<?xml version="1.0"?>
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	<id>http://th.blandsauce.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Satan</id>
	<title>Twilight Heroes Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://th.blandsauce.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Satan"/>
	<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/Special:Contributions/Satan"/>
	<updated>2026-04-09T04:11:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:ZOM_shells&amp;diff=65719</id>
		<title>Talk:ZOM shells</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:ZOM_shells&amp;diff=65719"/>
		<updated>2016-01-27T01:32:32Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;ZOM shells + ZOM powder = ZOM rounds ZOM rounds + ZOM barrel = ZOM cannon&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ZOM shells]] + [[ZOM powder]] = [[ZOM rounds]]&lt;br /&gt;
[[ZOM rounds]] + [[ZOM barrel]] = [[ZOM cannon]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Firing_Range&amp;diff=65718</id>
		<title>Firing Range</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Firing_Range&amp;diff=65718"/>
		<updated>2016-01-26T23:36:38Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{fightLocation&lt;br /&gt;
|name=Firing Range&lt;br /&gt;
|image=shilohfiringrange.gif&lt;br /&gt;
|location=Shiloh Sanatarium (zone)&lt;br /&gt;
|unlocks=during [[Asylumbreak! Battle of Shiloh]]&lt;br /&gt;
|ID=79&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Prior to 18 December 2015, attempting to patrol here yielded:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
The area is still being excavated. Maybe you should come back later when Kinak... I mean, the cyborg workers, have had the chance to dig it out.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Combat Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=ZOM-M Eighty&lt;br /&gt;
|image=zomm80.gif&lt;br /&gt;
|items=[[dunk tank]], [[jar of coals]], [[mousetrap car]], [[ZOM powder]]&lt;br /&gt;
|exp=150}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=ZOM-M One&lt;br /&gt;
|image=zomm1.gif&lt;br /&gt;
|items=[[dunk tank]], [[gong]], [[inert electric knife]], [[ZOM barrel]]&lt;br /&gt;
|exp=150}}&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=ZOM-M Sixteen&lt;br /&gt;
|image=zomm16.gif&lt;br /&gt;
|items=[[dunk tank]], [[giant mousetrap]], [[inert winch]], [[ZOM shells]]&lt;br /&gt;
|exp=150}}&lt;br /&gt;
&lt;br /&gt;
= One-Time Adventures =&lt;br /&gt;
&lt;br /&gt;
{{combat&lt;br /&gt;
|name=Major General Malaise&lt;br /&gt;
|image=majorgeneralmalaise.jpg&lt;br /&gt;
|exp=200&lt;br /&gt;
|notes=Must be defeated before other foes appear.}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Heirloom_swimsuit&amp;diff=61944</id>
		<title>Talk:Heirloom swimsuit</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Heirloom_swimsuit&amp;diff=61944"/>
		<updated>2014-09-08T20:25:40Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I &#039;&#039;&#039;just&#039;&#039;&#039; pulled it out of storage and it&#039;s -6 seconds.  [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 05:05, 1 September 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
-9 seconds on second run.  Looks like it&#039;s -3 seconds per pull. [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 05:24, 8 September 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
Are you going to keep going to find out if there&#039;s a cap? [[User:Satan|Satan]] ([[User talk:Satan|talk]]) 15:25, 8 September 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Knight_of_the_Old_Stuff&amp;diff=61926</id>
		<title>Talk:Knight of the Old Stuff</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Knight_of_the_Old_Stuff&amp;diff=61926"/>
		<updated>2014-09-02T23:14:39Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dresden II&#039;&#039;&#039; got it at level 5 in an heirloom inheriting the heirloom knife for the 3rd time. My guess about the squat in the text is that it&#039;s a way to enact the traditional knighting procedure and not an hint to a certain amount of strength being needed. in any case, his stats when acquiring the badge were:&lt;br /&gt;
:Strength: 55 (38)&lt;br /&gt;
:Intellect: 33 (22)&lt;br /&gt;
:Reflexes: 32 (20)&lt;br /&gt;
 [[User:Patojonas|Patojonas]]  15:33, 21 August 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I got it visiting to go from level 4 to 5 on an heirloom run with the heirloom swimsuit. [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 05:36, 1 September 2014 (PDT)&lt;br /&gt;
&lt;br /&gt;
I also got it visiting to go from level 4 to 5 on an heirloom run, but with the heirloom knife. [[User:Satan|Satan]] ([[User talk:Satan|talk]]) 18:14, 2 September 2014 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Yule_eye&amp;diff=60031</id>
		<title>Talk:Yule eye</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Yule_eye&amp;diff=60031"/>
		<updated>2013-12-02T05:46:32Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;Occasionally, like with +item sidekicks and such, you get a message at the end of combat like:  &amp;quot;The eye reveals an item:&amp;quot;  No idea on rate, but off the top of my head I would...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Occasionally, like with +item sidekicks and such, you get a message at the end of combat like:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The eye reveals an item:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
No idea on rate, but off the top of my head I would guess something like 20% increase? Will need to spade. -- [[User: Satan|Satan]] 12:46 AM 12/2/13&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Alpha&amp;diff=58619</id>
		<title>Talk:Alpha</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Alpha&amp;diff=58619"/>
		<updated>2013-08-12T00:21:29Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There&#039;s a chance these could be linked to different areas. Alpha is showing up frequently at the outskirts of Area 54 but when I moved to the robot hive I did not encounter him. Not much to go on but could be worth seeing if there are more than Alpha around. --Valmo (forgot to sign)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looks like his purpose may be moving along the assembly of the space station. Once I visited the ruin for Susan I got the following message after two fight with Alpha:&lt;br /&gt;
* Some of these parts look like they use similar technology that mysterious gate. You drop it off with Susan Novak to see if she can make anything of it.&lt;br /&gt;
&lt;br /&gt;
After that the message changed to:&lt;br /&gt;
* Some of these parts look like they&#039;re designed for use in deep space (or even DEEEEEEP SPAAAAAAACE). You drop them off at the space station, where they should find them useful.&lt;br /&gt;
&lt;br /&gt;
The deep space message stops appearing when the Space Station has the first set of Fighting Robots appear. I&#039;ll check after rollover if there is anything else on the go. --[[User:Valmo|Valmo]] ([[User talk:Valmo|talk]]) Edited, 11 August 2013&lt;br /&gt;
&lt;br /&gt;
You can still run into Alpha even if you haven&#039;t started the space station quest. [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 04:43, 11 August 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
Seems to me like this will serve to speed up the space station construction phase. Also, likely to be a reference to {{wikipedia|Alpha Trion}}, so it&#039;s unlikely that trion will summon anything else. [[User:Patojonas|Patojonas]]  09:08, 11 August 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The XP scales. I received 909 XP on Satan at level 84. I had a few things that increased XP and foe toughness though. -- [[User:Satan|Satan]] 7:20 PM, 11 August 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58292</id>
		<title>Talk:Pick cheese</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58292"/>
		<updated>2013-08-01T00:18:30Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The vegetable page says this gives 1 reflex, the page itself says it gives 1 strength, and the pattern of the rest of the items says it should give 2 intellect. On a side note, I /knew/ the last item would be in the sewers, but I spent many turns there without it dropping. Need to verify information and make sure the pages have correct info. - [[User:Satan|Satan]] 9:47 AM, 7/31/2013 CDT&lt;br /&gt;
&lt;br /&gt;
As a Psion (L12) I had a total of 10 of these drop during spading. I multi-used 7 The Message given was: You&#039;d say these pick cheese... chick peas are pretty grand. In fact, you feel 7 Reflexes faster already So I suspect the data I put o the vegetables page is correct This may mean there are other veggies out there though --[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 08:28, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
: The stat gained may be related to your highest base stat as buffing my Intellect higher than my Strength didn&#039;t change my outcome. Would your highest stat happen to be your Reflexes? --[[User:Valmo|Valmo]] ([[User talk:Valmo|talk]]) 10:18, 31 July 2013 (PDT)&lt;br /&gt;
:: more likely because of the location it is based on [[grey sand]] usage --[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 10:45, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
As a L35 Elemental: You would&#039;t say these pick cheese are particularly grand, but you feel 1 HP healthier for eating your veggies.--[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 10:50, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Intellect&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Reflexes&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Sand Choice&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Pick Cheese Result&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Reporter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[naturalist]]&lt;br /&gt;
| 3&lt;br /&gt;
| 41&lt;br /&gt;
| 24&lt;br /&gt;
| 27&lt;br /&gt;
| 8 (7)&lt;br /&gt;
| 14&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 14:35, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[naturalist]]&lt;br /&gt;
| 4&lt;br /&gt;
| 53&lt;br /&gt;
| 32&lt;br /&gt;
| 35&lt;br /&gt;
| 17 (15)&lt;br /&gt;
| 15&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 14:44, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]&lt;br /&gt;
| 3&lt;br /&gt;
| 32&lt;br /&gt;
| 40&lt;br /&gt;
| 19 (11)&lt;br /&gt;
| 20 (12)&lt;br /&gt;
| 27 (17)&lt;br /&gt;
| None&lt;br /&gt;
| +1 Health&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 16:41, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]&lt;br /&gt;
| 3&lt;br /&gt;
| 32&lt;br /&gt;
| 40&lt;br /&gt;
| 24 (16)&lt;br /&gt;
| 20 (12)&lt;br /&gt;
| 27 (17)&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 16:49, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]&lt;br /&gt;
| 5&lt;br /&gt;
| 50&lt;br /&gt;
| 68&lt;br /&gt;
| 36 (28)&lt;br /&gt;
| 36 (23)&lt;br /&gt;
| 41 (33)&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 17:15, 31 July 2013 (PDT)&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
Interesting indeed. I have a feeling when I use pick cheese, it will give me 2 intellect. So it&#039;s entirely possible there&#039;s something determining the gain in stats (either 1 or 2, from the looks of it) and the type of stat separately. I think each one is pre-disposed towards a particular stat, but the relative values of your base stats influences which it gives... EDIT: Just used it, got +1 reflexes, let&#039;s assume it&#039;s gray sand choice if used, hp otherwise. - [[User:Satan|Satan]] 7:12 PM, 7/31/2013 CDT&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58289</id>
		<title>Talk:Pick cheese</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58289"/>
		<updated>2013-08-01T00:12:18Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The vegetable page says this gives 1 reflex, the page itself says it gives 1 strength, and the pattern of the rest of the items says it should give 2 intellect. On a side note, I /knew/ the last item would be in the sewers, but I spent many turns there without it dropping. Need to verify information and make sure the pages have correct info. - [[User:Satan|Satan]] 9:47 AM, 7/31/2013 CDT&lt;br /&gt;
&lt;br /&gt;
As a Psion (L12) I had a total of 10 of these drop during spading. I multi-used 7 The Message given was: You&#039;d say these pick cheese... chick peas are pretty grand. In fact, you feel 7 Reflexes faster already So I suspect the data I put o the vegetables page is correct This may mean there are other veggies out there though --[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 08:28, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
: The stat gained may be related to your highest base stat as buffing my Intellect higher than my Strength didn&#039;t change my outcome. Would your highest stat happen to be your Reflexes? --[[User:Valmo|Valmo]] ([[User talk:Valmo|talk]]) 10:18, 31 July 2013 (PDT)&lt;br /&gt;
:: more likely because of the location it is based on [[grey sand]] usage --[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 10:45, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
As a L35 Elemental: You would&#039;t say these pick cheese are particularly grand, but you feel 1 HP healthier for eating your veggies.--[[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 10:50, 31 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;HP&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Strength&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Intellect&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Reflexes&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Sand Choice&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Pick Cheese Result&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Reporter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[naturalist]]&lt;br /&gt;
| 3&lt;br /&gt;
| 41&lt;br /&gt;
| 24&lt;br /&gt;
| 27&lt;br /&gt;
| 8 (7)&lt;br /&gt;
| 14&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 14:35, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[naturalist]]&lt;br /&gt;
| 4&lt;br /&gt;
| 53&lt;br /&gt;
| 32&lt;br /&gt;
| 35&lt;br /&gt;
| 17 (15)&lt;br /&gt;
| 15&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 14:44, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]&lt;br /&gt;
| 3&lt;br /&gt;
| 32&lt;br /&gt;
| 40&lt;br /&gt;
| 19 (11)&lt;br /&gt;
| 20 (12)&lt;br /&gt;
| 27 (17)&lt;br /&gt;
| None&lt;br /&gt;
| +1 Health&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 16:41, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]&lt;br /&gt;
| 3&lt;br /&gt;
| 32&lt;br /&gt;
| 40&lt;br /&gt;
| 24 (16)&lt;br /&gt;
| 20 (12)&lt;br /&gt;
| 27 (17)&lt;br /&gt;
| Strength&lt;br /&gt;
| +1 Strength&lt;br /&gt;
| [[User:RKBrumbelow|RKBrumbelow]] ([[User talk:RKBrumbelow|talk]]) 16:49, 31 July 2013 (PDT)&lt;br /&gt;
|-&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
Interesting indeed. I have a feeling when I use pick cheese, it will give me 2 intellect. So it&#039;s entirely possible there&#039;s something determining the gain in stats (either 1 or 2, from the looks of it) and the type of stat separately. I think each one is pre-disposed towards a particular stat, but the relative values of your base stats influences which it gives... - [[User:Satan|Satan]] 7:12 PM, 7/31/2013 CDT&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58250</id>
		<title>Talk:Pick cheese</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Pick_cheese&amp;diff=58250"/>
		<updated>2013-07-31T14:47:24Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;The vegetable page says this gives 1 reflex, the page itself says it gives 1 strength, and the pattern of the rest of the items says it should give 2 intellect. On a side note...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The vegetable page says this gives 1 reflex, the page itself says it gives 1 strength, and the pattern of the rest of the items says it should give 2 intellect. On a side note, I /knew/ the last item would be in the sewers, but I spent many turns there without it dropping. Need to verify information and make sure the pages have correct info. - [[User:Satan|Satan]] 9:47 AM, 7/31/2013 CDT&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Moletron&amp;diff=57439</id>
		<title>Moletron</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Moletron&amp;diff=57439"/>
		<updated>2013-04-28T09:14:17Z</updated>

		<summary type="html">&lt;p&gt;Satan: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{leaguefight&lt;br /&gt;
|indef=!&lt;br /&gt;
|pronoun=It&lt;br /&gt;
|name=Moletron&lt;br /&gt;
|desc=The mole people invading the city have combined into one gigantic molebot! The city seems unprepared for such an attack... probably because every mayor who&#039;s put &amp;quot;gigantic molebot countermeasures&amp;quot; in the budget has been laughed out of office.&lt;br /&gt;
&lt;br /&gt;
Well, that means its up to Twilight&#039;s heroes to drive them back to the shadow.&lt;br /&gt;
|image=moletron.gif&lt;br /&gt;
|hit1=Taking a different tack, the robot offers you a gift in recompense for rampaging through the city. Unfortunately, the traditional gift of the mole people is liquid hot magma.{{hitnote|{{element|fire|}}}}&lt;br /&gt;
|hit2=The robot&#039;s fists get into an argument about which one gets to hit you. In the end, they decide to share and, really, isn&#039;t that what&#039;s important?&lt;br /&gt;
|hit3=The robot roars, shaking the earth and shattering windows for hundreds of yards in every direction. {{hitnote|{{element|sonic|}}}}&lt;br /&gt;
|miss1=Taking a different tack, the robot offers you a gift in recompense for rampaging through the city. Nothing says &amp;quot;I&#039;m sorry&amp;quot; quite like an invation to the mole people&#039;s office building bonfire afterparty.&lt;br /&gt;
|miss2=The robot&#039;s fists get into an argument about which one gets to hit you. In the meantime, you go decidedly unhit.&lt;br /&gt;
|miss3=The robot pulls its head back to roar, but you remind it that it&#039;s a molebot, not a mousebot.&lt;br /&gt;
|victory=Moletron breaks back into its component parts. The moles burrow back into the ground, leaving Twilight in peace... for now.&lt;br /&gt;
|prestige=5&lt;br /&gt;
|item1=molar drill|image1=molardrill.gif|drop1=notes&lt;br /&gt;
|item2=Moletron&#039;s Molecar|image2=moletronsmolecar.gif|drop2=notes&lt;br /&gt;
|item3=blazing shield fragment|image3=blazingshieldfragment.gif|drop3=notes&lt;br /&gt;
|item4=undermined diamond|image4=undermineddiamond.gif|drop4=notes&lt;br /&gt;
|item5=undermined baseball|image5=underminedbaseball.gif|drop5=notes&lt;br /&gt;
|item6=Powdered Moleroot|image6=powderedmoleroot.gif|drop6=notes&lt;br /&gt;
|loc1=League Battlefield&lt;br /&gt;
|newres={{res|physical|50|-}}}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The [[molar drill]] will be replaced by the [[Moletron&#039;s Molecar]] under yet unknown conditions, look [[Talk:Moletron#Molecar|here]] for more information.&lt;br /&gt;
* One [[blazing shield fragment]] always drops, there is a maximum of 2 if more than 1 player managed to break the shield.&lt;br /&gt;
* The [[undermined diamond]] and [[undermined baseball]] can both drop at the same time, requirements are currently unknown.&lt;br /&gt;
* One [[Powdered Moleroot]] will drop for every different player who kills one of the initial moles, minimum of 1.&lt;br /&gt;
*Combat items that deal percentage damage are capped at 200 damage.&lt;br /&gt;
*Stunning is less effective and lasts half as long, with the message:&lt;br /&gt;
:Your opponent is too stunned to act, but is shaking it off faster than you expected.&lt;br /&gt;
*After every round of combat, a message about the status of Moletron&#039;s shield is shown:&lt;br /&gt;
**Moletron raises its blazing shield. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, only happens the 1st round of your 1st fight for the day)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron&#039;s blazing shield burns you for {{element|fire|Y}}. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, Y = damage done to Moletron this round before shield damage)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron slams its shield against a nearby building, battering it back into shape... the shield, that is, unless the building&#039;s &amp;quot;shape&amp;quot; is a pile of rubble. &#039;&#039;&#039;&#039;&#039;(occasional, lasts for 1 round)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron&#039;s shield shatters, showering you with blazing fragments for {{element|fire|Y}}. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, Y = damage done to Moletron this round before shield damage)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron frantically searches for the pieces of its shattered shield. &#039;&#039;&#039;&#039;&#039;(lasts for 2 rounds, occasionally 1)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron reforges its blazing shield from the shards it&#039;s gathered. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Y&#039;&#039;&#039; is equal to the total sum of the damage the Moletron received that turn, excluding fumbles.&#039;&#039;&lt;br /&gt;
::&#039;&#039;If it doesn&#039;t suffer any damage while the shield is up there are no shield messages.&#039;&#039;&lt;br /&gt;
