Got S.M.A.R.T.: Difference between revisions
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''Your opponent has a fiercer attack than you do.''' | '''Your opponent has a fiercer attack than you do.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''Your defenses seem solid compared to your foe.''' | '''Your defenses seem solid compared to your foe.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''You currently have more health than your foe.''' | '''You currently have more health than your foe.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
''' Your opponent is going to be hard pressed to get through your defenses.''' | ''' Your opponent is going to be hard pressed to get through your defenses.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''Your opponent's armor seems thicker than yours.''' | '''Your opponent's armor seems thicker than yours.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''Your accuracy should overwhelm your opponent's defenses.''' | '''Your accuracy should overwhelm your opponent's defenses.''' | ||
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{| cellpadding="3" cellspacing="0" border="0" | {| cellpadding="3" cellspacing="0" border="0" | ||
|- style="background-color:# | |- style="background-color:#DDEEDD" | ||
| Your watch beeps a warning:<br> | | Your watch beeps a warning:<br> | ||
'''Your attack is more dangerous than your opponent's.''' | '''Your attack is more dangerous than your opponent's.''' | ||
|} | |} |
Revision as of 08:31, 26 February 2009
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Got S.M.A.R.T.
With S.M.A.R.T. analysis running, you've always got an information advantage over your foe. Reputedly, that alone should be half the battle. How come the fighting always seems like 100% of the battle, then?
Provides foe analysis in combat
Obtained From
- Running S.M.A.R.T. software (perpetual)
Notes
- In battle:
Your watch beeps a warning: Your opponent has a fiercer attack than you do. |
or
Your watch beeps a warning: Your defenses seem solid compared to your foe. |
or
Your watch beeps a warning: You currently have more health than your foe. |
or
Your watch beeps a warning: Your opponent is going to be hard pressed to get through your defenses. |
or
Your watch beeps a warning: Your opponent's armor seems thicker than yours. |
or
Your watch beeps a warning: Your accuracy should overwhelm your opponent's defenses. |
or
Your watch beeps a warning: Your attack is more dangerous than your opponent's. |