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	<id>http://th.blandsauce.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lostcalpolydude</id>
	<title>Twilight Heroes Wiki - User contributions [en]</title>
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	<updated>2026-05-14T09:22:39Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Wight_out&amp;diff=48464</id>
		<title>Wight out</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Wight_out&amp;diff=48464"/>
		<updated>2011-06-04T01:16:35Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: Does not use time when combat is ended, Needs Content template removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=5871354&lt;br /&gt;
|itemid=1286&lt;br /&gt;
|name=wight out&lt;br /&gt;
|plural=bottles of wight out&lt;br /&gt;
|image=wight-out.gif&lt;br /&gt;
|desc=This stuff is a handy magical erasing tool. Rumor has it, if you apply it to a piece of paper, you can make the words written on it completely* disappear!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; For varying definitions of completely, including versions where you have a quarter-inch-thick lump of goo on the paper, and about as much on your fingers, with bits of it flaking off, and the words still showing through at about 50% grey value.&lt;br /&gt;
|type=Miscellaneous Item&lt;br /&gt;
|autosell=200&lt;br /&gt;
|combat=yes&lt;br /&gt;
|obtain=[[Wandering Villains]]&lt;br /&gt;
:*[[The Wight from the Isle]]&lt;br /&gt;
|combatuse=You apply the wight-out to your opponent until the opponent has completely disappeared. Most likely because they didn&#039;t want to be coated in smelly spectral goo, rather than because of any magical properties of the wight-out. &#039;&#039;(ends combat without costing time)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
==References==&lt;br /&gt;
* Refers to the {{wikipedia|Wite-Out}} brand of {{wikipedia|Correction fluid}}.&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Wight_out&amp;diff=48463</id>
		<title>Talk:Wight out</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Wight_out&amp;diff=48463"/>
		<updated>2011-06-04T01:15:24Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Left up the needs content thing because while it probably ends combat without costing time, I wasn&#039;t actually paying attention to time at... the... uh... time... so I can&#039;t say for sure. It very definitely ends combat though. Multi had one, and ran out of PP to blast the octotron with so I gave it a try :/ Better than being killed, I guess. --[[User:Jesus|Jesus]] 20:25, 7 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
It does not cost time when you end a combat with this. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:15, 3 June 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47286</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47286"/>
		<updated>2011-04-12T13:06:32Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 34xp gained at level 1. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 36xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 07:56, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:27, 11 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 7. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:30, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
2HP lost and 55xp gained at level 8. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:50, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
7HP lost and 58xp gained at level 8. --[[User:Lostcalpolydude|Lostcalpolydude]] 06:06, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
Nope, it is a reference to Queen. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
:Except, that&#039;s almost exactly the line from Epic (&amp;quot;You want it all, but you can&#039;t have it&amp;quot;) [[User:Cristiona|Cristiona]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47285</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47285"/>
		<updated>2011-04-12T12:50:23Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 34xp gained at level 1. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 36xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 07:56, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:27, 11 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 7. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:30, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
2HP lost and 55xp gained at level 8. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:50, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
Nope, it is a reference to Queen. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
:Except, that&#039;s almost exactly the line from Epic (&amp;quot;You want it all, but you can&#039;t have it&amp;quot;) [[User:Cristiona|Cristiona]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47284</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47284"/>
