Difference between revisions of "Talk:Mechanics"
From Twilight Heroes Wiki
(anyone know the hit rate formula? or have an idea?) |
(just a little update to the theory) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --[[User:MagiNinjA|<font color=#701337><b>MN (#228)</b></font>]] <small>([[User talk:MagiNinjA|T]]|[[Special:Contributions/MagiNinjA|C]])</small> 16:02, 5 June 2008 (MST) | Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --[[User:MagiNinjA|<font color=#701337><b>MN (#228)</b></font>]] <small>([[User talk:MagiNinjA|T]]|[[Special:Contributions/MagiNinjA|C]])</small> 16:02, 5 June 2008 (MST) | ||
+ | |||
+ | |||
+ | it should be something like, (Reflex - enemy Reflex + % chance of missing = hit rate + #% chance of fumble)--[[User:Reaper|Reaper]] 16:09, 5 June 2008 (MST) | ||
+ | |||
+ | i just realized that, that only covers the low end. so it should be a little different. more like (Reflex - Enemy reflex + % of hit or miss = hit rate + % chance of fumble) i put the chance of fumble at the end because its counted as a -hit rather than a non-hit. --[[User:Reaper|Reaper]] 16:26, 5 June 2008 (MST) |
Latest revision as of 15:26, 5 June 2008
Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --MN (#228) (T|C) 16:02, 5 June 2008 (MST)
it should be something like, (Reflex - enemy Reflex + % chance of missing = hit rate + #% chance of fumble)--Reaper 16:09, 5 June 2008 (MST)
i just realized that, that only covers the low end. so it should be a little different. more like (Reflex - Enemy reflex + % of hit or miss = hit rate + % chance of fumble) i put the chance of fumble at the end because its counted as a -hit rather than a non-hit. --Reaper 16:26, 5 June 2008 (MST)