<?xml version="1.0"?>
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	<id>http://th.blandsauce.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trepid</id>
	<title>Twilight Heroes Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://th.blandsauce.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trepid"/>
	<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/Special:Contributions/Trepid"/>
	<updated>2026-04-07T10:44:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=51445</id>
		<title>Talk:Moon Over Twilight, Brutes Over Downtown</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=51445"/>
		<updated>2011-10-22T04:29:20Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It took me four items&#039; worth of &amp;quot;slightly brutish appearance&amp;quot; to slip into the shack. --Gizmet&lt;br /&gt;
&lt;br /&gt;
Strength 70 is required to enter the Trainee Tents, and Intellect 70 for the Trainers&#039; Lodge.  I can&#039;t test the Barracks this run. --Gizmet&lt;br /&gt;
&lt;br /&gt;
It requires approximately--and I believe no more than--25 turns in each of the three camps to unlock the mini-bosses.  I think I got one in 24 this run but I might have miscounted. --Gizmet&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Athelas_leaf&amp;diff=51443</id>
		<title>Talk:Athelas leaf</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Athelas_leaf&amp;diff=51443"/>
		<updated>2011-10-22T04:27:04Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m not sure if this was dropped and I wasn&#039;t paying attention, or if it was in my inventory over rollover. Either way, I bet it&#039;s the new Naturalist intrinsic.&lt;br /&gt;
&lt;br /&gt;
Also, it can be assembled. - The Leopard&lt;br /&gt;
&lt;br /&gt;
The obtain message seem to imply that it is the Nat intrinsic.  Anyone want to share where they were adventuring when they got one (or more)?  My Nats have been adventuring in the [[Underwater Base]], [[Castle Hundenswein]], and the [[Cube Theater]], and neither has any.  --[[User:Hoyifung04|hoyifung04]] 14:31, 23 August 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
It might be that, like the harmonica, it only works in &amp;quot;outdoors&amp;quot; locations? Just guessing. --[[User:Penguinpyro|Penguinpyro]] 21:06, 23 August 2011 (PDT)&lt;br /&gt;
:Harmonica works indoors; just needs to have foes that normally drop chips, like the Casino. [[User:Cristiona|Cristiona]]&lt;br /&gt;
&lt;br /&gt;
got some out in desert(like 3 in a row even), before that was adventuring in castle with no drops&lt;br /&gt;
confirm can drop after a successful tame and definitely drops after a normal combat turn. not sure for noncombat yet.[[User:The Gannet|The Gannet]]&lt;br /&gt;
found in guild[[User:The Gannet|The Gannet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;The reference to places that &amp;quot;aren&#039;t too heavily settled&amp;quot; does suggest outdoor locales. I have just picked two up (as a Naturalist) after combats in the [[Guild for Imaginative Metachronism]]. [[User:Richardhg|Richard H-G]] 22:42, 28 August 2011 (PDT)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It drops in the Triassic Park. --Gizmet&lt;br /&gt;
&lt;br /&gt;
It drops in Camp Camping Camp.  --Gizmet&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=50986</id>
		<title>Talk:Moon Over Twilight, Brutes Over Downtown</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=50986"/>
		<updated>2011-09-26T14:34:26Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It took me four items&#039; worth of &amp;quot;slightly brutish appearance&amp;quot; to slip into the shack. --Gizmet&lt;br /&gt;
&lt;br /&gt;
Strength 70 is required to enter the Trainee Tents, and Intellect 70 for the Trainers&#039; Lodge.  I can&#039;t test the Barracks this run. --Gizmet&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=50985</id>
		<title>Talk:Moon Over Twilight, Brutes Over Downtown</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Moon_Over_Twilight,_Brutes_Over_Downtown&amp;diff=50985"/>
		<updated>2011-09-26T14:31:24Z</updated>

		<summary type="html">&lt;p&gt;Trepid: Created page with &amp;quot;It took me four items&amp;#039; worth of &amp;quot;slightly brutish appearance&amp;quot; to slip into the shack.  --Gizmet&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It took me four items&#039; worth of &amp;quot;slightly brutish appearance&amp;quot; to slip into the shack.  --Gizmet&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Talk:Athelas_leaf&amp;diff=50399</id>
		<title>Talk:Athelas leaf</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Talk:Athelas_leaf&amp;diff=50399"/>
		<updated>2011-09-19T02:38:59Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m not sure if this was dropped and I wasn&#039;t paying attention, or if it was in my inventory over rollover. Either way, I bet it&#039;s the new Naturalist intrinsic.&lt;br /&gt;
&lt;br /&gt;
Also, it can be assembled. - The Leopard&lt;br /&gt;
&lt;br /&gt;
The obtain message seem to imply that it is the Nat intrinsic.  Anyone want to share where they were adventuring when they got one (or more)?  My Nats have been adventuring in the [[Underwater Base]], [[Castle Hundenswein]], and the [[Cube Theater]], and neither has any.  --[[User:Hoyifung04|hoyifung04]] 14:31, 23 August 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
It might be that, like the harmonica, it only works in &amp;quot;outdoors&amp;quot; locations? Just guessing. --[[User:Penguinpyro|Penguinpyro]] 21:06, 23 August 2011 (PDT)&lt;br /&gt;
:Harmonica works indoors; just needs to have foes that normally drop chips, like the Casino. [[User:Cristiona|Cristiona]]&lt;br /&gt;
&lt;br /&gt;
got some out in desert(like 3 in a row even), before that was adventuring in castle with no drops&lt;br /&gt;
confirm can drop after a successful tame and definitely drops after a normal combat turn. not sure for noncombat yet.[[User:The Gannet|The Gannet]]&lt;br /&gt;
found in guild[[User:The Gannet|The Gannet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;The reference to places that &amp;quot;aren&#039;t too heavily settled&amp;quot; does suggest outdoor locales. I have just picked two up (as a Naturalist) after combats in the [[Guild for Imaginative Metachronism]]. [[User:Richardhg|Richard H-G]] 22:42, 28 August 2011 (PDT)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It drops in the Triassic Park. --Gizmet&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=User_talk:Trepid&amp;diff=50398</id>
		<title>User talk:Trepid</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=User_talk:Trepid&amp;diff=50398"/>
		<updated>2011-09-19T02:33:59Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there. You edited two pages, [[Skills (manual)]] ([http://th.blandsauce.com/wiki/index.php?title=Skills_%28manual%29&amp;amp;action=historysubmit&amp;amp;diff=43475&amp;amp;oldid=41973 here]) and [[Crystallizer of Dreams]] ([http://th.blandsauce.com/wiki/index.php?title=Crystallizer_of_Dreams&amp;amp;curid=4112&amp;amp;diff=43476&amp;amp;oldid=24273&amp;amp;rcid=43838 here]). Both of these replicate text from the game itself (the manual and the popup, respectively) so they shouldn&#039;t be edited counter to the in-game text. As for the rest of the edits, can you explain in more details why you think these are any different from any other absorb? They are simply percentage absorb, and percentage absorb is done in addition to non-percentage absorb. The game calls them specifically &amp;quot;absorb&amp;quot;, why should we call them &amp;quot;resistance&amp;quot;? --[[User:Muhandes|Muhandes]] 05:54, 14 December 2010 (PST)&lt;br /&gt;
&lt;br /&gt;
I log in here approximately never, so I didn&#039;t see this until now.  I edited it because there was a conversation in chat about how confusing it had been before.  I don&#039;t remember the details.&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43479</id>
		<title>Damage absorption</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43479"/>
		<updated>2010-12-14T07:26:13Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Each point of damage absorption absorbs one damage when you are hit. This effect takes place after the damage calculation based on offense and defense is done.  Effects listed as &amp;quot;resistance&amp;quot; apply to the total damage of the attack, independent of other DA.&lt;br /&gt;