		<updated>2011-04-12T12:30:56Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 34xp gained at level 1. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 36xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 07:56, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:27, 11 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 7. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:30, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
Nope, it is a reference to Queen. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
:Except, that&#039;s almost exactly the line from Epic (&amp;quot;You want it all, but you can&#039;t have it&amp;quot;) [[User:Cristiona|Cristiona]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47283</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47283"/>
		<updated>2011-04-12T12:30:45Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 34xp gained at level 1. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 36xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 07:56, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:27, 11 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:30, 12 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
Nope, it is a reference to Queen. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
:Except, that&#039;s almost exactly the line from Epic (&amp;quot;You want it all, but you can&#039;t have it&amp;quot;) [[User:Cristiona|Cristiona]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47269</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47269"/>
		<updated>2011-04-11T12:27:53Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 34xp gained at level 1. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 36xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 07:56, 9 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
4HP lost and 49xp gained at level 6. --[[User:Lostcalpolydude|Lostcalpolydude]] 05:27, 11 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
Nope, it is a reference to Queen. --[[User:Harry Dresden|Harry Dresden]] 07:48, 9 April 2011 (PDT)&lt;br /&gt;
:Except, that&#039;s almost exactly the line from Epic (&amp;quot;You want it all, but you can&#039;t have it&amp;quot;) [[User:Cristiona|Cristiona]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Rainbow_Eyelets&amp;diff=47222</id>
		<title>Talk:Rainbow Eyelets</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Rainbow_Eyelets&amp;diff=47222"/>
		<updated>2011-04-09T09:14:36Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: Created page with &amp;quot;X is 2 at level 12 --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;X is 2 at level 12 --[[User:Lostcalpolydude|Lostcalpolydude]] 02:14, 9 April 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Transmogrification_(user_guide)&amp;diff=47218</id>
		<title>Transmogrification (user guide)</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Transmogrification_(user_guide)&amp;diff=47218"/>
		<updated>2011-04-09T04:41:52Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: /* But it&amp;#039;s taken me so long to build up my character! */ Removed extra comma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Guide}}&lt;br /&gt;
==Transmogrifying. What is it?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Transmogrifying is a process by which one changes [[Classes|class]] in this game. This is done by going to your [[hideout]], and accessing the [[Talismans]] section, switching to your starting Talisman (if necessary) and then selecting the option to change your Talisman into that of another class. This reduces your [[Strength]], [[Intellect]], and [[Reflexes]] back to their starting values, removes all your buffs and returns you to level 1 with 50 experience points. Your inventory and quest progress are unaffected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
==Why Transmogrify?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are numerous reasons one might wish to Transmogrify. Primary among these is boredom. If you&#039;re not sufficiently entertained by your current class, a change of pace might be just what you need to reignite your interest in the game. However, if entertainment just isn&#039;t your thing, transmogrifying can also get you on the leaderboards (we&#039;ll get more into these details later) or just give you more turns each day to play. There are even rumors that a healthy amount of transmogrification may lead to the acquisition of certain [[Merit Badges]] that are otherwise unobtainable.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
==But it&#039;s taken me so long to build up my character!==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You&#039;re in luck. This guide is intended to give you the tools you need to level up at a rate higher than you thought possible! If you follow these rules, you should have no trouble with both reaping the benefits of transmogrification while feeling powerful and capable, even at low levels.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What to do and how to do it==&lt;br /&gt;
