&gt;
|items=[[employee manual]], [[office trebuchet]], [[power tie]], [[staff of meeting]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Noncombat Adventures ==&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|image=water-cooler.jpg&lt;br /&gt;
|exp=?-101-125-?}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Petty Theft&lt;br /&gt;
|image=petty-cash.jpg&lt;br /&gt;
|chips=100-120}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Prior to September 26 2010 this area was called &amp;quot;NCI Live building&amp;quot; and had a more limited selection of combat encounters. With the introduction of [[Cat and Mick-y Mouse Game]] this area became available after completing the quest.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Your_neighborhood&amp;diff=43586</id>
		<title>Your neighborhood</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Your_neighborhood&amp;diff=43586"/>
		<updated>2010-12-19T17:43:38Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{FightLocation&lt;br /&gt;
|name=Your neighborhood&lt;br /&gt;
|image=Somerset.jpg&lt;br /&gt;
|location=Somerset Square&lt;br /&gt;
|ID=1&lt;br /&gt;
|XP=4-7&lt;br /&gt;
}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=big thug&lt;br /&gt;
|image=gangster.jpg&lt;br /&gt;
|items=[[badly bent knife]], [[knife]], [[leather gloves]]&lt;br /&gt;
|chips=6-9&lt;br /&gt;
|exp=7&lt;br /&gt;
|HP=7-8}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pickpocket&lt;br /&gt;
|image=gangster2.jpg&lt;br /&gt;
|items=[[baseball]], [[sneakers]]&lt;br /&gt;
|chips=15-25&lt;br /&gt;
|exp=4&lt;br /&gt;
|HP=3}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=thug&lt;br /&gt;
|image=thug.jpg&lt;br /&gt;
|items=[[baseball bat]], [[hammer]]&lt;br /&gt;
|chips=4-7&lt;br /&gt;
|exp=5&lt;br /&gt;
|HP=3}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Crime Never Sleeps ... or Does It?&lt;br /&gt;
|image=Crime-never-sleeps.jpg&lt;br /&gt;
|choice1=Spend some time picking up litter&lt;br /&gt;
|result1=(gain 10-15 chips)&lt;br /&gt;
|choice2=Catch up with a friend&lt;br /&gt;
|result2=(gain 5 XP)&lt;br /&gt;
|choice3=Just keep walking&lt;br /&gt;
|result3=(permanently gain 1 HP)}}&lt;br /&gt;
&lt;br /&gt;
= One-Time Adventure =&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Dude! There&#039;s My Car!&lt;br /&gt;
|image=abandoned-car.gif&lt;br /&gt;
|chips=300}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Raskolnikov&lt;br /&gt;
|image=Raskolnikov.jpg&lt;br /&gt;
|items=[[Raskolnikov&#039;s fur hat]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Prepunctuality&amp;diff=43585</id>
		<title>Prepunctuality</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Prepunctuality&amp;diff=43585"/>
		<updated>2010-12-19T16:06:27Z</updated>

		<summary type="html">&lt;p&gt;Edivad: 100 turns of extra data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=526&lt;br /&gt;
|name=Prepunctuality&lt;br /&gt;
|desc=You&#039;re not just on time, you&#039;re early. If only they hadn&#039;t outlawed the precrime systems, you could be getting twice as much done.&lt;br /&gt;
|effect=Occasionally gain some bonus time at the end of a fight&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
&lt;br /&gt;
==Obtained From==&lt;br /&gt;
*Running [[GigantoFirm LookOut Calendar]] (∞)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Approximately {{statrate|1285|99}} of adventures (combat or noncombat, win or loss) will get a time-saving effect when the turn is over.&lt;br /&gt;
:With an [[electronic computer]]:&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:clock-white.gif|left]] &lt;br /&gt;
| style=&amp;quot;background-color:#DDEEDD&amp;quot; | Your watch beeps with a reminder from your GigantoFirm LookOut software. The reminder keeps you punctual, &#039;&#039;&#039;saving you 30 seconds&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:With a [[positronic computer]]:&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:clock-white.gif|left]] &lt;br /&gt;
| style=&amp;quot;background-color:#DDEEDD&amp;quot; | Your watch beeps with a reminder from your GigantoFirm LookOut software. The reminder keeps you punctual, &#039;&#039;&#039;saving you 45 seconds&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43584</id>
		<title>The Docks</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43584"/>
		<updated>2010-12-19T16:02:17Z</updated>

		<summary type="html">&lt;p&gt;Edivad: a trivial amount of extra data(100 turns)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=The Docks&lt;br /&gt;
|image=docks.jpg&lt;br /&gt;
|location=Bayside&lt;br /&gt;
|combat_chance={{statrate|3100|2538}}&lt;br /&gt;
|ID=24&lt;br /&gt;
|XP=68-82}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=big &amp;amp; tall shoreman&lt;br /&gt;
|image=longshoreman.jpg&lt;br /&gt;
|items=[[big left hook]], [[docker&#039;s pants]]&lt;br /&gt;
|chips=53-88&lt;br /&gt;
|exp=70}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=old man from the sea&lt;br /&gt;
|image=old-man.jpg&lt;br /&gt;
|items=[[bag of throwing starfish]], [[harbor pearl]]&lt;br /&gt;
|chips=62-103&lt;br /&gt;
|exp=82&lt;br /&gt;
|HP=81}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pier security guard&lt;br /&gt;
|image=corrupt-security.jpg&lt;br /&gt;
|items=[[beanbag cannon]], [[long arm of the law]], [[SQUID disc: The Tao of the Dow]], [[The &#039;Swift and ...&#039; trilogy]]&lt;br /&gt;
|chips=60-100&lt;br /&gt;
|exp=80}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=small-time smuggler&lt;br /&gt;
|image=smuggler.jpg&lt;br /&gt;
|items=[[seventh of nine]], [[smuggler&#039;s box]], [[white elephant gift]]&lt;br /&gt;
|chips=56-93&lt;br /&gt;
|exp=74}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=stevedora&lt;br /&gt;
|image=stevedora.jpg&lt;br /&gt;
|items=[[unisex beanie]], [[work gloves]], [[jawbruiser]]&lt;br /&gt;
|chips=51-85&lt;br /&gt;
|exp=68}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Shipping Clerk&lt;br /&gt;
|image=shipping-clerk.jpg&lt;br /&gt;
|choice1=Confiscate the cargo&lt;br /&gt;
|result1=[[Guatemalan pepperjuice]]. More honorable [[reputation]].&lt;br /&gt;
|choice2=Take the bribe&lt;br /&gt;
|result2=90-110 chips. Less honorable [[reputation]].&lt;br /&gt;
|choice3=Demand information&lt;br /&gt;
|result3=80-100 XP}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=The Malappropriator&lt;br /&gt;
|image=Malappropriator.jpg&lt;br /&gt;
|items=[[Malappropriator&#039;s ski beanery]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43583</id>
		<title>The Docks</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43583"/>
		<updated>2010-12-19T16:00:33Z</updated>

		<summary type="html">&lt;p&gt;Edivad: combat rate, from Jesus&amp;#039; data in the talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=The Docks&lt;br /&gt;
|image=docks.jpg&lt;br /&gt;
|location=Bayside&lt;br /&gt;
|combat_chance={{statrate|3000|2452}}&lt;br /&gt;
|ID=24&lt;br /&gt;
|XP=68-82}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=big &amp;amp; tall shoreman&lt;br /&gt;
|image=longshoreman.jpg&lt;br /&gt;
|items=[[big left hook]], [[docker&#039;s pants]]&lt;br /&gt;
|chips=53-88&lt;br /&gt;
|exp=70}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=old man from the sea&lt;br /&gt;
|image=old-man.jpg&lt;br /&gt;
|items=[[bag of throwing starfish]], [[harbor pearl]]&lt;br /&gt;
|chips=62-103&lt;br /&gt;
|exp=82&lt;br /&gt;
|HP=81}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pier security guard&lt;br /&gt;
|image=corrupt-security.jpg&lt;br /&gt;
|items=[[beanbag cannon]], [[long arm of the law]], [[SQUID disc: The Tao of the Dow]], [[The &#039;Swift and ...&#039; trilogy]]&lt;br /&gt;
|chips=60-100&lt;br /&gt;
|exp=80}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=small-time smuggler&lt;br /&gt;
|image=smuggler.jpg&lt;br /&gt;
|items=[[seventh of nine]], [[smuggler&#039;s box]], [[white elephant gift]]&lt;br /&gt;
|chips=56-93&lt;br /&gt;
|exp=74}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=stevedora&lt;br /&gt;
|image=stevedora.jpg&lt;br /&gt;
|items=[[unisex beanie]], [[work gloves]], [[jawbruiser]]&lt;br /&gt;
|chips=51-85&lt;br /&gt;
|exp=68}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Shipping Clerk&lt;br /&gt;
|image=shipping-clerk.jpg&lt;br /&gt;
|choice1=Confiscate the cargo&lt;br /&gt;
|result1=[[Guatemalan pepperjuice]]. More honorable [[reputation]].&lt;br /&gt;
|choice2=Take the bribe&lt;br /&gt;
|result2=90-110 chips. Less honorable [[reputation]].&lt;br /&gt;
|choice3=Demand information&lt;br /&gt;
|result3=80-100 XP}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=The Malappropriator&lt;br /&gt;
|image=Malappropriator.jpg&lt;br /&gt;
|items=[[Malappropriator&#039;s ski beanery]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43582</id>
		<title>The Docks</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_Docks&amp;diff=43582"/>
		<updated>2010-12-19T15:40:53Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=The Docks&lt;br /&gt;
|image=docks.jpg&lt;br /&gt;
|location=Bayside&lt;br /&gt;
|ID=24&lt;br /&gt;
|XP=68-82}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=big &amp;amp; tall shoreman&lt;br /&gt;
|image=longshoreman.jpg&lt;br /&gt;
|items=[[big left hook]], [[docker&#039;s pants]]&lt;br /&gt;
|chips=53-88&lt;br /&gt;
|exp=70}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=old man from the sea&lt;br /&gt;
|image=old-man.jpg&lt;br /&gt;
|items=[[bag of throwing starfish]], [[harbor pearl]]&lt;br /&gt;
|chips=62-103&lt;br /&gt;
|exp=82&lt;br /&gt;
|HP=81}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=pier security guard&lt;br /&gt;
|image=corrupt-security.jpg&lt;br /&gt;
|items=[[beanbag cannon]], [[long arm of the law]], [[SQUID disc: The Tao of the Dow]], [[The &#039;Swift and ...&#039; trilogy]]&lt;br /&gt;
|chips=60-100&lt;br /&gt;
|exp=80}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=small-time smuggler&lt;br /&gt;
|image=smuggler.jpg&lt;br /&gt;
|items=[[seventh of nine]], [[smuggler&#039;s box]], [[white elephant gift]]&lt;br /&gt;
|chips=56-93&lt;br /&gt;
|exp=74}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=stevedora&lt;br /&gt;
|image=stevedora.jpg&lt;br /&gt;
|items=[[unisex beanie]], [[work gloves]], [[jawbruiser]]&lt;br /&gt;
|chips=51-85&lt;br /&gt;
|exp=68}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Shipping Clerk&lt;br /&gt;
|image=shipping-clerk.jpg&lt;br /&gt;
|choice1=Confiscate the cargo&lt;br /&gt;
|result1=[[Guatemalan pepperjuice]]. More honorable [[reputation]].&lt;br /&gt;
|choice2=Take the bribe&lt;br /&gt;
|result2=90-110 chips. Less honorable [[reputation]].&lt;br /&gt;
|choice3=Demand information&lt;br /&gt;
|result3=80-100 XP}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=The Malappropriator&lt;br /&gt;
|image=Malappropriator.jpg&lt;br /&gt;
|items=[[Malappropriator&#039;s ski beanery]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Guild_for_Imaginative_Metachronism&amp;diff=43581</id>
		<title>Guild for Imaginative Metachronism</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Guild_for_Imaginative_Metachronism&amp;diff=43581"/>
		<updated>2010-12-19T15:39:37Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{FightLocation&lt;br /&gt;
|name=Guild for Imaginative Metachronism&lt;br /&gt;
|image=Guild.gif&lt;br /&gt;
|location=University Heights&lt;br /&gt;
|UR=big-chinned wiseguy&lt;br /&gt;
|ID=14&lt;br /&gt;
|XP=48-54&lt;br /&gt;
}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
Rare encounter:&lt;br /&gt;
{{combat&lt;br /&gt;
|name=big-chinned wiseguy&lt;br /&gt;
|image=Big-chin.jpg&lt;br /&gt;
|items=[[boomstick]]&lt;br /&gt;
|chips=?-112-?&lt;br /&gt;
|exp=60&lt;br /&gt;
|HP=less than 88}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=cloaked swordsman&lt;br /&gt;
|image=cloaked-swordsman.jpg&lt;br /&gt;
|items=[[digital rapier]], [[digital saber]], [[hooded cloak]], [[tacky grip]]&lt;br /&gt;
|chips=39-64&lt;br /&gt;
|exp=51&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=data priestess&lt;br /&gt;
|image=priestess.jpg&lt;br /&gt;
|items=[[armored gloves]], [[data plate]], [[e-rings]]&lt;br /&gt;
|chips=36-60&lt;br /&gt;
|DMG=21-25&lt;br /&gt;
|exp=48&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=IT wizard&lt;br /&gt;
|image=it-wizard.jpg&lt;br /&gt;
|items=[[digital robes]], [[roman candle wand]]&lt;br /&gt;
|chips=41-68&lt;br /&gt;
|DMG=20-31&lt;br /&gt;
|exp=54&lt;br /&gt;
|HP=52-54}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=vogue rogue&lt;br /&gt;
|image=vogue-rogue.jpg&lt;br /&gt;
|items=[[bow of hazard]], [[hooded cloak]], [[lover&#039;s locket, left half]]&lt;br /&gt;
|chips=39-65&lt;br /&gt;
|DMG=46-58&lt;br /&gt;
|exp=52&lt;br /&gt;
|HP=54-61}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Choice Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice &lt;br /&gt;
|name=Glove Slap, Baby&lt;br /&gt;
|image=gauntlet.jpg&lt;br /&gt;
|choice1=Take up the challenge&lt;br /&gt;
|result1=fight [[pitch-black knight]]. More honorable [[reputation]].&lt;br /&gt;
|choice2=Cheat like the dickens&lt;br /&gt;
|result2=You gain 50 XP. Less honorable [[reputation]].&lt;br /&gt;
|choice3=Run for your life&lt;br /&gt;
|result3=run away}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Blue Elsa&lt;br /&gt;
|image=Blue-elsa.jpg&lt;br /&gt;
|items=[[Blue Elsa&#039;s blue blade]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Emmett McFlie&lt;br /&gt;
|image=Emmett-mcflie.jpg&lt;br /&gt;
|items=[[Emmett McFlie&#039;s hoverboard]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= References =&lt;br /&gt;
* Play on {{Wikipedia|Society for Creative Anachronism}}.&lt;br /&gt;
* &amp;quot;Anachronism&amp;quot; (in Greek, &amp;quot;ana&amp;quot; a suffix meaning &amp;quot;not&amp;quot; or &amp;quot;without&amp;quot;) refers to something that is out of chronological order, ie a rifle appearing in a mediaeval knight&#039;s tomb. &amp;quot;Meta&amp;quot; means &amp;quot;beyond&amp;quot; or &amp;quot;after&amp;quot;. Apparently, these guys are kicking it up one notch further, given the ana...or rather, metachronistic gadgets used by the [[IT wizard]] and the [[cloaked swordsman]].&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Cannonball_Tavern&amp;diff=43580</id>
		<title>Cannonball Tavern</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Cannonball_Tavern&amp;diff=43580"/>
		<updated>2010-12-19T15:38:44Z</updated>

		<summary type="html">&lt;p&gt;Edivad: needs combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{FightLocation&lt;br /&gt;
|name=Cannonball Tavern&lt;br /&gt;
|image=cannonball-tavern.gif&lt;br /&gt;
|location=Somerset Square&lt;br /&gt;
|unlocks=[[Trouble in the Galleria]]&lt;br /&gt;
|ID=17&lt;br /&gt;
|XP=16-19&lt;br /&gt;
}}&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=brawling drunkard&lt;br /&gt;
|image=brawling-drunkard.jpg&lt;br /&gt;
|chips=16-25&lt;br /&gt;
|exp=16}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=drunken brawler&lt;br /&gt;
|image=drunken-brawler.jpg&lt;br /&gt;
|items=[[brass knuckles]]&lt;br /&gt;
|chips=14-23&lt;br /&gt;
|exp=19}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=plowed trashman&lt;br /&gt;
|image=brawling-drunkard.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=trashed plowman&lt;br /&gt;
|image=drunken-brawler.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=smashed wrecker&lt;br /&gt;
|image=brawling-drunkard.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=wrecked smasher&lt;br /&gt;
|image=drunken-brawler.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=loaded blaster&lt;br /&gt;
|image=brawling-drunkard.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=blasted loader&lt;br /&gt;
|image=drunken-brawler.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=plastered hammerer&lt;br /&gt;
|image=brawling-drunkard.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=hammered plasterer&lt;br /&gt;
|image=drunken-brawler.jpg&lt;br /&gt;
|items=&lt;br /&gt;
|chips=&lt;br /&gt;
|exp=}}&lt;br /&gt;
&lt;br /&gt;
= Non-Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice &lt;br /&gt;
|name=Shall We Play A Game? (Cannonball Tavern)&lt;br /&gt;
|image=Crowded-bar.jpg&lt;br /&gt;
|choice1=Get into an armwrestling contest&lt;br /&gt;
|result1=gain 1 strength&lt;br /&gt;
|choice2=Play trivia&lt;br /&gt;
|result2=gain 1 intellect&lt;br /&gt;
|choice3=Play darts&lt;br /&gt;
|result3=gain 1 reflexes&lt;br /&gt;
|choice4=Look around a little harder for a fight &lt;br /&gt;
|result4=fight [[tough biker]]&lt;br /&gt;
}}&lt;br /&gt;
= One-time Adventures =&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=To the Rescue&lt;br /&gt;
|image=alley.gif&lt;br /&gt;
|notes=After the [[Trouble in the Galleria]] quest has been given.}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=A Noggin Scratcher&lt;br /&gt;
|image=steel-knuckles-fight.jpg&lt;br /&gt;
|items=[[steel knuckles]]&lt;br /&gt;
|notes=After the 3rd part of the [[Trouble in the Galleria]] has been given.}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=The Shark&lt;br /&gt;
|image=The-shark.jpg&lt;br /&gt;
|items=[[The Shark&#039;s darts]]&lt;br /&gt;
}}&lt;br /&gt;
==References==&lt;br /&gt;
* Since {{wikipedia|Cannonball}} is a {{wikipedia|diving}} technique, this is a {{wikipedia|Dive bar}}.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43579</id>
		<title>Talk:Triassic Park and Bestiary</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43579"/>
		<updated>2010-12-19T15:34:54Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I missed the lump of carmot while wearing +13% item drop modifiers (isotope meter &amp;amp; sticky gloves)... if all works as advertised, that is impossible for a &amp;gt;=90% drop rate on carmot (90x113&amp;gt;100). I suppose that item drops might cap at &amp;lt;100% (eg 95%), but that would mess up the ultra-rares. --[[User:Tycho Everett|Tycho Everett]] 23:59, 17 July 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t come up with precise numbers, but when Squirrel Girl was farming for Reptile Tiles, she had four units of +combat running and she never had either of the non-combats.  Not sure if +/- combat works like item drop does, but it seems the combat rate here is at least 80%. [[User:Cristiona|Cristiona]]&lt;br /&gt;
: I have all four +noncombat and get combats roughly half of the time. --[[User:PKProStudio|PKProStudio]] 13:02, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slowly spading the combat rate. &lt;br /&gt;
Current data: {{statrate|146|124}} [[User:Edivad|Edivad]] 07:31, 19 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43578</id>
		<title>Talk:Triassic Park and Bestiary</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Triassic_Park_and_Bestiary&amp;diff=43578"/>
		<updated>2010-12-19T15:31:09Z</updated>