*In addition, except when reforging the shield, Moletron does damage with one of the following messages:&lt;br /&gt;
**Moletron walks near you. Bits of green moled drop off on you. Thankfully, Gygax didn&#039;t design this monster, so it just eats into your flesh for {{element|acid|X}}.&lt;br /&gt;
**Moletron walks near you, exposing you to an... unfortunate view of the pink mole rat that deals {{element|psychic|X}} in scarring to your psyche.&lt;br /&gt;
**Moletron walks near you, ice spreading from its thin blue mole leg to rime you with frost and deal {{element|ice|X}}.&lt;br /&gt;
**Moletron walks near you, sparks leaping from its golden mole leg to shock you for {{element|electric|X}}.&lt;br /&gt;
**Moletron stumbles near you, exposing you to an unpleasant view of the pink mole rat and a shower of green goo for {{element|psychic|X}} and {{element|acid|X}} damage.&lt;br /&gt;
**Moletron stumbles near you, showering you with sparks and ice from its legs for {{element|electric|X}} and {{element|ice|X}}.&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Moletron&amp;diff=57438</id>
		<title>Moletron</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Moletron&amp;diff=57438"/>
		<updated>2013-04-28T09:12:00Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{leaguefight&lt;br /&gt;
|indef=!&lt;br /&gt;
|pronoun=It&lt;br /&gt;
|name=Moletron&lt;br /&gt;
|desc=The mole people invading the city have combined into one gigantic molebot! The city seems unprepared for such an attack... probably because every mayor who&#039;s put &amp;quot;gigantic molebot countermeasures&amp;quot; in the budget has been laughed out of office.&lt;br /&gt;
&lt;br /&gt;
Well, that means its up to Twilight&#039;s heroes to drive them back to the shadow.&lt;br /&gt;
|image=moletron.gif&lt;br /&gt;
|hit1=Taking a different tack, the robot offers you a gift in recompense for rampaging through the city. Unfortunately, the traditional gift of the mole people is liquid hot magma.{{hitnote|{{element|fire|}}}}&lt;br /&gt;
|hit2=The robot&#039;s fists get into an argument about which one gets to hit you. In the end, they decide to share and, really, isn&#039;t that what&#039;s important?&lt;br /&gt;
|hit3=The robot roars, shaking the earth and shattering windows for hundreds of yards in every direction. {{hitnote|{{element|sonic|}}}}&lt;br /&gt;
|miss1=Taking a different tack, the robot offers you a gift in recompense for rampaging through the city. Nothing says &amp;quot;I&#039;m sorry&amp;quot; quite like an invation to the mole people&#039;s office building bonfire afterparty.&lt;br /&gt;
|miss2=The robot&#039;s fists get into an argument about which one gets to hit you. In the meantime, you go decidedly unhit.&lt;br /&gt;
|miss3=The robot pulls its head back to roar, but you remind it that it&#039;s a molebot, not a mousebot.&lt;br /&gt;
|victory=Moletron breaks back into its component parts. The moles burrow back into the ground, leaving Twilight in peace... for now.&lt;br /&gt;
|prestige=5&lt;br /&gt;
|item1=molar drill|image1=molardrill.gif|drop1=notes&lt;br /&gt;
|item2=Moletron&#039;s Molecar|image2=moletronsmolecar.gif|drop2=notes&lt;br /&gt;
|item3=blazing shield fragment|image3=blazingshieldfragment.gif|drop3=notes&lt;br /&gt;
|item4=undermined diamond|image4=undermineddiamond.gif|drop4=notes&lt;br /&gt;
|item5=undermined baseball|image5=underminedbaseball.gif|drop5=notes&lt;br /&gt;
|item6=Powdered Moleroot|image6=powderedmoleroot.gif|drop6=notes&lt;br /&gt;
|loc1=League Battlefield&lt;br /&gt;
|newres={{res|physical|50|-}}}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The [[molar drill]] will be replaced by the [[Moletron&#039;s Molecar]] under yet unknown conditions, look [[Talk:Moletron#Molecar|here]] for more information.&lt;br /&gt;
* One [[blazing shield fragment]] always drops, there is a maximum of 2 if more than 1 player managed to break the shield.&lt;br /&gt;
* The [[undermined diamond]] and [[undermined baseball]] can both drop at the same time, requirements are currently unknown.&lt;br /&gt;
* One [[Powdered Moleroot]] will drop for every different player who kills one of the initial moles, minimum of 1.&lt;br /&gt;
*Combat items that deal percentage damage are capped at 200 damage.&lt;br /&gt;
*Stunning is less effective and lasts half as long, with the message:&lt;br /&gt;
:Your opponent is too stunned to act, but is shaking it off faster than you expected.&lt;br /&gt;
*After every round of combat, a message about the status of Moletron&#039;s shield is shown:&lt;br /&gt;
**Moletron raises its blazing shield. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, only happens the 1st round of your 1st fight for the day)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron&#039;s blazing shield burns you for {{element|fire|Y}}. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, occasionally 2)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron slams its shield against a nearby building, battering it back into shape... the shield, that is, unless the building&#039;s &amp;quot;shape&amp;quot; is a pile of rubble. &#039;&#039;&#039;&#039;&#039;(occasional, lasts for 1 round)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron&#039;s shield shatters, showering you with blazing fragments for {{element|fire|Y}}. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round, Y = damage done to Moletron this round before shield is raised)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron frantically searches for the pieces of its shattered shield. &#039;&#039;&#039;&#039;&#039;(lasts for 2 rounds, occasionally 1)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**Moletron reforges its blazing shield from the shards it&#039;s gathered. &#039;&#039;&#039;&#039;&#039;(lasts for 1 round)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Y&#039;&#039;&#039; is equal to the total sum of the damage the Moletron received that turn, excluding fumbles.&#039;&#039;&lt;br /&gt;
::&#039;&#039;If it doesn&#039;t suffer any damage while the shield is up there are no shield messages.&#039;&#039;&lt;br /&gt;
*In addition, except when reforging the shield, Moletron does damage with one of the following messages:&lt;br /&gt;
**Moletron walks near you. Bits of green moled drop off on you. Thankfully, Gygax didn&#039;t design this monster, so it just eats into your flesh for {{element|acid|X}}.&lt;br /&gt;
**Moletron walks near you, exposing you to an... unfortunate view of the pink mole rat that deals {{element|psychic|X}} in scarring to your psyche.&lt;br /&gt;
**Moletron walks near you, ice spreading from its thin blue mole leg to rime you with frost and deal {{element|ice|X}}.&lt;br /&gt;
**Moletron walks near you, sparks leaping from its golden mole leg to shock you for {{element|electric|X}}.&lt;br /&gt;
**Moletron stumbles near you, exposing you to an unpleasant view of the pink mole rat and a shower of green goo for {{element|psychic|X}} and {{element|acid|X}} damage.&lt;br /&gt;
**Moletron stumbles near you, showering you with sparks and ice from its legs for {{element|electric|X}} and {{element|ice|X}}.&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Moletron&amp;diff=57186</id>
		<title>Talk:Moletron</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Moletron&amp;diff=57186"/>
		<updated>2013-04-02T03:20:12Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just for reference:&lt;br /&gt;
&lt;br /&gt;
Sunday&#039;s Attack (2013-03-29)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Moles Defeated:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod defeated 2, Aewyre defeated 1, Okarin defeated 1, and Reigna defeated 1.&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields Broken:&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Aewyre broke 9, Feathergod broke 8, Reigna broke 7, and Okarin broke 6.&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Aewyre dealt 2693, Feathergod dealt 2266, Okarin dealt 1992, and Reigna dealt 684.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Patojonas|Patojonas]]  13:36, 29 March 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
= Molecar =&lt;br /&gt;
&lt;br /&gt;
Winsday&#039;s Attack (2013-04-01)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Moles Defeated:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Aewyre defeated 2, Feathergod defeated 1, Okarin defeated 1, and Reigna defeated 1.&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Shields Broken:&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Feathergod broke 2, Okarin broke 2, Aewyre broke 1, and Reigna broke 1.&amp;lt;BR&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Reigna dealt 2239, Okarin dealt 2201, Aewyre dealt 1676, and Feathergod dealt 1620.&lt;br /&gt;
&lt;br /&gt;
Added Moletron&#039;s Molecar to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added blazing shield fragment to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added blazing shield fragment to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added undermined diamond to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added undermined baseball to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added Powdered Moleroot to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added Powdered Moleroot to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added Powdered Moleroot to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
Added Powdered Moleroot to your League Vault.&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Patojonas|Patojonas]]  06:22, 1 April 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
Second blazing fragment is not guaranteed drop for multiple people breaking shields. I broke 8 and ADN broke 3, but only 1 fragment dropped. -- [[User:Satan|Satan]] 10:19 PM, 1 April 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Blazing_shield_fragment&amp;diff=57043</id>
		<title>Talk:Blazing shield fragment</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Blazing_shield_fragment&amp;diff=57043"/>
		<updated>2013-03-26T19:32:37Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t know what it is yet, since I only have the one blazing shield fragment, but it combines with itself to make something. I tried it with every other item and nothing, and welding shield fragments together just makes sense. -- [[User:Satan|Satan]] 2:31 PM 26 March, 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Blazing_shield_fragment&amp;diff=57042</id>
		<title>Talk:Blazing shield fragment</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Blazing_shield_fragment&amp;diff=57042"/>
		<updated>2013-03-26T19:32:17Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;I don&amp;#039;t know what it is yet, since I only have the one blazing shield fragment, but it combines with itself to make something. I tried it with every other item and nothing, an...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t know what it is yet, since I only have the one blazing shield fragment, but it combines with itself to make something. I tried it with every other item and nothing, and welding shield fragments together just makes sense. -- [[User:Satan|Satan] 2:31 PM 26 March, 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=57002</id>
		<title>Talk:Animal Kung-Foolery</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=57002"/>
		<updated>2013-03-18T19:13:51Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some hit messages:&lt;br /&gt;
You perform a flying duck elbow, and do 123 damage. &lt;br /&gt;
You perform a squirrel nibble followed by a chipmunk crunch, and do 115 damage. &lt;br /&gt;
You perform a tortoise twister, and do 118 damage. &lt;br /&gt;
You perform a snarling frog wallop, and do 110 damage. &lt;br /&gt;
You perform an aardvark scissor kick, and do 120 damage.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Some etremely limited &amp;quot;testing&amp;quot; (nothing reliable) suggest that this is autohit, damage may be something like base weapon damage + 10*SP, didn&#039;t seem to go up with level/strength (as much as normal attack did). --[[User:XKiv|XKiv]] 10:41, 25 February 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Someone should probably spade this.  I think Cris confirmed that it is autohit, but everything else is wrong.  --[[User:Hoyifung04|hoyifung04]] 07:27, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
From my uses I can tell it always hits like a spell, is based on the Strength stat alone and the power of the weapons has a contribution proportional to its power, however I dunno how skill points affect it. [[User:Patojonas|Patojonas]] 08:46, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think weapon power has anything to do with the damage, actually. A bat (5 power) and the umr staff (666 power) do the same damage for kung-foolery. --[[User:Satan|Satan]] Hammer Time, 10 March 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After weeks of work on these, this is what I got: [https://docs.google.com/file/d/0B-H9KTXS0xjHajdjbk5zUjZIVm8/edit?usp=sharing link to spreadsheet].&amp;lt;br&amp;gt;&lt;br /&gt;
These values were obtained with 2 level 57 alts, in the [[The Farthest Reaches of Insanity]], since all foes scale. Damages to [[crawling mist]] weren&#039;t considered due to its weaknesses.&amp;lt;br&amp;gt; Values from both alts with same STR and offence power are equal and fit well on the graphics, proving only STR and offence values matter.&amp;lt;br&amp;gt; Adding 10 levels to one of the alts didn&#039;t change the ranges significantly (1-2 point difference can be accounted to math roundings and/or possible effects of the foe&#039;s scaling mechanic).&amp;lt;br&amp;gt; Some of the regressions were better fitter by polynomial functions instead of a linear fit, however both options had and R squared above 0.99 so the simplest fit was picked.&amp;lt;br&amp;gt; Please note that the formula I reached might be off in non scaling foes weaker than you, mainly because foe defence is accounted and there&#039;s no way for me to figure that out.&lt;br /&gt;
: In the end, I arrived to the following formula: Round { 8.5 + (SP*0.05 + 0.2 + 0.017)*STR + (0.3 ± 0.1)*Offence ±(-4.5) } &lt;br /&gt;
There&#039;s an option to download the file if you&#039;re having trouble seeing the graphics, let me know if you think I made a mistake somewhere.&amp;lt;br&amp;gt;&lt;br /&gt;
:: Edit: Added the missing term and fixed the math, now it works properly. [[User:Patojonas|Patojonas]]  08:32, 17 March 2013 (PDT)&lt;br /&gt;
:Holy Hell that&#039;s a lot of work.  [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 20:30, 16 March 2013 (PDT)&lt;br /&gt;
:I&#039;m still not certain offense has even that big of a hand in the damage distribution. Between the bat and the staff, there should&#039;ve been some noticeable difference with .2-.4 range, but I got nothing. The skill also does the same damage to each level of mechapinata, so unless they all had the same defense, it completely ignores foe defense. - [[User:Satan|Satan]] End of Time, 17 March 2013 (CDT)&lt;br /&gt;
:: Did you miss the part where I only change the offence power and, consistently, different values show up? I believe it&#039;s pretty clear it plays a relevant role.&amp;lt;br&amp;gt; Regarding pinatas, I do believe they all have the same defence, yeah.&amp;lt;br&amp;gt;Anyway, its easy to check, go kill a foe in insanity and in the canonball tavern, one has values adjusted to you, the other to level 1. [[User:Patojonas|Patojonas]]  16:19, 17 March 2013 (PDT)&lt;br /&gt;
:::Pinatas have levels and damage caps.  While all pinatas in a given rank have the same stats (eg: all scouts are the same) they differ across ranks.  Checking my &amp;quot;notes&amp;quot; on the skill, weapon power is supposed to be a factor with the damage.  The problem is it&#039;s pretty hinky, and +% damage boosts aren&#039;t factored in.  I believe they&#039;re applied after the skill finishes figuring everything out, so testing with, say, a Torch is going to screw things up.[[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 21:09, 17 March 2013 (PDT)&lt;br /&gt;
::: Weapon damage boosts apply even though its a skill? I at least know for sure that the damage bonus from [[calendar|Thewsday ]] doesn&#039;t apply to this.  [[User:Patojonas|Patojonas]]  10:13, 18 March 2013 (PDT)&lt;br /&gt;
:::Yes, different ranks of pinatas all take the same amount of damage. I was unaware of damage &#039;caps&#039;. How do these work? I was doing around 700 damage to all ranks of pinatas, switching between the sceptre (666 power) and bat (5 power). Doubling STR added around 350 damage, so it&#039;s not like there&#039;s a hard damage cap. Is it a soft damage  cap, where only a certain amount of damage goes through, and then the rest gets dampened? You&#039;d still expect some sort of variation in the damage, it makes zero difference whether you&#039;re using the bat or the sceptre. The pinatas are the only thing I&#039;ve been paying attention to when using the skill, so it&#039;s possible there&#039;s just some weirdness going on with their damage mechanics that&#039;s causing the skill not to behave like it normally would. -- [[User:Satan|Satan]] (For This) Ain&#039;t Nobody Got Time, 18 March 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=57001</id>
		<title>Talk:Animal Kung-Foolery</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=57001"/>
		<updated>2013-03-18T19:12:28Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some hit messages:&lt;br /&gt;
You perform a flying duck elbow, and do 123 damage. &lt;br /&gt;
You perform a squirrel nibble followed by a chipmunk crunch, and do 115 damage. &lt;br /&gt;
You perform a tortoise twister, and do 118 damage. &lt;br /&gt;
You perform a snarling frog wallop, and do 110 damage. &lt;br /&gt;
You perform an aardvark scissor kick, and do 120 damage.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Some etremely limited &amp;quot;testing&amp;quot; (nothing reliable) suggest that this is autohit, damage may be something like base weapon damage + 10*SP, didn&#039;t seem to go up with level/strength (as much as normal attack did). --[[User:XKiv|XKiv]] 10:41, 25 February 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Someone should probably spade this.  I think Cris confirmed that it is autohit, but everything else is wrong.  --[[User:Hoyifung04|hoyifung04]] 07:27, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
From my uses I can tell it always hits like a spell, is based on the Strength stat alone and the power of the weapons has a contribution proportional to its power, however I dunno how skill points affect it. [[User:Patojonas|Patojonas]] 08:46, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think weapon power has anything to do with the damage, actually. A bat (5 power) and the umr staff (666 power) do the same damage for kung-foolery. --[[User:Satan|Satan]] Hammer Time, 10 March 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After weeks of work on these, this is what I got: [https://docs.google.com/file/d/0B-H9KTXS0xjHajdjbk5zUjZIVm8/edit?usp=sharing link to spreadsheet].&amp;lt;br&amp;gt;&lt;br /&gt;
These values were obtained with 2 level 57 alts, in the [[The Farthest Reaches of Insanity]], since all foes scale. Damages to [[crawling mist]] weren&#039;t considered due to its weaknesses.&amp;lt;br&amp;gt; Values from both alts with same STR and offence power are equal and fit well on the graphics, proving only STR and offence values matter.&amp;lt;br&amp;gt; Adding 10 levels to one of the alts didn&#039;t change the ranges significantly (1-2 point difference can be accounted to math roundings and/or possible effects of the foe&#039;s scaling mechanic).&amp;lt;br&amp;gt; Some of the regressions were better fitter by polynomial functions instead of a linear fit, however both options had and R squared above 0.99 so the simplest fit was picked.&amp;lt;br&amp;gt; Please note that the formula I reached might be off in non scaling foes weaker than you, mainly because foe defence is accounted and there&#039;s no way for me to figure that out.&lt;br /&gt;
: In the end, I arrived to the following formula: Round { 8.5 + (SP*0.05 + 0.2 + 0.017)*STR + (0.3 ± 0.1)*Offence ±(-4.5) } &lt;br /&gt;
There&#039;s an option to download the file if you&#039;re having trouble seeing the graphics, let me know if you think I made a mistake somewhere.&amp;lt;br&amp;gt;&lt;br /&gt;
:: Edit: Added the missing term and fixed the math, now it works properly. [[User:Patojonas|Patojonas]]  08:32, 17 March 2013 (PDT)&lt;br /&gt;
:Holy Hell that&#039;s a lot of work.  [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 20:30, 16 March 2013 (PDT)&lt;br /&gt;