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. &lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Increase&#039;&#039;&#039; !! &#039;&#039;&#039;Duration&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Detachment]] || [[Psion]] Skill || &#039;&#039;&#039;20%+S% resistance&#039;&#039;&#039; || 30 minutes || Level 14 || +20-S seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystallizer of Dreams]] || Offhand Item || &#039;&#039;&#039;10% resistance&#039;&#039;&#039; || Always || Level 40 || +50 spell damage&amp;lt;br&amp;gt;+10% to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Armadillo Armor]] || [[Naturalist]] Buff || &#039;&#039;&#039;2 + S + round(level/6)&#039;&#039;&#039; || 30 + 3*S minutes || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[roboto shield]] || Offhand Item || &#039;&#039;&#039;20&#039;&#039;&#039; || Always || Level 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Aegis Flux Incapacitor]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Can discharge elemental attacks&amp;lt;br&amp;gt;+20% resist fire, ice, electric, and acid damage&amp;lt;br&amp;gt;Attacker takes 5 damage&amp;lt;br&amp;gt;+20 to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorromir&#039;s double tower shield]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Allows you to use a battle cry&amp;lt;br&amp;gt;+3% of weapon damage returned as HP&amp;lt;br&amp;gt;+X offense (+5/level, max: +60) (requires set)&lt;br /&gt;
|-&lt;br /&gt;
| [[brick wall]] || Offhand Item || &#039;&#039;&#039;10&#039;&#039;&#039; || Always || Level 9 || -33% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[Plump with Laughter]] || Item || &#039;&#039;&#039;10&#039;&#039;&#039; || 90 minutes || || Obtained from [[berry pills]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrade Armor: Superabsorbance]] || [[Gadgeteer]] Skill || &#039;&#039;&#039;2 + (S/2)&amp;lt;br&amp;gt;8 for S=10&#039;&#039;&#039; || 20-40 minutes || Level 2 || Skill points invested in [[Upgrade Armor]]&amp;lt;br&amp;gt;Duration depends on [[Improved Tinkering]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowler&#039;s Sticky Wicket]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[chain coif]] || Helmet || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuirass]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuisses]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain gauntlets]] || Gloves || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain sabaton]] || Boots || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[heavy duty jacket]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 15 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[insanely super bowl breastplate]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || 20% sugar item drops&amp;lt;br&amp;gt;+10% Reflexes - for Gadgeteers only&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Yellow Indifferent]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 30 minutes || || Obtained from [[little yellow pill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Plated Pantaloons of Pretentious Potency]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || +5% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[pseudo-chitin armor]] || Full-body suit || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 8 || +5% acid damage resistance&amp;lt;br&amp;gt;Attacker takes 3 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail shirt]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail leggings]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangled Up in Two]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 60 minutes || || Obtained from [[lost soul]]&amp;lt;br&amp;gt;+2% chance of fumbles&amp;lt;br&amp;gt;+25% psychic resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[Tempest&#039;s Brooch]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[three-speed bicycle shorts (high gear)]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || -15 seconds to the duration of each turn&amp;lt;br&amp;gt;Regenerates PP as a function of level&lt;br /&gt;
|-&lt;br /&gt;
| [[docker&#039;s pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 6 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Euphoria]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 60 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;+100% XP per combat&amp;lt;br&amp;gt;+100% to maximum HP&amp;lt;br&amp;gt;In practice halved due to [[Utter Wretchedness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[eyepatch]] || Accessory || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[heavy, heavy plate]] || Full-body suit || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 9 || +10 foe toughness.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummified]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 120 minutes || || Obtained from [[unsanitary gauze]]&amp;lt;br&amp;gt;-2 HP regen/turn&lt;br /&gt;
|-&lt;br /&gt;
| [[padded pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[blockheaded hat]] || Helmet || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 10 || -33% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Twice]] || Item || &#039;&#039;&#039;3&#039;&#039;&#039; || 60 minutes || || Obtained from [[spy disguise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soft Wear]] || Effect || &#039;&#039;&#039;3&#039;&#039;&#039; || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slime&#039;s snuggie]] || Full-body suit || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 11 || +50% acid damage resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[stuffed shirt]] || Shirt || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[body pillow]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mitt]] || Gloves || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || +4% chance of weapon fumbles&lt;br /&gt;
|-&lt;br /&gt;
| [[stamped boots of stamping]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || Attacker takes 6 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Biff Socko&#039;s socks]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 5 || +5% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue&#039;s crushed velvet wristband]] || Accessory || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 6 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mask]] || Helmet || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[poofy skirt]] || Pants || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 8 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[starched shirt]] || Shirt || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || &lt;br /&gt;
|-&lt;br /&gt;
| [[yule shield]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alfred bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[carapace shield]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || Level 4 || &lt;br /&gt;
|-&lt;br /&gt;
| [[felt caffeine molecule]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[fuzzy orange critter]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[kneepads]] || Accessory || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[low-jump boots]] || Boots || &#039;&#039;&#039;1&#039;&#039;&#039;|| Always || Level 9 || -33% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lug-Nut Keychain]] || Talisman || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || -1 Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[my little unicorn]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[padded cap]] || Helmet || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[plush dragon]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[robotic puppy]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[teddy bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[vellux rabbit]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velour elephant]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velveteen pony]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[Black robot (sidekick)|Black robot]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[black robot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clockwork armadillo (sidekick)|Clockwork armadillo]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 180 minutes || || Obtained from [[clockwork armadillo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferric man (sidekick)|Ferric man]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[ferric man]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Free dummy]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 60 minutes || || Obtained from [[mismatched earring]]&amp;lt;br&amp;gt;Breaks after some damage&lt;br /&gt;
|-&lt;br /&gt;
| [[genuine lookalike World Series 2008 ring]] || Talisman || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || Always || || +30% resist fire, ice, electric, and acid damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Utter Wretchedness]] || Item || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || 240 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;-50% XP per combat&amp;lt;br&amp;gt;-50% to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* Having 50 damage absorption qualifies you for the [[More than One Way to Hunt a Bounty]] merit badge.&lt;br /&gt;
{{Modifiers list}}&lt;br /&gt;
[[Category:Modifier Summary Tables]][[Category:Damage Absorption|*]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Detachment&amp;diff=43478</id>
		<title>Detachment</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Detachment&amp;diff=43478"/>