&lt;br /&gt;
===Use Good Equipment===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you were first playing through, your equipment was mostly limited to what you could find as you were adventuring. Transmogrifying, you&#039;re not held to such restrictions. With that in mind, before you attempt your first transmogrification, you should try and acquire equipment that is good at low levels. My level 1 outfit usually looks like this:&lt;br /&gt;
&lt;br /&gt;
Helmet: [[football helmet]]&amp;lt;br&amp;gt;&lt;br /&gt;
Main Hand: [[hedge slammer]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shirt: [[leather jacket]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gloves: [[Roderick&#039;s Gloves]]&amp;lt;br&amp;gt;&lt;br /&gt;
Pants: [[leather pants]]&amp;lt;br&amp;gt;&lt;br /&gt;
Boots: [[Roderick&#039;s Boots]]&amp;lt;br&amp;gt;&lt;br /&gt;
Off hand: [[Aegis Flux Incapacitor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory: [[silver star]]&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory: [[silver star]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That&#039;s a lot of donation items, I know. They&#039;re not necessary, but they help. Notice though, that I wear a football helmet instead of a biker&#039;s helm, leather pants instead of denim pants, and a hedge slammer instead of a badly bent knife. They may all be weak, compared to your high level equipment, but the difference of a few power points will really make survival easier. Also, higher level Talismans can be a huge help, and if you switch into them at level 1 will only cost 5 xp to equip. I like my [[Thunder in a Bottle]] for the Elemental and Psion classes, and the [[Paradox Naught]] for Naturalist and Gadgeteer classes.&lt;br /&gt;
The [[:Category:Equipment_Summary_Tables|Equipment Summary Tables]] are indispensable tools for finding equipment that&#039;s ideal for each stage of your run.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, if having the means to do so, you could wear: &lt;br /&gt;
&lt;br /&gt;
Helmet: [[Virtual Reality helmet]]&amp;lt;br&amp;gt;&lt;br /&gt;
Main Hand: [[hedge slammer]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shirt: [[VHF-1 Exosuit]]&amp;lt;br&amp;gt;&lt;br /&gt;
Gloves: [[Roderick&#039;s Gloves]]&amp;lt;br&amp;gt;&lt;br /&gt;
Pants: VHF-1 Exosuit - part of suit&amp;lt;br&amp;gt;&lt;br /&gt;
Boots: [[Roderick&#039;s Boots]]&amp;lt;br&amp;gt;&lt;br /&gt;
Off hand: [[Aegis Flux Incapacitor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory: [[silver star]]&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory: [[silver star]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As for Transportation, both the old-style ambulance and VHF-1 Fighter restore PP per turn. The Lexura Infinides D-8 will give you +hp per turn.&lt;br /&gt;
&lt;br /&gt;
As either a Psion or Elemental, wearing a hero&#039;s cape is an option, as the bonus PP will help with spells.&lt;br /&gt;
&lt;br /&gt;
===Use Good Buffs===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Getting your friends and fellow citizens of twilight to aid you with buffs can make a huge difference in how powerful you are. Now, they&#039;re not necessary unless you want to go as fast as possible, but they do help. Since I am interested in going as fast as possible, I usually don&#039;t take any turns until I have at least these buffs:&lt;br /&gt;
&lt;br /&gt;
- [[Wind Warrior]] (Psion)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Air Shield]] (Elemental)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Fire Shield]] (Elemental)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Ant&#039;s Strength]] (Naturalist)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Spines of the Echidna]] (Naturalist)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Summon Water Buffalo]] (Naturalist)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Armadillo Armor]] (Naturalist)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other buffs can be nice too, especially [[Snout of the Swine]] (Naturalist) and [[Metal Detector]] (Gadgeteer), but the first list are all the ones that will allow you to fulfill rule 3:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fight Tough Dudes===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the most important part, but the hardest to explain in exact terms, as you&#039;ll need to determine for yourself how tough of an opponent you can handle. However, this is what all your preparation with [[:Category:Equipment|equipment]] and [[:Category:Buff|buffs]] was for. Compare [[Cannonball Tavern]]&#039;s experience gains with those of [[Bayside]]. Both can be patrolled at level one relatively easily, with proper preparation, but the Bayside will give 3 times the experience that the drunks at Cannonball Tavern. And unlike your first time through, you can get to all these places (except the [[Pit]]) immediately. You could adventure in the [[Cube_Theater|Cube]] at level 1 if you were so inclined.