:I&#039;m still not certain offense has even that big of a hand in the damage distribution. Between the bat and the staff, there should&#039;ve been some noticeable difference with .2-.4 range, but I got nothing. The skill also does the same damage to each level of mechapinata, so unless they all had the same defense, it completely ignores foe defense. - [[User:Satan|Satan]] End of Time, 17 March 2013 (CDT)&lt;br /&gt;
:: Did you miss the part where I only change the offence power and, consistently, different values show up? I believe it&#039;s pretty clear it plays a relevant role.&amp;lt;br&amp;gt; Regarding pinatas, I do believe they all have the same defence, yeah.&amp;lt;br&amp;gt;Anyway, its easy to check, go kill a foe in insanity and in the canonball tavern, one has values adjusted to you, the other to level 1. [[User:Patojonas|Patojonas]]  16:19, 17 March 2013 (PDT)&lt;br /&gt;
:::Pinatas have levels and damage caps.  While all pinatas in a given rank have the same stats (eg: all scouts are the same) they differ across ranks.  Checking my &amp;quot;notes&amp;quot; on the skill, weapon power is supposed to be a factor with the damage.  The problem is it&#039;s pretty hinky, and +% damage boosts aren&#039;t factored in.  I believe they&#039;re applied after the skill finishes figuring everything out, so testing with, say, a Torch is going to screw things up.[[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 21:09, 17 March 2013 (PDT)&lt;br /&gt;
::: Weapon damage boosts apply even though its a skill? I at least know for sure that the damage bonus from [[calendar|Thewsday ]] doesn&#039;t apply to this.  [[User:Patojonas|Patojonas]]  10:13, 18 March 2013 (PDT)&lt;br /&gt;
:::Yes, different ranks of pinatas all take the same amount of damage. I was unaware of damage &#039;caps&#039;. How do these work? I was doing the around 700 damage to all ranks of pinatas, switching between the sceptre (666 power) and bat (5 power). Doubling STR added around 350 damage, so it&#039;s not like there&#039;s a hard damage cap. Is it a soft damage  cap, where only a certain amount of damage goes through, and then the rest gets dampened? You&#039;d still expect some sort of variation in the damage, it makes zero difference whether you&#039;re using the bat or the sceptre. The pinatas are the only thing I&#039;ve been paying attention to when using the skill, so it&#039;s possible there&#039;s just some weirdness going on with their damage mechanics that&#039;s causing the skill not to behave like it normally would. -- Satan (For This) Ain&#039;t Nobody Got Time, 18 March 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=56997</id>
		<title>Talk:Animal Kung-Foolery</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=56997"/>
		<updated>2013-03-17T20:57:08Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some hit messages:&lt;br /&gt;
You perform a flying duck elbow, and do 123 damage. &lt;br /&gt;
You perform a squirrel nibble followed by a chipmunk crunch, and do 115 damage. &lt;br /&gt;
You perform a tortoise twister, and do 118 damage. &lt;br /&gt;
You perform a snarling frog wallop, and do 110 damage. &lt;br /&gt;
You perform an aardvark scissor kick, and do 120 damage.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Some etremely limited &amp;quot;testing&amp;quot; (nothing reliable) suggest that this is autohit, damage may be something like base weapon damage + 10*SP, didn&#039;t seem to go up with level/strength (as much as normal attack did). --[[User:XKiv|XKiv]] 10:41, 25 February 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Someone should probably spade this.  I think Cris confirmed that it is autohit, but everything else is wrong.  --[[User:Hoyifung04|hoyifung04]] 07:27, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
From my uses I can tell it always hits like a spell, is based on the Strength stat alone and the power of the weapons has a contribution proportional to its power, however I dunno how skill points affect it. [[User:Patojonas|Patojonas]] 08:46, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think weapon power has anything to do with the damage, actually. A bat (5 power) and the umr staff (666 power) do the same damage for kung-foolery. --[[User:Satan|Satan]] Hammer Time, 10 March 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
After weeks of work on these, this is what I got: [https://docs.google.com/file/d/0B-H9KTXS0xjHajdjbk5zUjZIVm8/edit?usp=sharing link to spreadsheet].&amp;lt;br&amp;gt;&lt;br /&gt;
These values were obtained with 2 level 57 alts, in the [[The Farthest Reaches of Insanity]], since all foes scale. Damages to [[crawling mist]] weren&#039;t considered due to its weaknesses.&amp;lt;br&amp;gt; Values from both alts with same STR and offense power are equal and fit well on the graphics, proving only STR and offense values matter.&amp;lt;br&amp;gt; Adding 10 levels to one of the alts didn&#039;t change the ranges significantly (1-2 point difference can be accounted to math roundings and/or possible effects of the foe&#039;s scaling mechanic).&amp;lt;br&amp;gt; Some of the regressions were better fitter by polinomial functions instead of a linear fit, however both options had and R squared above 0.99 so the simplest fit was picked.&amp;lt;br&amp;gt; Please note that the formula I reached might be off in non scaling foes weaker than you, mainly because foe deffence is accounted and there&#039;s no way for me to figure that out.&lt;br /&gt;
: In the end, I arrived to the following formula: Round { 8.5 + (SP*0.05 + 0.2 + 0.017)*STR + (0.3 ± 0.1)*Offense ±(-4.5) } &lt;br /&gt;
There&#039;s an option to download the file if you&#039;re having trouble seeing the graphics, let me know if you think I made a mistake somewhere.&amp;lt;br&amp;gt;&lt;br /&gt;
:: Edit: Added the missing term and fixed the math, now it works properly. [[User:Patojonas|Patojonas]]  08:32, 17 March 2013 (PDT)&lt;br /&gt;
:Holy Hell that&#039;s a lot of work.  [[User:Cristiona|Cristiona]] ([[User talk:Cristiona|talk]]) 20:30, 16 March 2013 (PDT)&lt;br /&gt;
:I&#039;m still not certain offense has even that big of a hand in the damage distribution. Between the bat and the staff, there should&#039;ve been some noticeable difference with .2-.4 range, but I got nothing. The skill also does the same damage to each level of mechapinata, so unless they all had the same defense, it completely ignores foe defense. - [[User:Satan|Satan]] End of Time, 17 March 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=56956</id>
		<title>Talk:Animal Kung-Foolery</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Animal_Kung-Foolery&amp;diff=56956"/>
		<updated>2013-03-11T04:06:31Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some hit messages:&lt;br /&gt;
You perform a flying duck elbow, and do 123 damage. &lt;br /&gt;
You perform a squirrel nibble followed by a chipmunk crunch, and do 115 damage. &lt;br /&gt;
You perform a tortoise twister, and do 118 damage. &lt;br /&gt;
You perform a snarling frog wallop, and do 110 damage. &lt;br /&gt;
You perform an aardvark scissor kick, and do 120 damage.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Some etremely limited &amp;quot;testing&amp;quot; (nothing reliable) suggest that this is autohit, damage may be something like base weapon damage + 10*SP, didn&#039;t seem to go up with level/strength (as much as normal attack did). --[[User:XKiv|XKiv]] 10:41, 25 February 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
Someone should probably spade this.  I think Cris confirmed that it is autohit, but everything else is wrong.  --[[User:Hoyifung04|hoyifung04]] 07:27, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
From my uses I can tell it always hits like a spell, is based on the Strength stat alone and the power of the weapons has a contribution proportional to its power, however I dunno how skill points affect it. [[User:Patojonas|Patojonas]] 08:46, 12 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think weapon power has anything to do with the damage, actually. A bat (5 power) and the umr staff (666 power) do the same damage for kung-foolery. --[[User:Satan|Satan]] Hammer Time, 10 March 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56721</id>
		<title>Infernal team van</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56721"/>
		<updated>2013-02-14T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=35812314&lt;br /&gt;
|itemid=2020&lt;br /&gt;
|name=infernal team van&lt;br /&gt;
|plural=&lt;br /&gt;
|image=infernalteamvan.gif&lt;br /&gt;
|desc=You know how every plucky upstart team when you were little had a more powerful rival with a coach so utterly blackhearted and evil that you won the championship just to spite him? Well, it turns out all &#039;&#039;those&#039;&#039; coaches were actually on a team when &#039;&#039;they&#039;&#039; were growing up and their coach drove them around in this van.&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|level=15&lt;br /&gt;
|range=4&lt;br /&gt;
|autosell=400&lt;br /&gt;
|ench={{modifier|elementaldamage|fire|+1}}&lt;br /&gt;
{{modifier|toughness|+8}}&lt;br /&gt;
|obtain={{weld|infernium slab|a team van|infernal team van}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56720</id>
		<title>Infernal team van</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56720"/>
		<updated>2013-02-14T21:28:44Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=35812314&lt;br /&gt;
|itemid=2020&lt;br /&gt;
|name=infernal team van&lt;br /&gt;
|plural=&lt;br /&gt;
|image=infernalteamvan.gif&lt;br /&gt;
|desc=You know how every plucky upstart team when you were little had a more powerful rival with a coach so utterly blackhearted and evil that you won the championship just to spite him? Well, it turns out all &#039;&#039;those&#039;&#039; coaches were actually on a team when &#039;&#039;they&#039;&#039; were growing up and their coach drove them around in this van.&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|level=15&lt;br /&gt;
|range=4&lt;br /&gt;
|autosell=400&lt;br /&gt;
|ench={{modifier|toughness|+8}}&lt;br /&gt;
{{modifier|elementaldamage|fire|+1}}&lt;br /&gt;
|obtain={{weld|infernium slab|a team van|infernal team van}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56719</id>
		<title>Infernal team van</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56719"/>
		<updated>2013-02-14T21:25:33Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=35812314&lt;br /&gt;
|itemid=2020&lt;br /&gt;
|name=infernal team van&lt;br /&gt;
|plural=&lt;br /&gt;
|image=infernalteamvan.gif&lt;br /&gt;
|desc=You know how every plucky upstart team when you were little had a more powerful rival with a coach so utterly blackhearted and evil that you won the championship just to spite him? Well, it turns out all &#039;&#039;those&#039;&#039; coaches were actually on a team when &#039;&#039;they&#039;&#039; were growing up and their coach drove them around in this van.&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|level=15&lt;br /&gt;
|range=4&lt;br /&gt;
|autosell=400&lt;br /&gt;
|ench=+1 fire damage&amp;lt;br&amp;gt;+8 foe toughness.&lt;br /&gt;
|obtain={{weld|infernium slab|a team van|infernal team van}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56718</id>
		<title>Infernal team van</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56718"/>
		<updated>2013-02-14T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=35812314&lt;br /&gt;
|itemid=2020&lt;br /&gt;
|name=infernal team van&lt;br /&gt;
|plural=&lt;br /&gt;
|image=infernalteamvan.gif&lt;br /&gt;
|desc=You know how every plucky upstart team when you were little had a more powerful rival with a coach so utterly blackhearted and evil that you won the championship just to spite him? Well, it turns out all &#039;&#039;those&#039;&#039; coaches were actually on a team when &#039;&#039;they&#039;&#039; were growing up and their coach drove them around in this van.&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|level=15&lt;br /&gt;
|range=4&lt;br /&gt;
|autosell=400&lt;br /&gt;
|ench=+1 fire damage&lt;br /&gt;
+8 foe toughness.&lt;br /&gt;
|obtain={{weld|infernium slab|a team van|infernal team van}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56717</id>
		<title>Infernal team van</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Infernal_team_van&amp;diff=56717"/>
		<updated>2013-02-14T21:22:36Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=35812314&lt;br /&gt;
|itemid=2020&lt;br /&gt;
|name=infernal team van&lt;br /&gt;
|plural=&lt;br /&gt;
|image=infernalteamvan.gif&lt;br /&gt;
|desc=You know how every plucky upstart team when you were little had a more powerful rival with a coach so utterly blackhearted and evil that you won the championship just to spite him? Well, it turns out all &#039;&#039;those&#039;&#039; coaches were actually on a team when &#039;&#039;they&#039;&#039; were growing up and their coach drove them around in this van.&lt;br /&gt;
&lt;br /&gt;
&#039;+1 fire damage&lt;br /&gt;
+8 foe toughness.&#039;&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|level=15&lt;br /&gt;
|range=4&lt;br /&gt;
|autosell=400&lt;br /&gt;
|ench=&lt;br /&gt;
|obtain={{weld|infernium slab|a team van|infernal team van}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56684</id>
		<title>Talk:Extra-large box of Villaintine&#039;s cards</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56684"/>
		<updated>2013-02-14T05:52:35Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill ID 1030 [[User:Patojonas|Patojonas]]  15:15, 1 February 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
If it happens to be Villaintine&#039;s Day in game, there is a slight change to the message:&lt;br /&gt;
&lt;br /&gt;
You pause fighting to give &amp;lt;foe&amp;gt; one of your precious villaintines. It &#039;&#039;is&#039;&#039; Villaintine&#039;s Day, after all!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know how we want to add that into the article. [[User:Satan|Satan]] Miller time (CST)&lt;br /&gt;
&lt;br /&gt;
After using the skill on a villain during Villaintine&#039;s Day, I received a new item after the fight, a &amp;quot;blank villaintine&amp;quot;. I put it in the top shelf of my MD if anyone wants to look at it. [[User:Sanjuro|Sanjuro]] ([[User talk:Sanjuro|talk]]) 21:34, 13 February 2013 (PST).&lt;br /&gt;
&lt;br /&gt;
Those show up even if you don&#039;t use the skill on the villain. We&#039;ll want to add the info to a Villaintine&#039;s Day page. Once we make one. [[User:Satan|Satan]] Still Miller time (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56682</id>
		<title>Talk:Extra-large box of Villaintine&#039;s cards</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56682"/>
		<updated>2013-02-14T05:02:34Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill ID 1030 [[User:Patojonas|Patojonas]]  15:15, 1 February 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
If it happens to be Villaintine&#039;s Day in game, there is a slight change to the message:&lt;br /&gt;
&lt;br /&gt;
You pause fighting to give &amp;lt;foe&amp;gt; one of your precious villaintines. It &#039;&#039;is&#039;&#039; Villaintine&#039;s Day, after all!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know how we want to add that into the article. [[User:Satan|Satan]] Miller time (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56681</id>
		<title>Talk:Extra-large box of Villaintine&#039;s cards</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Extra-large_box_of_Villaintine%27s_cards&amp;diff=56681"/>
		<updated>2013-02-14T05:00:15Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skill ID 1030 [[User:Patojonas|Patojonas]]  15:15, 1 February 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
If it happens to be Villaintine&#039;s Day in game, there is a slight change to the message:&lt;br /&gt;
&lt;br /&gt;
You pause fighting to give &amp;lt;foe&amp;gt; one of your precious villaintines. It is Villaintine&#039;s Day, after all!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know how we want to add that into the article. [[User:Satan|Satan]] Miller time (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Futility_Belt&amp;diff=55937</id>
		<title>Talk:Futility Belt</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Futility_Belt&amp;diff=55937"/>
		<updated>2012-12-13T05:19:12Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;You weld your Paradox Naught to the inside of the box, carefully avoiding the cat, and close the lid. It simultaneously is and is not dividing by zero, but the Naught is alrea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You weld your Paradox Naught to the inside of the box, carefully avoiding the cat, and close the lid. It simultaneously is and is not dividing by zero, but the Naught is already the sum of all things divided by zero making not dividing by zero a paradox and... the universe reboots and you end up with this sweet belt!&lt;br /&gt;
You got an item: 1 Futility Belt (paradox naught is now weldable, + schrodinger&#039;s box = futility belt)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You search through your futility belt, throwing bombs and grappling hooks and gadgets in every direction. Either one of your gadgets vaporized your opponent or it got bored and wandered off.&lt;br /&gt;
&lt;br /&gt;
You really should work on organizing this belt sometime.&lt;br /&gt;
&lt;br /&gt;
Wow. It&#039;ll be a bit before you can do that again. You gain an effect: Nova Recovery (Added for 120 minutes.) (free runaway)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You find a roll of bandages in your futility belt. Handy!&lt;br /&gt;
&lt;br /&gt;
You heal 26 HP. (under sidekick, above enemy; level 41)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your belt&#039;s grappling hook shoots out, wrapping around your opponent and dragging you closer than you&#039;re comfortable slow-dancing. (melee weapon)&lt;br /&gt;
&lt;br /&gt;
Your belt&#039;s grappling hook shoots out into the distance, dragging you away from your opponent. (ranged weapon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You reach into your futility belt and pull out a crime detector. As you&#039;d expect in Twilight, it just roars constantly and flashes red lights. Your opponent is almost as annoyed by the noise as you are distracted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your futility belt starts ringing, but by the time you figure out how to pick up, they&#039;re gone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You find a grenade in your futility belt. It&#039;d probably be more helpful if it came with a pin.&lt;br /&gt;
&lt;br /&gt;
It explodes as you try to find a place to toss it, dealing you 67-134 fire damage. (level 41)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your belt&#039;s grappling hook shoots out into the distance, dragging you away from your opponent. That&#039;ll make it pretty hard to use your &amp;lt;weapon name&amp;gt;. (melee weapon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You rush up, closing the distance with your opponent. (attack message after previous)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your belt&#039;s grappling hook shoots out, wrapping around your opponent and dragging you closer than you&#039;re comfortable slow-dancing. That&#039;ll make it pretty hard to use your &amp;lt;weapon name&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You rush back, opening up some distance between you and your opponent. (attack message after previous)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You find a smokebomb in your futility belt. It fills the area with smoke, but you and your opponent just bump back into each other in the dark for a while.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You find a smokebomb in your futility belt. It fills the area with smoke.&lt;br /&gt;
&lt;br /&gt;
You&#039;re not sure if your opponent &amp;lt;i&amp;gt;meant&amp;lt;/i&amp;gt; to run away or just got lost, but in either case, they&#039;re gone when the smoke clears. (time is taken, no xp)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You find an entire neon sign in your futility belt. It reads &amp;quot;Eat at {&amp;lt;sidekick name&amp;gt;,&amp;lt;player name&amp;gt;,Joe}&#039;s&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your futility belt dispenses a cool glass of water. Ahh, that hits the spot! You regain 19-21 PP. (level 41)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You reach into your futility belt and find a pat of melted butter. What? What sort of lunatic would keep butter in their belt?&lt;br /&gt;
&lt;br /&gt;
You gained effect: Finger-licking Fingers (Added for 15 minutes.) (http://www.twilightheroes.com/popup.php?skill=664)&lt;br /&gt;
&lt;br /&gt;
You find a can of {Animal,Criminal} Repellent in your futility belt. Where is this stuff when you need it?&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Futility_Belt&amp;diff=55936</id>
		<title>Futility Belt</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Futility_Belt&amp;diff=55936"/>
		<updated>2012-12-13T05:18:17Z</updated>

		<summary type="html">&lt;p&gt;Satan: Created page with &amp;quot;Stub.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stub.&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Template:GameUpdates&amp;diff=55920</id>