		<updated>2010-12-14T07:25:29Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=164&lt;br /&gt;
|name=Detachment&lt;br /&gt;
|class=Psion&lt;br /&gt;
|level=14&lt;br /&gt;
|desc=Detached from your surroundings, your opponent&#039;s attacks hurt less but at the cost of being slowed down. &lt;br /&gt;
|type=Noncombat Skill&lt;br /&gt;
|effect=Opponent attack damage decreased[[Category:Damage Absorption]]&amp;lt;br&amp;gt;&lt;br /&gt;
Turn length increased[[Category:Turn Duration]]&lt;br /&gt;
|ppcost=20}}&lt;br /&gt;
==When Used==&lt;br /&gt;
With careful concentration you detach your mind somewhat from the world around you, greatly increasing your tolerance for pain in exchange for moving more slowly. (Added for 30 minutes.)&lt;br /&gt;
==Notes==&lt;br /&gt;
* Gives 20% + S% resistance to physical damage, where S is the number of {{skillPoint}}s invested.&lt;br /&gt;
* Increases turn duration by 20 - S seconds&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43477</id>
		<title>Damage absorption</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43477"/>
		<updated>2010-12-14T07:21:26Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Each point of damage absorption absorbs one damage when you are hit. This effect takes place after the damage calculation based on offense and defense is done.  Effects listed as &amp;quot;resistance&amp;quot; apply to the total damage of the attack, independent of other DA.&lt;br /&gt;
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. &lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Increase&#039;&#039;&#039; !! &#039;&#039;&#039;Duration&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Detachment]] || [[Psion]] Skill || &#039;&#039;&#039;20%+S% resistance&#039;&#039;&#039; || 30 minutes || Level 14 || +20 - S seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystallizer of Dreams]] || Offhand Item || &#039;&#039;&#039;10% resistance&#039;&#039;&#039; || Always || Level 40 || +50 spell damage&amp;lt;br&amp;gt;+10% to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Armadillo Armor]] || [[Naturalist]] Buff || &#039;&#039;&#039;2 + S + round(level/6)&#039;&#039;&#039; || 30 + 3*S minutes || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[roboto shield]] || Offhand Item || &#039;&#039;&#039;20&#039;&#039;&#039; || Always || Level 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Aegis Flux Incapacitor]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Can discharge elemental attacks&amp;lt;br&amp;gt;+20% resist fire, ice, electric, and acid damage&amp;lt;br&amp;gt;Attacker takes 5 damage&amp;lt;br&amp;gt;+20 to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorromir&#039;s double tower shield]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Allows you to use a battle cry&amp;lt;br&amp;gt;+3% of weapon damage returned as HP&amp;lt;br&amp;gt;+X offense (+5/level, max: +60) (requires set)&lt;br /&gt;
|-&lt;br /&gt;
| [[brick wall]] || Offhand Item || &#039;&#039;&#039;10&#039;&#039;&#039; || Always || Level 9 || -33% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[Plump with Laughter]] || Item || &#039;&#039;&#039;10&#039;&#039;&#039; || 90 minutes || || Obtained from [[berry pills]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrade Armor: Superabsorbance]] || [[Gadgeteer]] Skill || &#039;&#039;&#039;2 + (S/2)&amp;lt;br&amp;gt;8 for S=10&#039;&#039;&#039; || 20-40 minutes || Level 2 || Skill points invested in [[Upgrade Armor]]&amp;lt;br&amp;gt;Duration depends on [[Improved Tinkering]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowler&#039;s Sticky Wicket]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[chain coif]] || Helmet || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuirass]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuisses]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain gauntlets]] || Gloves || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain sabaton]] || Boots || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[heavy duty jacket]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 15 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[insanely super bowl breastplate]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || 20% sugar item drops&amp;lt;br&amp;gt;+10% Reflexes - for Gadgeteers only&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Yellow Indifferent]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 30 minutes || || Obtained from [[little yellow pill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Plated Pantaloons of Pretentious Potency]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || +5% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[pseudo-chitin armor]] || Full-body suit || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 8 || +5% acid damage resistance&amp;lt;br&amp;gt;Attacker takes 3 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail shirt]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail leggings]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangled Up in Two]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 60 minutes || || Obtained from [[lost soul]]&amp;lt;br&amp;gt;+2% chance of fumbles&amp;lt;br&amp;gt;+25% psychic resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[Tempest&#039;s Brooch]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[three-speed bicycle shorts (high gear)]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || -15 seconds to the duration of each turn&amp;lt;br&amp;gt;Regenerates PP as a function of level&lt;br /&gt;
|-&lt;br /&gt;
| [[docker&#039;s pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 6 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Euphoria]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 60 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;+100% XP per combat&amp;lt;br&amp;gt;+100% to maximum HP&amp;lt;br&amp;gt;In practice halved due to [[Utter Wretchedness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[eyepatch]] || Accessory || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[heavy, heavy plate]] || Full-body suit || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 9 || +10 foe toughness.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummified]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 120 minutes || || Obtained from [[unsanitary gauze]]&amp;lt;br&amp;gt;-2 HP regen/turn&lt;br /&gt;
|-&lt;br /&gt;
| [[padded pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[blockheaded hat]] || Helmet || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 10 || -33% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Twice]] || Item || &#039;&#039;&#039;3&#039;&#039;&#039; || 60 minutes || || Obtained from [[spy disguise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soft Wear]] || Effect || &#039;&#039;&#039;3&#039;&#039;&#039; || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slime&#039;s snuggie]] || Full-body suit || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 11 || +50% acid damage resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[stuffed shirt]] || Shirt || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[body pillow]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mitt]] || Gloves || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || +4% chance of weapon fumbles&lt;br /&gt;
|-&lt;br /&gt;
| [[stamped boots of stamping]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || Attacker takes 6 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Biff Socko&#039;s socks]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 5 || +5% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue&#039;s crushed velvet wristband]] || Accessory || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 6 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mask]] || Helmet || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[poofy skirt]] || Pants || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 8 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[starched shirt]] || Shirt || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || &lt;br /&gt;
|-&lt;br /&gt;
| [[yule shield]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alfred bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[carapace shield]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || Level 4 || &lt;br /&gt;
|-&lt;br /&gt;