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==So how do I fight such tough dudes? I can&#039;t even hit them!==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember that list of buffs I gave you? Well, Wind Warrior and Summon Water Buffalo can fight a lot better than you can at low levels, and Fire Shield and Spines of the Echidna (and sometimes the Paradox Naught) do damage to your opponents every time they hit you. That can be enough damage to kill any opponent so long as you can stay alive long enough for them to do the job. That&#039;s where the Armadillo Armor and Air Shield come in, to reduce the damage you take, and where Ant&#039;s Strength comes is, to increase your maximum HP. Particularly helpful for this strategy is the Aegis Flux Incapacitator, which reduces the damage you take, adds to the damage your opponent receives when he hits you and adds 20 to your base hp. With 2 silver stars, you get another 40 hp, which can have you sitting at 90+ HP at level 1. That&#039;s a lot for an opponent to take down when it hurts so bad to attack you. And it only gets easier as you gain levels, and get more HP and more damage resistance from better armor (and if you throw a crooked speedo on at level 2, more damage).&lt;br /&gt;
This isn&#039;t easy, it isn&#039;t cheap, you&#039;ll spend a lot on healing, but you&#039;ll gain many more levels a day than if you fought enemies who didn&#039;t hurt you. This makes classes with healing abilities at low levels, the Gadgeteer and Psion, much cheaper to run a day&#039;s play than the non-healing classes. Spellcasters (Psion and Elemental) get even cheaper, since they can start dealing out damage on their own relatively early on; for them, the pandimensional scepter (equipable at level 3) is indispensable, as it both reduces the cost of attacking spells and increases their damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
==How does this help me get on leaderboards?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adrenaline Rushes. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Every time you gain a level you get +60 minutes added to your bedtime. If you drink Brays and Pepperjuice, just by levelling from level 1 to 7 (a relatively trivial task) you can actually play until 7am every day, and have 15 turns extra to bank and take with you to the next day. If you really really try to get every bit of experience you can manage you may be able to get as far as level 10 in one day. What this means, is come Frayday, you will have a backlog of adventures to start your day, in addition to what you earn from adrenaline rushes. This can be a an absolutely huge amount of turns. With the SUIT and ASX boards, turns equal SUIT points and ASX chips, so if you&#039;re maximizing your turns you&#039;re maximizing your leaderboard potential. That is how I went from not on the leaderboards to the top within a week. Even now, it would not take an an inordinate effort to get on these boards, as very few players use the transmogrification ray for extra turns.&lt;br /&gt;
&lt;br /&gt;
[[User:Mad Hamish|Mad Hamish (#1877)]]&lt;br /&gt;
I think that covers just about everything. I tried to keep it coherent, but there&#039;s a lot of stuff that I had to cover, so I may have left something out. Feel free to ask any questions and I&#039;ll do my best to answer them.&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47217</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47217"/>
		<updated>2011-04-09T04:33:53Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
6HP lost and 34xp gained at level 3. --[[User:Harry Dresden|Harry Dresden]] 10:30, 5 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
5HP lost and 68xp gained at level 12. --[[User:Lostcalpolydude|Lostcalpolydude]] 21:33, 8 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
I suspect the &amp;quot;You want it all but you can have it&amp;quot; message is a reference to Faith No More&#039;s &amp;quot;Epic&amp;quot; rather than Queen&#039;s &amp;quot;I Want It All&amp;quot;. --[[User:Hawksmoor|Hawksmoor]] 21:50, 5 April 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Axe_Hero%E2%84%A2_guitar&amp;diff=47141</id>
		<title>Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Axe_Hero%E2%84%A2_guitar&amp;diff=47141"/>
		<updated>2011-04-03T01:33:24Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: /* Notes */ Everyvillain Hurts effect is deleveling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=65386684&lt;br /&gt;
|itemid=1575&lt;br /&gt;
|name=Axe Hero™ guitar&lt;br /&gt;
|plural=&lt;br /&gt;
|image=axe-hero-guitar.gif&lt;br /&gt;