		<title>Template:GameUpdates</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Template:GameUpdates&amp;diff=55920"/>
		<updated>2012-12-10T08:22:07Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This should include the latest 5 game updates --&amp;gt;&lt;br /&gt;
&amp;lt;!-- delete the oldest update here when adding a new one --&amp;gt;&lt;br /&gt;
&amp;lt;!-- please add to the [[Updates Archive]] page as well --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;December 8&#039;&#039;&#039;: There are now multiple threats to the city. [[League]]s will be called on once a day, although who can say what the threat will be until it emerges?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;December 7&#039;&#039;&#039;: The [[Orwhal]] has [[MechaPinata scout‎|some]] [[MechaPinata guards‎|new]] [[MechaPinata patrol‎|friends]]. [[MechaPinata squad‎|They]] even come with [[MechaPinata stampede‎|their]] own [[Swarm of MechaPinatas‎|party]] supplies!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;December 1&#039;&#039;&#039;: Dreidel, dreidel, dreidel, I made you out of... [[gyrodreidel|gyros]]?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 1&#039;&#039;&#039; Just in time for cold weather, [[the Wok of Stars]] is offering [[turkey shoot jacket|a new jacket]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;November 1&#039;&#039;&#039; Thanks to the prowess of Twilight&#039;s new [[League]]s, the ringleaders from [[LI Inc. Headquarters|LI Inc.]] are now safely behind bars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:News|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55908</id>
		<title>Zones</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55908"/>
		<updated>2012-12-10T03:17:46Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The City of Twilight ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:twilight-city-6d.gif|left&lt;br /&gt;
rect 309 207 371 260 [[Somerset Square]]&lt;br /&gt;
rect 243 232 305 284 [[University Heights]]&lt;br /&gt;
rect 188 165 250 218 [[Downtown Twilight]]&lt;br /&gt;
rect 181 244 235 288 [[Bayside]]&lt;br /&gt;
rect 325 288 396 341 [[Porcelain Bay]]&lt;br /&gt;
rect 258 114 320 149 [[Seedy Casinos]]&lt;br /&gt;
rect 236 48 328 107 [[Heavy Industry District]]&lt;br /&gt;
rect 28 11 89 63 [[Out in the Desert]]&lt;br /&gt;
rect 409 39 490 89 [[Up in the Mountains]]&lt;br /&gt;
rect 128 91 203 150 [[(Jekyll and) Hyde Park]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The message you get and where you can adventure depend on your [[Transportation Summary Table|means of transportation]].&lt;br /&gt;
&lt;br /&gt;
*On foot: Without any transportation you&#039;re more or less stuck in your immediate neighborhood. You&#039;ll need to get some, and then take it out of the [[garage]] in your [[hideout]].&lt;br /&gt;
**[[Somerset Square]]&lt;br /&gt;
*With transportation of range 1: You&#039;ve got a little range, but a better vehicle will get you more options. Where do you want to go?&lt;br /&gt;
**[[University Heights]]&lt;br /&gt;
*With transportation of range 2: You&#039;ve got a few options. Where do you want to go?&lt;br /&gt;
**[[Seedy Casinos]]&lt;br /&gt;
**[[Bayside]] (and [[Porcelain Bay]])&lt;br /&gt;
*With transportation of range 3: You can get to most of the city with your vehicle. Where do you want to go?&lt;br /&gt;
**[[Downtown Twilight]]&lt;br /&gt;
*With transportation of range 4: You can go just about anywhere except for the farthest reaches of the map. Where do you want to go?&lt;br /&gt;
**[[Heavy Industry District]]&lt;br /&gt;
**[[Out in the Desert]]&lt;br /&gt;
**[[(Jekyll and) Hyde Park]]&lt;br /&gt;
*With transportation of range 5: The entire city of Twilight is open to you. Pick where you would like to go.&lt;br /&gt;
**[[Up in the Mountains]]&lt;br /&gt;
*With the [[dreamer&#039;s clock]] as transportation: Not only is the entire city of Twilight open to you, but you can find some places that don&#039;t normally exist in standard space and time. Creepy.&lt;br /&gt;
**[[The Underwater City]]&lt;br /&gt;
**[[The Depths of Space]]&lt;br /&gt;
**[[The Farthest Reaches of Insanity]]&lt;br /&gt;
**[[The Ancient Crypts]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access an area you can no longer access, since you changed transportation, you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
You hop on a bike and you start pedaling for your destination. You pedal and you pedal and you pedal and you pedal some more. Then you realize you&#039;re still nowhere near where you wanted to go, so you decide to forget it and go home.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access one of the special [[dreamer&#039;s clock]] areas without the clock you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
If you think you can get to a place that exists outside of normal time and space, good luck finding it! &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you try to use a store you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this store.{{typo}}The store&#039;s range is M and your current range is N{{typo}}&lt;br /&gt;
&lt;br /&gt;
*Other locations give the following message:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the vehicle range to make it to this place.&lt;br /&gt;
&lt;br /&gt;
*If you try to reach a zone or a [[:Category:SubZones|SubZone]] you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this zone. You need to go back to your [[garage]] and get a better vehicle.&lt;br /&gt;
&lt;br /&gt;
==Ranged Maps==&lt;br /&gt;
The image you see depends on the range of your current transportation.&lt;br /&gt;
&lt;br /&gt;
* With Range 4:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5d.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 3:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-4c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 2:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-3c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 1:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 0:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1c.gif]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* The original main map was black and white:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2.gif]][[Image:twilight-city-3.gif]]&lt;br /&gt;
&lt;br /&gt;
* Around September 2008 a color map was introduced:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1b.gif]][[Image:twilight-city-2b.gif]][[Image:twilight-city-3b.gif]]&lt;br /&gt;
&lt;br /&gt;
* On November 24th 2008	[[Up in the Mountains]] was introduced, updating the map to:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5c.gif]][[Image:twilight-city-6c.gif]]&lt;br /&gt;
&lt;br /&gt;
* On January 1st 2010 [[(Jekyll and) Hyde Park]] was added, updating the map to the current version.&lt;br /&gt;
[[Category:Zones|*]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_Space_Station&amp;diff=55906</id>
		<title>The Space Station</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_Space_Station&amp;diff=55906"/>
		<updated>2012-12-10T03:17:26Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
|name=The Space Station&lt;br /&gt;
|image=Portal-to-space.jpg&lt;br /&gt;
|location=University Heights&lt;br /&gt;
|unlocks=after [[A Mysterious Ruin]]&lt;br /&gt;
|type=subzone&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Brownline|Patrol}}&lt;br /&gt;
&#039;&#039;(This section is only available with the [[dreamer&#039;s clock]] equipped.)&#039;&#039;&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;150pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| {{patrol|image=depths-of-space.gif|name=The Depths of Space|notes=with [[dreamer&#039;s clock]] equipped}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Brownline|The Space Station}}&lt;br /&gt;
&lt;br /&gt;
This area is only available after and during the [[A Mysterious Ruin]] quest. The station itself goes through several phases of building:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (step 1)]]&lt;br /&gt;
* [[Space Station (step 2)]]&lt;br /&gt;
* [[Space Station (step 3)]]&lt;br /&gt;
* [[Space Station (step 4)]]&lt;br /&gt;
&lt;br /&gt;
At this point all the facilities of the station are open. These include the  [[Space Station Sickbay]] and [[Radiation Lab]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Space3d.gif&lt;br /&gt;
rect 431 10 500 100 [[Top Sponsors]]&lt;br /&gt;
rect 430 99 499 180 [[Radiation Lab]]&lt;br /&gt;
rect 429 187 498 261 [[Space Station Sickbay]]&lt;br /&gt;
rect 428 279 497 346 [[University_Heights]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The space station goes through one more phase:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (step 5)]]&lt;br /&gt;
&lt;br /&gt;
At this point [[Fighting Robots]] is open, see [[A Mysterious Ruin#Space Robots!|Space Robots!]]. After defeating the robots for four days (which also requires being level 12 or more) the station reaches its final stage:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (final)]]&lt;br /&gt;
&lt;br /&gt;
This opens an additional locations:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:SSBF.jpg&lt;br /&gt;
poly 115 70 160 60 195 75 235 115 235 142 215 155 183 152 135 125 100 95[[Quadrant Delta-Delta-Delta Force]]&lt;br /&gt;
poly 50 100 80 120 90 160 85 210 75 235 55 245 37 235 17 190 20 135 38 110[[Row vs. Wade Battlefield]]&lt;br /&gt;
poly 230 210 235 245 210 275 160 290 115 285 115 255 150 220 190 200[[Sector 7-Gamma]]&lt;br /&gt;
rect 431 10 500 100 [[Top Sponsors]]&lt;br /&gt;
rect 430 99 499 180 [[Radiation Lab]]&lt;br /&gt;
rect 429 187 498 261 [[Space Station Sickbay]]&lt;br /&gt;
rect 428 279 497 346 [[University_Heights]]&lt;br /&gt;
rect 250 144 330 204 [[Aquasson Base]]&lt;br /&gt;
rect 13 20 95 80 [[Row-bot Base]]&lt;br /&gt;
rect 14 260 95 325 [[Wade-bot Base]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=The_Space_Station&amp;diff=55904</id>
		<title>The Space Station</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=The_Space_Station&amp;diff=55904"/>
		<updated>2012-12-10T03:16:53Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location&lt;br /&gt;
|name=The Space Station&lt;br /&gt;
|image=Portal-to-space.jpg&lt;br /&gt;
|location=University Heights&lt;br /&gt;
|unlocks=after [[A Mysterious Ruin]]&lt;br /&gt;
|type=subzone&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Brownline|Patrol}}&lt;br /&gt;
&#039;&#039;(This section is only available with the [[dreamer&#039;s clock]] equipped.)&#039;&#039;&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;10&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;150pt&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| {{patrol|image=depths-of-space.gif|name=The Depths of Space|notes=with [[dreamer&#039;s clock]] equipped}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Brownline|The Space Station}}&lt;br /&gt;
&lt;br /&gt;
This area is only available after and during the [[A Mysterious Ruin]] quest. The station itself goes through several phases of building:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (step 1)]]&lt;br /&gt;
* [[Space Station (step 2)]]&lt;br /&gt;
* [[Space Station (step 3)]]&lt;br /&gt;
* [[Space Station (step 4)]]&lt;br /&gt;
&lt;br /&gt;
At this point all the facilities of the station are open. These include the  [[Space Station Sickbay]] and [[Radiation Lab]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Space3d.gif&lt;br /&gt;
rect 431 10 500 100 [[Top Sponsors]]&lt;br /&gt;
rect 430 99 499 180 [[Radiation Lab]]&lt;br /&gt;
rect 429 187 498 261 [[Space Station Sickbay]]&lt;br /&gt;
rect 428 279 497 346 [[University_Heights]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The space station goes through one more phase:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (step 5)]]&lt;br /&gt;
&lt;br /&gt;
At this point [[Fighting Robots]] is open, see [[A Mysterious Ruin#Space Robots!|Space Robots!]]. After defeating the robots for four days (which also requires being level 12 or more) the station reaches its final stage:&lt;br /&gt;
&lt;br /&gt;
* [[Space Station (final)]]&lt;br /&gt;
&lt;br /&gt;
This opens an additional locations:&lt;br /&gt;
&lt;br /&gt;
Temporarily commenting out imagemap until extension is fixed. &lt;br /&gt;
&amp;lt;!--&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:SSBF.jpg&lt;br /&gt;
poly 115 70 160 60 195 75 235 115 235 142 215 155 183 152 135 125 100 95[[Quadrant Delta-Delta-Delta Force]]&lt;br /&gt;
poly 50 100 80 120 90 160 85 210 75 235 55 245 37 235 17 190 20 135 38 110[[Row vs. Wade Battlefield]]&lt;br /&gt;
poly 230 210 235 245 210 275 160 290 115 285 115 255 150 220 190 200[[Sector 7-Gamma]]&lt;br /&gt;
rect 431 10 500 100 [[Top Sponsors]]&lt;br /&gt;
rect 430 99 499 180 [[Radiation Lab]]&lt;br /&gt;
rect 429 187 498 261 [[Space Station Sickbay]]&lt;br /&gt;
rect 428 279 497 346 [[University_Heights]]&lt;br /&gt;
rect 250 144 330 204 [[Aquasson Base]]&lt;br /&gt;
rect 13 20 95 80 [[Row-bot Base]]&lt;br /&gt;
rect 14 260 95 325 [[Wade-bot Base]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;--&amp;gt;&lt;br /&gt;
[[Image:SSBF.jpg]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55902</id>
		<title>Zones</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55902"/>
		<updated>2012-12-10T03:16:09Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The City of Twilight ==&lt;br /&gt;
&lt;br /&gt;
Temporarily commenting out imagemap until extension is fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:twilight-city-6d.gif|left&lt;br /&gt;
rect 309 207 371 260 [[Somerset Square]]&lt;br /&gt;
rect 243 232 305 284 [[University Heights]]&lt;br /&gt;
rect 188 165 250 218 [[Downtown Twilight]]&lt;br /&gt;
rect 181 244 235 288 [[Bayside]]&lt;br /&gt;
rect 325 288 396 341 [[Porcelain Bay]]&lt;br /&gt;
rect 258 114 320 149 [[Seedy Casinos]]&lt;br /&gt;
rect 236 48 328 107 [[Heavy Industry District]]&lt;br /&gt;
rect 28 11 89 63 [[Out in the Desert]]&lt;br /&gt;
rect 409 39 490 89 [[Up in the Mountains]]&lt;br /&gt;
rect 128 91 203 150 [[(Jekyll and) Hyde Park]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The message you get and where you can adventure depend on your [[Transportation Summary Table|means of transportation]].&lt;br /&gt;
&lt;br /&gt;
*On foot: Without any transportation you&#039;re more or less stuck in your immediate neighborhood. You&#039;ll need to get some, and then take it out of the [[garage]] in your [[hideout]].&lt;br /&gt;
**[[Somerset Square]]&lt;br /&gt;
*With transportation of range 1: You&#039;ve got a little range, but a better vehicle will get you more options. Where do you want to go?&lt;br /&gt;
**[[University Heights]]&lt;br /&gt;
*With transportation of range 2: You&#039;ve got a few options. Where do you want to go?&lt;br /&gt;
**[[Seedy Casinos]]&lt;br /&gt;
**[[Bayside]] (and [[Porcelain Bay]])&lt;br /&gt;
*With transportation of range 3: You can get to most of the city with your vehicle. Where do you want to go?&lt;br /&gt;
**[[Downtown Twilight]]&lt;br /&gt;
*With transportation of range 4: You can go just about anywhere except for the farthest reaches of the map. Where do you want to go?&lt;br /&gt;
**[[Heavy Industry District]]&lt;br /&gt;
**[[Out in the Desert]]&lt;br /&gt;
**[[(Jekyll and) Hyde Park]]&lt;br /&gt;
*With transportation of range 5: The entire city of Twilight is open to you. Pick where you would like to go.&lt;br /&gt;
**[[Up in the Mountains]]&lt;br /&gt;
*With the [[dreamer&#039;s clock]] as transportation: Not only is the entire city of Twilight open to you, but you can find some places that don&#039;t normally exist in standard space and time. Creepy.&lt;br /&gt;
**[[The Underwater City]]&lt;br /&gt;
**[[The Depths of Space]]&lt;br /&gt;
**[[The Farthest Reaches of Insanity]]&lt;br /&gt;
**[[The Ancient Crypts]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access an area you can no longer access, since you changed transportation, you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
You hop on a bike and you start pedaling for your destination. You pedal and you pedal and you pedal and you pedal some more. Then you realize you&#039;re still nowhere near where you wanted to go, so you decide to forget it and go home.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access one of the special [[dreamer&#039;s clock]] areas without the clock you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
If you think you can get to a place that exists outside of normal time and space, good luck finding it! &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you try to use a store you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this store.{{typo}}The store&#039;s range is M and your current range is N{{typo}}&lt;br /&gt;
&lt;br /&gt;
*Other locations give the following message:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the vehicle range to make it to this place.&lt;br /&gt;
&lt;br /&gt;
*If you try to reach a zone or a [[:Category:SubZones|SubZone]] you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this zone. You need to go back to your [[garage]] and get a better vehicle.&lt;br /&gt;
&lt;br /&gt;
==Ranged Maps==&lt;br /&gt;
The image you see depends on the range of your current transportation.&lt;br /&gt;
&lt;br /&gt;
* With Range 4:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5d.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 3:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-4c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 2:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-3c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 1:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 0:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1c.gif]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* The original main map was black and white:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2.gif]][[Image:twilight-city-3.gif]]&lt;br /&gt;
&lt;br /&gt;
* Around September 2008 a color map was introduced:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1b.gif]][[Image:twilight-city-2b.gif]][[Image:twilight-city-3b.gif]]&lt;br /&gt;
&lt;br /&gt;
* On November 24th 2008	[[Up in the Mountains]] was introduced, updating the map to:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5c.gif]][[Image:twilight-city-6c.gif]]&lt;br /&gt;
&lt;br /&gt;
* On January 1st 2010 [[(Jekyll and) Hyde Park]] was added, updating the map to the current version.&lt;br /&gt;
[[Category:Zones|*]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Ice_sculptor&amp;diff=55829</id>
		<title>Talk:Ice sculptor</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Ice_sculptor&amp;diff=55829"/>
		<updated>2012-12-05T06:45:20Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With Judo Kid Gloves on, here are my xp results:&lt;br /&gt;
Level 1 - 2xp (only 1 combat)&lt;br /&gt;
Level 2 - 3-6xp&lt;br /&gt;
Level 3 - 3-8xp&lt;br /&gt;
Level 4 - 5-9xp&lt;br /&gt;
Level 5 - 6-11xp&lt;br /&gt;
Level 6 - 8-12xp&lt;br /&gt;
Level 7 - 9-14xp&lt;br /&gt;
Level 8 - 11-15xp&lt;br /&gt;
Level 9 - 12-17xp&lt;br /&gt;
My only effects were Armadillo Armor, Mantis Reflexes, Ant Strength, Aura:Vim, and Aura: Keen Observation at level 8. --[[User:Harry Dresden|Harry Dresden]] 00:11, 3 August 2009 (UTC)&lt;br /&gt;
: Assuming rounding up, it fits quite well with an average of 1.5*Level, and without the gloves, 1*Level. It would be nice if we had data without gloves to verify it. --[[User:Muhandes|Muhandes]] 06:12, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Another list, this time without kid gloves, and including elemental damage (3.2.3damage = individual hits of 3, 2, and 3 damage in that round): --[[User:Harry Dresden|Harry Dresden]] 16:25, 4 August 2009 (UTC)&lt;br /&gt;
: Level 1 (retro rave) - 1xp/1damage (4 combats), 3xp/no hit (1 combat)&lt;br /&gt;
: Level 2 (retro rave) - 4xp/no hit, 3xp/no hit, 3xp/4damage, 4xp/no hit, 3xp/3.2.3damage&lt;br /&gt;
: Level 3 (guild) - 5xp/no hit, 3xp/4damage, 5xp/4damage, 3xp/3.3damage, 4xp/no hit, 3xp/no hit, 5xp/no hit, 4xp/no hit, 5xp/no hit&lt;br /&gt;
: Level 4 (bayside) - 6xp/no hit, 4xp/6damage, 5xp/no hit, 4xp/no hit, 3xp/4damage, 3xp/no hit, 3xp/6damage, 6xp/no hit, 5xp/4.6.4damage, 5xp/6.6damage, 3xp/4damage&lt;br /&gt;
: Level 5 (Cube) - 6xp/7damage, 5xp/no hit, 4xp/5.6damage, 7xp/7.5damage, 6xp/no hit, 4xp/5.7.6damage, 4xp/6damage, 7xp/6.6damage, 5xp/6damage, 5xp/6.6damage, 4xp/5.5.6.6damage&lt;br /&gt;
: Level 6 (Cube) - 8xp/no hit, 5xp/7damage, 7xp/8.7damage, 7xp/no hit, 7xp/8.7.8.7.7.8.8damage, 7xp/no hit, 8xp/8damage, 7xp/8.6.6damage, 5xp/8damage, 7xp/no hit, 5xp/8.8damage, 6xp/8.7.6.8damage, 5xp/8.6damage, 8xp/6.6damage, 5xp/6.6.8.7damage, 5xp/8.8.8.8damage, 5xp/no hit, 7xp/7.6.6damage, 6xp/7damage, 7xp/7damage, 5xp/6damage, 6xp/6damage, &lt;br /&gt;
: Level 7 (Cube) - 9xp/no hit, 8xp/7damage, 8xp/7.8.7damage, 9xp/7.9.9.8damage, 9xp/no hit, 7xp/no hit, 6xp/no hit, 8xp/7.8.9.9damage&lt;br /&gt;
&lt;br /&gt;