		<summary type="html">&lt;p&gt;Edivad: added 118 turns of data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I missed the lump of carmot while wearing +13% item drop modifiers (isotope meter &amp;amp; sticky gloves)... if all works as advertised, that is impossible for a &amp;gt;=90% drop rate on carmot (90x113&amp;gt;100). I suppose that item drops might cap at &amp;lt;100% (eg 95%), but that would mess up the ultra-rares. --[[User:Tycho Everett|Tycho Everett]] 23:59, 17 July 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I haven&#039;t come up with precise numbers, but when Squirrel Girl was farming for Reptile Tiles, she had four units of +combat running and she never had either of the non-combats.  Not sure if +/- combat works like item drop does, but it seems the combat rate here is at least 80%. [[User:Cristiona|Cristiona]]&lt;br /&gt;
: I have all four +noncombat and get combats roughly half of the time. --[[User:PKProStudio|PKProStudio]] 13:02, 15 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slowly spading the combat rate. &lt;br /&gt;
Current data: {{statrate|118|100}} [[User:Edivad|Edivad]] 07:31, 19 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Triassic_Park_and_Bestiary&amp;diff=43577</id>
		<title>Triassic Park and Bestiary</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Triassic_Park_and_Bestiary&amp;diff=43577"/>
		<updated>2010-12-19T11:19:26Z</updated>

		<summary type="html">&lt;p&gt;Edivad: need spading for the combat rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{needsspading|combat rate?}}&lt;br /&gt;
{{fightLocation&lt;br /&gt;
|name=Triassic Park and Bestiary&lt;br /&gt;
|image=Bestiary.jpg&lt;br /&gt;
|location=Heavy Industry District&lt;br /&gt;
|ID=34&lt;br /&gt;
|XP=150-180}}&lt;br /&gt;
== Combat Adventures ==&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=catoblepas&lt;br /&gt;
|image=catoblepas.jpg&lt;br /&gt;
|items=[[lump of carmot]] (~85%)&lt;br /&gt;
|exp=180&lt;br /&gt;
|HP=196-214}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=coelophysis&lt;br /&gt;
|image=coelophysis.jpg&lt;br /&gt;
|items=[[lizard tail]] (~25%), [[red tooth]] (~20%)&lt;br /&gt;
|exp=155&lt;br /&gt;
|HP=125-177}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=dimetrodon&lt;br /&gt;
|image=dimetrodon.jpg&lt;br /&gt;
|items=[[red tooth]] (~20%), [[trilobit]] (~~16%)&lt;br /&gt;
|exp=175&lt;br /&gt;
|HP=179-183}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=estemmenosuchus&lt;br /&gt;
|image=estemmenosuchus.jpg&lt;br /&gt;
|items=[[red claw]] (~20%), [[red tooth]] (~20%)&lt;br /&gt;
|exp=165&lt;br /&gt;
|HP=121-182}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=femticore&lt;br /&gt;
|image=femticore.gif&lt;br /&gt;
|items=[[quill blade]] (~~10%), [[red claw]] (~20%), [[red tooth]] (~20%)&lt;br /&gt;
|exp=165&lt;br /&gt;
|HP=120-236}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=flock of harpies&lt;br /&gt;
|image=Flock-of-harpies.gif&lt;br /&gt;
|items=[[eagle feather]] (~25%)&lt;br /&gt;
|exp=175&lt;br /&gt;
|HP=123-177}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=gryphon&lt;br /&gt;
|image=gryphon.gif&lt;br /&gt;
|items=[[eagle feather]] (~25%), [[targe vert with human rampant]] (~~20%)&lt;br /&gt;
|exp=170&lt;br /&gt;
|HP=123-179}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=upgraded no-frills lizard&lt;br /&gt;
|image=Frilled-lizard.jpg&lt;br /&gt;
|items=[[lizard tail]] (~25%), [[reptile tile]] (~~21%)&lt;br /&gt;
|exp=150&lt;br /&gt;
|HP=136-182}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=peteinosaurus&lt;br /&gt;
|image=peteinosaurus.gif&lt;br /&gt;
|items=[[red claw]] (~20%), [[red tooth]] (~20%), [[taut sinew]] (~~10%)&lt;br /&gt;
|exp=160&lt;br /&gt;
|HP=120-181}}&lt;br /&gt;
&lt;br /&gt;
= Noncombat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{choice&lt;br /&gt;
|name=Two Paths Diverged in a Prehistoric Wood&lt;br /&gt;
|image=dodo.jpg&lt;br /&gt;
|choice1=Stay the path, it&#039;s the right thing to do&lt;br /&gt;
|result1=Fight [[sphinx]]. More honorable [[reputation]].&lt;br /&gt;
|choice2=Damn the sign and follow that bird! &lt;br /&gt;
|result2=[[verse of the dodo]]. Less honorable [[reputation]].&lt;br /&gt;
|choice3=Split the difference and wade down the stream&lt;br /&gt;
|result3=[[seal o&#039; canth]]&lt;br /&gt;
|choice4=Go back to investigate the glowing thing ([[semi-rare|semi-rarely]] between 1am and 6am game time)&lt;br /&gt;
|result4=[[pegasus]]}}&lt;br /&gt;
&lt;br /&gt;
{{noncombat&lt;br /&gt;
|name=Who Are You Calling Vile?&lt;br /&gt;
|image=Calling-vile.gif&lt;br /&gt;
|items=[[foul spirits]]}}&lt;br /&gt;
&lt;br /&gt;
= [[Static Villains]] =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Mister Bobo, the superintelligent chimp&lt;br /&gt;
|image=Mister-bobo.jpg&lt;br /&gt;
|items=[[SQUID disc: Humans in the Desert]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
* Refers to Michael Crichton&#039;s book {{wikipedia|Jurassic Park}}, later adapted into a blockbuster movie.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Tame&amp;diff=43557</id>
		<title>Talk:Tame</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Tame&amp;diff=43557"/>
		<updated>2010-12-18T09:24:47Z</updated>

		<summary type="html">&lt;p&gt;Edivad: develling seems to make taming easier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, it looks like now, the xp gain from taming your opponent is 1.5x the normal xp you get from beating it up, rounded down. I don&#039;t know how to have this presented, but it makes the gains chart for each enemy unneccessary.--[[User:Olaf|Olaf]] 23:14, 19 April 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Is someone going to try and tame the [[Kraken]]? [[User:Cristiona|Cristiona]]&lt;br /&gt;
: If I had a naturalist I would, I already met him 4 times. But I don&#039;t think other people are as information-crazy as I am--[[User:Muhandes|Muhandes]] 06:46, 23 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is the chance of taming failing or succeeding based on the enemy level compared to the character? Does +FT count? Would probably be a bit awkard/time consuming to spade...[[User:Edivad|Edivad]] 10:14, 11 December 2010 (PST)&lt;br /&gt;
: I am pretty sure that it is. As for FT I can only guess that it does. Well, for spading purpose best would be (very) alt character or even two. --[[User:Shikao|Shikao]] 10:43, 11 December 2010 (PST)&lt;br /&gt;
&lt;br /&gt;
It looks like delevelling DOES make Taming easier, as I just couldn&#039;t tame the park foes, but after a shock grenade or two... [[User:Edivad|Edivad]] 01:24, 18 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:NCI_Live_building&amp;diff=43552</id>
		<title>Talk:NCI Live building</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:NCI_Live_building&amp;diff=43552"/>
		<updated>2010-12-17T14:22:00Z</updated>

		<summary type="html">&lt;p&gt;Edivad: question: shortcut with fusion octoron or night mare?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please share who you met in each room&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
| 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 3 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 4 || pointy-haired executive, corporate espionage specialist, CEO&#039;s secretary, Mr. Stoat&lt;br /&gt;
|-&lt;br /&gt;
| 5 || pointy-haired executive, CEO&#039;s secretary&lt;br /&gt;
|-&lt;br /&gt;
| 6 || professional sycophant, CEO&#039;s secretary&lt;br /&gt;
|-&lt;br /&gt;
| 7 || professional sycophant, pointy-haired executive&lt;br /&gt;
|-&lt;br /&gt;
| 8 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 9 || professional sycophant, CEO&#039;s secretary&lt;br /&gt;
|-&lt;br /&gt;
| 10 || professional sycophant, Mr. Stoat&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|-&lt;br /&gt;
| 12 || hatchet, professional sycophant, corporate espionage specialist, pointy haired, Mr. Stoat, Petty Theft&lt;br /&gt;
|-&lt;br /&gt;
| 13 || pointy haired, stoat, Petty Theft&lt;br /&gt;
|-&lt;br /&gt;
| 14 || hatchet, Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|-&lt;br /&gt;
| 15 || corporate espionage specialist, CEO&#039;s secretary, Petty Theft, Mr. Stoat, pointy-haired executive&lt;br /&gt;
|-&lt;br /&gt;
| 16 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 17 || inept engineer&lt;br /&gt;
|-&lt;br /&gt;
| 18 || printer, catfish lawyer, gonzo&lt;br /&gt;
|-&lt;br /&gt;
| 19 ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || catfish lawyer, Petty Theft&lt;br /&gt;
|-&lt;br /&gt;
| 21 || high-sailing accountant, catfish lawyer, gonzo, Petty Theft, inept engineer, paralegal paramour, gonzo, Shouldn&#039;t This Be At the Casino?, printer, inHumane Resources harpy&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|-&lt;br /&gt;
| 23 || gonzo&lt;br /&gt;
|-&lt;br /&gt;
| 24 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|-&lt;br /&gt;
| 26 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 27 || receptionist&lt;br /&gt;
|-&lt;br /&gt;
| 28 || janitor&lt;br /&gt;
|-&lt;br /&gt;
| 29 || janitor, femaleroom &lt;br /&gt;
|-&lt;br /&gt;
| 30 || IT drone&lt;br /&gt;
|-&lt;br /&gt;
| 31 || SPECIAL&lt;br /&gt;
|-&lt;br /&gt;
| 32 || femaleroom, petty theft&lt;br /&gt;
|-&lt;br /&gt;
| 33 || janitor, petty theft&lt;br /&gt;
|-&lt;br /&gt;
| 34 || janitor&lt;br /&gt;
|-&lt;br /&gt;
| 35 || receptionist, janitor, mailroom , maleroom, femaleroom, IT Drone, Petty theft, Shouldn&#039;t This Be At the Casino?&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Muhandes|Muhandes]] 15:32, 26 September 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
My theory as to how this works, which makes sense to me, is now stated in the page itself. --[[User:Muhandes|Muhandes]] 06:03, 1 October 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
==Shortcuts?==&lt;br /&gt;
Seeing how there is a shortcut that allows skipping the guards at the front door, I thought there might be shortcuts past Sparta and the Alamo as well. So far I&#039;ve tried entering Sparta while wearing a hoplon, hoplite sword, and Leon&#039;s beard, but that apparently didn&#039;t do anything. Maybe I should try it without a shirt next time. --[[User:Prestige|Prestige]] 23:19, 4 October 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
I had thought of that too. Did you try entering the Alamo while wearing Rockett&#039;s hat? Might be worth a try too [[User:Edivad|Edivad]] 10:10, 5 October 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
: Neither worked. --[[User:Muhandes|Muhandes]] 01:52, 7 October 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
Is there a shortcut for using the fusion octoron or Night Mare in the 1st room? [[User:Edivad|Edivad]] 06:22, 17 December 2010 (PST)&lt;br /&gt;
&lt;br /&gt;
== Minimum turns ==&lt;br /&gt;
&lt;br /&gt;
I wondered how many turns is needed to get through whole building, so I counted. I got 47. That&#039;s with smashing doors with motorcycle. Of course with time we might find out more shorcuts. --[[User:Shikao|Shikao]] 10:03, 5 October 2010 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Villains note ==&lt;br /&gt;
&lt;br /&gt;
In explaination at beginning there should be note that encountering villains does not count as clearing a room (the other option is note at the very end of page, but then I guess no one will notice it) --[[User:Shikao|Shikao]] 03:36, 6 October 2010 (PDT)&lt;br /&gt;
: Done. --[[User:Muhandes|Muhandes]] 08:56, 6 October 2010 (PDT)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43551</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43551"/>
		<updated>2010-12-17T13:32:16Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
List of skills left to perm on Kurg, in rough order...&lt;br /&gt;
&lt;br /&gt;
* Sinus of the Shark&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Biofeedback&lt;br /&gt;
* Detachment&lt;br /&gt;
* Psionic blast&lt;br /&gt;
* Aura: Vigor&lt;br /&gt;
* Electric Net&lt;br /&gt;
* Advanced MA&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Endurance&lt;br /&gt;
* Electronic understanding&lt;br /&gt;
* Meditation&lt;br /&gt;
* Knit bone&lt;br /&gt;
* Aura: Keen observation&lt;br /&gt;
* Wind Warrior&lt;br /&gt;
* Mind Jab&lt;br /&gt;
* Premonition&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Telekinesis&lt;br /&gt;
* Knit Flesh&lt;br /&gt;
* Mind Poke&lt;br /&gt;
* Summon Water Buffalo&lt;br /&gt;
* Spines&lt;br /&gt;
* Nurture&lt;br /&gt;
* Summon Wolf&lt;br /&gt;
* Trample&lt;br /&gt;
* Talons&lt;br /&gt;
* Snout&lt;br /&gt;
* Memory&lt;br /&gt;
* Mantis Reflexes&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Kangaroo Punch&lt;br /&gt;
* Ant Strength&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Tornado&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Lightning Bolt&lt;br /&gt;
* Groundquake&lt;br /&gt;
* Ice Bolt&lt;br /&gt;
* Air Shield&lt;br /&gt;
* Throw Sparks&lt;br /&gt;
* Proper Grounding&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Elemental_resistance&amp;diff=43466</id>
		<title>Elemental resistance</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Elemental_resistance&amp;diff=43466"/>
		<updated>2010-12-13T14:19:35Z</updated>

		<summary type="html">&lt;p&gt;Edivad: added ursula&amp;#039;s teddy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* The maximum resistance to any single element is 50%.&lt;br /&gt;
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! Source !! Source type !! {{col|fire|Fire}} !! {{col|ice|Ice}} !! {{col|electric|Electric}} !! {{col|sonic|Sonic}} !! {{col|acid|Acid}} !! {{col|psychic|Psychic}} !! Total !! Duration !! Requirements !! class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[genuine lookalike World Series 2008 ring]] || Talisman || 30% || 30% || 30% || || 30% || || 120% || Always || ||&lt;br /&gt;
-2 Damage Absorption&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimm&#039;s Bulwark]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense&amp;lt;br&amp;gt;Regenerates HP as a function of level&amp;lt;br&amp;gt;Regenerates PP as a function of level&amp;lt;br&amp;gt;-15% offense&lt;br /&gt;
|-&lt;br /&gt;
| [[Rake&#039;s Garden Trowel]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense&amp;lt;br&amp;gt;Regenerates HP as a function of level&amp;lt;br&amp;gt;Regenerates PP as a function of level&amp;lt;br&amp;gt;-15% offense&lt;br /&gt;
|-&lt;br /&gt;
| [[Very Sheltered]] || Item || 15% || 15% || 15% || 15% || 15% || 15% || 90% || 30 minutes || || Obtained from [[potion of the indoors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Abyssinian exosuit]] || Full-body suit || 20% || 20% || 20% || || 20% || || 80% || Always || Level 16 || +20% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Aegis Flux Incapacitor]] || Offhand Item || 20% || 20% || 20% || || 20% || || 80% || Always || || Can discharge elemental attacks&amp;lt;BR&amp;gt;+X damage absorption (1x your level, capped at 20)&amp;lt;BR&amp;gt;Attacker takes 5 damage&amp;lt;br&amp;gt;+20 to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| [[smart suit]] || Full-body suit || 20% || 20% || 20% || || 20% || || 80% || Always || Level 12 || +10% Strength&amp;lt;br&amp;gt;+10% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Biofeedback]] || [[Psion]] Buff || 15% || 15% || || 15% || || 15% || 60% || 30 minutes || || Actually 5% + S%&amp;lt;br&amp;gt;Sonic only with S≥5. Psychic only with S=10&lt;br /&gt;
|-&lt;br /&gt;
| [[hot pockets]] || Pants || || 50% || || || || || 50% || Always || Level 3 || Take 2 fire damage per round of combat&amp;lt;br&amp;gt;+2 fire damage&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slime&#039;s snuggie]] || Full-body suit || || || || || 50% || || 50% || Always || Level 11 || +3 damage absorption&lt;br /&gt;
|-&lt;br /&gt;
| [[Vociferous&#039;s earplugs]] || Accessory || || || || 50% || || || 50% || Always || Level 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[antique shield]] || Offhand Item || 12% || 12% || 12% || || 12% || || 48% || Always || Level 18 || +8 XP per combat&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrade Armor: Resistance]] || [[Gadgeteer]] Skill || 15% || || 15% || 15% || || || 45% || 20-40 minutes || Level 5 || Actually 5% + S%&amp;lt;br&amp;gt;Skill points invested in [[Upgrade Armor]]&amp;lt;br&amp;gt;Duration depends on [[Improved Tinkering]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Robe of Summanus]] || Full-body suit || 10% || 10% || 10% || || 10% || || 40% || Always || Level 40 || Increased chance of noncombat adventures&amp;lt;br&amp;gt;+6% chance of critical hits&amp;lt;br&amp;gt;Increases the effectiveness of reputation-affecting choices&lt;br /&gt;
|-&lt;br /&gt;
| [[polytechnic tunic]] || Shirt || 10% || 10% || 10% || || 10% || || 40% || Always || Level 13 || +10% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of Solis]] || Accessory || 5% || 5% || 5% || 5% || 5% || 5% || 30% || Always || Level 70 || Grants invisibility (chat effect)&amp;lt;br&amp;gt;+10 psychic damage&amp;lt;br&amp;gt;+40 to maximum HP&amp;lt;br&amp;gt;+40 to maximum PP&amp;lt;br&amp;gt;+10% Intellect&amp;lt;br&amp;gt;-5 seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Armor]] || [[Elemental]] Skill || 10% || 10% || 10% || || || || 30% || 30 + S || Level 8 || Actually 5% + (S/2)%&amp;lt;br&amp;gt;Increases defense by 10 + 2*S + level, capped at 30 + 2*S&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangled Up in Two]] || Item || || || || || || 25% || 25% || 60 minutes || || Obtained from [[lost soul]]&amp;lt;br&amp;gt;+2% chance of fumbles&amp;lt;br&amp;gt;+5 damage absorption&lt;br /&gt;
|-&lt;br /&gt;
| [[Abaddon charm]] || Talisman || 20% || || || || || || 20% || Always || || +10 fire damage&amp;lt;br&amp;gt;+20% Strength&amp;lt;br&amp;gt;-3 PP per turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Cappy Capi&#039;s cayenne cape]] || Accessory || || 20% || || || || || 20% || Always || Level 6 || +8 fire damage&lt;br /&gt;
|-&lt;br /&gt;
| [[cold-blooded axe]] || Melee weapon || || 20% || || || || || 20% || Always || Level 15 || +10 ice damage&lt;br /&gt;
|-&lt;br /&gt;
| [[cryonite corduroys]] || Pants || 20% || || || || || || 20% || Always || Level 5 || +10 to maximum PP&lt;br /&gt;
|-&lt;br /&gt;
| [[cryonite shield]] || Offhand Item || 20% || || || || || || 20% || Always || Level 4 || +5 Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[gloveless fingers]] || Accessory || 5% || 5% || 5% || || 5% || || 20% || Always || || +2 defense&lt;br /&gt;
|-&lt;br /&gt;
| [[letter shirt]] || Shirt || 10% || 10% || || || || || 20% || Always || || 10% Intellect&amp;lt;br&amp;gt;Reduces turn length based on level&lt;br /&gt;
|-&lt;br /&gt;
| [[righteous shades]] || Accessory || || || 10% || || || 10% || 20% || Always || Level 15 || +5% to your maximum Hit Points&lt;br /&gt;
|-&lt;br /&gt;
| [[Spaced]] || Item || || 20% || || || || || 20% ||120 minutes|| Level 15 || Obtained from [[space mead]]&amp;lt;br&amp;gt;Regenerate 10 PP/turn&lt;br /&gt;
|-&lt;br /&gt;
| [[forcegloves]] || Gloves || 4% || 4% || 4% || || 4% || || 16% || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombayer jacket]] || Shirt || || 15% || || || || || 15% || Always || Level 16 || +10% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Petrograd pants]] || Pants || || || 15% || || || || 15% || Always || Level 16 || +10% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhodesian ridged helm]] || Helmet || || || || || || 15% || 15% || Always || Level 16 || +10% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[thorax targe]] || Offhand Item || || || || || || 15% || 15% || Always || Level 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Acronym Fever]] || Effect || || 10% || || || || || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Code Red]] || Effect || 10% || || || || || || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[DownLowDed]] || Effect || || || || 10% || || || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gloam&#039;s Blindfold]] || Helmet || || || || || || 10% || 10% || Always || Level 9 ||+10% to the duration of auras&amp;lt;br&amp;gt;+10 foe toughness&lt;br /&gt;
|-&lt;br /&gt;
| [[heart of ice]] || Accessory || 10% || || || || || || 10% || Always || Level 10 || +3 ice damage&amp;lt;br&amp;gt;+2 PP per turn&lt;br /&gt;
|-&lt;br /&gt;
| [[hooded cloak]] || Shirt || || 10% || || || || || 10% || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[lab suit]] || Full-body suit || || || || || || 10% || 10% || Always || Level 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Livia&#039;s icicle pendant]] || Talisman || || 10% || || || || || 10% || Always || || +5 ice damage&amp;lt;br&amp;gt;+10 spell damage&lt;br /&gt;
|-&lt;br /&gt;
| [[noise-reducing headphones]] || Accessory || || || || 10% || || || 10% || Always || Level 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Offline]] || Effect || || || 10% || || || || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raskolnikov&#039;s fur hat]] || Helmet || 10% || || || || || || 10% || Always || Level 2 || +20% to your maximum Hit Points&lt;br /&gt;
|-&lt;br /&gt;
| [[Seedy]] || Effect || || || || || || 10% || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Served]] || Effect || || || || || 10% || || 10% || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[shield of Zion]] || Offhand Item || || || 10% || || || || 10% || Always || Level 5 || +10 to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| [[Static&#039;s spark shield]] || Offhand Item || || || 10% || || || || 10% || Always || Level 7 || +6 electric damage&lt;br /&gt;
|-&lt;br /&gt;
| [[teardrop necklace]] || Accessory || || || || || 10% || || 10% || Always || Level 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[three-fingered gloves]] || Gloves || || || || ||  10%  || || 10% || Always || Level 7 || +3 defense&lt;br /&gt;
|-&lt;br /&gt;
| [[trylon tights]] || Pants || 5% || 5% || || || || || 10% || Always || Level 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[vicious cycle]] || Transportation || 10% || || || || || || 10% || Always || Level 12 || +6 fire damage&lt;br /&gt;
|-&lt;br /&gt;
| [[pearl necklace]] || Accessory || || ||  || || || 6% || 6% || Always || Level 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[black hood]] || Helmet || || ||  || || || 5% || 5% || Always || Level 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[hot pants]] || Pants || || 5% || || || || || 5% || Always || Level 11 || +5 fire damage&lt;br /&gt;
|-&lt;br /&gt;
| [[knit cap]] || Helmet || || 5% || || || || || 5% || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[pseudo-chitin armor]] || Full-body suit || || || 5% || || || || 5% || Always || Level 8 || +5 damage absorption&amp;lt;br&amp;gt;Attacker takes 3 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[razor glove]] || Melee weapon || 5% || || || || || || 5% || Always || Level 11 || +10 Melee damage&amp;lt;br&amp;gt;+3% chance of critical hits&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of Fellowship]] || Accessory || || || || || || 5% || 5% || Always || || Grants invisibility (chat effect)&amp;lt;br&amp;gt;+20 to maximum HP&amp;lt;br&amp;gt;+3% of weapon damage returned as HP&amp;lt;br&amp;gt;+X offense (requires suit)worn&lt;br /&gt;
|-&lt;br /&gt;
| [[titanium shield]] || Offhand Item || || || || || 5% || || 5% || Always || Level  2||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toasty Heart]] || Item || || 5% || || || || || 5% ||30 minutes|| || Obtained from returning or having returned to you&amp;lt;br&amp;gt;an item from a [[Pouch of Many Lost Things|Pouch]]&amp;lt;br&amp;gt;+4 HP per turn&lt;br /&gt;
|-&lt;br /&gt;
| [[tropical fleece]] || Shirt || 5% || || || || || || 5% || Always || Level 11 || +5 ice damage&lt;br /&gt;
|-&lt;br /&gt;
| [[red cape and skirt combo]] || Full-body suit || || 2% || || || || || 2% || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[roll of gauze]] || Full-body suit || || 1% || || || || || 1% || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain mail bikini]] || Full-body suit || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || || || || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || Always || Level 11 || +5 PP per turn&amp;lt;br&amp;gt;+10 to initiative&amp;lt;br&amp;gt;+5% chance of critical hits&lt;br /&gt;
|-&lt;br /&gt;
| [[five-finger discount gloves]] || Gloves || || || || || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || Always || Level 9 || +3 foe toughness&amp;lt;br&amp;gt;+3% chips&lt;br /&gt;
|-&lt;br /&gt;
| [[polyester suit]] || Full-body suit || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || || || || || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-10%&amp;lt;/font&amp;gt; || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[fingerless gloves]] || Gloves || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-5%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-5%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-5%&amp;lt;/font&amp;gt; || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-5%&amp;lt;/font&amp;gt; || || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-20%&amp;lt;/font&amp;gt; || Always || Level 8 || -4% chance of weapon fumbles&amp;lt;br&amp;gt;+2% chance of critical hits&lt;br /&gt;
|-&lt;br /&gt;
| [[Ursula&#039;s teddy]] || Full-body suit || ||  &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-20%&amp;lt;/font&amp;gt; ||  || ||  || ||  || Always || Level 12 || +20% sidekick effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Pasha&#039;s Silver Spoon]] || Talisman || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; ||&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-90%&amp;lt;/font&amp;gt; || Always || || +30% Reflexes&amp;lt;br&amp;gt;+2 extra attack(s) per turn&amp;lt;br&amp;gt;+4% chance of critical hits &lt;br /&gt;
|-&lt;br /&gt;
| [[Typhoon&#039;s Bracers]] || Talisman || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; ||&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-15%&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-90%&amp;lt;/font&amp;gt; || Always || || +30% Reflexes&amp;lt;br&amp;gt;+2 extra attack(s) per turn&amp;lt;br&amp;gt;+4% chance of critical hits &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Modifiers list}}&lt;br /&gt;
[[Category:Modifier Summary Tables]][[Category:Resist Elemental Damage|*]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Special_abilities&amp;diff=43465</id>
		<title>Special abilities</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Special_abilities&amp;diff=43465"/>
		<updated>2010-12-13T14:17:07Z</updated>