|desc=Are you ready to rock? I said, &#039;&#039;are you ready to rock?!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Welcome to the world of viking metal, my friend. This gigantic guitar in the shape of a headsman&#039;s axe is all you need to shred some chords, be they musical or, well, spinal. This baby has it all, even a built in speaker so you can jam to your heart&#039;s content while going out on your adventures.&lt;br /&gt;
&lt;br /&gt;
So rock on, my babies and remember: Twilight audiences are the greatest audiences!&lt;br /&gt;
&lt;br /&gt;
{{donation|April 2011 Item of the Month}}&lt;br /&gt;
|type=Melee weapon&lt;br /&gt;
|weapontype=largeslash&lt;br /&gt;
|power=100&lt;br /&gt;
|noretcon=yes&lt;br /&gt;
|obtain=[[The Wok of Stars]]&lt;br /&gt;
:*Was available for 10 [[silver star]]s during April 2011.&lt;br /&gt;
&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|ench=&#039;&#039;&#039;Provides a guitar-heavy soundtrack of theme music for your hero. [Disclaimer: music not audible to players.]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Effects==&lt;br /&gt;
&#039;&#039;&#039;At the beginning of combat, you will receive one of the following:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ...&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee. &lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind &#039;&#039;them&#039;&#039; with violence, and stun them with this machinery.&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe strums the lines to the classic hero song, &amp;quot;Should I Fight or Should I Go?&amp;quot; It&#039;s so catchy your opponent can&#039;t help but sing along, looking at you meaningfully every time the chorus comes up. Clearly this indecision&#039;s bugging them, you&#039;d better come on and let them know.&lt;br /&gt;
&lt;br /&gt;
{{button|Go: There Will Be Trouble}}&lt;br /&gt;
&lt;br /&gt;
{{button|Stay: It Will Be Double}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the end of combat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument. &lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* When bought: You hand the shopkeep 10 silver stars for one heroic-looking axe. Guitar. Whatever.&lt;br /&gt;
* The rendition of the name is Axe Hero&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt; guitar in most places, but in combat it will be shown as Axe Hero(TM) guitar.&lt;br /&gt;
* When you hear &amp;quot;Everyvillain Hurts&amp;quot;/&amp;quot;Hurts So Bad&amp;quot; you delevel your opponent on a successful hit.&lt;br /&gt;
* When you hear &amp;quot;Twilight Radio&amp;quot;/&amp;quot;Man It&#039;s So Loud Out Here&amp;quot; you get 8 bonus sonic damage.&lt;br /&gt;
* When you hear &amp;quot;Hand in Their Pocket&amp;quot;/&amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Friend of the Hero&amp;quot;/&amp;quot;I&#039;ve Got a Friend&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Money for Nothing and Your Chips for Free&amp;quot;/&amp;quot;Hero You&#039;re a Rich Man&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Uncomfortably Numb&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;She Blinded Me with Violence&amp;quot; you...&lt;br /&gt;
* Choosing Go does not consume time:&lt;br /&gt;
&lt;br /&gt;
You decide you&#039;d rather skedaddle. There&#039;s a tiny bit of scuffle as you have to dodge past your wary opponent, but you escape pretty quickly, with minimal harm. You lose &#039;&#039;&#039;X HP.&#039;&#039;&#039; You gain &#039;&#039;&#039;Y XP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Refers to the &#039;&#039;{{wikipedia|Guitar Hero}}&#039;&#039; series of video games.&lt;br /&gt;
* Brainwave&#039;s &amp;quot;Everyvillain Hurts&amp;quot; refers to {{wikipedia|R.E.M.}}&#039;s &amp;quot;{{wikipedia|Everybody Hurts}}&amp;quot;.&lt;br /&gt;
* Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; refers to {{wikipedia|John Mellencamp}}&#039;s &amp;quot;{{wikipedia|Hurts So Good}}&amp;quot;.&lt;br /&gt;
* Ball of Hoodoo&#039;s &amp;quot;Twilight Radio&amp;quot; refers to {{wikipedia|Wall of Voodoo}}&#039;s &amp;quot;{{wikipedia|Mexican Radio}}&amp;quot;.&lt;br /&gt;
* He&#039;s No Cyclops&#039; &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; refers to {{wikipedia|They Might Be Giants}}&#039; &amp;quot;{{wikipedia|Man, It&#039;s So Loud in Here}}&amp;quot;.&lt;br /&gt;
* Atlantis Morrisey&#039;s &amp;quot;Hand in Their Pocket&amp;quot; refers to {{wikipedia|Alanis Morissette}}&#039;s &amp;quot;{{wikipedia|Hand in My Pocket}}&amp;quot;.&lt;br /&gt;
* &amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; refers to Queen&#039;s &amp;quot;{{wikipedia|I Want It All}}&amp;quot;.&lt;br /&gt;
* Gregarious Undead&#039;s &amp;quot;Friend of the Hero&amp;quot; refers to {{wikipedia|Grateful Dead}}&#039;s &amp;quot;{{wikipedia|Friend of the Devil}}&amp;quot;.&lt;br /&gt;
* Tames Jailor&#039;s &amp;quot;I&#039;ve Got a Friend&amp;quot; refers to {{wikipedia|James Taylor}}&#039;s &amp;quot;{{wikipedia|You&#039;ve Got a Friend}}&amp;quot;.&lt;br /&gt;