This sidekick specialty appears to be able to ignore both resistances and weaknesses to ice damage with its attacks. Fought a battle drone (50% ice resist), my ice bolt did half damage as expected, but my sidekick did not. Similar results against a tormented hero (50% weak to ice). My ice bolt did 1.5 times normal damage, but my sidekick&#039;s damage output was unaffected. [[User:World Wizard|World Wizard]] 17:37, 4 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s my estimate of the formula: Damage is 1*Level to (1*Level)+2, and XP is (1*Level)-1 to (1*Level)+2, except for Levels 1-3, which only have 1*Level to (1*Level)+2. It would be nice if we get more XP data from Levels 1-3. --[[User:PKProStudio|PKProStudio]] 17:54, 4 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the previous data with Judo Kid Gloves, 3 XP can occur at Level 3, which means that the unaffected XP was 2, so it confirms (1*Level)-1 at Level 3. We still need to confirm that (1*Level)-1 happens at Level 2. If it happens at Level 1, it would be 0 XP, but I don&#039;t know if it will do that or not. --[[User:PKProStudio|PKProStudio]] 20:18, 4 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ignoring resistances and weaknesses ==&lt;br /&gt;
Isn&#039;t it a bug that the sidekick damage ignores both resistances and weaknesses? What good is ice damage otherwise? Does this happen with other elementally-aligned sidekicks? --[[User:Lxndr|Lxndr]] 08:06, 4 January 2011 (PST)&lt;br /&gt;
: As far as I recall both sidekick damage and strike back damage ignore resistances and weaknesses. Is it a bug? I suppose it is. --[[User:Muhandes|Muhandes]] 01:42, 5 January 2011 (PST)&lt;br /&gt;
::As of a few days ago the sidekick ice damage was responding to 50% resistance to ice in the bestiary, so I&#039;m assuming this was a bug that got fixed and I&#039;ve removed the note in the main page. --[[User:Satan|Satan]] 00:43, 4th December 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Ice_sculptor&amp;diff=55828</id>
		<title>Ice sculptor</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Ice_sculptor&amp;diff=55828"/>
		<updated>2012-12-05T06:43:26Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidekick/companion&lt;br /&gt;
|name=Ice sculptor&lt;br /&gt;
|id=13&lt;br /&gt;
|desc=It takes a certain kind of artist to be able to sculpt while on the move in the dangerous Twilight streets, but this sidekick is capable of churning out poignant little meltable trinkets at an astounding pace, and still has time to give your opponents a chilly reception. &lt;br /&gt;
&lt;br /&gt;
Level cap: 20&lt;br /&gt;
|source=Fahrenheit 4 - 5.1&lt;br /&gt;
|fulltime=yes&lt;br /&gt;
|image=ice-sculptor.gif&lt;br /&gt;
|ability=+XP per turn + ice attacks&lt;br /&gt;
|msg=&#039;&#039;During Combat:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt;, who you have begun to thinketh of as the Iceman (in a gender-neutral sense) cometh over and sticketh a very sharp piece of ice into your enemy. It dealeth {{col|ice|X damage.}}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt; scoops up a handful of leftover ice shavings and sneakily drops them onto an especially sensitive part of your opponent&#039;s anatomy, dealing {{col|ice|X damage.}}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt; pokes your opponent with a very chilly ice-sculpting tool. It does {{col|ice|X damage.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After defeating an opponent:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt; shows a little ice sculpture of your last opponent. You both admire the work and then—hey, it&#039;s going to melt anyway—give yourself the satisfaction of crushing it all over again. &#039;&#039;&#039;You gain Y XP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt; sculpts a fanciful oversize snowflake-shaped crystal out of ice. There&#039;s no business like snow business, you muse. &#039;&#039;&#039;You gain Y XP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;name&amp;gt; makes a little sculpture of a uniformed civil servant. A police officer or fireman or something. You both pause to appreciate its beauty before it melts. &#039;&#039;&#039;You gain Y XP.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* {{col|ice|X}} is between Level and Level+2, capped at 30.&lt;br /&gt;
* &#039;&#039;&#039;Y&#039;&#039;&#039; is between Level-1 and Level+2, capped at 20.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* One of the combat messages refers to the play {{wikipedia|The Iceman Cometh}}.&lt;br /&gt;
* One of the XP messages refers to the song {{wikipedia|There&#039;s No Business Like Show Business}}.&lt;br /&gt;
[[Category:Bonus XP]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Brick_outhouse&amp;diff=55818</id>
		<title>Brick outhouse</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Brick_outhouse&amp;diff=55818"/>
		<updated>2012-12-03T09:07:36Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=7597883&lt;br /&gt;
|itemid=1053&lt;br /&gt;
|name=brick outhouse&lt;br /&gt;
|plural=brick outhouses&lt;br /&gt;
|image=brick-outhouse.gif&lt;br /&gt;
|desc=These bricks are stacked and that&#039;s a fact. To be more precise they&#039;re stacked in the shape of a small house. It&#039;d probably be a good place to hide and read magazines when your hideout gets too hectic.&lt;br /&gt;
|type=misc&lt;br /&gt;
|autosell=150&lt;br /&gt;
|ench={{modifier|rest}}&lt;br /&gt;
|obtain={{assemble|pile of bricks|pile of bricks|brick outhouse}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* When in your inventory, you can [[Rest for a turn|Hang Out]], which gives normal HP and PP and gives an undetermined amount of XP.&lt;br /&gt;
* The first sentence is a reference to the song &amp;quot;Brick House&amp;quot; by The Commodores.&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55817</id>
		<title>Zones</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Zones&amp;diff=55817"/>
		<updated>2012-12-03T06:23:04Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The City of Twilight ==&lt;br /&gt;
&lt;br /&gt;
Temporarily breaking imagemap until extension is fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
Image:twilight-city-6d.gif|left&lt;br /&gt;
rect 309 207 371 260 [[Somerset Square]]&lt;br /&gt;
rect 243 232 305 284 [[University Heights]]&lt;br /&gt;
rect 188 165 250 218 [[Downtown Twilight]]&lt;br /&gt;
rect 181 244 235 288 [[Bayside]]&lt;br /&gt;
rect 325 288 396 341 [[Porcelain Bay]]&lt;br /&gt;
rect 258 114 320 149 [[Seedy Casinos]]&lt;br /&gt;
rect 236 48 328 107 [[Heavy Industry District]]&lt;br /&gt;
rect 28 11 89 63 [[Out in the Desert]]&lt;br /&gt;
rect 409 39 490 89 [[Up in the Mountains]]&lt;br /&gt;
rect 128 91 203 150 [[(Jekyll and) Hyde Park]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The message you get and where you can adventure depend on your [[Transportation Summary Table|means of transportation]].&lt;br /&gt;
&lt;br /&gt;
*On foot: Without any transportation you&#039;re more or less stuck in your immediate neighborhood. You&#039;ll need to get some, and then take it out of the [[garage]] in your [[hideout]].&lt;br /&gt;
**[[Somerset Square]]&lt;br /&gt;
*With transportation of range 1: You&#039;ve got a little range, but a better vehicle will get you more options. Where do you want to go?&lt;br /&gt;
**[[University Heights]]&lt;br /&gt;
*With transportation of range 2: You&#039;ve got a few options. Where do you want to go?&lt;br /&gt;
**[[Seedy Casinos]]&lt;br /&gt;
**[[Bayside]] (and [[Porcelain Bay]])&lt;br /&gt;
*With transportation of range 3: You can get to most of the city with your vehicle. Where do you want to go?&lt;br /&gt;
**[[Downtown Twilight]]&lt;br /&gt;
*With transportation of range 4: You can go just about anywhere except for the farthest reaches of the map. Where do you want to go?&lt;br /&gt;
**[[Heavy Industry District]]&lt;br /&gt;
**[[Out in the Desert]]&lt;br /&gt;
**[[(Jekyll and) Hyde Park]]&lt;br /&gt;
*With transportation of range 5: The entire city of Twilight is open to you. Pick where you would like to go.&lt;br /&gt;
**[[Up in the Mountains]]&lt;br /&gt;
*With the [[dreamer&#039;s clock]] as transportation: Not only is the entire city of Twilight open to you, but you can find some places that don&#039;t normally exist in standard space and time. Creepy.&lt;br /&gt;
**[[The Underwater City]]&lt;br /&gt;
**[[The Depths of Space]]&lt;br /&gt;
**[[The Farthest Reaches of Insanity]]&lt;br /&gt;
**[[The Ancient Crypts]]&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access an area you can no longer access, since you changed transportation, you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
You hop on a bike and you start pedaling for your destination. You pedal and you pedal and you pedal and you pedal some more. Then you realize you&#039;re still nowhere near where you wanted to go, so you decide to forget it and go home.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*If you use the &amp;quot;last adventure&amp;quot; link to try to access one of the special [[dreamer&#039;s clock]] areas without the clock you get:&lt;br /&gt;
&lt;br /&gt;
{{blackbox|talk-to-the-hand.jpg}}&lt;br /&gt;
If you think you can get to a place that exists outside of normal time and space, good luck finding it! &lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
*If you try to use a store you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this store.{{typo}}The store&#039;s range is M and your current range is N{{typo}}&lt;br /&gt;
&lt;br /&gt;
*Other locations give the following message:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the vehicle range to make it to this place.&lt;br /&gt;
&lt;br /&gt;
*If you try to reach a zone or a [[:Category:SubZones|SubZone]] you can no longer access you get:&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the range to reach this zone. You need to go back to your [[garage]] and get a better vehicle.&lt;br /&gt;
&lt;br /&gt;
==Ranged Maps==&lt;br /&gt;
The image you see depends on the range of your current transportation.&lt;br /&gt;
&lt;br /&gt;
* With Range 4:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5d.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 3:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-4c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 2:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-3c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 1:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2c.gif]]&lt;br /&gt;
&lt;br /&gt;
* With Range 0:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1c.gif]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* The original main map was black and white:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-2.gif]][[Image:twilight-city-3.gif]]&lt;br /&gt;
&lt;br /&gt;
* Around September 2008 a color map was introduced:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-1b.gif]][[Image:twilight-city-2b.gif]][[Image:twilight-city-3b.gif]]&lt;br /&gt;
&lt;br /&gt;
* On November 24th 2008	[[Up in the Mountains]] was introduced, updating the map to:&lt;br /&gt;
&lt;br /&gt;
[[Image:twilight-city-5c.gif]][[Image:twilight-city-6c.gif]]&lt;br /&gt;
&lt;br /&gt;
* On January 1st 2010 [[(Jekyll and) Hyde Park]] was added, updating the map to the current version.&lt;br /&gt;
[[Category:Zones|*]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Gyrodreidel&amp;diff=55762</id>
		<title>Talk:Gyrodreidel</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Gyrodreidel&amp;diff=55762"/>
		<updated>2012-12-01T09:03:21Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You take a couple spins with the shopkeeper. You end up down 10 silver stars, but get a great dreidel!&lt;br /&gt;
&lt;br /&gt;
itemid 1969 go Apollo !&lt;br /&gt;
&lt;br /&gt;
--[[User:Patojonas|Patojonas]] ([[User talk:Patojonas|talk]]) 20:17, 30 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Some data I collected (on a thewsday) with total +23% chips. Critical Spin!/Critical Hit! are bold, damage on nun is ice type and critical hit! is also blue colored, chocolate coins is bold. nun, shin, hei, and gimmel are all in italics in all instances. Separated by level 6 and level 7 in case there&#039;s any level factor. Critical spin/hit gets double the range of regular on inspection, and I&#039;ve found a rough estimate of critical spins occurring 10% of the time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
lv 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You spin the dreidel and lose a fistful of gelt. The experience teaches you something... probably something about beating up your enemies so they don&#039;t notice you spinning shin. In any case, your revelations is worth 17-25 XP.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
Critical Spin! You spin the dreidel and it comes up shin. You quickly distract your opponent, but the dreidel just comes back shin again. The experience teaches you something... probably about cheaters never winning or the value of using a loaded dreidel. In any case, the revelation is worth 46 XP.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
You spin the dreidel and it comes up nun. Doing nothing is boring, so you spin it again and it comes up nun.&lt;br /&gt;
&lt;br /&gt;
You spin it again... and again... and again... until it wanders into a nearby puddle and creates a massive water spout, dousing your opponent for 8-14 damage and spritzing you refreshingly, restoring 8-14 PP.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
Critical Hit! You spin the dreidel and it comes up nun. Doing nothing is boring, so you spin it again and it comes up nun.&lt;br /&gt;
&lt;br /&gt;
You spin it again... and again... and again... until it wanders into a nearby puddle and creates a massive water spout, dousing your opponent for 20 damage and spritzing you refreshingly, restoring 20 PP.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
Critical Spin! The dreidel spins and spins until it lands gimmel up. Gelt rains from the sky! You collect 48 chocolate coins... errr, Chips. I mean Chips.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
The dreidel spins and spins until it lands gimmel up. You rake in the whole pot: 17-26 chocolate coins... errr, Chips. I mean Chips.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
You spin up a hei and win a fistful of gelt. Wait, that&#039;s not gelt, you were robbed! All you got was 9-12 Chips.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
Critical Spin! You spin up a hei and win a double-fistful of gelt. Wait, that&#039;s not gelt, you were robbed! All you got was 24 Chips.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
lv 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You spin up a hei and win a fistful of gelt. Wait, that&#039;s not gelt, you were robbed! All you got was 13 Chips.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
You spin the dreidel and it comes up nun. Doing nothing is boring, so you spin it again and it comes up nun.&lt;br /&gt;
&lt;br /&gt;
You spin it again... and again... and again... until it wanders into a nearby puddle and creates a massive water spout, dousing your opponent for 1 damage and spritzing you refreshingly, restoring 1 PP. &lt;br /&gt;
&lt;br /&gt;
(against demiurge, who has ice immunity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Satan|Satan]] 3:01, 1 December 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55752</id>
		<title>Talk:Orwhal onesie</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55752"/>
		<updated>2012-11-24T23:57:46Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From the PFE Records: (posted with permission)&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Attack--&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Matt the vigilante fired 14 and Hawksmoor fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
StrLikeCrazy dealt 3640, Heriodule dealt 3617, Matt the vigilante dealt 1696, and Hawksmoor dealt 1159&lt;br /&gt;
&lt;br /&gt;
Your league gained &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Other Heroism--&amp;lt;br&amp;gt;&lt;br /&gt;
Added orwhal onesie to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry armor to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry flight helmet to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Starsday&#039;s Attack&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Aewyre fired 15 and Okarin fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 4319, Reigna dealt 3250, Aewyre dealt 1899, and Okarin dealt 707&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what I did, might work some other way, I&#039;m not sure about what it is keeping track:&lt;br /&gt;
&lt;br /&gt;
First Okarin got on a chopper and then strafing 6 times, took 2 turns I think. Then Reigna, from the ground, hit it for the damage specified above. Then Aewyre strafing 6 times. Then Feathergod, like Reigna hit twice for about 1500 damage. Then Aewyre strafinged 5 times. Then Feathergod hit until I saw the &amp;quot;unsteady walk&amp;quot; pace. Then Aewyre dealt 4 strafings and back to Feathergod who killed it.&lt;br /&gt;
&lt;br /&gt;
Again, I dunno what does it track, but I noticed that the first hit from the ground after strafing those numbers had a special attack with little or no damage. Also, I didn&#039;t see any confusion messages but I didn&#039;t pay attention while strafing. Hopefully if Cristiona&#039;s theory works she might be able to tell what is going on. [[User:Patojonas|Patojonas]] 04:24, 15 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Managed to get a second onesie by replicating the above strategy, records are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Okarin fired 19 and Aewyre fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 3684, Reigna dealt 3051, Okarin dealt 2706, and Aewyre dealt 743&lt;br /&gt;
&lt;br /&gt;
So this is what I think is needed:&lt;br /&gt;
*&amp;lt;del&amp;gt;First, make sure that everyone that fights the orwhal starts the fight with the ground image (no flying nor superjump, get an [[hot rodimus]] if you really want range 5).&amp;lt;/del&amp;gt;&lt;br /&gt;
*Now, to the strategy, you&#039;ll want to make the orwhal change her focus every time you switch with another player. The attention the orwhal is  giving you can be checked in the special attack messages, unless those messages damage you, you still don&#039;t have it.&lt;br /&gt;
:Have the first strafing player (air unit) straf for at least 6 times, that should be enough to draw her attention, if not keep strafing until you get it, 6 has been enough for me.&lt;br /&gt;
:Then have a ground player(ground unit) deal damage until the fight ends, my alts are high level so with a furnace 1 turn is enough for ~3000 damage. in any case, have the ground player attack until the end of the turn where the orwhal give you her attention.&lt;br /&gt;
:Here you switch to a second air unit and straf until you get her attention.&lt;br /&gt;
:Then switch to a second ground unit that does the same as the second.&lt;br /&gt;
In my alts at this point I keep switching between the 2nd air and 2nd ground units, as described in my last entry.&lt;br /&gt;
&lt;br /&gt;
The key points I&#039;ve been able to determine are always starting from the ground and switching the orwhal&#039;s attention back and forth between air and ground units. This&#039;ll mean the ground units can&#039;t contribute for the [[ultrataffy]]. Probably bigger leagues could employ more air units instead of just those 2.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;I believe the whole thing is related to the Orwhal&#039;s confusion messages (didn&#039;t get any when succeding in making the onesie drop), but can&#039;t figure their trigger.&amp;lt;/del&amp;gt;[[User:Patojonas|Patojonas]] 11:27, 17 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Okarin fired 16 and Aewyre fired 7.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Reigna dealt 3633, Feathergod dealt 3501, Okarin dealt 2439, and Aewyre dealt 926&lt;br /&gt;
&lt;br /&gt;
Got the onesie again today following the same strategy except for the fact that my first air unit had flying ability so it seems that at least for those starting in the air is not a problem. Also, I saw at least 2 confusion messages so I guess those are unrelated to the trigger. [[User:Patojonas|Patojonas]] 06:59, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
On my main&#039;s league, we believe we followed the strategy correctly but it didn&#039;t drop. Either its not a guaranteed drop (which i doubt once the conditions are met), we did something wrong or my alts have been following some kind of requirement by default I haven&#039;t noticed :/ [[User:Patojonas|Patojonas]]  15:09, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
PFE tried some new stuff today to no avail. We had one person strafe, and immediately another person would attack, then the same person strafes and the same person alternates and so forth until the end of the turn. Then we had people switch in for the roles of strafing and attacking, so everyone attacked and everyone strafed atleast once. However several of us were using flying transportation and this probably affected the outcome.&lt;br /&gt;