		<summary type="html">&lt;p&gt;Edivad: added: ursula&amp;#039;s teddy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a super hero you can use special super abilities.&lt;br /&gt;
&lt;br /&gt;
==Breathing Under Water==&lt;br /&gt;
Breathing under water grants access to:&lt;br /&gt;
* [[Porcelain Bay]]&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[air tank]]&amp;lt;br&amp;gt;[[fins]]&amp;lt;br&amp;gt;[[scuba mask]] || Accessory&amp;lt;br&amp;gt;Boots&amp;lt;br&amp;gt;Helmet || Level 3&amp;lt;br&amp;gt;Wear entire set || -10 to hit&amp;lt;br&amp;gt;-20% to initiative&amp;lt;br&amp;gt;-5% item drops&lt;br /&gt;
|-&lt;br /&gt;
| [[dreamer&#039;s clock]] || Transportation || Level 15 || Grants wearer the ability to fly&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]] || Class || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[harbor pearl]] || Offhand Item || Level 5 || &lt;br /&gt;
|-&lt;br /&gt;
| [[seashell locket]] || Talisman || || +3 PP per turn&amp;lt;br&amp;gt;-20% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[Seppia&#039;s cephalopod skullcap]] || Helmet || || +5 ice damage&amp;lt;br&amp;gt;Allows the use of SQUID discs&amp;lt;br&amp;gt;-5 seconds to the duration of each turn&amp;lt;br&amp;gt;Regenerates PP as a function of level&lt;br /&gt;
|-&lt;br /&gt;
| [[sub-ma-car]] || Transportation || Level 4 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Flying==&lt;br /&gt;
*Grants access to [[Flying above Twilight]]&lt;br /&gt;
*Enables a special outcome in the [[Gotta Move Quick]] choice adventure, opening [[Survey the Rooftops of Downtown]].&lt;br /&gt;
*Enables adventuring in [[Rooftops of downtown]] once it is opened by the above.&lt;br /&gt;
*Enables the [[Just Deserts]] adventure. &lt;br /&gt;
*Enables skipping the [[Trapped!]] adventure.&lt;br /&gt;
*Speeds up part of [[Through the Dimensional Rabbit-Hole]].&lt;br /&gt;
*Enables renting items at [[Quincy&#039;s Airship Emporium]].&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[armored pegasus]] || Transportation || Level 12 || -10 seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP&amp;lt;br&amp;gt;Can call down lightning 5 times per day&amp;lt;br&amp;gt;+7% chips&amp;lt;br&amp;gt;Grants wearer the ability for super jumps&lt;br /&gt;
|-&lt;br /&gt;
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points&amp;lt;br&amp;gt;Can call down lightning 5 times per day&amp;lt;br&amp;gt;+8% chance of critical hits&amp;lt;br&amp;gt;Grants wearer the ability for super jumps&lt;br /&gt;
|-&lt;br /&gt;
| [[dreamer&#039;s clock]] || Transportation || Level 15 || Grants wearer the ability to breathe under water&lt;br /&gt;
|-&lt;br /&gt;
| [[jetpack]] || Transportation || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[lead dirigible]] || Transportation || || +20 seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[medevac chopper]] || Transportation || || Can perform up to 5 air rescues per day&amp;lt;br&amp;gt;+3 HP per turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Ned&#039;s chopper]] || Transportation || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[pegasus]] || Transportation || Level 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[rocket boots]] || Boots || Level 5 || for Gadgeteers only&amp;lt;br&amp;gt;&lt;br /&gt;
+10 initiative - for Gadgeteers only&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips&amp;lt;br&amp;gt;+2 PP per turn&amp;lt;br&amp;gt;Grants wearer the ability for super jumps&amp;lt;br&amp;gt;-5% item drops&lt;br /&gt;
|-&lt;br /&gt;
| [[VHF-1 Fighter]] || Transportation || || Can perform up to 5 airstrike attacks per day&amp;lt;br&amp;gt;Refreshingly climate-controlled cabin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Jumping==&lt;br /&gt;
* Enables a special outcome in the [[Gotta Move Quick]] choice adventure, opening [[Survey the Rooftops of Downtown]]. &lt;br /&gt;
*Enables adventuring in [[Rooftops of downtown]] once it is opened by the above.&lt;br /&gt;
* Enables skipping the [[Trapped!]] adventure.&lt;br /&gt;
* Speeds up part of [[Through the Dimensional Rabbit-Hole]].&lt;br /&gt;
*Enables renting items at [[Quincy&#039;s Airship Emporium]].&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP&amp;lt;br&amp;gt;Grants wearer the ability to fly&amp;lt;br&amp;gt;Can call down lightning 5 times per day&amp;lt;br&amp;gt;+7% chips&lt;br /&gt;
|-&lt;br /&gt;
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points&amp;lt;br&amp;gt;Grants wearer the ability to fly&amp;lt;br&amp;gt;Can call down lightning 5 times per day&amp;lt;br&amp;gt;+8% chance of critical hits&lt;br /&gt;
|-&lt;br /&gt;
| [[bun&#039;s blade]] || Melee weapon || Level 17 || +9 Melee damage&amp;lt;br&amp;gt;+20 Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[foxy caped suit]] || Full-body suit || || +5% Reflexes&amp;lt;br&amp;gt;+10% to hit&amp;lt;br&amp;gt;-10 seconds to the duration of each turn&amp;lt;br&amp;gt;Chance of stunning opponents if you win initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[gnat gloves]] || Gloves || Level 5 || +2% item drops&amp;lt;br&amp;gt;-2% chance of weapon fumbles&lt;br /&gt;
|-&lt;br /&gt;
| [[high-jump boots]] || Boots || Level 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Roderick&#039;s Boots]] || Boots || || +5 Reflexes&amp;lt;br&amp;gt;Provides +10% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Spring-Heeled Jack&#039;s boots]] || Boots || || 5% chance to stun opponents&amp;lt;br&amp;gt;10% dodging ability&amp;lt;br&amp;gt;+1 skill point applied to combat skills if [[Jill&#039;s elegant gloves]] is worn&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips&amp;lt;br&amp;gt;+2 PP per turn&amp;lt;br&amp;gt;Grants wearer the ability to fly&amp;lt;br&amp;gt;-5% item drops&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Block Foe Attacks==&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Duration&#039;&#039;&#039; !! Requirements !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Grumpy old smuggler]] || Sidekick || Always || Level 9 Quest || {{statrate|685|141}} block at level 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Stainless Steelbreaker]] || Offhand || Always || || Unknown block rate&amp;lt;br&amp;gt;+10% offense&amp;lt;br&amp;gt;+4% chance of enemy fumbles&amp;lt;br&amp;gt;Successful hit weakens opponents (by 5 points).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invisibility==&lt;br /&gt;
Invisibility is in fact a chat effect, makes people unable to tell you are listening to chat, unless you talk,&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Duration&#039;&#039;&#039; !! Requirements !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[chameleon clasp]] || Talisman || Always || || Provides unsurpassed blending-in abilities&amp;lt;br&amp;gt;+6% chance of critical hits&amp;lt;br&amp;gt;-6% chance of weapon fumbles&amp;lt;br&amp;gt;30% additional damage taken from robots&amp;lt;br&amp;gt;30% less damage dealt to robots from weapons or skills&lt;br /&gt;
|-&lt;br /&gt;
| [[Indivisible]] || Item || 60 minutes || || +15 dodging ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of Fellowship]] || Accessory || Always || || +20 to maximum HP&amp;lt;br&amp;gt;+5% psychic damage resistance&amp;lt;br&amp;gt;+3% of weapon damage returned as HP&amp;lt;br&amp;gt;offense&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of Solis]] || Accessory || Always || Level 70 || +5% resistance to all elements&amp;lt;br&amp;gt;+10 psychic damage&amp;lt;br&amp;gt;+40 to maximum HP&amp;lt;br&amp;gt;+40 to maximum PP&amp;lt;br&amp;gt;+10% Intellect&amp;lt;br&amp;gt;-5 seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improved Computer Interaction==&lt;br /&gt;
{{Needsspading|How does it work}}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[datashirt]] || Shirt || Level 6 || +5 electric damage&lt;br /&gt;
|-&lt;br /&gt;
| [[robo cap]] || Helmet || Level 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Virtual Reality helmet]] || Helmet || || +3 XP per combat&amp;lt;br&amp;gt;Wearer occasionally gains extra stat points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Improved Sidekick Effectiveness==&lt;br /&gt;
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. &lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Amount&#039;&#039;&#039; !! Duration !! Requirements !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[judo kid gloves]] || Accessory || &#039;&#039;&#039;50%&#039;&#039;&#039; || Always || || Allows your sidekick to sometimes perform a vicious judo chop in fights&amp;lt;br&amp;gt;Sidekicks occasionally provide refreshment&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Thumb]] || Item || &#039;&#039;&#039;30%&#039;&#039;&#039; || 180 minutes || Level 8 || Obtained from [[Emerald nectar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Model T-1000]] || Transportation || &#039;&#039;&#039;25%&#039;&#039;&#039; || Always || Level 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[prismatic sports bra]] || Shirt || &#039;&#039;&#039;25%&#039;&#039;&#039; || one turn || || When trigger Periwinkle&amp;lt;br&amp;gt;Provides other beneficial results&lt;br /&gt;
|-&lt;br /&gt;
| [[Lil&#039; Jerk Disguise Kit]] || Accessory || &#039;&#039;&#039;20%&#039;&#039;&#039; || Always || Level 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ursula&#039;s teddy]] || Full-body suit || &#039;&#039;&#039;20%&#039;&#039;&#039; || Always || Level 12 || -20% ice resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[Nurture vs. Nature]] || [[Naturalist]] Skill || &#039;&#039;&#039;10% + S%&#039;&#039;&#039; || 30 + 3*S minutes || Level 12 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Grouch&#039;s Sack of Loot (full)]] || Accessory || &#039;&#039;&#039;10%&#039;&#039;&#039; || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Grouch&#039;s Sack of Loot (empty)]] || Accessory || &#039;&#039;&#039;5%&#039;&#039;&#039; || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[shepherd&#039;s crook]] || Melee weapon || &#039;&#039;&#039;5%&#039;&#039;&#039; || Always || Level 2 || Successful hit weakens opponents (by 5 points)&lt;br /&gt;
|-&lt;br /&gt;
| [[Quizzically Quivering Quadraphonic Quad-Quadrant]] || Offhand Item || &#039;&#039;&#039;3%&#039;&#039;&#039; || Always || Level 11 || +3% chance of critical hits&amp;lt;br&amp;gt;+5 fire damage&amp;lt;br&amp;gt;+5 psychic damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Modifiers list}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Modifier Summary Tables]][[Category:Breath Under Water|*]][[Category:Flying Ability|*]][[Category:Super Jumping|*]][[Category:Invisibility|*]][[Category:Computer Interaction|*]][[Category:Sidekick Effectiveness|*]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43430</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43430"/>
		<updated>2010-12-11T18:27:12Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
* Zap(elementalist)&lt;br /&gt;
* Kalios(psion)&lt;br /&gt;
* Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
List of skills left to perm on Kurg, in rough order...&lt;br /&gt;
&lt;br /&gt;
* Sinus of the Shark&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Electric Net&lt;br /&gt;
* Advanced MA&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Endurance&lt;br /&gt;
* Biofeedback&lt;br /&gt;
* Detachment&lt;br /&gt;
* Psionic Blast&lt;br /&gt;
* Aura: Vigor&lt;br /&gt;
* Electronic understanding&lt;br /&gt;
* Meditation&lt;br /&gt;
* Knit bone&lt;br /&gt;
* Aura: Keen observation&lt;br /&gt;
* Wind Warrior&lt;br /&gt;
* Mind Jab&lt;br /&gt;
* Premonition&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Telekinesis&lt;br /&gt;
* Knit Flesh&lt;br /&gt;
* Mind Poke&lt;br /&gt;
* Maul of the Cave Bear&lt;br /&gt;
* Summon Water Buffalo&lt;br /&gt;
* Spines&lt;br /&gt;
* Nurture&lt;br /&gt;
* Summon Wolf&lt;br /&gt;
* Trample&lt;br /&gt;
* Talons&lt;br /&gt;
* Snout&lt;br /&gt;
* Memory&lt;br /&gt;
* Mantis Reflexes&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Kangaroo Punch&lt;br /&gt;
* Ant Strength&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Tornado&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Lightning Bolt&lt;br /&gt;
* Groundquake&lt;br /&gt;
* Ice Bolt&lt;br /&gt;
* Air Shield&lt;br /&gt;
* Throw Sparks&lt;br /&gt;
* Proper Grounding&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43429</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43429"/>
		<updated>2010-12-11T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
Zap(elementalist)&lt;br /&gt;
Kalios(psion)&lt;br /&gt;
Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I wanted to play each of them &#039;fully&#039; and with the same effort, with no preferences - which is also  why my wiki and forum handle don&#039;t match any of their names.&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
List of skills left to perm on Kurg, in rough order...&lt;br /&gt;
&lt;br /&gt;
* Sinus of the Shark&lt;br /&gt;
* Aura: Magnetism&lt;br /&gt;
* Electric Net&lt;br /&gt;
* Advanced MA&lt;br /&gt;
* Upgrade Armor&lt;br /&gt;
* Stun Gas&lt;br /&gt;
* Endurance&lt;br /&gt;
* Biofeedback&lt;br /&gt;
* Detachment&lt;br /&gt;
* Psionic Blast&lt;br /&gt;
* Aura: Vigor&lt;br /&gt;
* Electronic understanding&lt;br /&gt;
* Meditation&lt;br /&gt;
* Knit bone&lt;br /&gt;
* Aura: Keen observation&lt;br /&gt;
* Wind Warrior&lt;br /&gt;
* Mind Jab&lt;br /&gt;
* Premonition&lt;br /&gt;
* Aura: Mystery&lt;br /&gt;
* Telekinesis&lt;br /&gt;
* Knit Flesh&lt;br /&gt;
* Mind Poke&lt;br /&gt;
* Maul of the Cave Bear&lt;br /&gt;
* Summon Water Buffalo&lt;br /&gt;
* Spines&lt;br /&gt;
* Nurture&lt;br /&gt;
* Summon Wolf&lt;br /&gt;
* Trample&lt;br /&gt;
* Talons&lt;br /&gt;
* Snout&lt;br /&gt;
* Memory&lt;br /&gt;
* Mantis Reflexes&lt;br /&gt;
* Charge of the Bovine&lt;br /&gt;
* Kangaroo Punch&lt;br /&gt;
* Ant Strength&lt;br /&gt;
* Firestorm&lt;br /&gt;
* Tornado&lt;br /&gt;
* Stone Armor&lt;br /&gt;
* Lightning Bolt&lt;br /&gt;
* Groundquake&lt;br /&gt;
* Ice Bolt&lt;br /&gt;
* Air Shield&lt;br /&gt;
* Throw Sparks&lt;br /&gt;
* Proper Grounding&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43428</id>
		<title>User:Edivad</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User:Edivad&amp;diff=43428"/>
		<updated>2010-12-11T18:21:47Z</updated>