| [[felt caffeine molecule]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[fuzzy orange critter]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[kneepads]] || Accessory || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[low-jump boots]] || Boots || &#039;&#039;&#039;1&#039;&#039;&#039;|| Always || Level 9 || -33% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lug-Nut Keychain]] || Talisman || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || -1 Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[my little unicorn]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[padded cap]] || Helmet || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[plush dragon]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[robotic puppy]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[teddy bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[vellux rabbit]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velour elephant]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velveteen pony]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[Black robot (sidekick)|Black robot]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[black robot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clockwork armadillo (sidekick)|Clockwork armadillo]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 180 minutes || || Obtained from [[clockwork armadillo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferric man (sidekick)|Ferric man]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[ferric man]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Free dummy]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 60 minutes || || Obtained from [[mismatched earring]]&amp;lt;br&amp;gt;Breaks after some damage&lt;br /&gt;
|-&lt;br /&gt;
| [[genuine lookalike World Series 2008 ring]] || Talisman || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || Always || || +30% resist fire, ice, electric, and acid damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Utter Wretchedness]] || Item || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || 240 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;-50% XP per combat&amp;lt;br&amp;gt;-50% to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* Having 50 damage absorption qualifies you for the [[More than One Way to Hunt a Bounty]] merit badge.&lt;br /&gt;
{{Modifiers list}}&lt;br /&gt;
[[Category:Modifier Summary Tables]][[Category:Damage Absorption|*]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Crystallizer_of_Dreams&amp;diff=43476</id>
		<title>Crystallizer of Dreams</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Crystallizer_of_Dreams&amp;diff=43476"/>
		<updated>2010-12-14T07:18:16Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|descid=6804007&lt;br /&gt;
|itemid=729&lt;br /&gt;
|name=Crystallizer of Dreams&lt;br /&gt;
|plural=Crystallizers of Dreams&lt;br /&gt;
|image=crystallizer-of-dreams.gif&lt;br /&gt;
|desc=This is a small, egg-shaped crystal, just the right size to hold in your hand. It emits a soft buzzing noise that you would normally find highly irritating, but it also seems to amplify your superhero powers. The effects you imagine before casting are so much clearer to you. You&#039;re so focused, that you feel both hyper-aware and totally unconcerned about minor things. Like pain.&lt;br /&gt;
|type=Offhand Item&lt;br /&gt;
|level=40&lt;br /&gt;
|nosell=yes&lt;br /&gt;
|notrade=yes&lt;br /&gt;
|ench=10% physical damage resistance&amp;lt;br&amp;gt;&lt;br /&gt;
{{modifier|spelldamage|+50}}&lt;br /&gt;
{{modifier|initiative|+10%}}&lt;br /&gt;
|obtain=[[Creepy Old House]]&lt;br /&gt;
:* Exchange for 3 [[Lemurian fragment]]s, 2 [[seed of Azathoth|seeds of Azathoth]], 30,000 chips}}&lt;br /&gt;
[[Category:Damage Absorption]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Skills_(manual)&amp;diff=43475</id>
		<title>Skills (manual)</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Skills_(manual)&amp;diff=43475"/>
		<updated>2010-12-14T07:17:30Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game Manual}}&lt;br /&gt;
===Skills===&lt;br /&gt;
Heroes start out with at least one skill, and gain more as they advance in levels. Skills come in different types: passive, combat, noncombat, and buff.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Passive_Skill|&#039;&#039;&#039;Passive skills&#039;&#039;&#039;]] are always active—you don&#039;t have to do anything, and you continually gain the benefit.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Combat_Skill|&#039;&#039;&#039;Combat skills&#039;&#039;&#039;]] can only be used in combat, and generally help heroes inflict damage, hinder their opponent, or something similar. They require power points (PP) to use.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Noncombat_Skill|&#039;&#039;&#039;Noncombat skills&#039;&#039;&#039;]] can be used only when you&#039;re not in combat. They can do any number of things, such as heal your hero or temporarily improve one of your abilities. They require power points (PP) to use.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Buff|&#039;&#039;&#039;Buffs&#039;&#039;&#039;]] are also noncombat spells, but they can be cast on other players as well as yourself. They require power points (PP) to use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unimplemented Skills&#039;&#039;&#039;. Because the game is in early beta testing, there are a number of skills that still haven&#039;t been added to the game. There are some gaps in the skill tree which will eventually be filled in but for the moment are empty. Also, after level 16 there are no more level-based skills.&lt;br /&gt;
&lt;br /&gt;
===Skill Points===&lt;br /&gt;
Skill points let players improve skills. Each skill starts at 0 and can have up to 10 skill points invested in it. Players earn skill points when they level up, and may obtain skill points by other methods.&lt;br /&gt;
&lt;br /&gt;
(Not implemented yet ...) For buffs, only the skill points of the buff TARGET count. That is, if a player with 10 points invested in a buff casts it on you and you don&#039;t know the skill at all or don&#039;t have skill points invested, you will receive the skill at the base effectiveness. In other words, skill points represent the player&#039;s mastery of the skill -- no points, no mastery. On the reverse, if a player with 0 skill points casts a buff on you and you have 5 points invested, you receive the buff at the 5-point level. In this case, it doesn&#039;t matter how inexperienced the other player is, your mastery still carries through.&lt;br /&gt;
&lt;br /&gt;
===Skills by Class===&lt;br /&gt;
Each class skill is listed below, along with its effect. (A few are in flux right now. Buffs don&#039;t register skill points at all yet.) Equations are given to explain how invested skill points will affect the ability. Equations have an X to denote a multiple of the number of current skill points invested. They also list a Max: line just to simplify what the value of a maxed-out skill would look like.&lt;br /&gt;
&lt;br /&gt;
Damage spells with caps can have &amp;quot;hard caps&amp;quot; (absolute limit) or &amp;quot;soft caps&amp;quot; (point at which damage becomes lessened by some factor).&lt;br /&gt;
&lt;br /&gt;
===[[Elemental]]===&lt;br /&gt;
1. [[Proper Grounding]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Equation&#039;&#039;&#039;: +2 to each stat, then +1 to reflexes, intellect, and strength, in succession, per point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +5 STR, +5 INT, +6 REF&lt;br /&gt;
|}&lt;br /&gt;
1. [[Throw Sparks]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Equation&#039;&#039;&#039;: 4-7 + 2X + (level/2), hard capped at  15 + 3X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 24-27 + (level/2); hard capped at 45&lt;br /&gt;
|}&lt;br /&gt;
2. [[Air Shield]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: defense increased by 5 + 3X; capped at 35; duration = (30 + X)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +35 defense; cast for 40 minute duration&lt;br /&gt;
|}&lt;br /&gt;
3. [[Ice Bolt]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 5-10 + ((2-3)*X) + level + [intellect factor]; soft capped at  30 + 3*X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 5-10 + ((2-3)*10) + level + [intellect factor]; soft capped at 60&lt;br /&gt;
|}&lt;br /&gt;
4. [[Groundquake]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Equation: Foe hit and foe dodge reduced by 5 + X; 20% + X% chance to stun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Foe hit and foe dodge reduced by 15, 30% chance to stun&lt;br /&gt;
|}&lt;br /&gt;
5. [[Proper Hydration]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Regenerate PP at a rate of round((X+2)/3) per turn; get a bonus point at 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Regenerate 5 PP/turn&lt;br /&gt;
|}&lt;br /&gt;
6. [[Lightning Bolt]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 2-8 + 2-8 + 3X + level + [intellect modifier]; soft cap at 60 + 3X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 34-46 + level + [intellect modifier]; soft cap at 90&lt;br /&gt;
|}&lt;br /&gt;
7. [[Fire Shield]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: attacker takes 5 + 2X + round(level/5); duration = 30 + X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: attacker takes 25 + round(level/5); duration = 40 minutes&lt;br /&gt;
|}&lt;br /&gt;