&lt;br /&gt;
Thewsday&#039;s AttackYou defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
Minigun Strafings:&lt;br /&gt;
Wyronth fired 16, Satan fired 12, hoyif fired 5, Alexandra DeNotte fired 2, and Krethan fired 1&lt;br /&gt;
&lt;br /&gt;
Damage:&lt;br /&gt;
Satan dealt 4019, Krethan dealt 2142, Wyronth dealt 1918, Alexandra DeNotte dealt 1412, and hoyif dealt 599&lt;br /&gt;
&lt;br /&gt;
[[User:Satan]] 22:41, 18 November 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Minigun Strafings:&lt;br /&gt;
hoyif fired 5 and Matt the vigilante fired 5.&lt;br /&gt;
&lt;br /&gt;
Damage:&lt;br /&gt;
CrimsonKing dealt 3500, Satan dealt 2559, adunau dealt 1064, Night Shade dealt 791, Iggy dealt 703, Matt the vigilante dealt 683, hoyif dealt 606, and Fluffdragon dealt 118&lt;br /&gt;
&lt;br /&gt;
This configuration got a onesie. No idea as to what triggered it. &lt;br /&gt;
&lt;br /&gt;
[[User:Satan]] 17:56, 24 November 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55746</id>
		<title>Talk:Orwhal onesie</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55746"/>
		<updated>2012-11-19T04:45:00Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From the PFE Records: (posted with permission)&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Attack--&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Matt the vigilante fired 14 and Hawksmoor fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
StrLikeCrazy dealt 3640, Heriodule dealt 3617, Matt the vigilante dealt 1696, and Hawksmoor dealt 1159&lt;br /&gt;
&lt;br /&gt;
Your league gained &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Other Heroism--&amp;lt;br&amp;gt;&lt;br /&gt;
Added orwhal onesie to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry armor to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry flight helmet to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Starsday&#039;s Attack&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Aewyre fired 15 and Okarin fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 4319, Reigna dealt 3250, Aewyre dealt 1899, and Okarin dealt 707&lt;br /&gt;
&lt;br /&gt;
Your league gained &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Starsday&#039;s Other Heroism&amp;lt;br&amp;gt;&lt;br /&gt;
Added orwhal onesie to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry armor to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry flight helmet to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what I did, might work some other way, I&#039;m not sure about what it is keeping track:&lt;br /&gt;
&lt;br /&gt;
First Okarin got on a chopper and then strafing 6 times, took 2 turns I think. Then Reigna, from the ground, hit it for the damage specified above. Then Aewyre strafing 6 times. Then Feathergod, like Reigna hit twice for about 1500 damage. Then Aewyre strafinged 5 times. Then Feathergod hit until I saw the &amp;quot;unsteady walk&amp;quot; pace. Then Aewyre dealt 4 strafings and back to Feathergod who killed it.&lt;br /&gt;
&lt;br /&gt;
Again, I dunno what does it track, but I noticed that the first hit from the ground after strafing those numbers had a special attack with little or no damage. Also, I didn&#039;t see any confusion messages but I didn&#039;t pay attention while strafing. Hopefully if Cristiona&#039;s theory works she might be able to tell what is going on. [[User:Patojonas|Patojonas]] 04:24, 15 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Managed to get a second onesie by replicating the above strategy, records are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Okarin fired 19 and Aewyre fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 3684, Reigna dealt 3051, Okarin dealt 2706, and Aewyre dealt 743&lt;br /&gt;
&lt;br /&gt;
So this is what I think is needed:&lt;br /&gt;
*First, make sure that everyone that fights the orwhal starts the fight with the ground image (no flying nor superjump, get an [[hot rodimus]] if you really want range 5).&lt;br /&gt;
*Now, to the strategy, you&#039;ll want to make the orwhal change her focus every time you switch with another player. The attention the orwhal is  giving you can be checked in the special attack messages, unless those messages damage you, you still don&#039;t have it.&lt;br /&gt;
:Have the first strafing player (air unit) straf for at least 6 times, that should be enough to draw her attention, if not keep strafing until you get it, 6 has been enough for me.&lt;br /&gt;
:Then have a ground player(ground unit) deal damage until the fight ends, my alts are high level so with a furnace 1 turn is enough for ~3000 damage. in any case, have the ground player attack until the end of the turn where the orwhal give you her attention.&lt;br /&gt;
:Here you switch to a second air unit and straf until you get her attention.&lt;br /&gt;
:Then switch to a second ground unit that does the same as the second.&lt;br /&gt;
In my alts at this point I keep switching between the 2nd air and 2nd ground units, as described in my last entry.&lt;br /&gt;
&lt;br /&gt;
The key points I&#039;ve been able to determine are always starting from the ground and switching the orwhal&#039;s attention back and forth between air and ground units. This&#039;ll mean the ground units can&#039;t contribute for the [[ultrataffy]]. Probably bigger leagues could employ more air units instead of just those 2.&lt;br /&gt;
&lt;br /&gt;
I believe the whole thing is related to the Orwhal&#039;s confusion messages (didn&#039;t get any when succeding in making the onesie drop), but can&#039;t figure their trigger. [[User:Patojonas|Patojonas]] 11:27, 17 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Got the onesie again today following the same strategy except for the fact that my first air unit had flying ability so it seems that at least for those starting in the air is not a problem. Also, I saw at least 2 confusion messages so I guess those are unrelated to the trigger. [[User:Patojonas|Patojonas]] ([[User talk:Patojonas|talk]]) 06:59, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
On my main&#039;s league, we believe we followed the strategy correctly but it didn&#039;t drop. Either its not a guaranteed drop (which i doubt once the conditions are met), we did something wrong or my alts have been following some kind of requirement by default I haven&#039;t noticed :/ [[User:Patojonas|Patojonas]] ([[User talk:Patojonas|talk]]) 15:09, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
PFE tried some new stuff today to no avail. We had one person strafe, and immediately another person would attack, then the same person strafes and the same person alternates and so forth until the end of the turn. Then we had people switch in for the roles of strafing and attacking, so everyone attacked and everyone strafed atleast once. However several of us were using flying transportation and this probably affected the outcome.&lt;br /&gt;
&lt;br /&gt;
Thewsday&#039;s AttackYou defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
Minigun Strafings:&lt;br /&gt;
Wyronth fired 16, Satan fired 12, hoyif fired 5, Alexandra DeNotte fired 2, and Krethan fired 1&lt;br /&gt;
&lt;br /&gt;
Damage:&lt;br /&gt;
Satan dealt 4019, Krethan dealt 2142, Wyronth dealt 1918, Alexandra DeNotte dealt 1412, and hoyif dealt 599&lt;br /&gt;
&lt;br /&gt;
[[User:Satan]] 22:41, 18 November 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55745</id>
		<title>Talk:Orwhal onesie</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Orwhal_onesie&amp;diff=55745"/>
		<updated>2012-11-19T04:44:29Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From the PFE Records: (posted with permission)&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Attack--&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Matt the vigilante fired 14 and Hawksmoor fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
StrLikeCrazy dealt 3640, Heriodule dealt 3617, Matt the vigilante dealt 1696, and Hawksmoor dealt 1159&lt;br /&gt;
&lt;br /&gt;
Your league gained &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
--Winsday&#039;s Other Heroism--&amp;lt;br&amp;gt;&lt;br /&gt;
Added orwhal onesie to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry armor to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry flight helmet to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Starsday&#039;s Attack&amp;lt;br&amp;gt;&lt;br /&gt;
You defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Aewyre fired 15 and Okarin fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 4319, Reigna dealt 3250, Aewyre dealt 1899, and Okarin dealt 707&lt;br /&gt;
&lt;br /&gt;
Your league gained &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Starsday&#039;s Other Heroism&amp;lt;br&amp;gt;&lt;br /&gt;
Added orwhal onesie to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry armor to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added Centry flight helmet to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
Added ultrataffy to your League Vault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what I did, might work some other way, I&#039;m not sure about what it is keeping track:&lt;br /&gt;
&lt;br /&gt;
First Okarin got on a chopper and then strafing 6 times, took 2 turns I think. Then Reigna, from the ground, hit it for the damage specified above. Then Aewyre strafing 6 times. Then Feathergod, like Reigna hit twice for about 1500 damage. Then Aewyre strafinged 5 times. Then Feathergod hit until I saw the &amp;quot;unsteady walk&amp;quot; pace. Then Aewyre dealt 4 strafings and back to Feathergod who killed it.&lt;br /&gt;
&lt;br /&gt;
Again, I dunno what does it track, but I noticed that the first hit from the ground after strafing those numbers had a special attack with little or no damage. Also, I didn&#039;t see any confusion messages but I didn&#039;t pay attention while strafing. Hopefully if Cristiona&#039;s theory works she might be able to tell what is going on. [[User:Patojonas|Patojonas]] 04:24, 15 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Managed to get a second onesie by replicating the above strategy, records are:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigun Strafings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Okarin fired 19 and Aewyre fired 6.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Feathergod dealt 3684, Reigna dealt 3051, Okarin dealt 2706, and Aewyre dealt 743&lt;br /&gt;
&lt;br /&gt;
So this is what I think is needed:&lt;br /&gt;
*First, make sure that everyone that fights the orwhal starts the fight with the ground image (no flying nor superjump, get an [[hot rodimus]] if you really want range 5).&lt;br /&gt;
*Now, to the strategy, you&#039;ll want to make the orwhal change her focus every time you switch with another player. The attention the orwhal is  giving you can be checked in the special attack messages, unless those messages damage you, you still don&#039;t have it.&lt;br /&gt;
:Have the first strafing player (air unit) straf for at least 6 times, that should be enough to draw her attention, if not keep strafing until you get it, 6 has been enough for me.&lt;br /&gt;
:Then have a ground player(ground unit) deal damage until the fight ends, my alts are high level so with a furnace 1 turn is enough for ~3000 damage. in any case, have the ground player attack until the end of the turn where the orwhal give you her attention.&lt;br /&gt;
:Here you switch to a second air unit and straf until you get her attention.&lt;br /&gt;
:Then switch to a second ground unit that does the same as the second.&lt;br /&gt;
In my alts at this point I keep switching between the 2nd air and 2nd ground units, as described in my last entry.&lt;br /&gt;
&lt;br /&gt;
The key points I&#039;ve been able to determine are always starting from the ground and switching the orwhal&#039;s attention back and forth between air and ground units. This&#039;ll mean the ground units can&#039;t contribute for the [[ultrataffy]]. Probably bigger leagues could employ more air units instead of just those 2.&lt;br /&gt;
&lt;br /&gt;
I believe the whole thing is related to the Orwhal&#039;s confusion messages (didn&#039;t get any when succeding in making the onesie drop), but can&#039;t figure their trigger. [[User:Patojonas|Patojonas]] 11:27, 17 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Got the onesie again today following the same strategy except for the fact that my first air unit had flying ability so it seems that at least for those starting in the air is not a problem. Also, I saw at least 2 confusion messages so I guess those are unrelated to the trigger. [[User:Patojonas|Patojonas]] ([[User talk:Patojonas|talk]]) 06:59, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
On my main&#039;s league, we believe we followed the strategy correctly but it didn&#039;t drop. Either its not a guaranteed drop (which i doubt once the conditions are met), we did something wrong or my alts have been following some kind of requirement by default I haven&#039;t noticed :/ [[User:Patojonas|Patojonas]] ([[User talk:Patojonas|talk]]) 15:09, 18 November 2012 (PST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
PFE tried some new stuff today to no avail. We had one person strafe, and immediately another person would attack, then the same person strafes and the same person alternates and so forth until the end of the turn. Then we had people switch in for the roles of strafing and attacking, so everyone attacked and everyone strafed atleast once. However several of us were using flying transportation and this probably affected the outcome.&lt;br /&gt;
&lt;br /&gt;
Thewsday&#039;s AttackYou defeated the orwhal!&lt;br /&gt;
&lt;br /&gt;
Minigun Strafings:&lt;br /&gt;
Wyronth fired 16, Satan fired 12, hoyif fired 5, Alexandra DeNotte fired 2, and Krethan fired 1&lt;br /&gt;
&lt;br /&gt;
Damage:&lt;br /&gt;
Satan dealt 4019, Krethan dealt 2142, Wyronth dealt 1918, Alexandra DeNotte dealt 1412, and hoyif dealt 599&lt;br /&gt;
&lt;br /&gt;
[[User:Satan:Satan]] 22:41, 18 November 2012 (CST)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=V.I.L.L.A.I.N.&amp;diff=55453</id>
		<title>V.I.L.L.A.I.N.</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=V.I.L.L.A.I.N.&amp;diff=55453"/>
		<updated>2012-10-22T17:15:01Z</updated>

		<summary type="html">&lt;p&gt;Satan: Corrected triggers for multiple/massive holes messages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{combatencounter&lt;br /&gt;
|indef=!&lt;br /&gt;
|pronoun=It&lt;br /&gt;
|name=V.I.L.L.A.I.N.&lt;br /&gt;
|desc=When you shrink yourself down into the network, you find it entirely inhabited by one massive program. The Variable Input Limitless Logic Artificial Intelligence Node turns to face you as you approach. Or maybe it just renders a face on one side.&lt;br /&gt;
&lt;br /&gt;
Either way, it doesn&#039;t look like it&#039;s interested in playing &#039;&#039;imitation games&#039;&#039;.&lt;br /&gt;
|image=LordofCyberspace.gif&lt;br /&gt;
|hit1=It starts deleting your collection of cute kitten pics. For science. The monster!{{hitnote|{{element|psychic|}}}}&lt;br /&gt;
|hit2=It hexes you. Actually, it just converts everything to hex, then hits you while you&#039;re trying to carry the D.&lt;br /&gt;
|hit3=It drops a floating point on your head. Ow!&lt;br /&gt;
|miss1=It starts deleting your collection of cute kitten pics. Which is good. Because everyone knows the wave of the future is adorable hedgehog pictures.&lt;br /&gt;
|miss2=It tries to convert you to hext, but you already know how to count to A.&lt;br /&gt;
|miss3=It tries to drop a floating point on your head, but it rounds improperly. It still can&#039;t explain how you weld metal to a song, though.&lt;br /&gt;
|chips=0&lt;br /&gt;
|xp=no&lt;br /&gt;
|postfight=You found an item for your League Vault:  &#039;&#039;&#039;[[Municipal Targeting Network]]&#039;&#039;&#039; [[Image:muncipaltargeting.gif|40px]] (&#039;&#039;See Notes&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
You found an item for your League Vault:  &#039;&#039;&#039;[[social net]]&#039;&#039;&#039; [[Image:socialnet.gif|40px]] (&#039;&#039;See Notes&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
You found an item for your League Vault:  &#039;&#039;&#039;[[public eye]]&#039;&#039;&#039; [[Image:publiceye.gif|40px]] (&#039;&#039;See Notes&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
You found an item for your League Vault:  &#039;&#039;&#039;[[firewall fragment]]&#039;&#039;&#039; [[Image:firewallfragment.gif|40px]] (&#039;&#039;See Notes&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
You found an item for your League Vault:  &#039;&#039;&#039;[[V.I.L.L.A.I.N. case]]&#039;&#039;&#039; [[Image:villaincase.gif|40px]] (Guaranteed Drop)&amp;lt;br&amp;gt;&lt;br /&gt;
You found an item for your League Vault:  &#039;&#039;&#039;[[EOL drink]]&#039;&#039;&#039; [[Image:eoldrink.gif|40px]] (&#039;&#039;See Notes&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your league gains &#039;&#039;&#039;5 Prestige&#039;&#039;&#039;!&lt;br /&gt;
|newres={{res|physical|100}}&amp;lt;br&amp;gt;{{res|fire|100}}&amp;lt;br&amp;gt;{{res|ice|100}}&amp;lt;br&amp;gt;{{res|electric|100}}&amp;lt;br&amp;gt;{{res|sonic|100}}&amp;lt;br&amp;gt;{{res|acid|100}}&amp;lt;br&amp;gt;{{res|psychic|100}}&lt;br /&gt;
|loc1=League Battlefield&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* One of the [[Municipal Targeting Network]], [[social net]], and [[public eye]] will always drop.&lt;br /&gt;
* If fewer than 5 blue lawn darts are used, the [[firewall fragment]] will drop; otherwise, another of the above items (possibly a duplicate) will drop.&lt;br /&gt;
* One [[EOL drink]] will drop for every player who uses a [[blue lawn dart]], with a minimum of 1 and a maximum of 5.&lt;br /&gt;
* Combat items that deal percentage damage are useless; only [[blue lawn dart]]s are effective in allowing you to deal more damage per turn. A maximum of nine blue lawn darts can be used.&lt;br /&gt;
* Weakening it works but it improves its offensive power by about 20 points per round. Its defensive power doesn&#039;t improve over time.&lt;br /&gt;
* Stunning is less effective and lasts half as long, with the message&lt;br /&gt;
:Your opponent is too stunned to act, but is shaking it off faster than you expected.&lt;br /&gt;
* The foe&#039;s normal and special attacks can be [[Special abilities#Block Foe Attacks|blocked]].&lt;br /&gt;
* After its attack, the foe&#039;s shield and health status are displayed in a message depending on the number of darts used and the damage taken:&lt;br /&gt;
:* &amp;lt;shield&amp;gt; is one of the following:&lt;br /&gt;
::* If no darts have been used:&lt;br /&gt;
:::A interlocking array of shields spin around&lt;br /&gt;
::* If one dart has been used:&lt;br /&gt;
:::A cracked shield rotates around&lt;br /&gt;
::* If two to four darts have been used:&lt;br /&gt;
:::Multiple holes pierce the shields surrounding&lt;br /&gt;
::* If five to eight darts have been used:&lt;br /&gt;
:::Massive holes pierce the shields surrounding&lt;br /&gt;
::* If nine darts have been used:&lt;br /&gt;
:::The shattered remains of shields orbit&lt;br /&gt;
:* No damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s undamaged form.&lt;br /&gt;
:* 1 to 1400 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
:* 1401 to 2000 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
:* 2001 to 2600 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
:* 2601 to 4000 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
:* 4000 to 6000 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s form as it begins to derezz. &#039;&#039;followed by one of&#039;&#039;&lt;br /&gt;
:::Massive blocks of derezzing data crash around you, almost crushing you.&lt;br /&gt;
:::Massive blocks of derezzing data crash into you for {{element|physical|X}}.&lt;br /&gt;
:* 6000 to 7999 damage:&lt;br /&gt;
::&amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s form as it begins to crash. &#039;&#039;followed by one of&#039;&#039;&lt;br /&gt;
:::You&#039;re pretty used to computers crashing, though, so it doesn&#039;t really faze you.&lt;br /&gt;
:::The ground at your feet disappears, but you saw that coming a mile away.&lt;br /&gt;
:::The ground at your feet disappears, but you&#039;re able to jump far enough it hardly matters.&lt;br /&gt;
:::The ground at your feet disappears, but you react in time to get out of the way.&lt;br /&gt;
:::Its secret volcano base collapses around you. Didn&#039;t we mention the secret volcano base? Ah well, moral of the story is you take {{element|fire|X}} from the lava.&lt;br /&gt;
:::It accidentally sets the temperature variable to zero... Absolute Zero. The rain of frozen bits and bytes deals you {{element|ice|X}}.&lt;br /&gt;
:::Something shorts out. Normally that wouldn&#039;t be a problem, but you&#039;re so tiny right now it deals {{element|electric|X}}.&lt;br /&gt;
:::For a moment, it seems the program can only remember BEEP and GOTO. The resulting cacophony ends tears; roughly {{element|sonic|X}} worth of your tears, in fact.&lt;br /&gt;
