Difference between revisions of "Shadowy figure"
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Revision as of 06:44, 28 May 2009
shadowy figure |
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You are fighting a shadowy figure.
A dark shape, a shadow of a shadow, slides from a spot of inky blackness into a square of only the dimmest illumination. Cowled from head to toe in black, swathed in the night, this figure is the epitome of blackness. How much more black could he be? None more. None more black. On the blackness scale, he's already gone to eleven. Maybe eleven and a half.
Your opponent attacks ...
Hit messages:
- You step to the left to avoid an attack and end up stepping straight into the incoming knife that you didn't realize was there.
- The shadowy figure attacks. You duck and smack your head into a brick ledge that you didn't see.
- In the dark you attempt to dodge what you think is an attack, only to trip and fall over a ledge and down a couple of stories. Falling's not so bad, but the landing is rough.
He hits you for X damage.
Critical hit message:
Your opponent has a critical hit! He hits you for X damage.
Miss messages:
- Your attacker slips on a banana peel that was hidden in the darkness. Which brings up the eternal question: Is slapstick still slapstick if nobody can see the slap or the stick?
- The lights from a passing train reflect off of a parabolic mirror on a nearby building and temporarily blind you both. You make a note to talk to the architect of the building about that horrible design. Later, though. Not now.
- In the dark he misses you and nearly stabs himself. Sometimes a little light might be a good thing.
Fumble messages:
Your foe fumbles! He takes X damage.
Victory! You beat up your foe and win the combat!
You gain 90 experience.
You got an item: sneakiers (Unspecified Drop rate)
You got an item: black hood (Unspecified Drop rate)
You got an item: black gloves (Unspecified Drop rate)
Known resistances/weaknesses
Unspecified
Former resistances were 50% resistant to sonic damage.
50+% resistant to electric damage., remember to remove this information from the page when resistances are spaded.