		<summary type="html">&lt;p&gt;Edivad: some background, perm list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
&lt;br /&gt;
I started with 4 accounts, one per class.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kurg&#039;&#039;&#039;(naturalist, now my main)&lt;br /&gt;
Zap(elementalist)&lt;br /&gt;
Kalios(psion)&lt;br /&gt;
Zorzos(gadgeteer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 I wanted to play each of them &#039;fully&#039; and with the same effort...(That&#039;s also why my wiki and forum handle doesn&#039;t match any of my chars)&lt;br /&gt;
&lt;br /&gt;
However, as time went on and retcon went in...I realized that trying to play that many turns each day would drive me crazy. &lt;br /&gt;
So I made Kurg my main, and I just don&#039;t bother to check with the other 3(although I might use them to help spade stuff, if anyone needs that).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills I wanna get, AKA &#039;Gotta perm them all&#039; ==&lt;br /&gt;
&lt;br /&gt;
List of skills left to perm on Kurg, in rough order...&lt;br /&gt;
&lt;br /&gt;
Sinus of the Shark&lt;br /&gt;
Aura: Magnetism&lt;br /&gt;
Electric Net&lt;br /&gt;
Advanced MA&lt;br /&gt;
Upgrade Armor&lt;br /&gt;
Stun Gas&lt;br /&gt;
Endurance&lt;br /&gt;
Biofeedback&lt;br /&gt;
Detachment&lt;br /&gt;
Psionic Blast&lt;br /&gt;
Aura: Vigor&lt;br /&gt;
Electronic understanding&lt;br /&gt;
Meditation&lt;br /&gt;
Knit bone&lt;br /&gt;
Aura: Keen observation&lt;br /&gt;
Wind Warrior&lt;br /&gt;
Mind Jab&lt;br /&gt;
Premonition&lt;br /&gt;
Aura: Mystery&lt;br /&gt;
Telekinesis&lt;br /&gt;
Knit Flesh&lt;br /&gt;
Mind Poke&lt;br /&gt;
Maul&lt;br /&gt;
Summon Water Buffalo&lt;br /&gt;
Spines&lt;br /&gt;
Nurture&lt;br /&gt;
Summon Wolf&lt;br /&gt;
Trample&lt;br /&gt;
Talons&lt;br /&gt;
Snout&lt;br /&gt;
Memory&lt;br /&gt;
Mantis Reflexes&lt;br /&gt;
Charge&lt;br /&gt;
Kangaroo Punch&lt;br /&gt;
Ant Strength&lt;br /&gt;
Firestorm&lt;br /&gt;
Tornado&lt;br /&gt;
Stone Armor&lt;br /&gt;
Lightning Bolt&lt;br /&gt;
Groundquake&lt;br /&gt;
Ice Bolt&lt;br /&gt;
Air Shield&lt;br /&gt;
Throw Sparks&lt;br /&gt;
Proper Grounding&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Tame&amp;diff=43427</id>
		<title>Talk:Tame</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Tame&amp;diff=43427"/>
		<updated>2010-12-11T18:14:55Z</updated>

		<summary type="html">&lt;p&gt;Edivad: how does taming interact with foe level?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, it looks like now, the xp gain from taming your opponent is 1.5x the normal xp you get from beating it up, rounded down. I don&#039;t know how to have this presented, but it makes the gains chart for each enemy unneccessary.--[[User:Olaf|Olaf]] 23:14, 19 April 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
Is someone going to try and tame the [[Kraken]]? [[User:Cristiona|Cristiona]]&lt;br /&gt;
: If I had a naturalist I would, I already met him 4 times. But I don&#039;t think other people are as information-crazy as I am--[[User:Muhandes|Muhandes]] 06:46, 23 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is the chance of taming failing or succeeding based on the enemy level compared to the character? Does +FT count? Would probably be a bit awkard/time consuming to spade...[[User:Edivad|Edivad]] 10:14, 11 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:King_of_Armageddon&amp;diff=43380</id>
		<title>Talk:King of Armageddon</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:King_of_Armageddon&amp;diff=43380"/>
		<updated>2010-12-08T15:05:55Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This recently(checked today) had its enchantments removed...I assume Ryme is up to something. [[User:Edivad|Edivad]] 06:58, 8 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:King_of_Armageddon&amp;diff=43379</id>
		<title>Talk:King of Armageddon</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:King_of_Armageddon&amp;diff=43379"/>
		<updated>2010-12-08T14:58:29Z</updated>

		<summary type="html">&lt;p&gt;Edivad: currently has no enchantment...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This recently(checked today) has its enchantments removed...I assume Ryme is up to something. [[User:Edivad|Edivad]] 06:58, 8 December 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=43182</id>
		<title>Retcon Guide</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=43182"/>
		<updated>2010-12-05T23:03:26Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide assumes you are somewhat familiar with the mechanics behind Retcon. &lt;br /&gt;
&lt;br /&gt;
If you want to experience the joy of overcoming Retcon and discovering its ins and outs on your own, immediately press the &amp;quot;back&amp;quot; button on your browser or close this tab/window, then continue enjoying Twilight Heroes.&lt;br /&gt;
&lt;br /&gt;
If you want help and don&#039;t mind spoiling a little of Retcon&#039;s mystique, keep reading.&lt;br /&gt;
&lt;br /&gt;
(work in progress, feel free to correct or add)&lt;br /&gt;
&lt;br /&gt;
==What do I get out of Retcon?==&lt;br /&gt;
&lt;br /&gt;
There are several rewards for whaling on the Mick endlessly, including:&lt;br /&gt;
# [[:Category:Quest Rewards|Quest rewards]]. Quest items such as the Skeptic Sandals are removed, but you get to keep Gold Coins, Blue Chip, bonus skill points etc. if you haven&#039;t sold/used them.&lt;br /&gt;
# [[metal medal of mettle|Medals of Mettle]], based on the difficulty of your run. These can either be combined to make [[Supersolid mettle medal|a fairly useful early-game accessory]] or to buy powerful gear/bonuses at Nocturne&#039;s shop.&lt;br /&gt;
# *If* your run was worth more than 1 mettle, you get to &amp;quot;perm&amp;quot; one skill you have learned so far and keep it for all of your subsequent runs(except no-permed skill ones, of course).&lt;br /&gt;
# More skill points on your next runs. You will have as many bonus skill points as runs you&#039;ve done previously, spread over levels 2-11. &lt;br /&gt;
# Bragging Rights for &amp;quot;maso&amp;quot; runs, those set to maximum mettle. Bragging rights for if you make a one of the Top Ten scoreboards as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# The most important: Lulz!&lt;br /&gt;
&lt;br /&gt;
==Before Retcon==&lt;br /&gt;
All optional, but these precautions may save you a lot of trouble later.&lt;br /&gt;
*If you have [[positronic computer]]s, swap them with [[electronic computer|electronic ones]]. You&#039;re going to lose whatever you have installed in your computer labs.&lt;br /&gt;
*Obtain as many as you can/want of the &amp;quot;items&amp;quot; to pull (listed below).&lt;br /&gt;
*If you don&#039;t want extra items cluttering up your Deep Storage screen, clear out your inventory by putting stuff in your Momento case, storing it in Hideout (don&#039;t forget it&#039;s there), or selling it.&lt;br /&gt;
*Make sure your Sidekick has at least the skills [[Jujitsu expert]], [[Documentarian]], [[Flea market trader]] and [[Egyptian knife fighter]]/[[Karate expert]].&lt;br /&gt;
&lt;br /&gt;
==Pick Your Retcon==&lt;br /&gt;
&lt;br /&gt;
Not all retcons are created equal. An evaluation of the merits of each.&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
Here is a generalization of the various strengths and weaknesses of each class.&lt;br /&gt;
* [[Naturalist]]&lt;br /&gt;
:* Pros: Very powerful offensive skills, high HP, decent combat stats.&lt;br /&gt;
:* Cons: Lack of self-healing, late-game normal attack is relatively inaccurate.&lt;br /&gt;
* [[Elemental]]&lt;br /&gt;
:* Pros: Powerful offensive spells, high PP, decent self-buffs.&lt;br /&gt;
:* Cons: Fairly weak combat stats, low HP.&lt;br /&gt;
* [[Gadgeteer]]&lt;br /&gt;
:* Pros: Excellent combat stats, great self-healing, offensive spells weaken enemies.&lt;br /&gt;
:* Cons: Offensive spells do little damage, some permed skills don&#039;t benefit other classes much.&lt;br /&gt;
* [[Psion]]&lt;br /&gt;
:* Pros: Excellent combat stats at low level, high PP, good farming skills, good offensive spells.&lt;br /&gt;
:* Cons: Low HP, weak combat stats at high level.&lt;br /&gt;
&lt;br /&gt;
Part of the fun of retcon is trying them all and combining their skills together. Beginners might find it easy to go with naturalist, since they have the easiest time taking down tough bosses.&lt;br /&gt;
&lt;br /&gt;
===Items/Pulls===&lt;br /&gt;
You have several options.&lt;br /&gt;
*  All items available immediately (-4 mettle)- While it may be tempting to immediately have access to any powerful gear and consumables you have, the -4 mettle will set you back quite a bit if you plan on shopping at Nocturne&#039;s.&lt;br /&gt;
* Max pulls (10/day) and get a break after 48 hours of patrolling(-2 mettle)- Similar to the previous option&lt;br /&gt;
* Max pulls (10/day) (0 mettle)- This is the baseline option. If you find you have too many items to grab, go for the &amp;quot;some pulls&amp;quot; option instead.&lt;br /&gt;
* Some pulls (5/day) (+2 mettle)- This option requires much more consideration and efficiency than &amp;quot;max pulls&amp;quot;, since you only have 5.&lt;br /&gt;
* No pulls (+5 mettle)- A very difficult option, since, aside from free pulls, you&#039;ll have to loot/purchase almost any and all items you want, including certain quest-required items.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*  All permed skills available (0 mettle)- This is a good option for later runs, considering some permed skills benefit greatly. &lt;br /&gt;
* Permed skills remembered, but only class skills can have skill points applied (+2 mettle)- Having your non-class permed skills left at lv. 0 isn&#039;t that bad, especially if you want to focus on putting SP into class skills you believe are equally worthy.&lt;br /&gt;
* No permed skills remembered (+5 mettle)- The only permed skill you could possibly have on your first retcon is [[Precompletion_Pro]], which isn&#039;t of much value compared to the extra mettle, so your first retcon run won&#039;t suffer with this option. However, part of what makes repeated retcons easy is the extra permed skills. If you want a fresh challenge, this is the option for you.&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
* Both caffeine and sugar (0 mettle)- No sacrifice made. Not a bad idea, especially if you want to finish the retcon fast.&lt;br /&gt;
* Decaf (no caffeine) (+3 mettle)- Statistically, this is less efficient than Diet. With sugar only, you get only .5-1 hours a day for 3 mettle, unless you decide to pull high-level sugar items. Compare this with the 2-3 hours a day for +2 mettle, and Decaf pales in comparison to Diet.&lt;br /&gt;
* Diet (no sugar) (+2 mettle)- This is the option probably best suited for those who want a small challenge with regard to turns. &lt;br /&gt;
* Naturally hyper: no caffeine or sugar, but +1 hour/day (+3 mettle)- Better than decaf, since you gain 1 hour automatically, where with decaf, 1 hours is the most you could hope to gain on a normal basis. Still not as efficient as Diet, however.&lt;br /&gt;
* Abstainer (no caffeine, no sugar) (+5 mettle)- With this, you will only receive 45-60 turns a day, plus level-up time bonuses, but if you can stand it, the +5 mettle will be well worth the extra mile.&lt;br /&gt;
&lt;br /&gt;
===SideKick/Understudy===&lt;br /&gt;
*  Sidekick with you from the beginning (0 mettle)- The sidekick can provide a bonus to defense, items/chips, damage-dealing and any other number of things, and if you&#039;re struggling with no sidekick, this can be a good choice.&lt;br /&gt;
* Sidekick has to be recruited at level 9 (+2 mettle)- This isn&#039;t too great a sacrifice, given that your sidekick, being based on your level, is fairly weak anyway until you hit level 9. On the other hand, short help is better than no help. It depends on how much you enjoy the benefits of what the low-level sidekick can bring you.&lt;br /&gt;
&lt;br /&gt;
==Items to Pull==&lt;br /&gt;
&lt;br /&gt;
Recommended. Note: Naturalists fare better with melee weapons, Gadgeteers should stick to ranged weapons, and Elementalists and Psions are good with either, as with them, (ranged weapons tend towards more reliable but less damaging, and melee tends towards less reliable but more damaging).&lt;br /&gt;
Special Note: Items that are either Items of the Month (IotM) or that come from an IotM are usually superior to their normal equivalents. However, many of them have high level requirements or can&#039;t be used during pull-restricted runs.&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&lt;br /&gt;
[[Mister Tea]] - Extremely efficient use of caffeine, gives 3 whole hours. Requires level 5, but coffee shop items should do in the meantime.&lt;br /&gt;
&lt;br /&gt;
[[Blue chip]], [[gold coin]] - Basically a ton of free chips. Two gold coins can easily finance you with no trouble until you beat the Mick.&lt;br /&gt;
&lt;br /&gt;
[[Stroopwafel]] - If you picked a sugar-included option, this is the most efficient of the common sugar items. Granted, you can&#039;t use it until level 7, but it&#039;s still efficient.&lt;br /&gt;
&lt;br /&gt;
[[Eye podule]]/[[SQUID player]] - Both useful for getting free XP from SQUID disks. Both items are fairly hard to get without pulling, so if you have nothing better to pull, pull these. Eye Podule has a slightly higher level requirement, but gives slightly more XP.&lt;br /&gt;
&lt;br /&gt;
[[Bonus skill point]]s, [[pre-prepared skill point]]s - Self-explanatory. Best to wait until later in the game to pull and use these.&lt;br /&gt;
&lt;br /&gt;
[[Brewmeister&#039;s master potion]] - A very powerful buff item if you&#039;re having trouble getting past a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Ticketmaster&#039;s ticket punch]] - A good one-shot damage item if you&#039;re having trouble damaging a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Night cap]], [[deluxe Lux Leather chair]], [[Wiggum wigwam]] - Eventually, you&#039;ll have to rest at one point or another. These will make resting a lot more effective. The last two are generally superior to night cap, but can be hard to find. Night cap requires level 5, others don&#039;t have a level requirement. &lt;br /&gt;
&lt;br /&gt;
===Early Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Paradime device]] - +2 PP and +1 HP regeneration *and* +5 dodge. No level requirement. Definitely worth a pull.&lt;br /&gt;
&lt;br /&gt;
[[Talisman]] - Pick your Talisman of choice and immediately change it at level 1, so you only lose a few XP. The [[Swedish Navy Wrench]] is notable for its dodging and reflex bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Icicle]] - Good early-game melee weapon. Requires only level 2.&lt;br /&gt;
&lt;br /&gt;
[[Filigreed foil hat]], [[gold-plated poncho]], [[gilded leggings]] - Excellent early-game equips, probably the best you can do until level 4. You don&#039;t have to pull these if you&#039;re willing to spend Gold Foil making them yourself instead.&lt;br /&gt;
&lt;br /&gt;
[[Raskolnikov&#039;s fur hat]] - Just as good as the filigreed foil hat. Requires level 2.&lt;br /&gt;
&lt;br /&gt;
[[Supersolid mettle medal]] - Excellent early-game accessory. It&#039;s a free pull too (see below).&lt;br /&gt;
&lt;br /&gt;
[[Electronic computer]]s, [[positronic computer]]s - If you have them, bring them in, and save yourself some time looking for components during the level 5 quest. For software to use when not decrypting, [[personal copy of the internet]] is good for harder (and thus more rewarding) fights, [[Garcia&#039;s Traffic Avoider software‎]] can speed up certain quests, [[IMyself blog software]] will give free XP, though not as much as the personal copy of the internet, and [[GigantoFirm LookOut Calendar]] simply saves time.&lt;br /&gt;
&lt;br /&gt;
[[Number one fan]] - Restores 3 PP AND has a 6 point spell damage bonus. A very worthy choice if you are burning through PP too quickly. Still useful through the mid-game.&lt;br /&gt;
&lt;br /&gt;
[[Rolled Doll dahl]]- An offhand source of +noncombats, which should speed up quite a few quests. Also, no level requirement and stays useful for most of your run.&lt;br /&gt;
&lt;br /&gt;
[[embossed emblem]]-Provides an incredible +4 XP boost, as well as a slight edge in combat. Indispensable for level grinding. Requires level 4.&lt;br /&gt;
&lt;br /&gt;
===Mid Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Lexura Infinides D-8]] - PP regeneration and range 4. No level requirement.&lt;br /&gt;
&lt;br /&gt;
[[Bass-O-Matic 77]] - Pull this so you can ask for loot (a whopping 2500 chips) from the [[Go Fish]] mid-quest reward and still have an easy time beating up [[Troutmaster]].&lt;br /&gt;
&lt;br /&gt;
[[Harbor pearl]]/[[sub-ma-car]] - If you aren&#039;t an Elemental, pull one of these so you can breathe water. Otherwise, you&#039;ll either have to equip the [[Bayside Dive Shop]] items, which are both a hassle and a disadvantage, or you&#039;ll have to fight in the difficult [[the Docks|Docks]] area to get the Harbor Pearl again. Save some trouble.&lt;br /&gt;
&lt;br /&gt;
[[Mighty quill]]/[[Repeating rifle]]/[[Recoil foil rifle]]/[[Foil foil]] - All are very powerful weapons and will remain so for a while. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Foyal crown]] - The bonus to base metal drops may be useless inrun, but the +7 XP/turn will speed you up a bit. Requires level 8. Could also be assembled if you grab a royal crown at level 9 and still have foil left.&lt;br /&gt;
&lt;br /&gt;
[[Karma charm]] - Immensely useful for spell-reliant heroes. Still useful if you want to save PP healing or buffing. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Blue Elsa&#039;s blue blade]], [[Biff Socko&#039;s socks]], [[Big Earl&#039;s suspenders]], [[gothy black dress]], [[Malappropriator&#039;s ski beanery]], [[The Shark&#039;s darts]]. Requires levels 4-7.&lt;br /&gt;
&lt;br /&gt;
[[Phial of Samuels]] - Arguably one of the best accessories in the mid-game during normal patrolling. Extra item drops, a ton of PP restored every turn and, as icing on the cake, more maximum PP.&lt;br /&gt;
&lt;br /&gt;
Anything from [[Nocturne&#039;s Shop]] - Much better than most normal looted/chip-bought equipment you can get at those levels. Requires levels 5-9.&lt;br /&gt;
&lt;br /&gt;
[[Verse of the dodo]]/[[PDA]]- Bonus to XP = shorter retcon. Same bonus, but the Verse of the Dodo is superior for it&#039;s slightly lower level requirement at level 6, where the PDA is level 7.&lt;br /&gt;
&lt;br /&gt;
[[Jetpack]]/[[Pegasus]]/[[Hot rodimus]] - These are useful for getting to the [[Rejected Rogue Ranch]]. The jetpack requires the [[Passable Pilot]] skill, the pegasus requires level 12, and the hot rodimus requires level 15.&lt;br /&gt;
&lt;br /&gt;
[[Personal copy of the internet]]/ other [[software]] - The Internet is particularly useful because it is never consumed when installed. Anyway, if you need to make your foes tougher so they give you more XP, use Internet. Otherwise, don&#039;t. Other software just saves you time that would be spent looking for data plates. The +noncombat software([[Garcia&#039;s Traffic Avoider software]])could also speed up quests significantly.&lt;br /&gt;
&lt;br /&gt;
[[Sneakiers]] -The +noncombat on these shoes can speed up the level 8, 9 and 10 quests significantly. Requires level 8.&lt;br /&gt;
&lt;br /&gt;
[[Binoculars]] - Hey, more items! More effective at its job than any other available option. Requires level 7.&lt;br /&gt;
&lt;br /&gt;
[[work gloves]] - Not many significant gloves in the mid-game. This is one of them. No fumbles is extremely useful if you don&#039;t have high reflexes. Requires level 6.&lt;br /&gt;
&lt;br /&gt;
===Late Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Chuck van Arnolde&#039;s tank top]], [[Delilah&#039;s shears]], [[Doctor Worm&#039;s surgical gloves]], [[The Baroness&#039;s stiletto boots]], [[The Tenderizer&#039;s hammer]], [[Kookoo&#039;s pie pitcher]], [[the golem&#039;s Glock]], [[chalkboard shield]], [[Thundarr&#039;s photon blade]] - All villain drop items. Not as powerful as the two categories below, but still better than normal loot/purchases. Requires levels 8-13.&lt;br /&gt;
&lt;br /&gt;
[[brick wall]] - If you need a cheap source of damage absorption, this could be an useful offhand. The strength penalty is irrelevant if you use ranged weapons. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
[[xentrium breeches]], [[xentrium breastplate]]-If worn together, very effective at reducing patrol time, at the cost of decreased combat ability. If you have only one, you might as well use the [[Universal Unitard of Ultimate Utility]] instead since it gives the same time bonus as one xentrium clothing piece well as an XP bonus. Require level 10.&lt;br /&gt;
&lt;br /&gt;
[[Prefontane&#039;s shoes]], [[xentrium boots]]- Both are footwear that reduce patrolling time. Prefontaine&#039;s Shoes have a superior time bonus, but are only equippable at level 10, which Xentrium Boots can be used at level 7.&lt;br /&gt;
&lt;br /&gt;
Anything the [[hint giver]] trades Rejected Rogue Ranch items for - Probably the best non-IotM set of items you can obtain at level 10. Requires level 10. Of special note are the [[Universal Unitard of Ultimate Utility]], [[Diamond Dagger of Derring-Do]] and [[Stiletto Shoes of Stealthy Subtlety]], which, although outclassed in sheer combat ability by other gear, will shorten your retcon quite a bit with their respective time/XP, XP and non-combat rate bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Quizzically Quivering Quadraphonic Quad-Quadrant]]-A good off-hand for increasing both damage and defense. Requires level 11.&lt;br /&gt;
&lt;br /&gt;
Anything the [[Wade-bot Base]] trades Space Station items for - Probably the best non-IotM set of items you can obtain at level 12. Requires level 12.&lt;br /&gt;
&lt;br /&gt;
[[Paddlebot logo]]/[[Fordbot logo]] - Excellent stat bonuses. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
[[High-jump boots]]/[[Gnat gloves]] - Necessary during the level 11 quest, and also necessary to explore the roofs of downtown area, which brings some very good enemy drops.&lt;br /&gt;
&lt;br /&gt;
[[Relaxing flats]] - These provide some amazing PP/HP regeneration, great for patrolling, although they&#039;re available when retcon should be almost over. Requires level 10.&lt;br /&gt;
&lt;br /&gt;
===Free Pulls===&lt;br /&gt;
&lt;br /&gt;
These are items that you can pull regardless of how many normal pulls you have left, and do not take up your pulls.&lt;br /&gt;
&lt;br /&gt;
*[[White elephant gift]]&lt;br /&gt;
*[[Plaudits candy bar]]&lt;br /&gt;
*[[Razzberry sticker]]&lt;br /&gt;
*[[Metal medal of mettle]]&lt;br /&gt;
*[[Denser mettle medal]]&lt;br /&gt;
*[[Heavy mettle medal]]&lt;br /&gt;
*[[Supersolid mettle medal]]&lt;br /&gt;
&lt;br /&gt;
==Skills to Perm==&lt;br /&gt;
Every retcon, you can choose one skill to pull, making the game much easier.&lt;br /&gt;
&lt;br /&gt;
These are the most important skills to learn. All skills have their merits, but these are the most useful for a smooth retcon. Partially based on [[User: Valera|Valera&#039;s]] and [[User: Cristiona|Cristiona&#039;s]] opinions.&lt;br /&gt;
&lt;br /&gt;
===Recommended===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Lightning Bolt]] - Lightning bolt has just the right level of power for an offensive spell- not so much you rapidly burn PP, not so little you have little use for it later. Just be aware when you are fighting lightning resistant opponents.&lt;br /&gt;
&lt;br /&gt;
[[Trample of the Rhino]] - Indispensable when fighting bosses. It&#039;s less reliable than lightning bolt and so not as well suited to normal fights, but, if the hits connect, it can easily take down bosses in one or two turns.&lt;br /&gt;
&lt;br /&gt;
[[Maul of the Cave Bear]] - Good for similar reasons to Trample of the Rhino. It takes more PP, so is not well suited for low levels.&lt;br /&gt;
&lt;br /&gt;
[[Basic Martial Arts]] - The to-hit bonus is indispensable at low-level, regardless of who you are.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Martial Arts]] - Less useful than Basic Martial Arts because it only improves general offense, as opposed to the to-hit you really need at low level, but still a great help.&lt;br /&gt;
&lt;br /&gt;
[[Battle Armor]] - Similar concept to Basic Martial Arts. Improves defense, which is also important.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vim]] - Extremely useful. The extra to-hit and dodging abilities are crucial at low levels.&lt;br /&gt;
&lt;br /&gt;
[[Proper Hydration]] - The extra PP will go a long way if you use offensive skills often.&lt;br /&gt;
&lt;br /&gt;
[[First Aid]]/[[Knit Flesh]]/[[Knit Bone]]- You only need one of these. Knit Bone is the most efficient, but usually overkill at low-levels. Knit Flesh is well suited to low-levels due to low PP cost, but it the least efficient. First Aid is between both of them. FA can also be used in combat, but it&#039;s value there is debatable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Also Useful===&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor]] - Very flexible and cheap bonus to various stats. Motorized is good for certain areas, Resistance is good for certain bosses and areas, and Superabsorbance is general use.&lt;br /&gt;
&lt;br /&gt;
[[Stone Armor]] - A much needed bonus to various elemental resistances, especially electricity.&lt;br /&gt;
&lt;br /&gt;
[[Firestorm]]/[[Psionic Blast]] - Similar to Lightning Bolt. These are too expensive/overkill for early game, and still PP-expensive late game but it packs a better punch than lightning bolt. Note that Psionic Blast is weak against robots, even with Electronic Understanding, so Fire Storm may be slightly preferable.&lt;br /&gt;
&lt;br /&gt;
[[Metal Detector]] - Extra items. &#039;Nuff said.&lt;br /&gt;
&lt;br /&gt;
[[Armadillo Armor]] - Extra defense. Not as constant as Battle Armor, but still useful.&lt;br /&gt;
&lt;br /&gt;
[[Starfish Regeneration]] - Generally speaking, PP is better than HP, so Starfish takes a backseat to Proper Hydration. Still a worthy skill to perm.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Mystery]], [[The Fire Within]] - Only good for &amp;quot;casters&amp;quot;- characters who rely on spells rather than weaponry for damage.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vigor]] - Not anywhere as useful as Aura: Vim, but at high levels, it&#039;s the best choice for that second aura slot if you&#039;re not going to be casting spells much.&lt;br /&gt;
&lt;br /&gt;
[[Shock Grenade]] - Good for softening up enemies and bosses and even does a little damage as a bonus.&lt;br /&gt;
&lt;br /&gt;
[[Detachment]] - Mostly good for bosses, since the increased turn length detracts from using it during normal patrolling. The damage reduction is pretty good still.&lt;br /&gt;
&lt;br /&gt;
[[Sniper]] - If you like using ranged weapons, this passive gives up to +25 ranged damage and +30 init, which could help immensely with tough fights.&lt;br /&gt;
&lt;br /&gt;
==Dealing with General Situations FAQ==&lt;br /&gt;
&lt;br /&gt;
Q: A boss is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Load up on skill buffs and item buffs and double check your equipment is properly suited for the boss. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you don&#039;t have a sidekick, consider getting a temporary combat-based one.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you are a naturalist, just hit them repeatedly with Charge of the Bovine/Trample of the Rhino/Maul of the Cave Bear. Problem solved.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have some good offensive spells but are losing in normal combat, consider using those spells and changing your equipment loadout to improve intellect, defense and spell damage.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have a powerful damaging item like TNT or Ticketmaster&#039;s Ticket Punch, use them. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you are engaging in normal weapon combat, use a glob of goo, rank bun, webbed sand or a Gadgeteer/Elemental weakening spell to soften them up.&amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative combat-related buffs on you, such as Listless, Weakened or Concussed. Internal Injuries and Needs Stitches are fine. &amp;lt;br&amp;gt;&lt;br /&gt;
*Go somewhere else, level up, come back, get revenge. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: An area is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Don&#039;t go there. Find someplace better suited for your level. If you have any foe toughness inhancers, though, remove them and it might just work.&lt;br /&gt;
&lt;br /&gt;
Q: An area I *must* be in is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Check your equipment to see if it could be better. Remove foe toughness increasing items. &amp;lt;br&amp;gt;&lt;br /&gt;
*Level up and come back. &amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative buffs on you. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a Psion or Elementalist, consider using offensive spells instead. Modify equipment accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a naturalist, spam Charge/Trample/Maul.&lt;br /&gt;
&lt;br /&gt;
Q: I can&#039;t get an item! It just won&#039;t drop!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve drop rate and combat encounter rate.&lt;br /&gt;
&lt;br /&gt;
Q: I need a specific encounter!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve noncombat encounter rate and just be patient.&lt;br /&gt;
&lt;br /&gt;
Q: How should I restore HP/PP? I keep running out!&amp;lt;br&amp;gt;&lt;br /&gt;
A: There are eight ways, in rough order of time/money /PP efficiency.&lt;br /&gt;
#Increase your regeneration. Skills, equipment, and certain buff items can all do this. Totally free, and if done right, can end up fully restoring HP/PP while you patrol!&lt;br /&gt;
#Level up. You restore HP and PP fully when leveling up, so try leveling up once you are out of PP and low on HP.&lt;br /&gt;
#Steal it. Get an [[HP_restorers#HP_Returned_from_Damage|HP stealing]] or [[HP_restorers#PP_Returned_from_Damage|PP stealing]] item and basically heal yourself when beating up foes.&lt;br /&gt;
#Rest. It only costs time, and if done with a Night Cap/Deluxe Lux Leather Chair/Wiggum Wigwam, can be extremely effective.&lt;br /&gt;
#Use Items. If you get them from patrolling, it&#039;s free. Don&#039;t bother buying such items; the hospital costs less.&lt;br /&gt;
#Use healing skills. Sometimes, if you need HP, restoring PP and then using skills to heal is more efficient. Remember that the Karma Charm also improves the cost and effect of healing spells.&lt;br /&gt;
#Visit the Hospital/Enlightenment Center. It costs quite a bit of cash, but there&#039;s no time cost.&lt;br /&gt;
#Set your sidekick to &amp;quot;message therapist&amp;quot;. There are much better uses for your sidekick, though.&lt;br /&gt;
&lt;br /&gt;
Q: How do I solve this quest? I forgot!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Either check your journal for a hint, or consult this wiki.&lt;br /&gt;
&lt;br /&gt;
Q: ARRRRRGGGGGG MASO IS KILLING ME!!! &amp;lt;br&amp;gt;&lt;br /&gt;
A: In &amp;quot;Account Settings&amp;quot; you can drop any number of the restrictions on your run. Of course, this will reduce your mettle award, but if you don&#039;t like Maso, the mettle sacrifice should be worth it.&lt;br /&gt;
&lt;br /&gt;
==Specific Retcon Walkthroughs==&lt;br /&gt;
&lt;br /&gt;
Day by Day Walkthrough and Optimization Tips by Penguinpyro (60% complete): [[User:Penguinpyro/Penguinpyro&#039;s Retcon Walkthrough|Penguinpyro&#039;s Retcon Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
Elemental Guide by Strlikecrazy (about two third&#039;s complete): [[User:Strlikecrazy#Retcon as an Elemental|Retcon as an Elemental]]&lt;br /&gt;
&lt;br /&gt;
Pulls Guide by Zillow: [[User_talk:Zillow#The_Retconners_guide_to_Twilight_Heroes|The Retconners Guide to Twilight Heroes]]&lt;br /&gt;
&lt;br /&gt;
==Finally...==&lt;br /&gt;
&lt;br /&gt;
Ask people in the forums/chat for advice and use your common sense!&lt;br /&gt;
&lt;br /&gt;
[[Category:User Guides]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=43181</id>
		<title>Retcon Guide</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=43181"/>
		<updated>2010-12-05T23:02:46Z</updated>