8. [[Stone Armor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: defense = 10 + 2X + level; capped at 30 + 2X; duration = 30 + X&lt;br /&gt;
fire, ice, and elec resist = 5% + (X/2)%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +50 defense, 10% fire, ice, elec resist; duration = 40 minutes&lt;br /&gt;
|}&lt;br /&gt;
9. [[Tornado]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: damage = 4-8 + 3X; foe to-hit and dodge reduced by 10 + X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 34-38 damage; foe to-hit and dodge reduced by 20&lt;br /&gt;
|}&lt;br /&gt;
10. [[Lifeblood Manipulation]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: heals 50 + 5X% of HP; costs 20 - round(X/2) PP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: heals 100% of HP when cast; costs 15 PP&lt;br /&gt;
|}&lt;br /&gt;
11.[[ Metalmorph]] (not properly coded for skill points yet) &lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;:&lt;br /&gt;
Cost = 20 - round(X/2) to convert metal&amp;lt;br&amp;gt;&lt;br /&gt;
0-2 can convert titanium to cryonite and plasteel to cavorite&amp;lt;br&amp;gt;&lt;br /&gt;
3-5 can convert cybertronium to illuminum&amp;lt;br&amp;gt;&lt;br /&gt;
6-7 can convert tritanium to pentium&amp;lt;br&amp;gt;&lt;br /&gt;
8-9 can convert polysteel to paladinum&amp;lt;br&amp;gt;&lt;br /&gt;
10  can convert byzantium to malkamite&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: can convert all 6 metals, cost = 15 PP&lt;br /&gt;
|}&lt;br /&gt;
12. [[Firestorm]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 15-30 + 10X + 2*level + [intellect bonus]; no cap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 115-130 + 2*level + [intellect bonus]&lt;br /&gt;
|}&lt;br /&gt;
13. None (water-themed skill; TBA)&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: &lt;br /&gt;
|}&lt;br /&gt;
14. [[The Fire Within]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: +10% + X% max PP; +X% spell damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +20% max PP; +10% spell damage&lt;br /&gt;
|}&lt;br /&gt;
15. [[Sundowner Breeze]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Foe toughness increased by (2 * level) + 2X; duration = 30 + X&lt;br /&gt;
&lt;br /&gt;
The 2*level portion is capped at 20 + X.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +50 foe toughness&lt;br /&gt;
|}&lt;br /&gt;
16. None (earth-themed skill; TBA)&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Naturalist]]===&lt;br /&gt;
1. [[Kangaroo Punch]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 4-6 + X damage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 14-16 damage&lt;br /&gt;
|}&lt;br /&gt;
1. [[Ant&#039;s Strength]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 5 + X STR; 10 + X max HP; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +15 STR; +20 HP; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
2. [[Charge of the Bovine]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
weapon damage multiplied by 1.5 + (X/10); to-hit increased by 10 + (level) + X, capped at 30&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: weapon damage x 2.5; to-hit +30&lt;br /&gt;
|}&lt;br /&gt;
3. [[Mantis Reflexes]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 5 + X REF; 5 + X initiative; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +15 REF; +15 initiative; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
4. [[Echolocation]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 10% + X% item drop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 20% item drop&lt;br /&gt;
|}&lt;br /&gt;
5. [[Memory of the Elephant]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 5 + X INT; 10 + X max PP; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +15 INT; +20 max PP; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
6. [[Armadillo Armor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: damage absorption = 2 + X + round(level/6); duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 12 + round(level/6); duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
7. [[Snout of the Swine]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 15% + X% chips; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +25% chips; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
8. [[Starfish Regeneration]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: regenerate 2 + round(X/2) HP/turn; get a bonus point at 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: regenerate 8 HP/turn&lt;br /&gt;
|}&lt;br /&gt;
9. [[Talons of the Raptor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: melee damage +3 + X + round(level/3); capped at 10 + X; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: melee damage +13 + round(level/3); capped at 20; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
10. [[Trample of the Rhino]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: weapon damage multiplied by 2.5 + (X/10); to-hit +10 + 2X + (level), capped at 50&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: weapon damage x 3.5; to-hit +30 + (level), capped at 50&lt;br /&gt;
|}&lt;br /&gt;
11. [[Summon Wolf]] (not properly coded for skill points yet)&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: wolf does 4-8 + X + floor(level/5) damage; duration = 30 + 6X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: wolf does 14-18 + floor(level/5) damage if it hits; duration = 90 minutes&lt;br /&gt;
|}&lt;br /&gt;
12. [[Nurture vs. Nature]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: sidekick bonus of 10% + X%; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 20% sidekick bonus; 60 minute duration&lt;br /&gt;
|}&lt;br /&gt;
13. [[Spines of the Echidna]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: attacker takes 5 + X damage; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: attacker takes 15 damage; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
14. [[Sinus of the Shark]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: +3% + X*0.3% chances of combat adventures; duration = 30 + 3X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +6% chances of combat adventures; duration = 60 minutes&lt;br /&gt;
|}&lt;br /&gt;
15. [[Summon Water Buffalo]] (not properly coded for skill points yet) &lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: duration = 30 + 6X; damage is either:&lt;br /&gt;
6-(6+X) + X + floor(level/6) or&lt;br /&gt;
12-18 + 2X + floor(level/5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;:duration = 90 minutes; buffalo does damage if it hits:&lt;br /&gt;
16-26 + floor(level/6) or&lt;br /&gt;
32-38 + floor(level/5)&lt;br /&gt;
|}&lt;br /&gt;
16. [[Maul of the Cave Bear]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: weapon damage multiplied by 3 + (X/5); to-hit +15% + X% of current to-hit, minimum of 20 + X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: weapon damage x 5; +25% increase to to-hit, minimum bonus of +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Gadgeteer]]===&lt;br /&gt;
1. [[Endurance]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: +3 + (X/2) HP; bonus point at 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +10{{typo}} HP&lt;br /&gt;
|}&lt;br /&gt;
1. [[Stun Gas]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: foe hit and foe offense reduced by 5 + (X/2); chance of stun 20% + X%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: foe hit and offense reduced by 10; chance of stun 30%&lt;br /&gt;
|}&lt;br /&gt;
2. [[Upgrade Armor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Choose from Resistance, Superabsorbance, or Motorized&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor: Resistance|Resistance]]: 5% + X% resistance to fire, electric, and sonic damage&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor: Superabsorbance|Superabsorbance]]: 2 + (X/2) absorbance (with a bonus point at X = 10)&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Armor: Motorized|Motorized]]: Reflexes + 4 + (X/2) (with a bonus point at X = 10); Initiative 5 + X;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
Resistance: +15% fire, electric, and sonic damage&lt;br /&gt;
&lt;br /&gt;
Superabsorbance: +8 absorbance&lt;br /&gt;
&lt;br /&gt;
Motorized: +10 reflexes; + 15 initiative&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
3. [[Basic Martial Arts]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: to-hit increased by 10 + X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: to-hit increased by 20&lt;br /&gt;
|}&lt;br /&gt;
4. [[First Aid]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: out of combat cures 10-20 + 3X HP; in combat, heals 6-10 + 2X;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 40-50 out of combat; 26-30 in combat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
5. (none - skill TBA)&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: &lt;br /&gt;
|}&lt;br /&gt;