:::The ground at your feet disappears, dumping you into a shark tank filled with acid. It turns out the sharks are quite friendly, but the acid deals {{element|acid|X}}.&lt;br /&gt;
:::The words &amp;quot;PC LOAD LETTER&amp;quot; appear in massive letters over you. The resulting fear and confusion deal {{element|psychic|X}}.&lt;br /&gt;
:* At least 8000 damage:&lt;br /&gt;
::V.I.L.L.A.I.N. collapses, decompiling itself into harmless bits and bytes, leaving computing safe... for now.&lt;br /&gt;
&lt;br /&gt;
* V.I.L.L.A.I.N. is only defeated after the last health message is displayed, so if it is blocked, it will not be defeated yet.&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
* The [http://mimg.ugo.com/201005/44389/cuts/chatty-mcp_288x288.bmp image] and health messages refer to the {{wikipedia|List_of_Tron_characters#Master_Control_Program|MCP}}, the main antagonist of the movie {{wikipedia|Tron}}.&lt;br /&gt;
[[Category:Color]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55405</id>
		<title>Talk:V.I.L.L.A.I.N.</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55405"/>
		<updated>2012-10-18T07:02:28Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Health messages==&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash around you, almost crushing you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash into you for &#039;&#039;&#039;X&#039;&#039;&#039;.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, but you&#039;re able to jump far enough it hardly matters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. Its secret volcano base collapses around you. Didn&#039;t we mention the secret volcano base? Ah well, moral of the story is you take {{element|fire|X}} from the lava.&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
Something shorts out. Normally that wouldn&#039;t be a problem, but you&#039;re so tiny right now it deals {{element|electric|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The words &amp;quot;PC LOAD LETTER&amp;quot; appear in massive letters over you. The resulting fear and confusion deal {{element|psychic|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. It accidentally sets the temperature variable to zero... Absolute Zero. The rain of frozen bits and bytes deals you {{element|ice|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, dumping you into a shark tank filled with acid. It turns out the sharks are quite friendly, but the acid deals {{element|acid|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
For a moment, it seems the program can only remember BEEP and GOTO. The resulting cacophony ends tears; roughly {{element|sonic|X}} worth of your tears, in fact.&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 13:58, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Predicted low !! Observed low !! Observed high !! Predicted high !! Message&lt;br /&gt;
|-&lt;br /&gt;
| - || - || 0 || 0 || &amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s undamaged form.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 1398 || 1499 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
|-&lt;br /&gt;
| 1500 || 1701 || 1964 || 1999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
|-&lt;br /&gt;
| 2000 || 2166 || 2510 || ? || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
|-&lt;br /&gt;
| ? || 2619 || 3883 || 3999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 4054 || 5989 || 5999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to derezz.&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 6074 || 7948 || 7999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 8000 || - || - || V.I.L.L.A.I.N. collapses, decompiling itself into harmless bits and bytes, leaving computing safe... for now.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
They all looked so nice except the boundary between scorched and charred....  --[[User:Hoyifung04|hoyifung04]] 11:07, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
For me, the drops were: &lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: Municipal Targeting Network&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: firewall fragment&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: V.I.L.L.A.I.N. case&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: EOL drink&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 14:51, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
First drop seems to be one of [[Municipal Targeting Network]], [[social net]], or [[public eye]].  Second drop is either a conditional (fewer than 4 [[blue lawn dart]]s used?) [[firewall fragment]] or (another one of the above?).  The [[V.I.L.L.A.I.N. case]] and [[EOL drink]] always drop.  --[[User:Hoyifung04|hoyifung04]] 06:46, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
[[EOL drink]] can drop 3 times in one battle. So it seems like the only item which hasn&#039;t dropped in the 1st two slots yet is the [[V.I.L.L.A.I.N. case]], although it may just not have dropped yet. --[[User:Satan|Satan]] 13:30, 17 October 2012 (CDT)&lt;br /&gt;
:EOL can drop up to &#039;&#039;5&#039;&#039; times, I believe. [[User:Cristiona|Cristiona]] 18:34, 17 October 2012 (PDT)&lt;br /&gt;
::You can get more than 4 items per battle? I&#039;ve yet to see anything more than 4, and you&#039;ve seen 5 EOL alone? [[User:Satan|Satan]] 02:01, 18 October 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==How to Kill==&lt;br /&gt;
&lt;br /&gt;
Use a stick-on tattoo (to maximize damage, really big cut in the fight duration) equip a dongle or a switchboard garrote (to weaken it as much as possible, impossible to beat in 1 fight if you don&#039;t) and use tornado/Shock Grenade in the first 10-20 turns to make it fail a lot.&lt;br /&gt;
&lt;br /&gt;
If you can, get a few Flash-restore capsules or drowsing rod ready just in case and use a potion of the indoors to minimize elemental damage, but you aren&#039;t likely to need if you have the dongle or garrote equipped. Use a sidekick like the jujitsu one to block attacks, was useful later to block the special attack damage later in the fight.&lt;br /&gt;
&lt;br /&gt;
Lastly, use blue lawn darts to significantly weaken it and autoadventure script to attack for you, it has around 8000 HP. [[User:Patojonas|Patojonas]] 15:00, 14 October 2012 (PDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55401</id>
		<title>Talk:V.I.L.L.A.I.N.</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:V.I.L.L.A.I.N.&amp;diff=55401"/>
		<updated>2012-10-17T18:31:25Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Health messages==&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash around you, almost crushing you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to derezz. Massive blocks of derezzing data crash into you for &#039;&#039;&#039;X&#039;&#039;&#039;.&lt;br /&gt;
-----&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, but you&#039;re able to jump far enough it hardly matters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. Its secret volcano base collapses around you. Didn&#039;t we mention the secret volcano base? Ah well, moral of the story is you take {{element|fire|X}} from the lava.&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
Something shorts out. Normally that wouldn&#039;t be a problem, but you&#039;re so tiny right now it deals {{element|electric|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The words &amp;quot;PC LOAD LETTER&amp;quot; appear in massive letters over you. The resulting fear and confusion deal {{element|psychic|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. It accidentally sets the temperature variable to zero... Absolute Zero. The rain of frozen bits and bytes deals you {{element|ice|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash. The ground at your feet disappears, dumping you into a shark tank filled with acid. It turns out the sharks are quite friendly, but the acid deals {{element|acid|X}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A interlocking array of shields spin around V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
&lt;br /&gt;
For a moment, it seems the program can only remember BEEP and GOTO. The resulting cacophony ends tears; roughly {{element|sonic|X}} worth of your tears, in fact.&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 13:58, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Predicted low !! Observed low !! Observed high !! Predicted high !! Message&lt;br /&gt;
|-&lt;br /&gt;
| - || - || 0 || 0 || &amp;lt;shield&amp;gt; V.I.L.L.A.I.N.&#039;s undamaged form.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 1398 || 1499 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form.&lt;br /&gt;
|-&lt;br /&gt;
| 1500 || 1701 || 1964 || 1999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s crackling form.&lt;br /&gt;
|-&lt;br /&gt;
| 2000 || 2166 || 2510 || ? || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s scorched form.&lt;br /&gt;
|-&lt;br /&gt;
| ? || 2619 || 3883 || 3999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s charred form.&lt;br /&gt;
|-&lt;br /&gt;
| 4000 || 4054 || 5989 || 5999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to derezz.&lt;br /&gt;
|-&lt;br /&gt;
| 6000 || 6074 || 7948 || 7999 || &amp;lt;shield&amp;gt;  V.I.L.L.A.I.N.&#039;s form as it begins to crash.&lt;br /&gt;
|-&lt;br /&gt;
| 8000 || 8000 || - || - || V.I.L.L.A.I.N. collapses, decompiling itself into harmless bits and bytes, leaving computing safe... for now.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
They all looked so nice except the boundary between scorched and charred....  --[[User:Hoyifung04|hoyifung04]] 11:07, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
For me, the drops were: &lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: Municipal Targeting Network&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: firewall fragment&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: V.I.L.L.A.I.N. case&lt;br /&gt;
&lt;br /&gt;
You found an item for your League Vault: EOL drink&lt;br /&gt;
&lt;br /&gt;
--[[User:Hoyifung04|hoyifung04]] 14:51, 14 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
First drop seems to be one of [[Municipal Targeting Network]], [[social net]], or [[public eye]].  Second drop is either a conditional (fewer than 4 [[blue lawn dart]]s used?) [[firewall fragment]] or (another one of the above?).  The [[V.I.L.L.A.I.N. case]] and [[EOL drink]] always drop.  --[[User:Hoyifung04|hoyifung04]] 06:46, 17 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
[[EOL drink]] can drop 3 times in one battle. So it seems like the only item which hasn&#039;t dropped in the 1st two slots yet is the [[V.I.L.L.A.I.N. case]], although it may just not have dropped yet. --[[User:Satan|Satan]] 13:30, 17 October 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==How to Kill==&lt;br /&gt;
&lt;br /&gt;
Use a stick-on tattoo (to maximize damage, really big cut in the fight duration) equip a dongle or a switchboard garrote (to weaken it as much as possible, impossible to beat in 1 fight if you don&#039;t) and use tornado/Shock Grenade in the first 10-20 turns to make it fail a lot.&lt;br /&gt;
&lt;br /&gt;
If you can, get a few Flash-restore capsules or drowsing rod ready just in case and use a potion of the indoors to minimize elemental damage, but you aren&#039;t likely to need if you have the dongle or garrote equipped. Use a sidekick like the jujitsu one to block attacks, was useful later to block the special attack damage later in the fight.&lt;br /&gt;
&lt;br /&gt;
Lastly, use blue lawn darts to significantly weaken it and autoadventure script to attack for you, it has around 8000 HP. [[User:Patojonas|Patojonas]] 15:00, 14 October 2012 (PDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Dust_mountain_dust&amp;diff=55352</id>
		<title>Talk:Dust mountain dust</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Dust_mountain_dust&amp;diff=55352"/>
		<updated>2012-10-15T03:52:16Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After switching and replacing impeded computer items I reach a conclusion:&amp;lt;br&amp;gt;To have the dust mountain dust drop we either need to have a [[string sweater]] and a [[ball of strings]] equipped &#039;&#039;&#039;&#039;&#039;OR&#039;&#039;&#039;&#039;&#039; we need a to have a negative (impeded) total computer interaction (impeded + improved), and I had Moore Power so needed 2 sources of impeded.&lt;br /&gt;
&lt;br /&gt;
I&#039;m more inclined to the first case, since I adventured for a big while with a [[string necklace]] and a a [[string bling]] and got no dust, then switched to the fist option and had one drop a few turns later. It is a rare outcome, so all the help is welcomed ;) [[User:Patojonas|Patojonas]] 06:17, 13 October 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
I just tried to get one, apparently it is not a 100% occurrence even with both of them on. So we can&#039;t rule out that it&#039;s simply a rare effect of using datamite yet. [[User:Satan|Satan]] 22:51, 14 October 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=I/O_bus&amp;diff=53707</id>
		<title>I/O bus</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=I/O_bus&amp;diff=53707"/>
		<updated>2012-05-26T01:19:05Z</updated>

		<summary type="html">&lt;p&gt;Satan: correcting typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=8302260&lt;br /&gt;
|itemid=1050&lt;br /&gt;
|name=I/O bus&lt;br /&gt;
|plural=I/O buses&lt;br /&gt;
|image=io-bus.gif&lt;br /&gt;
|desc=Drive on up, plug right in, baby let your hair hang down. Today the Gibson, tomorrow the planet!&lt;br /&gt;
|type=Transportation&lt;br /&gt;
|range=4&lt;br /&gt;
|level=7&lt;br /&gt;
|autosell=50&lt;br /&gt;
|obtain={{weld|magic truck vehicle|positronic computer|I/O bus}} &lt;br /&gt;
|ench=+10 damage to electronic robots&amp;lt;br&amp;gt;&lt;br /&gt;
+10 damage to positronic robots&lt;br /&gt;
[[Category:Bonus Melee Damage]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=44039</id>
		<title>Greasemonkey</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=44039"/>
		<updated>2011-01-01T21:21:43Z</updated>

		<summary type="html">&lt;p&gt;Satan: /* Mall scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Are GM Scripts?==&lt;br /&gt;
You can use Greasemonkey scripts in [http://www.mozilla.com/en-US/firefox/ Firefox] if you have the [https://addons.mozilla.org/en-US/firefox/addon/748 Greasemonkey] add on.&lt;br /&gt;
&lt;br /&gt;
Definition of Greasemonkey: [http://en.wikipedia.org/wiki/Greasemonkey Wikipedia]&lt;br /&gt;
&amp;quot;... Greasemonkey is an add-on to Firefox that allows &amp;quot;scripts&amp;quot; to be run on selected webpages, to alter the way they are displayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Top Pane scripts==&lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/restlink.user.js Rest Link] (by Sounos) -  Adds &amp;quot;[[Rest]]&amp;quot; after &amp;quot;Somerset&amp;quot;. &lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/radiationsickbay.user.js Radiation Lab / Sickbay] (by Sounos) - Adds links to Heal HP/MP at the Space Station.&lt;br /&gt;
* [http://userscripts.org/scripts/show/63235 MD link] (by Heather Robinson, [http://userscripts.org/scripts/show/62370 based on] Muhandes) - Adds a link to the [[Memento Display]].&lt;br /&gt;
&lt;br /&gt;
==Side Pane scrips==&lt;br /&gt;
* &amp;lt;strike&amp;gt;[http://questionario.meyweb.de/TH/th_xp_status.user.js TH_XP Status v2] (by Questionário, [http://computertrinkets.googlepages.com/th_xpstatus.user.js based on] Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 1000).&amp;lt;/strike&amp;gt; not uptodate&lt;br /&gt;
* [http://userscripts.org/scripts/show/61618 TH HP_PP Status] (by Heather Robinson, [http://computertrinkets.googlepages.com/thhp_ppstatus.user.js based on] Chathzzar) - Changes the HP and PP text to a Graphical Status Bar. Working version posted by Satan [http://www.twilightheroes.com/forums/viewtopic.php?f=5&amp;amp;t=1069&amp;amp;p=26586#p26586 here]&lt;br /&gt;
* [http://userscripts.org/scripts/show/87404 NL&#039;s Re-buff Script] (by {{user|NardoLoopa}}) - recast buffs on your nav pane by clicking on the arrow.  HP rebuff only casts MedKit.  Make sure to go to the skills page and refresh the nav pane if the arrow is unresponsive.&lt;br /&gt;
&lt;br /&gt;
==Inventory/Items/MD scripts==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/THoutfits.user.js TH Outfit Manager] (by Sounos) - Adds the ability to create outfits and switch between them.&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THRecipes.user.js Quick assembly and welding in Twilight Heroes] (by {{user|bamse}}) - Makes it easier to assemble and weld things. (Item lists updated by Delassa 08/18/2010 [http://userscripts.org/scripts/show/83941 Here])&lt;br /&gt;
*[http://userscripts.org/scripts/show/85000 Quick assembly and welding v2] (updated by Delassa) - Updated version that uses the table&#039;s on the wiki for the assembly and welding lists.&lt;br /&gt;
*[http://userscripts.org/scripts/show/28205 THwiki by livercat] (by livercat) - Adds a small &amp;quot;w&amp;quot; to items which links to the wiki page. (Note: breaks [http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script]).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_sellcubeitems.user.js TH_SellCubeItems] (by Chathzzar) - Sells all but 1 for all &amp;quot;Cube Theater&amp;quot; items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63698 autobox] (by Heather Robinson) - Adds a button to for getting and equiping [[black box]].&lt;br /&gt;
*[http://userscripts.org/scripts/show/63901 auto-use *ouch items] (by Heather Robinson) - Adds a button for using daily use items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/84984 popup wiki links] (by Delassa) - Adds a link in item popup descriptions to that items wiki page.&lt;br /&gt;
&lt;br /&gt;
==Adventuring scripts==&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ChoiceSelectionSaver.user.js TH_ChoiceSelectionSaver] (by Chathzzar) - Saves choices of non-combat adventures.&lt;br /&gt;
*[http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script] (by Heather Robinson, [http://www.tobielynn.com/twilight_heros_adventure.user.js based on] ClownHammer) - Auto adventuring script. (Doesn&#039;t work well with [http://userscripts.org/scripts/show/28205 THwiki])&lt;br /&gt;
*[http://www.soulraver.net/running_is_for_wimps.user.js Running is for wimps] (by Satan) - Removes the run away button.&lt;br /&gt;
&lt;br /&gt;
==Mall scripts==&lt;br /&gt;
*[http://www.soulraver.net/market_alert.user.js Market alert] (by Satan) - Scans prices on your shop management page, alerts you if any of your prices are higher than market, and highlights those prices in red.&lt;br /&gt;
*[http://www.soulraver.net/store_price.user.js Store price] (by Satan) - Calculates the total cost of your store inventory, if every item in your store was purchased, and displays it on the page. Additionally, if you view another players shop, it can calculate and display their store cost as well. Also can calculate your store profits from the sales page.&lt;br /&gt;
&lt;br /&gt;
==General/Other scripts==&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THColors.user.js TH Color changer] (by {{user|bamse}}) - Change background colors with a drop-down menu.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62333 TH auto enter chat] (by Muhandes) - Automatically enters chat.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62278 Check all messages] (by Heather Robinson) - Checks all messages for deletion in your inbox.&lt;br /&gt;
&lt;br /&gt;
==Obsolete/Not Working/Lost==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/LevelBar.user.js Level Progress] (by Sounos) - Adds an XP bar (to level 31).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_xpstatus.user.js TH_XP Status] (by Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 150).&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/stationarycombat2.user.js Stationary Combat Buttons v2] (by Sounos) - Adds stationary action buttons (attack, skill, item, run, next).&lt;br /&gt;
*[http://userstyles.org/styles/4699  Twilight Heroes - Label Mods] (by Amanda Kerik) - Puts a (Mod) before the names of the mods.&lt;br /&gt;
*[http://www.greatersphere.com/zel/thcasinobouncer.user.js Casino Bouncer] (by Zelandoni) - No longer available.&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ContinuousAttack.user.js TH_ContinuousAttack] (by Chathzzar) - Auto-adventuring with a counter.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63132 MD fix] (by Heather Robinson) - Moves the Memento Display form to the top of the page.&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
*[http://www.twilightheroes.com/forums/viewtopic.php?t=148 Greasemonkey TH Forums topic]&lt;br /&gt;
*[http://computertrinkets.googlepages.com/greasemonkey-twilightheroes Chathzzar&#039;s TH Greasemonkey Scripts]&lt;br /&gt;
*[http://userscripts.org/users/110369/scripts Heather Robinson&#039;s TH Greasemonkey UserScripts page]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43922</id>