		<summary type="html">&lt;p&gt;Edivad: added info about retcon runs giving bonus skill points at level ups. should be rewritten though&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide assumes you are somewhat familiar with the mechanics behind Retcon. &lt;br /&gt;
&lt;br /&gt;
If you want to experience the joy of overcoming Retcon and discovering its ins and outs on your own, immediately press the &amp;quot;back&amp;quot; button on your browser or close this tab/window, then continue enjoying Twilight Heroes.&lt;br /&gt;
&lt;br /&gt;
If you want help and don&#039;t mind spoiling a little of Retcon&#039;s mystique, keep reading.&lt;br /&gt;
&lt;br /&gt;
(work in progress, feel free to correct or add)&lt;br /&gt;
&lt;br /&gt;
==What do I get out of Retcon?==&lt;br /&gt;
&lt;br /&gt;
There are several rewards for whaling on the Mick endlessly, including:&lt;br /&gt;
# [[:Category:Quest Rewards|Quest rewards]]. Quest items such as the Skeptic Sandals are removed, but you get to keep Gold Coins, Blue Chip, bonus skill points etc. if you haven&#039;t sold/used them.&lt;br /&gt;
# [[metal medal of mettle|Medals of Mettle]], based on the difficulty of your run. These can either be combined to make [[Supersolid mettle medal|a fairly useful early-game accessory]] or to buy powerful gear/bonuses at Nocturne&#039;s shop.&lt;br /&gt;
# *If* your run was worth more than 1 mettle, you get to &amp;quot;perm&amp;quot; one skill you have learned so far and keep it for all of your subsequent runs(except no-permed skill ones, of course).&lt;br /&gt;
# More skill points on your next runs. You will have as many bonus skill points as runs you&#039;ve done previously, spread over levels 2-11. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Bragging Rights for &amp;quot;maso&amp;quot; runs, those set to maximum mettle. Bragging rights for if you make a one of the Top Ten scoreboards as well.&amp;lt;br&amp;gt;&lt;br /&gt;
# The most important: Lulz!&lt;br /&gt;
&lt;br /&gt;
==Before Retcon==&lt;br /&gt;
All optional, but these precautions may save you a lot of trouble later.&lt;br /&gt;
*If you have [[positronic computer]]s, swap them with [[electronic computer|electronic ones]]. You&#039;re going to lose whatever you have installed in your computer labs.&lt;br /&gt;
*Obtain as many as you can/want of the &amp;quot;items&amp;quot; to pull (listed below).&lt;br /&gt;
*If you don&#039;t want extra items cluttering up your Deep Storage screen, clear out your inventory by putting stuff in your Momento case, storing it in Hideout (don&#039;t forget it&#039;s there), or selling it.&lt;br /&gt;
*Make sure your Sidekick has at least the skills [[Jujitsu expert]], [[Documentarian]], [[Flea market trader]] and [[Egyptian knife fighter]]/[[Karate expert]].&lt;br /&gt;
&lt;br /&gt;
==Pick Your Retcon==&lt;br /&gt;
&lt;br /&gt;
Not all retcons are created equal. An evaluation of the merits of each.&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
Here is a generalization of the various strengths and weaknesses of each class.&lt;br /&gt;
* [[Naturalist]]&lt;br /&gt;
:* Pros: Very powerful offensive skills, high HP, decent combat stats.&lt;br /&gt;
:* Cons: Lack of self-healing, late-game normal attack is relatively inaccurate.&lt;br /&gt;
* [[Elemental]]&lt;br /&gt;
:* Pros: Powerful offensive spells, high PP, decent self-buffs.&lt;br /&gt;
:* Cons: Fairly weak combat stats, low HP.&lt;br /&gt;
* [[Gadgeteer]]&lt;br /&gt;
:* Pros: Excellent combat stats, great self-healing, offensive spells weaken enemies.&lt;br /&gt;
:* Cons: Offensive spells do little damage, some permed skills don&#039;t benefit other classes much.&lt;br /&gt;
* [[Psion]]&lt;br /&gt;
:* Pros: Excellent combat stats at low level, high PP, good farming skills, good offensive spells.&lt;br /&gt;
:* Cons: Low HP, weak combat stats at high level.&lt;br /&gt;
&lt;br /&gt;
Part of the fun of retcon is trying them all and combining their skills together. Beginners might find it easy to go with naturalist, since they have the easiest time taking down tough bosses.&lt;br /&gt;
&lt;br /&gt;
===Items/Pulls===&lt;br /&gt;
You have several options.&lt;br /&gt;
*  All items available immediately (-4 mettle)- While it may be tempting to immediately have access to any powerful gear and consumables you have, the -4 mettle will set you back quite a bit if you plan on shopping at Nocturne&#039;s.&lt;br /&gt;
* Max pulls (10/day) and get a break after 48 hours of patrolling(-2 mettle)- Similar to the previous option&lt;br /&gt;
* Max pulls (10/day) (0 mettle)- This is the baseline option. If you find you have too many items to grab, go for the &amp;quot;some pulls&amp;quot; option instead.&lt;br /&gt;
* Some pulls (5/day) (+2 mettle)- This option requires much more consideration and efficiency than &amp;quot;max pulls&amp;quot;, since you only have 5.&lt;br /&gt;
* No pulls (+5 mettle)- A very difficult option, since, aside from free pulls, you&#039;ll have to loot/purchase almost any and all items you want, including certain quest-required items.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*  All permed skills available (0 mettle)- This is a good option for later runs, considering some permed skills benefit greatly. &lt;br /&gt;
* Permed skills remembered, but only class skills can have skill points applied (+2 mettle)- Having your non-class permed skills left at lv. 0 isn&#039;t that bad, especially if you want to focus on putting SP into class skills you believe are equally worthy.&lt;br /&gt;
* No permed skills remembered (+5 mettle)- The only permed skill you could possibly have on your first retcon is [[Precompletion_Pro]], which isn&#039;t of much value compared to the extra mettle, so your first retcon run won&#039;t suffer with this option. However, part of what makes repeated retcons easy is the extra permed skills. If you want a fresh challenge, this is the option for you.&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
* Both caffeine and sugar (0 mettle)- No sacrifice made. Not a bad idea, especially if you want to finish the retcon fast.&lt;br /&gt;
* Decaf (no caffeine) (+3 mettle)- Statistically, this is less efficient than Diet. With sugar only, you get only .5-1 hours a day for 3 mettle, unless you decide to pull high-level sugar items. Compare this with the 2-3 hours a day for +2 mettle, and Decaf pales in comparison to Diet.&lt;br /&gt;
* Diet (no sugar) (+2 mettle)- This is the option probably best suited for those who want a small challenge with regard to turns. &lt;br /&gt;
* Naturally hyper: no caffeine or sugar, but +1 hour/day (+3 mettle)- Better than decaf, since you gain 1 hour automatically, where with decaf, 1 hours is the most you could hope to gain on a normal basis. Still not as efficient as Diet, however.&lt;br /&gt;
* Abstainer (no caffeine, no sugar) (+5 mettle)- With this, you will only receive 45-60 turns a day, plus level-up time bonuses, but if you can stand it, the +5 mettle will be well worth the extra mile.&lt;br /&gt;
&lt;br /&gt;
===SideKick/Understudy===&lt;br /&gt;
*  Sidekick with you from the beginning (0 mettle)- The sidekick can provide a bonus to defense, items/chips, damage-dealing and any other number of things, and if you&#039;re struggling with no sidekick, this can be a good choice.&lt;br /&gt;
* Sidekick has to be recruited at level 9 (+2 mettle)- This isn&#039;t too great a sacrifice, given that your sidekick, being based on your level, is fairly weak anyway until you hit level 9. On the other hand, short help is better than no help. It depends on how much you enjoy the benefits of what the low-level sidekick can bring you.&lt;br /&gt;
&lt;br /&gt;
==Items to Pull==&lt;br /&gt;
&lt;br /&gt;
Recommended. Note: Naturalists fare better with melee weapons, Gadgeteers should stick to ranged weapons, and Elementalists and Psions are good with either, as with them, (ranged weapons tend towards more reliable but less damaging, and melee tends towards less reliable but more damaging).&lt;br /&gt;
Special Note: Items that are either Items of the Month (IotM) or that come from an IotM are usually superior to their normal equivalents. However, many of them have high level requirements or can&#039;t be used during pull-restricted runs.&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&lt;br /&gt;
[[Mister Tea]] - Extremely efficient use of caffeine, gives 3 whole hours. Requires level 5, but coffee shop items should do in the meantime.&lt;br /&gt;
&lt;br /&gt;
[[Blue chip]], [[gold coin]] - Basically a ton of free chips. Two gold coins can easily finance you with no trouble until you beat the Mick.&lt;br /&gt;
&lt;br /&gt;
[[Stroopwafel]] - If you picked a sugar-included option, this is the most efficient of the common sugar items. Granted, you can&#039;t use it until level 7, but it&#039;s still efficient.&lt;br /&gt;
&lt;br /&gt;
[[Eye podule]]/[[SQUID player]] - Both useful for getting free XP from SQUID disks. Both items are fairly hard to get without pulling, so if you have nothing better to pull, pull these. Eye Podule has a slightly higher level requirement, but gives slightly more XP.&lt;br /&gt;
&lt;br /&gt;
[[Bonus skill point]]s, [[pre-prepared skill point]]s - Self-explanatory. Best to wait until later in the game to pull and use these.&lt;br /&gt;
&lt;br /&gt;
[[Brewmeister&#039;s master potion]] - A very powerful buff item if you&#039;re having trouble getting past a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Ticketmaster&#039;s ticket punch]] - A good one-shot damage item if you&#039;re having trouble damaging a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Night cap]], [[deluxe Lux Leather chair]], [[Wiggum wigwam]] - Eventually, you&#039;ll have to rest at one point or another. These will make resting a lot more effective. The last two are generally superior to night cap, but can be hard to find. Night cap requires level 5, others don&#039;t have a level requirement. &lt;br /&gt;
&lt;br /&gt;
===Early Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Paradime device]] - +2 PP and +1 HP regeneration *and* +5 dodge. No level requirement. Definitely worth a pull.&lt;br /&gt;
&lt;br /&gt;
[[Talisman]] - Pick your Talisman of choice and immediately change it at level 1, so you only lose a few XP. The [[Swedish Navy Wrench]] is notable for its dodging and reflex bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Icicle]] - Good early-game melee weapon. Requires only level 2.&lt;br /&gt;
&lt;br /&gt;
[[Filigreed foil hat]], [[gold-plated poncho]], [[gilded leggings]] - Excellent early-game equips, probably the best you can do until level 4. You don&#039;t have to pull these if you&#039;re willing to spend Gold Foil making them yourself instead.&lt;br /&gt;
&lt;br /&gt;
[[Raskolnikov&#039;s fur hat]] - Just as good as the filigreed foil hat. Requires level 2.&lt;br /&gt;
&lt;br /&gt;
[[Supersolid mettle medal]] - Excellent early-game accessory. It&#039;s a free pull too (see below).&lt;br /&gt;
&lt;br /&gt;
[[Electronic computer]]s, [[positronic computer]]s - If you have them, bring them in, and save yourself some time looking for components during the level 5 quest. For software to use when not decrypting, [[personal copy of the internet]] is good for harder (and thus more rewarding) fights, [[Garcia&#039;s Traffic Avoider software‎]] can speed up certain quests, [[IMyself blog software]] will give free XP, though not as much as the personal copy of the internet, and [[GigantoFirm LookOut Calendar]] simply saves time.&lt;br /&gt;
&lt;br /&gt;
[[Number one fan]] - Restores 3 PP AND has a 6 point spell damage bonus. A very worthy choice if you are burning through PP too quickly. Still useful through the mid-game.&lt;br /&gt;
&lt;br /&gt;
[[Rolled Doll dahl]]- An offhand source of +noncombats, which should speed up quite a few quests. Also, no level requirement and stays useful for most of your run.&lt;br /&gt;
&lt;br /&gt;
[[embossed emblem]]-Provides an incredible +4 XP boost, as well as a slight edge in combat. Indispensable for level grinding. Requires level 4.&lt;br /&gt;
&lt;br /&gt;
===Mid Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Lexura Infinides D-8]] - PP regeneration and range 4. No level requirement.&lt;br /&gt;
&lt;br /&gt;
[[Bass-O-Matic 77]] - Pull this so you can ask for loot (a whopping 2500 chips) from the [[Go Fish]] mid-quest reward and still have an easy time beating up [[Troutmaster]].&lt;br /&gt;
&lt;br /&gt;
[[Harbor pearl]]/[[sub-ma-car]] - If you aren&#039;t an Elemental, pull one of these so you can breathe water. Otherwise, you&#039;ll either have to equip the [[Bayside Dive Shop]] items, which are both a hassle and a disadvantage, or you&#039;ll have to fight in the difficult [[the Docks|Docks]] area to get the Harbor Pearl again. Save some trouble.&lt;br /&gt;
&lt;br /&gt;
[[Mighty quill]]/[[Repeating rifle]]/[[Recoil foil rifle]]/[[Foil foil]] - All are very powerful weapons and will remain so for a while. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Foyal crown]] - The bonus to base metal drops may be useless inrun, but the +7 XP/turn will speed you up a bit. Requires level 8. Could also be assembled if you grab a royal crown at level 9 and still have foil left.&lt;br /&gt;
&lt;br /&gt;
[[Karma charm]] - Immensely useful for spell-reliant heroes. Still useful if you want to save PP healing or buffing. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Blue Elsa&#039;s blue blade]], [[Biff Socko&#039;s socks]], [[Big Earl&#039;s suspenders]], [[gothy black dress]], [[Malappropriator&#039;s ski beanery]], [[The Shark&#039;s darts]]. Requires levels 4-7.&lt;br /&gt;
&lt;br /&gt;
[[Phial of Samuels]] - Arguably one of the best accessories in the mid-game during normal patrolling. Extra item drops, a ton of PP restored every turn and, as icing on the cake, more maximum PP.&lt;br /&gt;
&lt;br /&gt;
Anything from [[Nocturne&#039;s Shop]] - Much better than most normal looted/chip-bought equipment you can get at those levels. Requires levels 5-9.&lt;br /&gt;
&lt;br /&gt;
[[Verse of the dodo]]/[[PDA]]- Bonus to XP = shorter retcon. Same bonus, but the Verse of the Dodo is superior for it&#039;s slightly lower level requirement at level 6, where the PDA is level 7.&lt;br /&gt;
&lt;br /&gt;
[[Jetpack]]/[[Pegasus]]/[[Hot rodimus]] - These are useful for getting to the [[Rejected Rogue Ranch]]. The jetpack requires the [[Passable Pilot]] skill, the pegasus requires level 12, and the hot rodimus requires level 15.&lt;br /&gt;
&lt;br /&gt;
[[Personal copy of the internet]]/ other [[software]] - The Internet is particularly useful because it is never consumed when installed. Anyway, if you need to make your foes tougher so they give you more XP, use Internet. Otherwise, don&#039;t. Other software just saves you time that would be spent looking for data plates. The +noncombat software([[Garcia&#039;s Traffic Avoider software]])could also speed up quests significantly.&lt;br /&gt;
&lt;br /&gt;
[[Sneakiers]] -The +noncombat on these shoes can speed up the level 8, 9 and 10 quests significantly. Requires level 8.&lt;br /&gt;
&lt;br /&gt;
[[Binoculars]] - Hey, more items! More effective at its job than any other available option. Requires level 7.&lt;br /&gt;
&lt;br /&gt;
[[work gloves]] - Not many significant gloves in the mid-game. This is one of them. No fumbles is extremely useful if you don&#039;t have high reflexes. Requires level 6.&lt;br /&gt;
&lt;br /&gt;
===Late Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Chuck van Arnolde&#039;s tank top]], [[Delilah&#039;s shears]], [[Doctor Worm&#039;s surgical gloves]], [[The Baroness&#039;s stiletto boots]], [[The Tenderizer&#039;s hammer]], [[Kookoo&#039;s pie pitcher]], [[the golem&#039;s Glock]], [[chalkboard shield]], [[Thundarr&#039;s photon blade]] - All villain drop items. Not as powerful as the two categories below, but still better than normal loot/purchases. Requires levels 8-13.&lt;br /&gt;
&lt;br /&gt;
[[brick wall]] - If you need a cheap source of damage absorption, this could be an useful offhand. The strength penalty is irrelevant if you use ranged weapons. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
[[xentrium breeches]], [[xentrium breastplate]]-If worn together, very effective at reducing patrol time, at the cost of decreased combat ability. If you have only one, you might as well use the [[Universal Unitard of Ultimate Utility]] instead since it gives the same time bonus as one xentrium clothing piece well as an XP bonus. Require level 10.&lt;br /&gt;
&lt;br /&gt;
[[Prefontane&#039;s shoes]], [[xentrium boots]]- Both are footwear that reduce patrolling time. Prefontaine&#039;s Shoes have a superior time bonus, but are only equippable at level 10, which Xentrium Boots can be used at level 7.&lt;br /&gt;
&lt;br /&gt;
Anything the [[hint giver]] trades Rejected Rogue Ranch items for - Probably the best non-IotM set of items you can obtain at level 10. Requires level 10. Of special note are the [[Universal Unitard of Ultimate Utility]], [[Diamond Dagger of Derring-Do]] and [[Stiletto Shoes of Stealthy Subtlety]], which, although outclassed in sheer combat ability by other gear, will shorten your retcon quite a bit with their respective time/XP, XP and non-combat rate bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Quizzically Quivering Quadraphonic Quad-Quadrant]]-A good off-hand for increasing both damage and defense. Requires level 11.&lt;br /&gt;
&lt;br /&gt;
Anything the [[Wade-bot Base]] trades Space Station items for - Probably the best non-IotM set of items you can obtain at level 12. Requires level 12.&lt;br /&gt;
&lt;br /&gt;
[[Paddlebot logo]]/[[Fordbot logo]] - Excellent stat bonuses. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
[[High-jump boots]]/[[Gnat gloves]] - Necessary during the level 11 quest, and also necessary to explore the roofs of downtown area, which brings some very good enemy drops.&lt;br /&gt;
&lt;br /&gt;
[[Relaxing flats]] - These provide some amazing PP/HP regeneration, great for patrolling, although they&#039;re available when retcon should be almost over. Requires level 10.&lt;br /&gt;
&lt;br /&gt;
===Free Pulls===&lt;br /&gt;
&lt;br /&gt;
These are items that you can pull regardless of how many normal pulls you have left, and do not take up your pulls.&lt;br /&gt;
&lt;br /&gt;
*[[White elephant gift]]&lt;br /&gt;
*[[Plaudits candy bar]]&lt;br /&gt;
*[[Razzberry sticker]]&lt;br /&gt;
*[[Metal medal of mettle]]&lt;br /&gt;
*[[Denser mettle medal]]&lt;br /&gt;
*[[Heavy mettle medal]]&lt;br /&gt;
*[[Supersolid mettle medal]]&lt;br /&gt;
&lt;br /&gt;
==Skills to Perm==&lt;br /&gt;
Every retcon, you can choose one skill to pull, making the game much easier.&lt;br /&gt;
&lt;br /&gt;
These are the most important skills to learn. All skills have their merits, but these are the most useful for a smooth retcon. Partially based on [[User: Valera|Valera&#039;s]] and [[User: Cristiona|Cristiona&#039;s]] opinions.&lt;br /&gt;
&lt;br /&gt;
===Recommended===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Lightning Bolt]] - Lightning bolt has just the right level of power for an offensive spell- not so much you rapidly burn PP, not so little you have little use for it later. Just be aware when you are fighting lightning resistant opponents.&lt;br /&gt;
&lt;br /&gt;
[[Trample of the Rhino]] - Indispensable when fighting bosses. It&#039;s less reliable than lightning bolt and so not as well suited to normal fights, but, if the hits connect, it can easily take down bosses in one or two turns.&lt;br /&gt;
&lt;br /&gt;
[[Maul of the Cave Bear]] - Good for similar reasons to Trample of the Rhino. It takes more PP, so is not well suited for low levels.&lt;br /&gt;
&lt;br /&gt;
[[Basic Martial Arts]] - The to-hit bonus is indispensable at low-level, regardless of who you are.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Martial Arts]] - Less useful than Basic Martial Arts because it only improves general offense, as opposed to the to-hit you really need at low level, but still a great help.&lt;br /&gt;
&lt;br /&gt;
[[Battle Armor]] - Similar concept to Basic Martial Arts. Improves defense, which is also important.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vim]] - Extremely useful. The extra to-hit and dodging abilities are crucial at low levels.&lt;br /&gt;
&lt;br /&gt;
[[Proper Hydration]] - The extra PP will go a long way if you use offensive skills often.&lt;br /&gt;
&lt;br /&gt;
[[First Aid]]/[[Knit Flesh]]/[[Knit Bone]]- You only need one of these. Knit Bone is the most efficient, but usually overkill at low-levels. Knit Flesh is well suited to low-levels due to low PP cost, but it the least efficient. First Aid is between both of them. FA can also be used in combat, but it&#039;s value there is debatable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Also Useful===&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor]] - Very flexible and cheap bonus to various stats. Motorized is good for certain areas, Resistance is good for certain bosses and areas, and Superabsorbance is general use.&lt;br /&gt;
&lt;br /&gt;
[[Stone Armor]] - A much needed bonus to various elemental resistances, especially electricity.&lt;br /&gt;
&lt;br /&gt;
[[Firestorm]]/[[Psionic Blast]] - Similar to Lightning Bolt. These are too expensive/overkill for early game, and still PP-expensive late game but it packs a better punch than lightning bolt. Note that Psionic Blast is weak against robots, even with Electronic Understanding, so Fire Storm may be slightly preferable.&lt;br /&gt;
&lt;br /&gt;
[[Metal Detector]] - Extra items. &#039;Nuff said.&lt;br /&gt;
&lt;br /&gt;
[[Armadillo Armor]] - Extra defense. Not as constant as Battle Armor, but still useful.&lt;br /&gt;
&lt;br /&gt;
[[Starfish Regeneration]] - Generally speaking, PP is better than HP, so Starfish takes a backseat to Proper Hydration. Still a worthy skill to perm.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Mystery]], [[The Fire Within]] - Only good for &amp;quot;casters&amp;quot;- characters who rely on spells rather than weaponry for damage.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vigor]] - Not anywhere as useful as Aura: Vim, but at high levels, it&#039;s the best choice for that second aura slot if you&#039;re not going to be casting spells much.&lt;br /&gt;
&lt;br /&gt;
[[Shock Grenade]] - Good for softening up enemies and bosses and even does a little damage as a bonus.&lt;br /&gt;
&lt;br /&gt;
[[Detachment]] - Mostly good for bosses, since the increased turn length detracts from using it during normal patrolling. The damage reduction is pretty good still.&lt;br /&gt;
&lt;br /&gt;
[[Sniper]] - If you like using ranged weapons, this passive gives up to +25 ranged damage and +30 init, which could help immensely with tough fights.&lt;br /&gt;
&lt;br /&gt;
==Dealing with General Situations FAQ==&lt;br /&gt;
&lt;br /&gt;
Q: A boss is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Load up on skill buffs and item buffs and double check your equipment is properly suited for the boss. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you don&#039;t have a sidekick, consider getting a temporary combat-based one.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you are a naturalist, just hit them repeatedly with Charge of the Bovine/Trample of the Rhino/Maul of the Cave Bear. Problem solved.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have some good offensive spells but are losing in normal combat, consider using those spells and changing your equipment loadout to improve intellect, defense and spell damage.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have a powerful damaging item like TNT or Ticketmaster&#039;s Ticket Punch, use them. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you are engaging in normal weapon combat, use a glob of goo, rank bun, webbed sand or a Gadgeteer/Elemental weakening spell to soften them up.&amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative combat-related buffs on you, such as Listless, Weakened or Concussed. Internal Injuries and Needs Stitches are fine. &amp;lt;br&amp;gt;&lt;br /&gt;
*Go somewhere else, level up, come back, get revenge. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: An area is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Don&#039;t go there. Find someplace better suited for your level. If you have any foe toughness inhancers, though, remove them and it might just work.&lt;br /&gt;
&lt;br /&gt;
Q: An area I *must* be in is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Check your equipment to see if it could be better. Remove foe toughness increasing items. &amp;lt;br&amp;gt;&lt;br /&gt;
*Level up and come back. &amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative buffs on you. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a Psion or Elementalist, consider using offensive spells instead. Modify equipment accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a naturalist, spam Charge/Trample/Maul.&lt;br /&gt;
&lt;br /&gt;
Q: I can&#039;t get an item! It just won&#039;t drop!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve drop rate and combat encounter rate.&lt;br /&gt;
&lt;br /&gt;
Q: I need a specific encounter!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve noncombat encounter rate and just be patient.&lt;br /&gt;
&lt;br /&gt;
Q: How should I restore HP/PP? I keep running out!&amp;lt;br&amp;gt;&lt;br /&gt;
A: There are eight ways, in rough order of time/money /PP efficiency.&lt;br /&gt;
#Increase your regeneration. Skills, equipment, and certain buff items can all do this. Totally free, and if done right, can end up fully restoring HP/PP while you patrol!&lt;br /&gt;
#Level up. You restore HP and PP fully when leveling up, so try leveling up once you are out of PP and low on HP.&lt;br /&gt;
#Steal it. Get an [[HP_restorers#HP_Returned_from_Damage|HP stealing]] or [[HP_restorers#PP_Returned_from_Damage|PP stealing]] item and basically heal yourself when beating up foes.&lt;br /&gt;
#Rest. It only costs time, and if done with a Night Cap/Deluxe Lux Leather Chair/Wiggum Wigwam, can be extremely effective.&lt;br /&gt;
#Use Items. If you get them from patrolling, it&#039;s free. Don&#039;t bother buying such items; the hospital costs less.&lt;br /&gt;
#Use healing skills. Sometimes, if you need HP, restoring PP and then using skills to heal is more efficient. Remember that the Karma Charm also improves the cost and effect of healing spells.&lt;br /&gt;
#Visit the Hospital/Enlightenment Center. It costs quite a bit of cash, but there&#039;s no time cost.&lt;br /&gt;
#Set your sidekick to &amp;quot;message therapist&amp;quot;. There are much better uses for your sidekick, though.&lt;br /&gt;
&lt;br /&gt;
Q: How do I solve this quest? I forgot!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Either check your journal for a hint, or consult this wiki.&lt;br /&gt;
&lt;br /&gt;
Q: ARRRRRGGGGGG MASO IS KILLING ME!!! &amp;lt;br&amp;gt;&lt;br /&gt;
A: In &amp;quot;Account Settings&amp;quot; you can drop any number of the restrictions on your run. Of course, this will reduce your mettle award, but if you don&#039;t like Maso, the mettle sacrifice should be worth it.&lt;br /&gt;
&lt;br /&gt;
==Specific Retcon Walkthroughs==&lt;br /&gt;
&lt;br /&gt;
Day by Day Walkthrough and Optimization Tips by Penguinpyro (60% complete): [[User:Penguinpyro/Penguinpyro&#039;s Retcon Walkthrough|Penguinpyro&#039;s Retcon Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
Elemental Guide by Strlikecrazy (about two third&#039;s complete): [[User:Strlikecrazy#Retcon as an Elemental|Retcon as an Elemental]]&lt;br /&gt;
&lt;br /&gt;
Pulls Guide by Zillow: [[User_talk:Zillow#The_Retconners_guide_to_Twilight_Heroes|The Retconners Guide to Twilight Heroes]]&lt;br /&gt;
&lt;br /&gt;
==Finally...==&lt;br /&gt;
&lt;br /&gt;
Ask people in the forums/chat for advice and use your common sense!&lt;br /&gt;
&lt;br /&gt;
[[Category:User Guides]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Zion%27s_Tears_demiurge&amp;diff=43035</id>
		<title>Talk:Zion&#039;s Tears demiurge</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Zion%27s_Tears_demiurge&amp;diff=43035"/>
		<updated>2010-11-30T10:58:31Z</updated>