6. [[Upgrade Weapons]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;:  Choose from Frickin&#039; Sharp, Lethalized, or Self-Balancing&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Weapons: Frickin&#039; Sharp|Frickin&#039; Sharp]]: to-hit 10 + 2X&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Weapons: Lethalized|Lethalized]]: fire damage 1 + floor(X/2); electric damage 1 + ceil(X/2)&lt;br /&gt;
&lt;br /&gt;
[[Upgrade Weapons: Self-Balancing|Self-Balancing]]: @ 0-5 points: -X% chance of fumbles; @ 6-10 points: no fumbles; (X-5)*10% chance of a fumble becoming a critical&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
Frickin&#039; Sharp: +30 to-hit&lt;br /&gt;
&lt;br /&gt;
Lethalized: +6 fire damage, +6 electric damage&lt;br /&gt;
&lt;br /&gt;
Self-Balancing: no fumbles, and 50% of would-be fumbles become critical hits&lt;br /&gt;
|}&lt;br /&gt;
7. [[Metal Detector]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: +15% + X% item drop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +25% item drop&lt;br /&gt;
|}&lt;br /&gt;
8. [[Advanced Martial Arts]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: offense increases by 10 + 3X + level power&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +30 + level offensive power&lt;br /&gt;
|}&lt;br /&gt;
9. (none - skill TBA)&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: &lt;br /&gt;
|}&lt;br /&gt;
10. [[Improved Tinkering]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: improves options for upgrade armor (at 0 points) and upgrade weapons (at 5 points)&lt;br /&gt;
Extends the duration of all gadgeteer buffs/skills by 10 + X minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: improves upgrade armor and weapons; all gadgeteer buffs/skills get +20 minutes&lt;br /&gt;
|}&lt;br /&gt;
11. [[Electric Net]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: deals 4-8 + 2X + sqrt(level) damage; reduces foe dodge by your level * (.5 + (X/10))&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: deals 24-28 damage + sqrt(level) damage; reduces foe dodge by 1.5 * your level&lt;br /&gt;
|}&lt;br /&gt;
12. [[Catalyze]] (not properly coded for skill points yet) &lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
Time bonus with increasing X?&amp;lt;br&amp;gt;&lt;br /&gt;
0-2 can convert titanium to tritanium and plasteel to polysteel&amp;lt;br&amp;gt;&lt;br /&gt;
3-5 can convert cybertronium to byzantium&amp;lt;br&amp;gt;&lt;br /&gt;
6-7 can convert cryonite to pentium&amp;lt;br&amp;gt;&lt;br /&gt;
8-9 can convert cavorite to paladinum&amp;lt;br&amp;gt;&lt;br /&gt;
10  can convert illuminum to malkamite&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Can convert all metals&lt;br /&gt;
|}&lt;br /&gt;
13. [[Shock Grenade]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: damage = 5 - 15 + 3X + (level/2); &lt;br /&gt;
foe to-hit and offense reduced by 20 + 2X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: damage = 35-45 + (level/2); reduces foe to-hit and offense by 40&lt;br /&gt;
|}&lt;br /&gt;
14. [[Stealth]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;:  +3% + X*0.3% chances of noncombat adventures&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +6% chances of noncombat adventures&lt;br /&gt;
|}&lt;br /&gt;
15. [[Sniper]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Ranged damage +5 + 2X&lt;br /&gt;
Initiative +10 +2X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Ranged damage +25; Initiative +30&lt;br /&gt;
|}&lt;br /&gt;
16. [[Battle Armor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: Defense increases by 30 + level*(X+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Defense = +30 + 11*level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Psion]]===&lt;br /&gt;
1. [[Mind Poke]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 3-6 + X psychic damage; capped at 10 + X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 13-16 psychic damage; capped at 20&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
1. [[Aura: Vim]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: to-hit and dodge = 10 + X; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: to-hit and dodge = +20&lt;br /&gt;
|}&lt;br /&gt;
2. [[Knit Flesh]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: heals 2-4 + 2-4 + ((2-4)*(X/2))&lt;br /&gt;
Will also remove one or two negative effects (stitches, concussed?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 4-8 + 10-20&lt;br /&gt;
|}&lt;br /&gt;
3. [[Telekinesis]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 4-8 + X + (level/2) + [intellect bonus]; hard cap at 20 + 2X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 14-18 + (level/2) + [intellect bonus]; hard cap at 40&lt;br /&gt;
|}&lt;br /&gt;
4. [[Aura: Mystery]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: spell damage increased by 2X + (level/2); might need a cap?; &lt;br /&gt;
combat spell cost -1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: spell damage increased by 20 + (level/2); might need a cap?; combat spell cost -1&lt;br /&gt;
|}&lt;br /&gt;
5. [[Premonition]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: initiative increases by 5 + 2X + (level/5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: initiative increases by 25 + (level/5)&lt;br /&gt;
|}&lt;br /&gt;
6. [[Mind Jab]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 8-16 + 3X + level + [intellect modifier]; soft cap at 30 + 3X&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 38-46 + level + [intellect modifier]; soft cap at 60&lt;br /&gt;
|}&lt;br /&gt;
7. [[Wind Warrior]] (not properly coded for skill points yet) &lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: does 3-5 + X + round(level/3) if it hits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: does 13-15 + round(level/3) if it hits&lt;br /&gt;
|}&lt;br /&gt;
8. [[Aura: Keen Observation]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: XP gain increased by 1% + (X/2)%; +20% + X% chips drop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +6% XP gain; +30% chips drop&lt;br /&gt;
|}&lt;br /&gt;
9. [[Knit Bone]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: heals 10-20 + 10-20 + 3X HP&lt;br /&gt;
Removes several negative effects (stitches, concussed, still bleeding)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: heals 50-70 HP&lt;br /&gt;
|}&lt;br /&gt;
10. [[Meditation]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: grants 10 + 2X minutes to bedtime each rollover&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: grants +30 minutes to bedtime&lt;br /&gt;
|}&lt;br /&gt;
11. [[Electronic Understanding]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
Electronic robots take 50% + 5X% damage from Mind Jab and Psionic Blast&amp;lt;br&amp;gt;&lt;br /&gt;
Positronic robots take 10% + X% damage from Mind Jab and Psionic Blast&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Mind Jab and Psionic Blast will do 100% damage to electronic robots, and 20% damage to positronic robots&lt;br /&gt;
|}&lt;br /&gt;
12. [[Aura: Vigor]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: regen 2 + round(X/3) HP/turn; +20% + X% max HP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: regenerate 5 HP/turn; +30% maximum HP&lt;br /&gt;
|}&lt;br /&gt;
13. [[Psionic Blast]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 15-30 + 8X + level*3 + [intellect modifier]; no cap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 95-110 + level*3 + [intellect modifier]&lt;br /&gt;
|}&lt;br /&gt;
14. [[Detachment]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: 20% + X% damage resistance&amp;lt;br&amp;gt;&lt;br /&gt;
Turn length increased by (20 - X) seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: 30% damage absorption; turn length increased by 10 seconds&lt;br /&gt;
|}&lt;br /&gt;
15. [[Biofeedback]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: &lt;br /&gt;
Starting at 0: Fire and ice resist = 5% + X%&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at 5: Add sonic resist = 5% + X%&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at 10: Add psychic resist = 5% + X%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: Fire, ice, sonic, and psychic resit +15%&lt;br /&gt;
|}&lt;br /&gt;
16. [[Aura: Mental Magnetism]]&lt;br /&gt;
{| style=&amp;quot;background-color:#ccccdd&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Equation&#039;&#039;&#039;: plus or minus (3% + X*0.3%) chances of noncombats&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max&#039;&#039;&#039;: +/- 6% chances of noncombats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Also worth mentioning in this context are [[:Category:Effects|Effects]] which you can get through other means. They are temporarily and don&#039;t cost any power points (PP).&lt;br /&gt;
* For information about skills before skill points were introduced, see [http://www.twilightheroes.com/game-manual/skills_by_class.php here].&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43474</id>