* &amp;quot;Money for Nothing and Your Chips for Free&amp;quot; refers to the Dire Straits&#039; &amp;quot;{{wikipedia|Money for Nothing (song)|Money for Nothing}}&amp;quot;.&lt;br /&gt;
* The Beatless&#039; &amp;quot;Hero You&#039;re a Rich Man&amp;quot; refers to {{wikipedia|The Beatles}}&#039; &amp;quot;{{wikipedia|Baby, You&#039;re a Rich Man}}&amp;quot;.&lt;br /&gt;
* Purple Flynn&#039;s &amp;quot;Uncomfortably Numb&amp;quot; refers to {{wikipedia|Pink Floyd}}&#039;s &amp;quot;{{wikipedia|Comfortably Numb}}&amp;quot;.&lt;br /&gt;
* Einstein-Bose Condensate&#039;s &amp;quot;She Blinded Me with Violence&amp;quot; refers to {{wikipedia|Thomas Dolby}}&#039;s &amp;quot;{{wikipedia|She Blinded Me with Science}}&amp;quot;.&lt;br /&gt;
* &amp;quot;Should I Fight or Should I Go?&amp;quot; refers to The Clash&#039;s &amp;quot;{{wikipedia|Should I Stay or Should I Go}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Color]]&lt;br /&gt;
[[Category:Donation Items]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Axe_Hero%E2%84%A2_guitar&amp;diff=47140</id>
		<title>Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Axe_Hero%E2%84%A2_guitar&amp;diff=47140"/>
		<updated>2011-04-03T01:31:07Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=65386684&lt;br /&gt;
|itemid=1575&lt;br /&gt;
|name=Axe Hero™ guitar&lt;br /&gt;
|plural=&lt;br /&gt;
|image=axe-hero-guitar.gif&lt;br /&gt;
|desc=Are you ready to rock? I said, &#039;&#039;are you ready to rock?!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Welcome to the world of viking metal, my friend. This gigantic guitar in the shape of a headsman&#039;s axe is all you need to shred some chords, be they musical or, well, spinal. This baby has it all, even a built in speaker so you can jam to your heart&#039;s content while going out on your adventures.&lt;br /&gt;
&lt;br /&gt;
So rock on, my babies and remember: Twilight audiences are the greatest audiences!&lt;br /&gt;
&lt;br /&gt;
{{donation|April 2011 Item of the Month}}&lt;br /&gt;
|type=Melee weapon&lt;br /&gt;
|weapontype=largeslash&lt;br /&gt;
|power=100&lt;br /&gt;
|noretcon=yes&lt;br /&gt;
|obtain=[[The Wok of Stars]]&lt;br /&gt;
:*Was available for 10 [[silver star]]s during April 2011.&lt;br /&gt;
&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|ench=&#039;&#039;&#039;Provides a guitar-heavy soundtrack of theme music for your hero. [Disclaimer: music not audible to players.]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Effects==&lt;br /&gt;
&#039;&#039;&#039;At the beginning of combat, you will receive one of the following:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ...&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee. &lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind &#039;&#039;them&#039;&#039; with violence, and stun them with this machinery.&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe strums the lines to the classic hero song, &amp;quot;Should I Fight or Should I Go?&amp;quot; It&#039;s so catchy your opponent can&#039;t help but sing along, looking at you meaningfully every time the chorus comes up. Clearly this indecision&#039;s bugging them, you&#039;d better come on and let them know.&lt;br /&gt;
&lt;br /&gt;
{{button|Go: There Will Be Trouble}}&lt;br /&gt;
&lt;br /&gt;
{{button|Stay: It Will Be Double}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the end of combat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument. &lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
[[image:music.gif]] Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* When bought: You hand the shopkeep 10 silver stars for one heroic-looking axe. Guitar. Whatever.&lt;br /&gt;
* The rendition of the name is Axe Hero&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt; guitar in most places, but in combat it will be shown as Axe Hero(TM) guitar.&lt;br /&gt;
* When you hear &amp;quot;Everyvillain Hurts&amp;quot;/&amp;quot;Hurts So Bad&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Twilight Radio&amp;quot;/&amp;quot;Man It&#039;s So Loud Out Here&amp;quot; you get 8 bonus sonic damage.&lt;br /&gt;
* When you hear &amp;quot;Hand in Their Pocket&amp;quot;/&amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Friend of the Hero&amp;quot;/&amp;quot;I&#039;ve Got a Friend&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Money for Nothing and Your Chips for Free&amp;quot;/&amp;quot;Hero You&#039;re a Rich Man&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;Uncomfortably Numb&amp;quot; you...&lt;br /&gt;
* When you hear &amp;quot;She Blinded Me with Violence&amp;quot; you...&lt;br /&gt;
* Choosing Go does not consume time:&lt;br /&gt;
&lt;br /&gt;
You decide you&#039;d rather skedaddle. There&#039;s a tiny bit of scuffle as you have to dodge past your wary opponent, but you escape pretty quickly, with minimal harm. You lose &#039;&#039;&#039;X HP.&#039;&#039;&#039; You gain &#039;&#039;&#039;Y XP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Refers to the &#039;&#039;{{wikipedia|Guitar Hero}}&#039;&#039; series of video games.&lt;br /&gt;