		<summary type="html">&lt;p&gt;Edivad: some thoughts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I noticed she had an acid attack. 57 (48) reflexes and it hit me for I 10 (+ 2 I think). Unfortunately killed me. Gave the Internal Injuries effect too.. --[[User:Antoids|Antoids]] 22:04, 19 February 2008 (MST)&lt;br /&gt;
&lt;br /&gt;
So, how do you make it appear faster? --[[User:TeKRunneR|TeKRunneR]] 22:48, 23 November 2010 (PST)&lt;br /&gt;
:So very simple.  You&#039;d kick yourself for not thinking of it.  [[User:Cristiona|Cristiona]]&lt;br /&gt;
: :Are you using the trick Cris? --[[User:Blackmatter615|Blackmatter615]] 07:35, 24 November 2010 (PST)&lt;br /&gt;
: : :I asked Crist this BM, she said &#039;not quite&#039;. Dunno what that means :P --[[User:Strlikecrazy|Strlikecrazy]]&lt;br /&gt;
:::I used the trick on my two 3 day runs. [[User:Cristiona|Cristiona]]&lt;br /&gt;
::::Tried the alternative path on a multi, it seemed very very quick - i&#039;ll have to spade! --[[User:Strlikecrazy|Strlikecrazy]] 09:20, 26 November 2010 (PST)&lt;br /&gt;
:Hm, does it involve adventuring on the rooftops maybe? Inquiring minds want to know D: --[[User:TeKRunneR|TeKRunneR]] 08:04, 27 November 2010 (PST)&lt;br /&gt;
::Why would it involve the rooftops? [[User:Cristiona|Cristiona]]&lt;br /&gt;
&lt;br /&gt;
I had two ideas on how this could be made faster: either using +FT or using lassoes to fight more &#039;higher ranking&#039;foes - the matarkhis and archons are &#039;officers&#039;, while the lokhar is a mere foot soldier. However, it looks like  t archon cannot be lassoed, although the matarkhis can so...Worth testing I think. Alternatively, one could try to fight more archons using smoke bombs, or the &#039;trick&#039; you mention(the red-eye one I assume) [[User:Edivad|Edivad]] 02:58, 30 November 2010 (PST)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Deja_voodoo_doll&amp;diff=43034</id>
		<title>Deja voodoo doll</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Deja_voodoo_doll&amp;diff=43034"/>
		<updated>2010-11-30T10:56:28Z</updated>

