Difference between revisions of "Pallid Mask"
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** '''Your accuracy should overwhelm your opponent's defenses.''' | ** '''Your accuracy should overwhelm your opponent's defenses.''' | ||
** '''This wily foe is likely to be difficult to catch.''' | ** '''This wily foe is likely to be difficult to catch.''' | ||
− | * Foe weaknesses | + | * Foe weaknesses |
** '''You cannot detect a particular weakness in your foe.''' | ** '''You cannot detect a particular weakness in your foe.''' | ||
− | |||
** '''You sense that your opponent may be susceptible to fire.''' | ** '''You sense that your opponent may be susceptible to fire.''' | ||
** '''You sense that your opponent may be susceptible to acid.''' | ** '''You sense that your opponent may be susceptible to acid.''' | ||
** '''You sense that your opponent may be susceptible to psychic effects.''' | ** '''You sense that your opponent may be susceptible to psychic effects.''' | ||
** '''You sense that your opponent may be susceptible to electricity.''' | ** '''You sense that your opponent may be susceptible to electricity.''' | ||
+ | * Foe resistance | ||
+ | ** '''You cannot detect any particular resistances in your foe.''' | ||
** '''You sense that your opponent will not be susceptible to sonic attacks.''' | ** '''You sense that your opponent will not be susceptible to sonic attacks.''' | ||
** '''You sense that your opponent will not be susceptible to fire.''' | ** '''You sense that your opponent will not be susceptible to fire.''' | ||
** '''You sense that your opponent will not be susceptible to ice.''' | ** '''You sense that your opponent will not be susceptible to ice.''' | ||
+ | ** '''You sense that your opponent will not be susceptible to ''' | ||
+ | |||
==Notes== | ==Notes== | ||
* The message "You sense that your opponent will not be susceptible to " is displayed when the opponent is physical damage resistant. This is obviously a bug. | * The message "You sense that your opponent will not be susceptible to " is displayed when the opponent is physical damage resistant. This is obviously a bug. | ||
==References== | ==References== | ||
* The Tatterdemalion King is another name for {{Wikipedia|Hastur}}, a fictional character in the {{wikipedia|Cthulhu Mythos}}. | * The Tatterdemalion King is another name for {{Wikipedia|Hastur}}, a fictional character in the {{wikipedia|Cthulhu Mythos}}. |
Revision as of 09:54, 30 June 2009
This page needs content: More messages |
Pallid Mask
Plural: Pallid Masks
The facemask worn by the Tatterdemalion King. When you wear it, your perceptions of the world change, and you find yourself understanding things differently. It's terribly hard to explain, but everything seems more... significant. It's also terribly creepy and disturbing.
Helmet
Power: 350
Level Required: 70
Item cannot be traded or sold
Item cannot be auto-sold
Allows soul gazing.
+10 XP per turn
+20% Strength
+20% Intellect
+20% Reflexes
How Obtained
- Exchange for 2 glasses of Leng, 1 milk of Shupnikkurat, 5 squamous leathers, 2 samples of The Black, 50,000 chips
Notes
- Soul gazing does not work if you have the Got S.M.A.R.T. running. Instead, you will sometimes (but not always) get the Got S.M.A.R.T. messages.
- Soul gazing does not work on Scaling Enemies.
- Otherwise, soul gazing adds a message at the beginning of each combat:
Through the Pallid Mask you gaze deep into your opponent's soul: Your opponent has a fiercer attack than you do. |
Messages include:
- Comparing your offense to your opponents:
- Your attack is more dangerous than your foe's.
- Your opponent has a fiercer attack than you do.
- Comparing your defense to your opponents:
- Your defenses seem solid compared to your foe.
- Your opponent's armor seems thicker than yours.
- Comparing your HP to your opponents:
- You currently have more health than your foe.
- Your opponent has more health than you do.
- Comparing to-hit vs. evade
- Your opponent is going to be hard pressed to get through your defenses.
- You are likely to have trouble evading your foe's attacks.
- Your accuracy should overwhelm your opponent's defenses.
- This wily foe is likely to be difficult to catch.
- Foe weaknesses
- You cannot detect a particular weakness in your foe.
- You sense that your opponent may be susceptible to fire.
- You sense that your opponent may be susceptible to acid.
- You sense that your opponent may be susceptible to psychic effects.
- You sense that your opponent may be susceptible to electricity.
- Foe resistance
- You cannot detect any particular resistances in your foe.
- You sense that your opponent will not be susceptible to sonic attacks.
- You sense that your opponent will not be susceptible to fire.
- You sense that your opponent will not be susceptible to ice.
- You sense that your opponent will not be susceptible to
Notes
- The message "You sense that your opponent will not be susceptible to " is displayed when the opponent is physical damage resistant. This is obviously a bug.
References
- The Tatterdemalion King is another name for Hastur, a fictional character in the Cthulhu Mythos.