* Brainwave&#039;s &amp;quot;Everyvillain Hurts&amp;quot; refers to {{wikipedia|R.E.M.}}&#039;s &amp;quot;{{wikipedia|Everybody Hurts}}&amp;quot;.&lt;br /&gt;
* Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; refers to {{wikipedia|John Mellencamp}}&#039;s &amp;quot;{{wikipedia|Hurts So Good}}&amp;quot;.&lt;br /&gt;
* Ball of Hoodoo&#039;s &amp;quot;Twilight Radio&amp;quot; refers to {{wikipedia|Wall of Voodoo}}&#039;s &amp;quot;{{wikipedia|Mexican Radio}}&amp;quot;.&lt;br /&gt;
* He&#039;s No Cyclops&#039; &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; refers to {{wikipedia|They Might Be Giants}}&#039; &amp;quot;{{wikipedia|Man, It&#039;s So Loud in Here}}&amp;quot;.&lt;br /&gt;
* Atlantis Morrisey&#039;s &amp;quot;Hand in Their Pocket&amp;quot; refers to {{wikipedia|Alanis Morissette}}&#039;s &amp;quot;{{wikipedia|Hand in My Pocket}}&amp;quot;.&lt;br /&gt;
* &amp;quot;You want it all but you &#039;&#039;can&#039;&#039; have it&amp;quot; refers to Queen&#039;s &amp;quot;{{wikipedia|I Want It All}}&amp;quot;.&lt;br /&gt;
* Gregarious Undead&#039;s &amp;quot;Friend of the Hero&amp;quot; refers to {{wikipedia|Grateful Dead}}&#039;s &amp;quot;{{wikipedia|Friend of the Devil}}&amp;quot;.&lt;br /&gt;
* Tames Jailor&#039;s &amp;quot;I&#039;ve Got a Friend&amp;quot; refers to {{wikipedia|James Taylor}}&#039;s &amp;quot;{{wikipedia|You&#039;ve Got a Friend}}&amp;quot;.&lt;br /&gt;
* &amp;quot;Money for Nothing and Your Chips for Free&amp;quot; refers to the Dire Straits&#039; &amp;quot;{{wikipedia|Money for Nothing (song)|Money for Nothing}}&amp;quot;.&lt;br /&gt;
* The Beatless&#039; &amp;quot;Hero You&#039;re a Rich Man&amp;quot; refers to {{wikipedia|The Beatles}}&#039; &amp;quot;{{wikipedia|Baby, You&#039;re a Rich Man}}&amp;quot;.&lt;br /&gt;
* Purple Flynn&#039;s &amp;quot;Uncomfortably Numb&amp;quot; refers to {{wikipedia|Pink Floyd}}&#039;s &amp;quot;{{wikipedia|Comfortably Numb}}&amp;quot;.&lt;br /&gt;
* Einstein-Bose Condensate&#039;s &amp;quot;She Blinded Me with Violence&amp;quot; refers to {{wikipedia|Thomas Dolby}}&#039;s &amp;quot;{{wikipedia|She Blinded Me with Science}}&amp;quot;.&lt;br /&gt;
* &amp;quot;Should I Fight or Should I Go?&amp;quot; refers to The Clash&#039;s &amp;quot;{{wikipedia|Should I Stay or Should I Go}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Color]]&lt;br /&gt;
[[Category:Donation Items]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47139</id>
		<title>Talk:Axe Hero™ guitar</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Axe_Hero%E2%84%A2_guitar&amp;diff=47139"/>
		<updated>2011-04-03T01:12:17Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the song stuff before and after combats:&lt;br /&gt;
Because your day is night alone, and you feel like letting go, your axe bursts into the music for Brainwave&#039;s &amp;quot;Everyvillain Hurts.&amp;quot; So hold on, hold on, because every villain hurts, sometimes ... You hear the first few notes of Jen Melonball&#039;s &amp;quot;Hurts So Bad&amp;quot; coming from the axe, but sometimes a fight ends like it should, so you put the brakes on the instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the start of the fight your axe rips into the Gregarious Undead&#039;s &amp;quot;Friend of the Hero.&amp;quot; It sets out runnin but it takes its time, while your sidekick sings the lines: &amp;quot;If I stop crime before daylight, I just might find some peeeeeace toniiii-ight.&amp;quot;&lt;br /&gt;
As the fight wraps up your axe tries to carry on over to a more mellow &amp;quot;I&#039;ve Got a Friend&amp;quot; by Tames Jailor, but winter, spring, summer, or fall, it&#039;s not loud enough to keep you going in a fight so you skip the tune.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your axe kicks off a rendition of &amp;quot;Money for Nothing and Your Chips for Free.&amp;quot; That&#039;s the way you do it, you play the hero on the Twilight street. Wailin&#039; on the villains like a chimpanzee.&lt;br /&gt;
Somewhere in mid-fight the song must have ended, because now you&#039;re hearing the final notes of the classic &amp;quot;Hero You&#039;re a Rich Man&amp;quot; from the Beatless. How does it feel? It feels good, actually.&lt;br /&gt;
&lt;br /&gt;
Like a distant smokestack on the horizon, your axe strums the muffled, uneasy notes of Purple Flynn&#039;s &amp;quot;Uncomfortably Numb.&amp;quot; Your opponent asks you to show them where it hurts, and you wisely refuse-that&#039;ll make it harder for them to hurt you. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