		<summary type="html">&lt;p&gt;Edivad: couldn&amp;#039;t lasso an archon, so I assume doll wouldn&amp;#039;t work either&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=5189359&lt;br /&gt;
|itemid=675&lt;br /&gt;
|name=deja voodoo doll&lt;br /&gt;
|plural=deja voodoo dolls&lt;br /&gt;
|image=deja-voodoo-doll.gif&lt;br /&gt;
|desc=This doll reminds you of something. You&#039;re not sure if it&#039;s something that happened long ago, or something you dreamed of, or something that&#039;s happening right now, or something that you saw in a movie once that just repeated itself over and over again. Great. Now you&#039;re humming some tune and thinking about David Bowie and Jennifer Connelly, and you don&#039;t know why.&lt;br /&gt;
&lt;br /&gt;
{{donation|Comes from the March 2009 Item of the Month}}&lt;br /&gt;
|type=Miscellaneous Item&lt;br /&gt;
|obtain=* Using [[Marty Crouch&#039;s magic chest]] (0-11)&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|combat=yes&lt;br /&gt;
|combatuse=&#039;&#039;If the foe can be replicated (see notes):&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You hold up the voodoo doll, which somehow imprints itself upon your current opponent. (Added for current turn duration + 1 minute.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adds effect:&#039;&#039;&#039; [[Deja Voodoo]]&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;On the next adventure you fight the same foe again, preceded by the message:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You have a weird moment where you think you remember remembering this moment, or maybe it it&#039;s all just a little bit of history repeating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If the foe cannot be replicated:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You hold up the voodoo doll, but it has no reaction to your opponent. Apparently the mojo of your foe is stronger than the voodoo of you.&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* You get to fight the same foe on the next adventure, no matter how much in-game time passed (e.g. by resting).&lt;br /&gt;
* However, the effect is cleared by rollover, so the item is wasted if used on one&#039;s last turn for the day.&lt;br /&gt;
* More than one can be used on the same foe. However, although this increases the duration of the effect, it does not affect anything else (the foe is not replicated twice).&lt;br /&gt;
* The [[Deja Voodoo]] effect only serves as a reminder. Replication does not depend on the effect being active, nor does replication occur when the effect is on without using the item (e.g. by multiple uses or leftover time from previous foes).&lt;br /&gt;
* The following foes cannot be replicated:&lt;br /&gt;
:* [[:Category:Scaling Enemies|Scaling]] foes&lt;br /&gt;
:* [[Ultra-rare]] foes&lt;br /&gt;
:* Quest foes or otherwise one-time enemies&lt;br /&gt;
::* [[:Category:Bosses|Bosses]]&lt;br /&gt;
::* [[Blotto sotto capo]], only during the relevant part of [[C.H.I.P.S. (Casino Heroes Investigate Purported Scandal)]].&lt;br /&gt;
::* [[mob instigator]], only during the relevant part of [[Protests Aren&#039;t for Amateurs]].&lt;br /&gt;
::* [[Archon]]&lt;br /&gt;
::* [[Lightning Rod Jones]], [[Shifty Sam]] and [[Iron Will Mike]]&lt;br /&gt;
:* Special encounters in [[NCI Live building]]&lt;br /&gt;
:::* [[ultimate security guard]]&lt;br /&gt;
:::* [[office frontiersman]]&lt;br /&gt;
:::* [[David C. Rockett]]&lt;br /&gt;
:::* [[office hoplite]]&lt;br /&gt;
:::* [[Leon Idas]]&lt;br /&gt;
:* [[A.R.F.]] foes&lt;br /&gt;
:* [[:Category:Frusion Enemies|Frusion Enemies]]&lt;br /&gt;
:* All foes from [[The streets of Somerset]]&lt;br /&gt;
:* Other:&lt;br /&gt;
::* [[sphinx]], intended to be part of a quest in the future&lt;br /&gt;
::* [[your evil twin]]&lt;br /&gt;
* If the foe cannot be replicated the item is not consumed.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* The item name is a play on {{wikipedia|Déjà vu}}, the experience of feeling sure that one has witnessed or experienced a new situation previously, and {{Wikipedia|Voodoo doll}}.&lt;br /&gt;
* The tune mentioned is {{Wikipedia|Magic Dance}} which {{Wikipedia|David Bowie}} sings in the movie [[Wikipedia:Labyrinth (film)|Labyrinth]] after stealing the baby from {{Wikipedia|Jennifer Connelly}}&#039;s character. The connection is the words &amp;quot;the power of voodoo&amp;quot; from that song.&lt;br /&gt;
[[Category:Color]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:A_Forgotten_Hero%27s_Fortune&amp;diff=41942</id>
		<title>Talk:A Forgotten Hero&#039;s Fortune</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:A_Forgotten_Hero%27s_Fortune&amp;diff=41942"/>
		<updated>2010-10-23T12:00:53Z</updated>

		<summary type="html">&lt;p&gt;Edivad: got 496 chips, not 500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I got 496 chips instead of 500 from this so maybe..it&#039;s slightly randomized? [[User:Edivad|Edivad]] 05:00, 23 October 2010 (PDT)&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=41881</id>
		<title>Retcon Guide</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Retcon_Guide&amp;diff=41881"/>
		<updated>2010-10-21T09:17:35Z</updated>

		<summary type="html">&lt;p&gt;Edivad: removed an extra bracket on the beanery, fixed awkard phrasing on harbor pearl/sub-ma-car&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide assumes you are somewhat familiar with the mechanics behind Retcon. &lt;br /&gt;
&lt;br /&gt;
If you want to experience the joy of overcoming Retcon and discovering its ins and outs on your own, immediately press the &amp;quot;back&amp;quot; button on your browser or close this tab/window, then continue enjoying Twilight Heroes.&lt;br /&gt;
&lt;br /&gt;
If you want help and don&#039;t mind spoiling a little of Retcon&#039;s mystique, keep reading.&lt;br /&gt;
&lt;br /&gt;
(work in progress, feel free to correct or add)&lt;br /&gt;
&lt;br /&gt;
==What do I get out of Retcon?==&lt;br /&gt;
&lt;br /&gt;
There are several rewards for whaling on the Mick endlessly, including:&lt;br /&gt;
# [[:Category:Quest Rewards|Quest rewards]]. Quest items such as the Skeptic Sandals are removed, but you get to keep Gold Coins, Blue Chip, bonus skill points etc. if you haven&#039;t sold/used them.&lt;br /&gt;
# [[metal medal of mettle|Medals of Mettle]], based on the difficulty of your run. These can either be combined to make [[Supersolid mettle medal|a fairly useful early-game accessory]] or to buy powerful gear/bonuses at Nocturne&#039;s shop.&lt;br /&gt;
# *If* your run was worth more than 1 mettle, you get to &amp;quot;perm&amp;quot; one skill you have learned so far and keep it for all of your subsequent runs(except no-permed skill ones, of course).&lt;br /&gt;
# Bragging Rights for &amp;quot;maso&amp;quot; runs, those set to maximum mettle.&amp;lt;br&amp;gt;&lt;br /&gt;
# The most important: Lulz!&lt;br /&gt;
&lt;br /&gt;
==Before Retcon==&lt;br /&gt;
All optional, but these precautions may save you a lot of trouble later.&lt;br /&gt;
*If you have [[positronic computer]]s, swap them with [[electronic computer|electronic ones]]. You&#039;re going to lose whatever you have installed in your computer labs.&lt;br /&gt;
*Obtain as many as you can/want of the &amp;quot;items&amp;quot; to pull (listed below).&lt;br /&gt;
*If you don&#039;t want extra items cluttering up your Deep Storage screen, clear out your inventory by putting stuff in your Momento case, storing it in Hideout (don&#039;t forget it&#039;s there), or selling it.&lt;br /&gt;
*Make sure your Sidekick has at least the skills [[Jujitsu expert]], [[Documentarian]], [[Flea market trader]] and [[Egyptian knife fighter]]/[[Karate expert]].&lt;br /&gt;
&lt;br /&gt;
==Pick Your Retcon==&lt;br /&gt;
&lt;br /&gt;
Not all retcons are created equal. An evaluation of the merits of each.&lt;br /&gt;
&lt;br /&gt;
===Class===&lt;br /&gt;
Here is a generalization of the various strengths and weaknesses of each class.&lt;br /&gt;
* [[Naturalist]]&lt;br /&gt;
:* Pros: Very powerful offensive skills, high HP, decent combat stats.&lt;br /&gt;
:* Cons: Lack of self-healing, late-game normal attack is relatively inaccurate.&lt;br /&gt;
* [[Elemental]]&lt;br /&gt;
:* Pros: Powerful offensive spells, high PP, decent self-buffs.&lt;br /&gt;
:* Cons: Fairly weak combat stats, low HP.&lt;br /&gt;
* [[Gadgeteer]]&lt;br /&gt;
:* Pros: Excellent combat stats, great self-healing, offensive spells weaken enemies.&lt;br /&gt;
:* Cons: Offensive spells do little damage, some permed skills don&#039;t benefit other classes much.&lt;br /&gt;
* [[Psion]]&lt;br /&gt;
:* Pros: Excellent combat stats at low level, high PP, good farming skills, good offensive spells.&lt;br /&gt;
:* Cons: Low HP, weak combat stats at high level.&lt;br /&gt;
&lt;br /&gt;
Part of the fun of retcon is trying them all and combining their skills together. Beginners might find it easy to go with naturalist, since they have the easiest time taking down tough bosses.&lt;br /&gt;
&lt;br /&gt;
===Items/Pulls===&lt;br /&gt;
You have several options.&lt;br /&gt;
*  All items available immediately (-4 mettle)- While it may be tempting to immediately have access to any powerful gear and consumables you have, the -4 mettle will set you back quite a bit if you plan on shopping at Nocturne&#039;s.&lt;br /&gt;
* Max pulls (10/day) and get a break after 48 hours of patrolling(-2 mettle)- Similar to the previous option&lt;br /&gt;
* Max pulls (10/day) (0 mettle)- This is the baseline option. If you find you have too many items to grab, go for the &amp;quot;some pulls&amp;quot; option instead.&lt;br /&gt;
* Some pulls (5/day) (+2 mettle)- This option requires much more consideration and efficiency than &amp;quot;max pulls&amp;quot;, since you only have 5.&lt;br /&gt;
* No pulls (+5 mettle)- A very difficult option, since, aside from free pulls, you&#039;ll have to loot/purchase almost any and all items you want, including certain quest-required items.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
*  All permed skills available (0 mettle)- This is a good option for later runs, considering some permed skills benefit greatly. &lt;br /&gt;
* Permed skills remembered, but only class skills can have skill points applied (+2 mettle)- Having your non-class permed skills left at lv. 0 isn&#039;t that bad, especially if you want to focus on putting SP into class skills you believe are equally worthy.&lt;br /&gt;
* No permed skills remembered (+5 mettle)- The only permed skill you could possibly have on your first retcon is [[Precompletion_Pro]], which isn&#039;t of much value compared to the extra mettle, so your first retcon run won&#039;t suffer with this option. However, part of what makes repeated retcons easy is the extra permed skills. If you want a fresh challenge, this is the option for you.&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
* Both caffeine and sugar (0 mettle)- No sacrifice made. Not a bad idea, especially if you want to finish the retcon fast.&lt;br /&gt;
* Decaf (no caffeine) (+3 mettle)- Statistically, this is less efficient than Diet. With sugar only, you get only .5-1 hours a day for 3 mettle, unless you decide to pull high-level sugar items. Compare this with the 2-3 hours a day for +2 mettle, and Decaf pales in comparison to Diet.&lt;br /&gt;
* Diet (no sugar) (+2 mettle)- This is the option probably best suited for those who want a small challenge with regard to turns. &lt;br /&gt;
* Naturally hyper: no caffeine or sugar, but +1 hour/day (+3 mettle)- Better than decaf, since you gain 1 hour automatically, where with decaf, 1 hours is the most you could hope to gain on a normal basis. Still not as efficient as Diet, however.&lt;br /&gt;
* Abstainer (no caffeine, no sugar) (+5 mettle)- With this, you will only receive 45-60 turns a day, plus level-up time bonuses, but if you can stand it, the +5 mettle will be well worth the extra mile.&lt;br /&gt;
&lt;br /&gt;
===SideKick/Understudy===&lt;br /&gt;
*  Sidekick with you from the beginning (0 mettle)- The sidekick can provide a bonus to defense, items/chips, damage-dealing and any other number of things, and if you&#039;re struggling with no sidekick, this can be a good choice.&lt;br /&gt;
* Sidekick has to be recruited at level 9 (+2 mettle)- This isn&#039;t too great a sacrifice, given that your sidekick, being based on your level, is fairly weak anyway until you hit level 9. On the other hand, short help is better than no help. It depends on how much you enjoy the benefits of what the low-level sidekick can bring you.&lt;br /&gt;
&lt;br /&gt;
==Items to Pull==&lt;br /&gt;
&lt;br /&gt;
Recommended. Note: Naturalists fare better with melee weapons, Gadgeteers should stick to ranged weapons, and Elementalists and Psions are good with either, as with them, (ranged weapons tend towards more reliable but less damaging, and melee tends towards less reliable but more damaging).&lt;br /&gt;
Special Note: Items that are either Items of the Month (IotM) or are derived from IotM are usually superior to their normal equivalents. However, many of them have high level requirements or can&#039;t be pulled.&lt;br /&gt;
&lt;br /&gt;
===Utilities===&lt;br /&gt;
&lt;br /&gt;
[[Mister Tea]] - Extremely efficient use of caffeine, gives 3 whole hours. Requires level 5, but coffee shop items should do in the meantime.&lt;br /&gt;
&lt;br /&gt;
[[Blue chip]], [[gold coin]] - Basically a ton of free chips. Two gold coins can easily finance you with no trouble until you beat the Mick.&lt;br /&gt;
&lt;br /&gt;
[[Stroopwafel]] - If you picked a sugar-included option, this is the most efficient of the common sugar items. Granted, you can&#039;t use it until level 7, but it&#039;s still efficient.&lt;br /&gt;
&lt;br /&gt;
[[Eye podule]]/[[SQUID player]] - Both useful for getting free XP from SQUID disks. Both items are fairly hard to get without pulling, so if you have nothing better to pull, pull these. Eye Podule has a slightly higher level requirement, but gives slightly more XP.&lt;br /&gt;
&lt;br /&gt;
[[Bonus skill point]]s, [[pre-prepared skill point]]s - Self-explanatory.&lt;br /&gt;
&lt;br /&gt;
[[Brewmeister&#039;s master potion]] - A very powerful buff item if you&#039;re having trouble getting past a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Ticketmaster&#039;s ticket punch]] - A good one-shot damage item if you&#039;re having trouble damaging a particular boss.&lt;br /&gt;
&lt;br /&gt;
[[Night cap]], [[deluxe Lux Leather chair]], [[Wiggum wigwam]] - Eventually, you&#039;ll have to rest at one point or another. These will make resting a lot powerful and are thus definitely worth the pull. Night cap requires level 5, others don&#039;t have a level requirement.&lt;br /&gt;
&lt;br /&gt;
===Early Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Paradime device]] - +2 PP and +1 HP regeneration *and* +5 dodge. No level requirement. Definitely worth a pull.&lt;br /&gt;
&lt;br /&gt;
[[Talisman]] - Pick your Talisman of choice and immediately change it at level 1, so you only lose a few XP. The [[Swedish Navy Wrench]] is notable for its dodging and reflex bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Icicle]] - Good early-game melee weapon. Requires only level 2.&lt;br /&gt;
&lt;br /&gt;
[[Filigreed foil hat]], [[gold-plated poncho]], [[gilded leggings]] - Excellent early-game equips, probably the best you can do until level 4. You don&#039;t have to pull these if you&#039;re willing to spend Gold Foil making them yourself instead.&lt;br /&gt;
&lt;br /&gt;
[[Raskolnikov&#039;s fur hat]] - Just as good as the filigreed foil hat. Requires level 2.&lt;br /&gt;
&lt;br /&gt;
[[Supersolid mettle medal]] - Excellent early-game accessory. It&#039;s a free pull too (see below).&lt;br /&gt;
&lt;br /&gt;
[[Electronic computer]]s, [[positronic computer]]s - If you have them, bring them in, and save yourself some time looking for components.&lt;br /&gt;
&lt;br /&gt;
[[Number one fan]] - Restores 3 PP AND has a 6 point spell damage bonus. A very worthy choice if you are burning through PP too quickly. Still useful through the mid-game.&lt;br /&gt;
&lt;br /&gt;
[[Rolled Doll dahl]]- An offhand source of +noncombats, which should speed up quite a few quests. Also, no level requirement and stays useful for most of your run.&lt;br /&gt;
&lt;br /&gt;
[[embossed emblem]]-Provides an incredible +4 XP boost, as well as a slight edge in combat. Indispensable for level grinding. Requires level 4.&lt;br /&gt;
&lt;br /&gt;
===Mid Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Lexura Infinides D-8]] - PP regeneration and range 4. No level requirement.&lt;br /&gt;
&lt;br /&gt;
[[Bass-O-Matic 77]] - Pull this so you can ask for loot (a whopping 2500 chips) from the [[Go Fish]] mid-quest reward and still have an easy time beating up [[Troutmaster]].&lt;br /&gt;
&lt;br /&gt;
[[Harbor pearl]]/[[sub-ma-car]] - If you aren&#039;t an Elemental, pull one of these so you can breathe water. Otherwise, you&#039;ll either have to equip the [[Bayside Dive Shop]] items, which are both a hassle and a disadvantage, or you&#039;ll have to fight in the difficult [[the Docks|Docks]] area to get the Harbor Pearl again. Save some trouble.&lt;br /&gt;
&lt;br /&gt;
[[Mighty quill]]/[[Repeating rifle]]/[[Recoil foil rifle]]/[[Foil foil]] - All are very powerful weapons and will remain so for a while. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Foyal crown]] - The bonus to base metal drops may be useless inrun, but the +7 XP/turn could speed you up a bit. Requires level 8. Could also be assembled if you grab a royal crown at level 9 and still have foil left.&lt;br /&gt;
&lt;br /&gt;
[[Karma charm]] - Immensely useful for spell-reliant heroes. Still useful if you want to save PP healing or buffing. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
[[Blue Elsa&#039;s blue blade]], [[Biff Socko&#039;s socks]], [[Big Earl&#039;s suspenders]], [[gothy black dress]], [[Malappropriator&#039;s ski beanery]], [[The Shark&#039;s darts]]. Requires levels 4-7&lt;br /&gt;
&lt;br /&gt;
[[Phial of Samuels]] - Arguably one of the best accessories in the mid-game during normal patrolling. Extra item drops, a ton of PP restored every turn and, as icing on the cake, more maximum PP.&lt;br /&gt;
&lt;br /&gt;
[[Badger gauntlets]] ([[Naturalist]] only): *If* you are a Naturalist who is having trouble with fights, these will provide +10 to both melee damage and to-hit. Requires level 5.&lt;br /&gt;
&lt;br /&gt;
Anything from [[Nocturne&#039;s Shop]] - Again, much better than the normal looted/chip-bought equipment you can get at those levels. Requires levels 5-8.&lt;br /&gt;
&lt;br /&gt;
[[Jetpack]]/[[Pegasus]]/[[Hot rodimus]] - These are useful for getting to the [[Rejected Rogue Ranch]]. The jetpack requires the [[Passable Pilot]] skill, the pegasus requires level 12, and the hot rodimus requires level 15.&lt;br /&gt;
&lt;br /&gt;
[[Personal copy of the internet]]/ other [[software]] - The Internet is particularly useful because it is never consumed when installed. Anyway, if you need to make your foes tougher so they give you more XP, use Internet. Otherwise, don&#039;t. Other software just saves you time that would be spent looking for data plates. The +noncombat software([[Garcia&#039;s Traffic Avoider]])could also speed up quests significantly.&lt;br /&gt;
&lt;br /&gt;
[[Sneakiers]] -The +noncombat on these shoes can speed up the level 8, 9 and 10 quests significantly. Requires level 8.&lt;br /&gt;
&lt;br /&gt;
===Late Game Equips===&lt;br /&gt;
&lt;br /&gt;
[[Chuck van Arnolde&#039;s tank top]], [[Delilah&#039;s shears]], [[Doctor Worm&#039;s surgical gloves]], [[The Baroness&#039;s stiletto boots]], [[The Tenderizer&#039;s hammer]], [[Kookoo&#039;s pie pitcher]], [[the golem&#039;s Glock]], [[chalkboard shield]], [[Thundarr&#039;s photon blade]] - All villain drop items. Not as powerful as the two categories below, but still better than normal loot/purchases. Requires levels 8-13.&lt;br /&gt;
&lt;br /&gt;
[[brick wall]] - If you need a cheap source of damage absorption, this could be an useful offhand. The strength penalty is irrelevant if you use ranged weapons. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
Anything the [[hint giver]] trades Rejected Rogue Ranch items for - Probably the best set of items you can obtain at this level. Requires level 10.&lt;br /&gt;
&lt;br /&gt;
Anything the [[Wade-bot Base]] trades Space Station items for - Probably the best set of items you can obtain at this level. Requires level 12.&lt;br /&gt;
&lt;br /&gt;
[[Paddlebot logo]]/[[Fordbot logo]] - Excellent stat bonuses. Requires level 9.&lt;br /&gt;
&lt;br /&gt;
[[High-jump boots]]/[[Gnat gloves]] - Necessary for the level 11 quest, and also necessary to explore the roofs of downtown area, which brings some very good enemy drops.&lt;br /&gt;
&lt;br /&gt;
[[Binoculars]] - Hey, more items! More effective at its job than any other available option, of course. Requires level 12.&lt;br /&gt;
&lt;br /&gt;
===Free Pulls===&lt;br /&gt;
&lt;br /&gt;
These are items that you can pull regardless of how many normal pulls you have left, and do not take up your pulls.&lt;br /&gt;
&lt;br /&gt;
*[[White elephant gift]]&lt;br /&gt;
*[[Plaudits candy bar]]&lt;br /&gt;
*[[Razzberry sticker]]&lt;br /&gt;
*[[Metal medal of mettle]]&lt;br /&gt;
*[[Denser mettle medal]]&lt;br /&gt;
*[[Heavy mettle medal]]&lt;br /&gt;
*[[Supersolid mettle medal]]&lt;br /&gt;
&lt;br /&gt;
==Skills to Perm==&lt;br /&gt;
Every retcon, you can choose one skill to pull, making the game much easier.&lt;br /&gt;
&lt;br /&gt;
These are the most important skills to learn. All skills have their merits, but these are the most useful for a smooth retcon. Partially based on [[User: Valera|Valera&#039;s]] and [[User: Cristiona|Cristiona&#039;s]] opinions.&lt;br /&gt;
&lt;br /&gt;
===Recommended===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Lightning Bolt]] - Lightning bolt has just the right level of power for an offensive spell- not so much you rapidly burn PP, not so little you have little use for it later. Just be aware when you are fighting lightning resistant opponents.&lt;br /&gt;
&lt;br /&gt;
[[Trample of the Rhino]] - Indispensable when fighting bosses. It&#039;s less reliable than lightning bolt and so not as well suited to normal fights, but, if the hits connect, it can easily take down bosses in one or two turns.&lt;br /&gt;
&lt;br /&gt;
[[Maul of the Cave Bear]] - Good for similar reasons to Trample of the Rhino. It takes more PP, so is not well suited for low levels.&lt;br /&gt;
&lt;br /&gt;
[[Basic Martial Arts]] - The to-hit bonus is indispensable at low-level, regardless of who you are.&lt;br /&gt;
&lt;br /&gt;
[[Advanced Martial Arts]] - Less useful than Basic Martial Arts because it only improves general offense, as opposed to the to-hit you really need at low level, but still a great help.&lt;br /&gt;
&lt;br /&gt;
[[Battle Armor]] - Similar concept to Basic Martial Arts. Improves defense, which is also important.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vim]] - Extremely useful. The extra to-hit and dodging abilities are crucial at low levels.&lt;br /&gt;
&lt;br /&gt;
[[Proper Hydration]] - The extra PP will go a long way if you use offensive skills often.&lt;br /&gt;
&lt;br /&gt;
[[First Aid]]/[[Knit Flesh]]/[[Knit Bone]]- You only need one of these. Knit Bone is the most efficient, but usually overkill at low-levels. Knit Flesh is well suited to low-levels due to low PP cost, but it the least efficient. First Aid is between both of them. FA can also be used in combat, but it&#039;s value there is debatable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Also Useful===&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor]] - Very flexible and cheap bonus to various stats. Motorized is good for certain areas, Resistance is good for certain bosses and areas, and Superabsorbance is general use.&lt;br /&gt;
&lt;br /&gt;
[[Stone Armor]] - A much needed bonus to various elemental resistances, especially electricity.&lt;br /&gt;
&lt;br /&gt;
[[Firestorm]]/[[Psionic Blast]] - Similar to Lightning Bolt. These are too expensive/overkill for early game, and still PP-expensive late game but it packs a better punch than lightning bolt. Note that Psionic Blast is weak against robots, even with Electronic Understanding, so Fire Storm may be slightly preferable.&lt;br /&gt;
&lt;br /&gt;
[[Metal Detector]] - Extra items. &#039;Nuff said.&lt;br /&gt;
&lt;br /&gt;
[[Armadillo Armor]] - Extra defense. Not as constant as Battle Armor, but still useful.&lt;br /&gt;
&lt;br /&gt;
[[Starfish Regeneration]] - Generally speaking, PP is better than HP, so Starfish takes a backseat to Proper Hydration. Still a worthy skill to perm.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Mystery]], [[The Fire Within]] - Only good for &amp;quot;casters&amp;quot;- characters who rely on spells rather than weaponry for damage.&lt;br /&gt;
&lt;br /&gt;
[[Aura: Vigor]] - Not anywhere as useful as Aura: Vim, but at high levels, it&#039;s the best choice for that second aura slot if you&#039;re not going to be casting spells much.&lt;br /&gt;
&lt;br /&gt;
[[Shock Grenade]] - Good for softening up enemies and bosses and even does a little damage as a bonus.&lt;br /&gt;
&lt;br /&gt;
[[Detachment]] - Mostly good for bosses, since the increased turn length detracts from using it during normal patrolling. The damage reduction is pretty good still.&lt;br /&gt;
&lt;br /&gt;
[[Sniper]] - If you like using ranged weapons, this passive gives up to +25 ranged damage and +30 init, which could help immensely with tough fights.&lt;br /&gt;
&lt;br /&gt;
==Dealing with General Situations FAQ==&lt;br /&gt;
&lt;br /&gt;
Q: A boss is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Load up on skill buffs and item buffs and double check your equipment is properly suited for the boss. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you don&#039;t have a sidekick, consider getting a temporary combat-based one.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you are a naturalist, just hit them repeatedly with Charge of the Bovine/Trample of the Rhino/Maul of the Cave Bear. Problem solved.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have some good offensive spells but are losing in normal combat, consider using those spells and changing your equipment loadout to improve intellect, defense and spell damage.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you have a powerful damaging item like TNT or Ticketmaster&#039;s Ticket Punch, use them. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you are engaging in normal weapon combat, use a glob of goo, rank bun, webbed sand or a Gadgeteer/Elemental weakening spell to soften them up.&amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative combat-related buffs on you, such as Listless, Weakened or Concussed. Internal Injuries and Needs Stitches are fine. &amp;lt;br&amp;gt;&lt;br /&gt;
*Go somewhere else, level up, come back, get revenge. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: An area is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Don&#039;t go there. Find someplace better suited for your level. If you have any foe toughness inhancers, though, remove them and it might just work.&lt;br /&gt;
&lt;br /&gt;
Q: An area I *must* be in is kicking my ass!&amp;lt;br&amp;gt;&lt;br /&gt;
A: &amp;lt;br&amp;gt;&lt;br /&gt;
*Check your equipment to see if it could be better. Remove foe toughness increasing items. &amp;lt;br&amp;gt;&lt;br /&gt;
*Level up and come back. &amp;lt;br&amp;gt;&lt;br /&gt;
*Make sure you don&#039;t have any negative buffs on you. &amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a Psion or Elementalist, consider using offensive spells instead. Modify equipment accordingly.&amp;lt;br&amp;gt;&lt;br /&gt;
*If you&#039;re a naturalist, spam Charge/Trample/Maul.&lt;br /&gt;
&lt;br /&gt;
Q: I can&#039;t get an item! It just won&#039;t drop!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve drop rate and combat encounter rate.&lt;br /&gt;
&lt;br /&gt;
Q: I need a specific encounter!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Equip items/software that improve noncombat encounter rate and just be patient.&lt;br /&gt;
&lt;br /&gt;
Q: How should I restore HP/PP? I keep running out!&amp;lt;br&amp;gt;&lt;br /&gt;
A: There are seven ways, in rough order of time/money /PP efficiency.&lt;br /&gt;
#Increase your regeneration. Skills, equipment, and certain buff items can all do this. Totally free, and if done right, can end up fully restoring HP/PP while you patrol!&lt;br /&gt;
#Level up. You restore HP and PP fully when leveling up, so try leveling up once you are out of PP and low on HP.&lt;br /&gt;
#Rest. It only costs time, and if done with a Night Cap/Deluxe Lux Leather Chair/Wiggum Wigwam, can be extremely effective.&lt;br /&gt;
#Use Items. If you get them from patrolling, it&#039;s free. Don&#039;t bother buying such items; the hospital costs less.&lt;br /&gt;
#Use healing skills. Sometimes, if you need HP, restoring PP and then using skills to heal is more efficient. Remember that the Karma Charm also improves the cost and effect of healing spells.&lt;br /&gt;
#Visit the Hospital/Enlightenment Center. It costs quite a bit of cash, but there&#039;s no time cost.&lt;br /&gt;
#Set your sidekick to &amp;quot;message therapist&amp;quot;. There are much better uses for your sidekick, though.&lt;br /&gt;
&lt;br /&gt;
Q: How do I solve this quest? I forgot!&amp;lt;br&amp;gt;&lt;br /&gt;
A: Either check your journal for a hint, or consult this wiki.&lt;br /&gt;
&lt;br /&gt;
Q: ARRRRRGGGGGG MASO IS KILLING ME!!! &amp;lt;br&amp;gt;&lt;br /&gt;
A: In &amp;quot;Account Settings&amp;quot; you can drop any number of the restrictions on your run. Of course, this will reduce your mettle award, but if you don&#039;t like Maso, the mettle sacrifice should be worth it.&lt;br /&gt;
&lt;br /&gt;
==Specific Retcon Walkthroughs==&lt;br /&gt;
&lt;br /&gt;
Guide by Penguinpyro: [[User:Penguinpyro/Penguinpyro&#039;s Retcon Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
==Finally...==&lt;br /&gt;
&lt;br /&gt;
Ask people in the forums/chat for advice and use your common sense!&lt;br /&gt;
&lt;br /&gt;
[[Category:User Guides]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Owner%27s_manual&amp;diff=41880</id>
		<title>Owner&#039;s manual</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Owner%27s_manual&amp;diff=41880"/>
		<updated>2010-10-21T09:11:56Z</updated>

