Template:Effectmodifier: Difference between revisions

From Twilight Heroes Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:
|defense=Increases defense (scales with level)[[Category:Defense Modifiers]]
|defense=Increases defense (scales with level)[[Category:Defense Modifiers]]
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]]
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]]
|weapondamage={{{2}}} Weapon damage[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]
|weapondamage={{#if:{{{2|}}}|{{{2}}} Weapon damage|Increased weapon damage (scales with level)}}[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
This template is to be used to specify and autocat modifiers on skills and effects.
This template is to be used to specify and autocat modifiers on skills and effects.
Line 14: Line 14:
| [[:Category:Resist Elemental Damage]] || <nowiki>{{effectmodifier|elementalres|fire|+10%}}</nowiki> || <b>+10% fire resistance</b>
| [[:Category:Resist Elemental Damage]] || <nowiki>{{effectmodifier|elementalres|fire|+10%}}</nowiki> || <b>+10% fire resistance</b>
|-
|-
| [[:Category:Bonus Melee Damage]] and [[:Category:Bonus Ranged Damage]] || <nowiki>{{modifier|weapondamage|3x}}</nowiki> || <b>3x Weapon damage</b>
| rowspan=2 | [[:Category:Bonus Melee Damage]] and [[:Category:Bonus Ranged Damage]]  
| <nowiki>{{modifier|weapondamage}}</nowiki> || <b>Increased weapon damage (scales with level)</b>
| <nowiki>{{modifier|weapondamage|3x}}</nowiki> || <b>3x weapon damage</b>
|}
|}
[[Category:Standardization Templates]]
[[Category:Standardization Templates]]
</noinclude>
</noinclude>

Revision as of 19:13, 18 May 2009

This template is to be used to specify and autocat modifiers on skills and effects. It can be used to set to set:

Category format example yields
Category:Defense Modifiers {{effectmodifier|defense}} Increases defense (scales with level)
Category:Resist Elemental Damage {{effectmodifier|elementalres|fire|+10%}} +10% fire resistance
Category:Bonus Melee Damage and Category:Bonus Ranged Damage {{modifier|weapondamage}} Increased weapon damage (scales with level) {{modifier|weapondamage|3x}} 3x weapon damage