Your axe plays the Atlantis Morrisey tune &amp;quot;Hand in Their Pocket&amp;quot; for the duration of the encounter. You&#039;re broke and you&#039;re not happy, you&#039;re poor and you mind. Put your hand in their pocket, and see what you find. What it all comes down to, is that everything&#039;s gonna be quite alright, because you&#039;ve got one hand in their pocket, and the other hand is stuffing loot in your backpack.  &lt;br /&gt;
As the fight wraps up your instrument hits a few notes from another song you recognize but can&#039;t remember the name. But you&#039;re reassured to hear &amp;quot;You want it all but you can have it&amp;quot; in the background.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like poetry in music, with a flash of harmony, your axe begins to play &amp;quot;She Blinded Me with Violence&amp;quot; from Einstein-Bose Condensate. Your opponent had better look out, or you&#039;ll blind them with violence, and stun them with this machinery. (no aftercombat message)&lt;br /&gt;
&lt;br /&gt;
You feel a hot wind on your elbow, as you face this nasty fellow. You hear the walking of the villain, crime gives you that funny feelin&#039;. Your axe is playin&#039; - whoah - &amp;quot;Twilight Radio,&amp;quot; by Ball of Hoodoo.&lt;br /&gt;
It must be two-song Tuesday because your combat ends the double set with a rendition of &amp;quot;Man It&#039;s So Loud Out Here&amp;quot; by He&#039;s No Cyclops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also occassionally gives the choice to Go: There will be Trouble or Stay: It will be double against a foe.&lt;br /&gt;
Going gave me 100 xp, and took 8 hp at level 47 versus a clockwork beetle&lt;br /&gt;
Staying added 21 xp (42 FT) against several different foes, and made it much more difficult&lt;br /&gt;
&lt;br /&gt;
I noticed no extra pp gains. At least one is a chip gain, but i didnt notice which it was.&lt;br /&gt;
--[[User:Blackmatter615|Blackmatter615]] 20:22, 31 March 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
8 HP lost and 100 XP gained at level 24 from Going. --[[User:Lostcalpolydude|Lostcalpolydude]] 18:12, 2 April 2011 (PDT)&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Low_pill&amp;diff=46804</id>
		<title>Low pill</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Low_pill&amp;diff=46804"/>
		<updated>2011-03-12T08:42:28Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: Added an observed PP gain as a possible lower bound&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=6421107&lt;br /&gt;
|itemid=568&lt;br /&gt;
|name=low pill&lt;br /&gt;
|plural=low pills&lt;br /&gt;
|image=low-pill.gif&lt;br /&gt;
|type=misc&lt;br /&gt;
|desc=You don&#039;t like the look of the little pointy corners on this one. How the heck is anyone supposed to swallow these things? Perhaps in your sleep, when you&#039;re dreaming of eating a giant marshmallow, is the proper way.&lt;br /&gt;
|autosell=280&lt;br /&gt;
|obtain=[[Castle Hundenswein]]&lt;br /&gt;
:*[[chemist]]&lt;br /&gt;
:*[[alchemist]]&lt;br /&gt;
|usable=yes&lt;br /&gt;
|uses=none&lt;br /&gt;
|used=You gulp the low pill. It&#039;s softer and fluffier than it looks. You begin to feel rested and restored, from the inside out. You gain &#039;&#039;&#039;&amp;lt;Full&amp;gt; HP&#039;&#039;&#039; and &#039;&#039;&#039;49? - 55 PP&#039;&#039;&#039;.&lt;br /&gt;
|multiuse=You gulp the low pills. They&#039;re softer and fluffier than they looks. You begin to feel rested and restored, from the inside out. You gain &#039;&#039;&#039;&amp;lt;Full&amp;gt; HP&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;some&#039;&#039; PP&#039;&#039;&#039;.}}&lt;br /&gt;
==References==&lt;br /&gt;
* Like other pills from [[Castle Hundenswein]], to understand this pill flip the word around the stick them together to get &amp;quot;pillow&amp;quot;, which also fits the image in this case.&lt;br /&gt;
[[Category:HP Restorers]][[Category:PP Restorers]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Internal_Injuries&amp;diff=46776</id>
		<title>Internal Injuries</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Internal_Injuries&amp;diff=46776"/>
		<updated>2011-03-08T08:48:42Z</updated>

		<summary type="html">&lt;p&gt;Lostcalpolydude: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=510&lt;br /&gt;
|name=Internal Injuries&lt;br /&gt;
|desc=Something inside you isn&#039;t lined up the way it&#039;s supposed to be, and it seems to be messing with your ability to keep your chakras centered and your focus, uh ... focused.&lt;br /&gt;
|effect=Lose some PP per turn (scales with level)&lt;br /&gt;
|type=Effect}}&lt;br /&gt;
==Obtained From==&lt;br /&gt;
*Being [[defeated]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Amount of PP lost is level/2, capped at 15.&lt;br /&gt;
*Can be cured by a [[chocolate mochi ball]], [[pulchritudinous panacea]], [[Knit Bone]] or by paying up at the [[The Elsie C. Attus and Lilly C. Anine Memorial Hospital Emergency Room|Twilight Hospital]] or [[Space Station Sickbay]].&lt;br /&gt;
[[Category:PP Regeneration]]&lt;/div&gt;</summary>
		<author><name>Lostcalpolydude</name></author>
	</entry>
</feed>