		<summary type="html">&lt;p&gt;Edivad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=6926761&lt;br /&gt;
|itemid=1279&lt;br /&gt;
|name=owner&#039;s manual&lt;br /&gt;
|plural=&lt;br /&gt;
|image=Owners-manual.gif&lt;br /&gt;
|desc=This is an old, beat-up owner&#039;s manual to some car from the 70&#039;s. That means it&#039;s full of practical, useful instructions for the care and maintenance of a vehicle, and not simply a 200-page listing of the ways in which your car could hurt, maim, decapitate, burn, disembowel, or otherwise cause you to become indisposed.&lt;br /&gt;
|type=misc&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|notrade=yes&lt;br /&gt;
|usable=yes&lt;br /&gt;
|ench=Gives your sidekick understudy a new skill.&lt;br /&gt;
|obtain=Purchased at [[Nocturne&#039;s Shop]] for 30 [[metal medal of mettle|mettle]]&lt;br /&gt;
|used=Your understudy thumbs through the well-worn manual, flipping back and forth through the diagrams and charts until, as the saying goes, the back of the hand is as intimately familiar as the workings of the engine. Your sidekick learns a role: [[Mechanic]].&lt;br /&gt;
}}&lt;br /&gt;
==Note==&lt;br /&gt;
*Requires completion of three retcons run with the sidekick restriction to be unlocked.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Owner%27s_manual&amp;diff=41879</id>
		<title>Owner&#039;s manual</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Owner%27s_manual&amp;diff=41879"/>
		<updated>2010-10-21T09:11:43Z</updated>

		<summary type="html">&lt;p&gt;Edivad: added unlock condition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=6926761&lt;br /&gt;
|itemid=1279&lt;br /&gt;
|name=owner&#039;s manual&lt;br /&gt;
|plural=&lt;br /&gt;
|image=Owners-manual.gif&lt;br /&gt;
|desc=This is an old, beat-up owner&#039;s manual to some car from the 70&#039;s. That means it&#039;s full of practical, useful instructions for the care and maintenance of a vehicle, and not simply a 200-page listing of the ways in which your car could hurt, maim, decapitate, burn, disembowel, or otherwise cause you to become indisposed.&lt;br /&gt;
|type=misc&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|notrade=yes&lt;br /&gt;
|usable=yes&lt;br /&gt;
|ench=Gives your sidekick understudy a new skill.&lt;br /&gt;
|obtain=Purchased at [[Nocturne&#039;s Shop]] for 30 [[metal medal of mettle|mettle]]&lt;br /&gt;
|used=Your understudy thumbs through the well-worn manual, flipping back and forth through the diagrams and charts until, as the saying goes, the back of the hand is as intimately familiar as the workings of the engine. Your sidekick learns a role: [[Mechanic]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*Requires completion of three retcons run with the sidekick restriction to be unlocked.&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Nocturne%27s_Shop&amp;diff=41878</id>
		<title>Nocturne&#039;s Shop</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Nocturne%27s_Shop&amp;diff=41878"/>
		<updated>2010-10-21T09:11:03Z</updated>

		<summary type="html">&lt;p&gt;Edivad: owner&amp;#039;s manual unlock condition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{location&lt;br /&gt;
|type=store&lt;br /&gt;
|location=Downtown Twilight&lt;br /&gt;
|image=Nocturne.gif&lt;br /&gt;
|name=Nocturne&#039;s Shop&lt;br /&gt;
}}&lt;br /&gt;
Trade in mettle for rewards. There is a limit of one piece of blue equipment and three consumables during a run. After a run is complete, everything is available for purchase. You currently have &#039;&#039;&#039;&amp;lt;X&amp;gt; metal medals of mettle&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Item&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Price&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Requirement&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunset&#039;s Flaming Sharovary]]&lt;br /&gt;
| 7 mettle&lt;br /&gt;
| [[Image:sunsets-sharovary.gif]]&lt;br /&gt;
| Complete a Elemental run with ? mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Mist&#039;s Iron Scythe]]&lt;br /&gt;
| 7 mettle&lt;br /&gt;
| [[Image:shadow-mists-scythe.gif]]&lt;br /&gt;
| Complete a Naturalist run with ? mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mecha Nist&#039;s Night-vision Helmet]]&lt;br /&gt;
| 7 mettle&lt;br /&gt;
| [[Image:mecha-nists-helmet.gif]]&lt;br /&gt;
| Complete a Gadgeteer run with ? mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Midnight&#039;s Cloak]]&lt;br /&gt;
| 7 mettle&lt;br /&gt;
| [[Image:midnights-cloak.gif]]&lt;br /&gt;
| Complete a Psion run with ? mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[The Murk&#039;s Silk Shirt]]&lt;br /&gt;
| 12 mettle&lt;br /&gt;
| [[Image:murks-shirt.gif]]&lt;br /&gt;
| Complete a Elemental run with 11 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Captain Nocturnal&#039;s Serpent Skin Pants]]&lt;br /&gt;
| 12 mettle&lt;br /&gt;
| [[Image:captain-nocturnals-pants.gif]]&lt;br /&gt;
| Complete a Naturalist run with 11 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbra&#039;s Shadow Blaster]]&lt;br /&gt;
| 12 mettle&lt;br /&gt;
| [[Image:umbras-blaster.gif]]&lt;br /&gt;
| Complete a Gadgeteer run with 11 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Gloam&#039;s Blindfold]]&lt;br /&gt;
| 12 mettle&lt;br /&gt;
| [[Image:gloams-blindfold.gif]]&lt;br /&gt;
| Complete a Psion run with 11 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[Turkish coffee]]&lt;br /&gt;
| 1 mettle&lt;br /&gt;
| [[Image:turkish-coffee.gif]]&lt;br /&gt;
| Complete a run with caffeine only restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[stimpack]]&lt;br /&gt;
| 2 mettle&lt;br /&gt;
| [[Image:stimpack.gif]]&lt;br /&gt;
| Complete a run with caffeine only restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[black hole chocolate]]&lt;br /&gt;
| 1 mettle&lt;br /&gt;
| [[Image:black-hole-chocolate.gif]]&lt;br /&gt;
| Complete a run with sugar only restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[three-tier tiramisu]]&lt;br /&gt;
| 2 mettle&lt;br /&gt;
| [[Image:tiramisu.gif]]&lt;br /&gt;
| Complete a run with sugar only restriction&lt;br /&gt;
|-&lt;br /&gt;
|[[Pawn of Destruction]]&lt;br /&gt;
| 1 mettle&lt;br /&gt;
| [[Image:chess-pawn.gif]]&lt;br /&gt;
| Complete any run&lt;br /&gt;
|-&lt;br /&gt;
| [[Bishop of Wreckage]]&lt;br /&gt;
| 2 mettle&lt;br /&gt;
| [[Image:chess-bishop.gif]]&lt;br /&gt;
| Complete two runs&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight of Ruin]]&lt;br /&gt;
| 3 mettle&lt;br /&gt;
| [[Image:chess-knight.gif]]&lt;br /&gt;
| Complete four runs&lt;br /&gt;
|-&lt;br /&gt;
| [[Rook of the Cataclysm]]&lt;br /&gt;
| 5 mettle&lt;br /&gt;
| [[Image:chess-rook.gif]]&lt;br /&gt;
| Complete ten runs&lt;br /&gt;
|-&lt;br /&gt;
| [[picture of a gadgeteer|Picture of a gadgeteer]]&lt;br /&gt;
| 20 mettle&lt;br /&gt;
| [[Image:retcon-avatar.gif]]&lt;br /&gt;
| Complete a Gadgeteer run with 16 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[picture of a psion|Picture of a psion]]&lt;br /&gt;
| 20 mettle&lt;br /&gt;
| [[Image:retcon-avatar.gif]]&lt;br /&gt;
| Complete a Psion run with 16 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[picture of an elemental|Picture of an elemental]]&lt;br /&gt;
| 20 mettle&lt;br /&gt;
| [[Image:retcon-avatar.gif]]&lt;br /&gt;
| Complete an Elemental run with 16 mettle&lt;br /&gt;
|-&lt;br /&gt;
| [[owner&#039;s manual|Owner&#039;s manual]]&lt;br /&gt;
| 30 mettle&lt;br /&gt;
| [[File:Owners-manual.gif]]&lt;br /&gt;
| Complete three runs with the sidekick restriction.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{button|Start meddling with medals}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This shop only appears after the player has obtained [[metal medal of mettle|metal medals of mettle]] by completing a [[retcon]].&lt;br /&gt;
* Chess items are only available in aftercore or on a retcon with no item restrictions&lt;br /&gt;
&lt;br /&gt;
[[Category:Store]]&lt;/div&gt;</summary>
		<author><name>Edivad</name></author>
	</entry>
</feed>