		<title>Damage absorption</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Damage_absorption&amp;diff=43474"/>
		<updated>2010-12-14T07:14:41Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Each point of damage absorption absorbs one damage when you are hit. This effect takes place after the damage calculation based on offense and defense is done.&lt;br /&gt;
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. &lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot; class=&amp;quot;sortable&amp;quot;  &lt;br /&gt;
|- style=&amp;quot;background-color:#EFEFEF&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Source&#039;&#039;&#039; !! &#039;&#039;&#039;Source type&#039;&#039;&#039; !! &#039;&#039;&#039;Increase&#039;&#039;&#039; !! &#039;&#039;&#039;Duration&#039;&#039;&#039; !! &#039;&#039;&#039;Requirements&#039;&#039;&#039; !! class=&amp;quot;unsortable&amp;quot;|&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Detachment]] || [[Psion]] Skill || &#039;&#039;&#039;Special (see description)&#039;&#039;&#039; || 30 minutes || Level 14 || +20 - S seconds to the duration of each turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystallizer of Dreams]] || Offhand Item || &#039;&#039;&#039;10%&#039;&#039;&#039; || Always || Level 40 || +50 spell damage&amp;lt;br&amp;gt;+10% to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Armadillo Armor]] || [[Naturalist]] Buff || &#039;&#039;&#039;2 + S + round(level/6)&#039;&#039;&#039; || 30 + 3*S minutes || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[roboto shield]] || Offhand Item || &#039;&#039;&#039;20&#039;&#039;&#039; || Always || Level 13 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Aegis Flux Incapacitor]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Can discharge elemental attacks&amp;lt;br&amp;gt;+20% resist fire, ice, electric, and acid damage&amp;lt;br&amp;gt;Attacker takes 5 damage&amp;lt;br&amp;gt;+20 to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorromir&#039;s double tower shield]] || Offhand Item || &#039;&#039;&#039;1*Level, cap 20&#039;&#039;&#039; || Always || || Allows you to use a battle cry&amp;lt;br&amp;gt;+3% of weapon damage returned as HP&amp;lt;br&amp;gt;+X offense (+5/level, max: +60) (requires set)&lt;br /&gt;
|-&lt;br /&gt;
| [[brick wall]] || Offhand Item || &#039;&#039;&#039;10&#039;&#039;&#039; || Always || Level 9 || -33% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[Plump with Laughter]] || Item || &#039;&#039;&#039;10&#039;&#039;&#039; || 90 minutes || || Obtained from [[berry pills]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Upgrade Armor: Superabsorbance]] || [[Gadgeteer]] Skill || &#039;&#039;&#039;2 + (S/2)&amp;lt;br&amp;gt;8 for S=10&#039;&#039;&#039; || 20-40 minutes || Level 2 || Skill points invested in [[Upgrade Armor]]&amp;lt;br&amp;gt;Duration depends on [[Improved Tinkering]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowler&#039;s Sticky Wicket]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[chain coif]] || Helmet || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuirass]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain cuisses]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[chain gauntlets]] || Gloves || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[chain sabaton]] || Boots || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[heavy duty jacket]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 15 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[insanely super bowl breastplate]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || 20% sugar item drops&amp;lt;br&amp;gt;+10% Reflexes - for Gadgeteers only&lt;br /&gt;
|-&lt;br /&gt;
| [[Little Yellow Indifferent]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 30 minutes || || Obtained from [[little yellow pill]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Plated Pantaloons of Pretentious Potency]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || +5% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[pseudo-chitin armor]] || Full-body suit || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 8 || +5% acid damage resistance&amp;lt;br&amp;gt;Attacker takes 3 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail shirt]] || Shirt || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[silenced mail leggings]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 11 || +5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangled Up in Two]] || Item || &#039;&#039;&#039;5&#039;&#039;&#039; || 60 minutes || || Obtained from [[lost soul]]&amp;lt;br&amp;gt;+2% chance of fumbles&amp;lt;br&amp;gt;+25% psychic resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[Tempest&#039;s Brooch]] || Talisman || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || || +30% Intellect&amp;lt;br&amp;gt;+20% spell damage&amp;lt;br&amp;gt;-15% defense&lt;br /&gt;
|-&lt;br /&gt;
| [[three-speed bicycle shorts (high gear)]] || Pants || &#039;&#039;&#039;5&#039;&#039;&#039; || Always || Level 10 || -15 seconds to the duration of each turn&amp;lt;br&amp;gt;Regenerates PP as a function of level&lt;br /&gt;
|-&lt;br /&gt;
| [[docker&#039;s pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 6 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Euphoria]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 60 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;+100% XP per combat&amp;lt;br&amp;gt;+100% to maximum HP&amp;lt;br&amp;gt;In practice halved due to [[Utter Wretchedness]]&lt;br /&gt;
|-&lt;br /&gt;
| [[eyepatch]] || Accessory || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 10 || &lt;br /&gt;
|-&lt;br /&gt;
| [[heavy, heavy plate]] || Full-body suit || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 9 || +10 foe toughness.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummified]] || Item || &#039;&#039;&#039;4&#039;&#039;&#039; || 120 minutes || || Obtained from [[unsanitary gauze]]&amp;lt;br&amp;gt;-2 HP regen/turn&lt;br /&gt;
|-&lt;br /&gt;
| [[padded pants]] || Pants || &#039;&#039;&#039;4&#039;&#039;&#039; || Always || Level 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[blockheaded hat]] || Helmet || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 10 || -33% Intellect&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Twice]] || Item || &#039;&#039;&#039;3&#039;&#039;&#039; || 60 minutes || || Obtained from [[spy disguise]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Soft Wear]] || Effect || &#039;&#039;&#039;3&#039;&#039;&#039; || 65 minutes || || Gained from [[There&#039;s a Blog.Org for This]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Slime&#039;s snuggie]] || Full-body suit || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 11 || +50% acid damage resistance&lt;br /&gt;
|-&lt;br /&gt;
| [[stuffed shirt]] || Shirt || &#039;&#039;&#039;3&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[body pillow]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mitt]] || Gloves || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || +4% chance of weapon fumbles&lt;br /&gt;
|-&lt;br /&gt;
| [[stamped boots of stamping]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || Attacker takes 6 damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Biff Socko&#039;s socks]] || Boots || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 5 || +5% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue&#039;s crushed velvet wristband]] || Accessory || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 6 || +10% Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[catcher&#039;s mask]] || Helmet || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[poofy skirt]] || Pants || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 8 || -5 to initiative&lt;br /&gt;
|-&lt;br /&gt;
| [[starched shirt]] || Shirt || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || Level 7 || &lt;br /&gt;
|-&lt;br /&gt;
| [[yule shield]] || Offhand Item || &#039;&#039;&#039;2&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Alfred bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[carapace shield]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || Level 4 || &lt;br /&gt;
|-&lt;br /&gt;
| [[felt caffeine molecule]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[fuzzy orange critter]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[kneepads]] || Accessory || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || &lt;br /&gt;
|-&lt;br /&gt;
| [[low-jump boots]] || Boots || &#039;&#039;&#039;1&#039;&#039;&#039;|| Always || Level 9 || -33% Reflexes&lt;br /&gt;
|-&lt;br /&gt;
| [[Lug-Nut Keychain]] || Talisman || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || -1 Strength&lt;br /&gt;
|-&lt;br /&gt;