		<title>Greasemonkey</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43922"/>
		<updated>2010-12-30T07:05:01Z</updated>

		<summary type="html">&lt;p&gt;Satan: /* General/Other scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Are GM Scripts?==&lt;br /&gt;
You can use Greasemonkey scripts in [http://www.mozilla.com/en-US/firefox/ Firefox] if you have the [https://addons.mozilla.org/en-US/firefox/addon/748 Greasemonkey] add on.&lt;br /&gt;
&lt;br /&gt;
Definition of Greasemonkey: [http://en.wikipedia.org/wiki/Greasemonkey Wikipedia]&lt;br /&gt;
&amp;quot;... Greasemonkey is an add-on to Firefox that allows &amp;quot;scripts&amp;quot; to be run on selected webpages, to alter the way they are displayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Top Pane scripts==&lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/restlink.user.js Rest Link] (by Sounos) -  Adds &amp;quot;[[Rest]]&amp;quot; after &amp;quot;Somerset&amp;quot;. &lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/radiationsickbay.user.js Radiation Lab / Sickbay] (by Sounos) - Adds links to Heal HP/MP at the Space Station.&lt;br /&gt;
* [http://userscripts.org/scripts/show/63235 MD link] (by Heather Robinson, [http://userscripts.org/scripts/show/62370 based on] Muhandes) - Adds a link to the [[Memento Display]].&lt;br /&gt;
&lt;br /&gt;
==Side Pane scrips==&lt;br /&gt;
* &amp;lt;strike&amp;gt;[http://questionario.meyweb.de/TH/th_xp_status.user.js TH_XP Status v2] (by Questionário, [http://computertrinkets.googlepages.com/th_xpstatus.user.js based on] Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 1000).&amp;lt;/strike&amp;gt; not uptodate&lt;br /&gt;
* [http://userscripts.org/scripts/show/61618 TH HP_PP Status] (by Heather Robinson, [http://computertrinkets.googlepages.com/thhp_ppstatus.user.js based on] Chathzzar) - Changes the HP and PP text to a Graphical Status Bar. Working version posted by Satan [http://www.twilightheroes.com/forums/viewtopic.php?f=5&amp;amp;t=1069&amp;amp;p=26586#p26586 here]&lt;br /&gt;
* [http://userscripts.org/scripts/show/87404 NL&#039;s Re-buff Script] (by {{user|NardoLoopa}}) - recast buffs on your nav pane by clicking on the arrow.  HP rebuff only casts MedKit.  Make sure to go to the skills page and refresh the nav pane if the arrow is unresponsive.&lt;br /&gt;
&lt;br /&gt;
==Inventory/Items/MD scripts==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/THoutfits.user.js TH Outfit Manager] (by Sounos) - Adds the ability to create outfits and switch between them.&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THRecipes.user.js Quick assembly and welding in Twilight Heroes] (by {{user|bamse}}) - Makes it easier to assemble and weld things. (Item lists updated by Delassa 08/18/2010 [http://userscripts.org/scripts/show/83941 Here])&lt;br /&gt;
*[http://userscripts.org/scripts/show/85000 Quick assembly and welding v2] (updated by Delassa) - Updated version that uses the table&#039;s on the wiki for the assembly and welding lists.&lt;br /&gt;
*[http://userscripts.org/scripts/show/28205 THwiki by livercat] (by livercat) - Adds a small &amp;quot;w&amp;quot; to items which links to the wiki page. (Note: breaks [http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script]).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_sellcubeitems.user.js TH_SellCubeItems] (by Chathzzar) - Sells all but 1 for all &amp;quot;Cube Theater&amp;quot; items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63698 autobox] (by Heather Robinson) - Adds a button to for getting and equiping [[black box]].&lt;br /&gt;
*[http://userscripts.org/scripts/show/63901 auto-use *ouch items] (by Heather Robinson) - Adds a button for using daily use items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/84984 popup wiki links] (by Delassa) - Adds a link in item popup descriptions to that items wiki page.&lt;br /&gt;
&lt;br /&gt;
==Adventuring scripts==&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ChoiceSelectionSaver.user.js TH_ChoiceSelectionSaver] (by Chathzzar) - Saves choices of non-combat adventures.&lt;br /&gt;
*[http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script] (by Heather Robinson, [http://www.tobielynn.com/twilight_heros_adventure.user.js based on] ClownHammer) - Auto adventuring script. (Doesn&#039;t work well with [http://userscripts.org/scripts/show/28205 THwiki])&lt;br /&gt;
*[http://www.soulraver.net/running_is_for_wimps.user.js Running is for wimps] (by Satan) - Removes the run away button.&lt;br /&gt;
&lt;br /&gt;
==Mall scripts==&lt;br /&gt;
*[http://www.soulraver.net/market_alert.user.js Market alert] (by Satan) - Scans prices on your shop management page, alerts you if any of your prices are higher than market, and highlights those prices in red.&lt;br /&gt;
*[http://www.soulraver.net/store_price.user.js Store price] (by Satan) - Calculates the total cost of your store inventory, if every item in your store was purchased, and displays it on the page. Additionally, if you view another players shop, it can calculate and display their store cost as well. Also can calculate your store profits from the sales page.&lt;br /&gt;
*[http://www.soulraver.net/store_search_links.user.js Store search links] (by Satan) - Adds links to the names of items in your store manager that search for the item in the mall.&lt;br /&gt;
&lt;br /&gt;
==General/Other scripts==&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THColors.user.js TH Color changer] (by {{user|bamse}}) - Change background colors with a drop-down menu.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62333 TH auto enter chat] (by Muhandes) - Automatically enters chat.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62278 Check all messages] (by Heather Robinson) - Checks all messages for deletion in your inbox.&lt;br /&gt;
&lt;br /&gt;
==Obsolete/Not Working/Lost==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/LevelBar.user.js Level Progress] (by Sounos) - Adds an XP bar (to level 31).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_xpstatus.user.js TH_XP Status] (by Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 150).&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/stationarycombat2.user.js Stationary Combat Buttons v2] (by Sounos) - Adds stationary action buttons (attack, skill, item, run, next).&lt;br /&gt;
*[http://userstyles.org/styles/4699  Twilight Heroes - Label Mods] (by Amanda Kerik) - Puts a (Mod) before the names of the mods.&lt;br /&gt;
*[http://www.greatersphere.com/zel/thcasinobouncer.user.js Casino Bouncer] (by Zelandoni) - No longer available.&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ContinuousAttack.user.js TH_ContinuousAttack] (by Chathzzar) - Auto-adventuring with a counter.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63132 MD fix] (by Heather Robinson) - Moves the Memento Display form to the top of the page.&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
*[http://www.twilightheroes.com/forums/viewtopic.php?t=148 Greasemonkey TH Forums topic]&lt;br /&gt;
*[http://computertrinkets.googlepages.com/greasemonkey-twilightheroes Chathzzar&#039;s TH Greasemonkey Scripts]&lt;br /&gt;
*[http://userscripts.org/users/110369/scripts Heather Robinson&#039;s TH Greasemonkey UserScripts page]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43797</id>
		<title>Greasemonkey</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43797"/>
		<updated>2010-12-26T04:09:19Z</updated>

		<summary type="html">&lt;p&gt;Satan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Are GM Scripts?==&lt;br /&gt;
You can use Greasemonkey scripts in [http://www.mozilla.com/en-US/firefox/ Firefox] if you have the [https://addons.mozilla.org/en-US/firefox/addon/748 Greasemonkey] add on.&lt;br /&gt;
&lt;br /&gt;
Definition of Greasemonkey: [http://en.wikipedia.org/wiki/Greasemonkey Wikipedia]&lt;br /&gt;
&amp;quot;... Greasemonkey is an add-on to Firefox that allows &amp;quot;scripts&amp;quot; to be run on selected webpages, to alter the way they are displayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Top Pane scripts==&lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/restlink.user.js Rest Link] (by Sounos) -  Adds &amp;quot;[[Rest]]&amp;quot; after &amp;quot;Somerset&amp;quot;. &lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/radiationsickbay.user.js Radiation Lab / Sickbay] (by Sounos) - Adds links to Heal HP/MP at the Space Station.&lt;br /&gt;
* [http://userscripts.org/scripts/show/63235 MD link] (by Heather Robinson, [http://userscripts.org/scripts/show/62370 based on] Muhandes) - Adds a link to the [[Memento Display]].&lt;br /&gt;
&lt;br /&gt;
==Side Pane scrips==&lt;br /&gt;
* [http://questionario.meyweb.de/TH/th_xp_status.user.js TH_XP Status v2] (by Questionário, [http://computertrinkets.googlepages.com/th_xpstatus.user.js based on] Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 1000).&lt;br /&gt;
* [http://userscripts.org/scripts/show/61618 TH HP_PP Status] (by Heather Robinson, [http://computertrinkets.googlepages.com/thhp_ppstatus.user.js based on] Chathzzar) - Changes the HP and PP text to a Graphical Status Bar.&lt;br /&gt;
* [http://userscripts.org/scripts/show/87404 NL&#039;s Re-buff Script] (by {{user|NardoLoopa}}) - recast buffs on your nav pane by clicking on the arrow.  HP rebuff only casts MedKit.  Make sure to go to the skills page and refresh the nav pane if the arrow is unresponsive.&lt;br /&gt;
&lt;br /&gt;
==Inventory/Items/MD scripts==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/THoutfits.user.js TH Outfit Manager] (by Sounos) - Adds the ability to create outfits and switch between them.&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THRecipes.user.js Quick assembly and welding in Twilight Heroes] (by {{user|bamse}}) - Makes it easier to assemble and weld things. (Item lists updated by Delassa 08/18/2010 [http://userscripts.org/scripts/show/83941 Here])&lt;br /&gt;
*[http://userscripts.org/scripts/show/85000 Quick assembly and welding v2] (updated by Delassa) - Updated version that uses the table&#039;s on the wiki for the assembly and welding lists.&lt;br /&gt;
*[http://userscripts.org/scripts/show/28205 THwiki by livercat] (by livercat) - Adds a small &amp;quot;w&amp;quot; to items which links to the wiki page. (Note: breaks [http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script]).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_sellcubeitems.user.js TH_SellCubeItems] (by Chathzzar) - Sells all but 1 for all &amp;quot;Cube Theater&amp;quot; items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63698 autobox] (by Heather Robinson) - Adds a button to for getting and equiping [[black box]].&lt;br /&gt;
*[http://userscripts.org/scripts/show/63901 auto-use *ouch items] (by Heather Robinson) - Adds a button for using daily use items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/84984 popup wiki links] (by Delassa) - Adds a link in item popup descriptions to that items wiki page.&lt;br /&gt;
&lt;br /&gt;
==Adventuring scripts==&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ChoiceSelectionSaver.user.js TH_ChoiceSelectionSaver] (by Chathzzar) - Saves choices of non-combat adventures.&lt;br /&gt;
*[http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script] (by Heather Robinson, [http://www.tobielynn.com/twilight_heros_adventure.user.js based on] ClownHammer) - Auto adventuring script. (Doesn&#039;t work well with [http://userscripts.org/scripts/show/28205 THwiki])&lt;br /&gt;
*[http://www.soulraver.net/running_is_for_wimps.user.js Running is for wimps] (by Satan) - Removes the run away button.&lt;br /&gt;
&lt;br /&gt;
==Mall scripts==&lt;br /&gt;
*[http://www.soulraver.net/market_alert.user.js Market alert] (by Satan) - Scans prices on your shop management page, alerts you if any of your prices are higher than market, and highlights those prices in red.&lt;br /&gt;
*[http://www.soulraver.net/store_price.user.js Store price] (by Satan) - Calculates the total cost of your store inventory, if every item in your store was purchased, and displays it on the page. Additionally, if you view another players shop, it can calculate and display their store cost as well. Also can calculate your store profits from the sales page.&lt;br /&gt;
*[http://www.soulraver.net/store_search_links.user.js Store search links] (by Satan) - Adds links to the names of items in your store manager that search for the item in the mall.&lt;br /&gt;
&lt;br /&gt;
==General/Other scripts==&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THColors.user.js TH Color changer] (by {{user|bamse}}) - Change background colors with a drop-down menu.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62333 TH auto enter chat] (by Muhandes) - Automatically enters chat.&lt;br /&gt;
&lt;br /&gt;
==Obsolete/Not Working/Lost==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/LevelBar.user.js Level Progress] (by Sounos) - Adds an XP bar (to level 31).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_xpstatus.user.js TH_XP Status] (by Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 150).&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/stationarycombat2.user.js Stationary Combat Buttons v2] (by Sounos) - Adds stationary action buttons (attack, skill, item, run, next).&lt;br /&gt;
*[http://userstyles.org/styles/4699  Twilight Heroes - Label Mods] (by Amanda Kerik) - Puts a (Mod) before the names of the mods.&lt;br /&gt;
*[http://www.greatersphere.com/zel/thcasinobouncer.user.js Casino Bouncer] (by Zelandoni) - No longer available.&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ContinuousAttack.user.js TH_ContinuousAttack] (by Chathzzar) - Auto-adventuring with a counter.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63132 MD fix] (by Heather Robinson) - Moves the Memento Display form to the top of the page.&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
*[http://www.twilightheroes.com/forums/viewtopic.php?t=148 Greasemonkey TH Forums topic]&lt;br /&gt;
*[http://computertrinkets.googlepages.com/greasemonkey-twilightheroes Chathzzar&#039;s TH Greasemonkey Scripts]&lt;br /&gt;
*[http://userscripts.org/users/110369/scripts Heather Robinson&#039;s TH Greasemonkey UserScripts page]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43796</id>
		<title>Greasemonkey</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Greasemonkey&amp;diff=43796"/>
		<updated>2010-12-25T22:56:45Z</updated>

		<summary type="html">&lt;p&gt;Satan: /* Mall scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What Are GM Scripts?==&lt;br /&gt;
You can use Greasemonkey scripts in [http://www.mozilla.com/en-US/firefox/ Firefox] if you have the [https://addons.mozilla.org/en-US/firefox/addon/748 Greasemonkey] add on.&lt;br /&gt;
&lt;br /&gt;
Definition of Greasemonkey: [http://en.wikipedia.org/wiki/Greasemonkey Wikipedia]&lt;br /&gt;
&amp;quot;... Greasemonkey is an add-on to Firefox that allows &amp;quot;scripts&amp;quot; to be run on selected webpages, to alter the way they are displayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Top Pane scripts==&lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/restlink.user.js Rest Link] (by Sounos) -  Adds &amp;quot;[[Rest]]&amp;quot; after &amp;quot;Somerset&amp;quot;. &lt;br /&gt;
* [http://xtraterrestrial.googlepages.com/radiationsickbay.user.js Radiation Lab / Sickbay] (by Sounos) - Adds links to Heal HP/MP at the Space Station.&lt;br /&gt;
* [http://userscripts.org/scripts/show/63235 MD link] (by Heather Robinson, [http://userscripts.org/scripts/show/62370 based on] Muhandes) - Adds a link to the [[Memento Display]].&lt;br /&gt;
&lt;br /&gt;
==Side Pane scrips==&lt;br /&gt;
* [http://questionario.meyweb.de/TH/th_xp_status.user.js TH_XP Status v2] (by Questionário, [http://computertrinkets.googlepages.com/th_xpstatus.user.js based on] Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 1000).&lt;br /&gt;
* [http://userscripts.org/scripts/show/61618 TH HP_PP Status] (by Heather Robinson, [http://computertrinkets.googlepages.com/thhp_ppstatus.user.js based on] Chathzzar) - Changes the HP and PP text to a Graphical Status Bar.&lt;br /&gt;
* [http://userscripts.org/scripts/show/87404 NL&#039;s Re-buff Script] (by {{user|NardoLoopa}}) - recast buffs on your nav pane by clicking on the arrow.  HP rebuff only casts MedKit.  Make sure to go to the skills page and refresh the nav pane if the arrow is unresponsive.&lt;br /&gt;
&lt;br /&gt;
==Inventory/Items/MD scripts==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/THoutfits.user.js TH Outfit Manager] (by Sounos) - Adds the ability to create outfits and switch between them.&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THRecipes.user.js Quick assembly and welding in Twilight Heroes] (by {{user|bamse}}) - Makes it easier to assemble and weld things. (Item lists updated by Delassa 08/18/2010 [http://userscripts.org/scripts/show/83941 Here])&lt;br /&gt;
*[http://userscripts.org/scripts/show/85000 Quick assembly and welding v2] (updated by Delassa) - Updated version that uses the table&#039;s on the wiki for the assembly and welding lists.&lt;br /&gt;
*[http://userscripts.org/scripts/show/28205 THwiki by livercat] (by livercat) - Adds a small &amp;quot;w&amp;quot; to items which links to the wiki page. (Note: breaks [http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script]).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_sellcubeitems.user.js TH_SellCubeItems] (by Chathzzar) - Sells all but 1 for all &amp;quot;Cube Theater&amp;quot; items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63698 autobox] (by Heather Robinson) - Adds a button to for getting and equiping [[black box]].&lt;br /&gt;
*[http://userscripts.org/scripts/show/63901 auto-use *ouch items] (by Heather Robinson) - Adds a button for using daily use items.&lt;br /&gt;
*[http://userscripts.org/scripts/show/84984 popup wiki links] (by Delassa) - Adds a link in item popup descriptions to that items wiki page.&lt;br /&gt;
&lt;br /&gt;
==Adventuring scripts==&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ChoiceSelectionSaver.user.js TH_ChoiceSelectionSaver] (by Chathzzar) - Saves choices of non-combat adventures.&lt;br /&gt;
*[http://userscripts.org/scripts/show/61617 Twilight Heros Adventure Script] (by Heather Robinson, [http://www.tobielynn.com/twilight_heros_adventure.user.js based on] ClownHammer) - Auto adventuring script. (Doesn&#039;t work well with [http://userscripts.org/scripts/show/28205 THwiki])&lt;br /&gt;
*[http://www.soulraver.net/running_is_for_wimps.user.js Running is for wimps] (by Satan) - Removes the run away button.&lt;br /&gt;
&lt;br /&gt;
==Mall scripts==&lt;br /&gt;
*[http://www.soulraver.net/market_alert.user.js Market alert] (by Satan) - Scans prices on your shop management page, alerts you if any of your prices are higher than market, and highlights those prices in red.&lt;br /&gt;
*[http://www.soulraver.net/store_price.user.js Store price] (by Satan) - Calculates the total cost of your store inventory, if every item in your store was purchased, and displays it on the page. Additionally, if you view another players shop, it can calculate and display their store cost as well. Also can calculate your store profits from the sales page.&lt;br /&gt;
&lt;br /&gt;
==General/Other scripts==&lt;br /&gt;
*[http://www.nilsbakken.com/pfe/THColors.user.js TH Color changer] (by {{user|bamse}}) - Change background colors with a drop-down menu.&lt;br /&gt;
*[http://userscripts.org/scripts/show/62333 TH auto enter chat] (by Muhandes) - Automatically enters chat.&lt;br /&gt;
&lt;br /&gt;
==Obsolete/Not Working/Lost==&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/LevelBar.user.js Level Progress] (by Sounos) - Adds an XP bar (to level 31).&lt;br /&gt;
*[http://computertrinkets.googlepages.com/th_xpstatus.user.js TH_XP Status] (by Chathzzar) - Changes the XP text to a Graphical Status Bar (to Level 150).&lt;br /&gt;
*[http://xtraterrestrial.googlepages.com/stationarycombat2.user.js Stationary Combat Buttons v2] (by Sounos) - Adds stationary action buttons (attack, skill, item, run, next).&lt;br /&gt;
*[http://userstyles.org/styles/4699  Twilight Heroes - Label Mods] (by Amanda Kerik) - Puts a (Mod) before the names of the mods.&lt;br /&gt;
*[http://www.greatersphere.com/zel/thcasinobouncer.user.js Casino Bouncer] (by Zelandoni) - No longer available.&lt;br /&gt;
*[http://computertrinkets.googlepages.com/TH_ContinuousAttack.user.js TH_ContinuousAttack] (by Chathzzar) - Auto-adventuring with a counter.&lt;br /&gt;
*[http://userscripts.org/scripts/show/63132 MD fix] (by Heather Robinson) - Moves the Memento Display form to the top of the page.&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
*[http://www.twilightheroes.com/forums/viewtopic.php?t=148 Greasemonkey TH Forums topic]&lt;br /&gt;
*[http://computertrinkets.googlepages.com/greasemonkey-twilightheroes Chathzzar&#039;s TH Greasemonkey Scripts]&lt;br /&gt;
*[http://userscripts.org/users/110369/scripts Heather Robinson&#039;s TH Greasemonkey UserScripts page]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Satan</name></author>
	</entry>
</feed>