| [[my little unicorn]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[padded cap]] || Helmet || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[plush dragon]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[robotic puppy]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[teddy bear]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[vellux rabbit]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velour elephant]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[velveteen pony]] || Offhand Item || &#039;&#039;&#039;1&#039;&#039;&#039; || Always || || Cute and cuddly!&lt;br /&gt;
|-&lt;br /&gt;
| [[Black robot (sidekick)|Black robot]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[black robot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Clockwork armadillo (sidekick)|Clockwork armadillo]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 180 minutes || || Obtained from [[clockwork armadillo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferric man (sidekick)|Ferric man]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 120 minutes || || Obtained from [[ferric man]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Free dummy]] || Sidekick || &#039;&#039;&#039;?&#039;&#039;&#039; || 60 minutes || || Obtained from [[mismatched earring]]&amp;lt;br&amp;gt;Breaks after some damage&lt;br /&gt;
|-&lt;br /&gt;
| [[genuine lookalike World Series 2008 ring]] || Talisman || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || Always || || +30% resist fire, ice, electric, and acid damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Utter Wretchedness]] || Item || &#039;&#039;&#039;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;-2&amp;lt;/font&amp;gt;&#039;&#039;&#039; || 240 minutes || || Obtained from [[white pill]] and [[liao]]&amp;lt;br&amp;gt;-50% XP per combat&amp;lt;br&amp;gt;-50% to maximum HP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* Having 50 damage absorption qualifies you for the [[More than One Way to Hunt a Bounty]] merit badge.&lt;br /&gt;
{{Modifiers list}}&lt;br /&gt;
[[Category:Modifier Summary Tables]][[Category:Damage Absorption|*]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Detachment&amp;diff=43473</id>
		<title>Detachment</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Detachment&amp;diff=43473"/>
		<updated>2010-12-14T07:13:37Z</updated>

		<summary type="html">&lt;p&gt;Trepid: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill&lt;br /&gt;
|skillid=164&lt;br /&gt;
|name=Detachment&lt;br /&gt;
|class=Psion&lt;br /&gt;
|level=14&lt;br /&gt;
|desc=Detached from your surroundings, your opponent&#039;s attacks hurt less but at the cost of being slowed down. &lt;br /&gt;
|type=Noncombat Skill&lt;br /&gt;
|effect=Opponent attack damage decreased[[Category:Damage Absorption]]&amp;lt;br&amp;gt;&lt;br /&gt;
Turn length increased[[Category:Turn Duration]]&lt;br /&gt;
|ppcost=20}}&lt;br /&gt;
==When Used==&lt;br /&gt;
With careful concentration you detach your mind somewhat from the world around you, greatly increasing your tolerance for pain in exchange for moving more slowly. (Added for 30 minutes.)&lt;br /&gt;
==Notes==&lt;br /&gt;
* Reduces damage by 20% + S%, where S is the number of {{skillPoint}}s invested.  This appears to be independent of other Damage Absorption.&lt;br /&gt;
* Increases turn duration by 20 - S seconds&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Category:Auras&amp;diff=40960</id>
		<title>Category:Auras</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Category:Auras&amp;diff=40960"/>
		<updated>2010-10-04T10:52:17Z</updated>

		<summary type="html">&lt;p&gt;Trepid: After retcon, non-Psions can cast auras if they have permed the skills.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Auras can only be cast on oneself. Their default duration is 30 minutes, which can be increased by wearing [[:Category:Auras Duration|items that increase aura duration]]. These include [[Intellectual Headband]] (+10%) or [[Orb of Insight]] (+20%).&lt;br /&gt;
&lt;br /&gt;
Much like normal [[:Category:Buff|buffs]], auras can be shaken off via the character sheet.&lt;br /&gt;
&lt;br /&gt;
The number of concurrent auras depends on the level. If you try to cast an aura when you already have the maximum number of auras running you get the error message:&lt;br /&gt;
&lt;br /&gt;
: You already have as many auras active as you can handle at your level.&lt;br /&gt;
&lt;br /&gt;
The number of concurrent auras allowed is:&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=center style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Level !! Number of auras&lt;br /&gt;
|-&lt;br /&gt;
| 1-7 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 8-15 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 16-23 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 24-31 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 32+ || 5&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Buff]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
	<entry>
		<id>http://th.blandsauce.com/wiki/index.php?title=Psion&amp;diff=40958</id>
		<title>Psion</title>
		<link rel="alternate" type="text/html" href="http://th.blandsauce.com/wiki/index.php?title=Psion&amp;diff=40958"/>
		<updated>2010-10-04T10:50:52Z</updated>

		<summary type="html">&lt;p&gt;Trepid: After retcon, non-Psions can have auras running.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Go back to [[Character Skills]]&lt;br /&gt;
&lt;br /&gt;
The psion hero relies on the power of the mind. A masterful intellect combines with telekinetic and psychic powers to make a powerful crime-fighting hero. If you knew I was going to say that then the Psion hero is probably for you.&lt;br /&gt;
&lt;br /&gt;
[[Skills (manual)|Skills]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! Level Attained&lt;br /&gt;
! Skill Name&lt;br /&gt;
! Skill Type&lt;br /&gt;
! PP Cost&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| [[Aura: Vim]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 4&lt;br /&gt;
| Increased to-hit ability&amp;lt;br&amp;gt;Increased dodge ability&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| [[Mind Poke]]&lt;br /&gt;
| Combat&lt;br /&gt;
| 1&lt;br /&gt;
| Deals psychic damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 2&lt;br /&gt;
| [[Knit Flesh]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 4&lt;br /&gt;
| Heals damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| [[Telekinesis]]&lt;br /&gt;
| Combat&lt;br /&gt;
| 4&lt;br /&gt;
| Deals physical damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 4&lt;br /&gt;
| [[Aura: Mystery]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 8&lt;br /&gt;
| Increased spell damage&amp;lt;br&amp;gt;-1 to the cost of combat spells&lt;br /&gt;
|-&lt;br /&gt;
| Level 5&lt;br /&gt;
| [[Premonition]] &lt;br /&gt;
| Passive&lt;br /&gt;
| 0&lt;br /&gt;
| Increased initiative&lt;br /&gt;
|-&lt;br /&gt;
| Level 6&lt;br /&gt;
| [[Mind Jab]]&lt;br /&gt;
| Combat&lt;br /&gt;
| 7&lt;br /&gt;
| Deals psychic damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 7&lt;br /&gt;
| [[Wind Warrior]]&lt;br /&gt;
| Buff&lt;br /&gt;
| 12&lt;br /&gt;
| Summons a sidekick&lt;br /&gt;
|-&lt;br /&gt;
| Level 8&lt;br /&gt;
| [[Aura: Keen Observation]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 16&lt;br /&gt;
| Slightly increased % XP gain&amp;lt;br&amp;gt;Increased chips drops&lt;br /&gt;
|-&lt;br /&gt;
| Level 9&lt;br /&gt;
| [[Knit Bone]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 12&lt;br /&gt;
| Heals damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 10&lt;br /&gt;
| [[Meditation]]&lt;br /&gt;
| Passive&lt;br /&gt;
| 0&lt;br /&gt;
| Adds additional minutes to bedtime each rollover&lt;br /&gt;
|-&lt;br /&gt;
| Level 11&lt;br /&gt;
| [[Electronic Understanding]]&lt;br /&gt;
| Passive&lt;br /&gt;
| 0&lt;br /&gt;
| Allows you to use of [[Mind Jab]], [[Psionic Blast]] and [[Wind warrior]] on [[:Category:Robots|Robots]].&lt;br /&gt;
|-&lt;br /&gt;
| Level 12&lt;br /&gt;
| [[Aura: Vigor]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 12&lt;br /&gt;
| Regenerates HP each turn&amp;lt;br&amp;gt;Increased maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| Level 13&lt;br /&gt;
| [[Psionic Blast]]&lt;br /&gt;
| Combat&lt;br /&gt;
| 15&lt;br /&gt;
| Deals psychic damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 14&lt;br /&gt;
| Not Implemented&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Level 15&lt;br /&gt;
| [[Biofeedback]]&lt;br /&gt;
| Buff&lt;br /&gt;
| 10&lt;br /&gt;
| Adds resistance to fire, ice, sonic, and psychic damage&lt;br /&gt;
|-&lt;br /&gt;
| Level 16&lt;br /&gt;
| [[Aura: Mental Magnetism]]&lt;br /&gt;
| Noncombat&lt;br /&gt;
| 15&lt;br /&gt;
| Increased or decreased chance of combat adventures&lt;br /&gt;
|}&lt;br /&gt;
* Psions&#039; starting equipment is [[Intellectual Headband]], [[wizard&#039;s staff]] and [[pure white pajamas]].&lt;br /&gt;
* Psions are rewarded with an [[Orb of Insight]] for completing the [[Don&#039;t Cry for Me, Zion-tina]] [[quests|quest]].&lt;br /&gt;
{{classes}}&lt;br /&gt;
[[Category: Classes]]&lt;/div&gt;</summary>
		<author><name>Trepid</name></author>
	</entry>
</feed>