Difference between revisions of "Rest for a turn"
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* On average, resting will give you roughly 4*Level HP and PP, capping at roughly 40 HP and PP at 10th level. | * On average, resting will give you roughly 4*Level HP and PP, capping at roughly 40 HP and PP at 10th level. | ||
* Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting times are unaffected by [[Time modifiers]]. | * Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting times are unaffected by [[Time modifiers]]. | ||
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! Level !! Time taken | ! Level !! Time taken | ||
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Revision as of 02:50, 14 July 2009
Resting Messages
- A friend calls you on your cell phone, and you take a break from patrolling to chat for a bit.
- You rest for a while to re-energize.
- You spend some time reading a pocket paperback and feel recharged.
- You stop in at a convenience store for a light snack and a bottle of water. You feel refreshed.
- You take a seat on a park bench and practice some light meditation.
Result
- You gain X hit points. You gain Y power points.
Notes
- On average, resting will give you roughly 4*Level HP and PP, capping at roughly 40 HP and PP at 10th level.
- Resting for a turn requires 5 minutes for a 1st level hero, but decreases by 30 seconds at every 4th level (4th, 8th, 12th, 16th, and 20th) down to a minimum of 2:30 per rest. Resting times are unaffected by Time modifiers.
Level | Time taken |
---|---|
1-3 | 5 min. |
4-7 | 4:30 min. |
8-11 | 4 min. |
12-15 | 3:30 min. |
16-19 | 3 min. |
20- | 2:30 min. |
- This time is reduced by 30 seconds if you are the current holder of the Mink Seat of Justice or the Plush Recliner of Wisdom.
- If you rest while wearing a night cap PP gain is raised by 5.
- If you rest with the Drowsiness effect, HP and PP gained are half your total. You also get a special message:
You stop by your hideout to rest for a minute, but your extreme drowsiness causes to fall into a brief but exceptionally deep sleep. When you wake you feel completely refreshed.
- The amount of PP is doubled if you are the current holder of the Plush Recliner of Wisdom or the Mink Seat of Justice.
- The amount of HP is tripled if you are the current holder of the Mink Seat of Justice.
- If you rest with either lost remote control or long-lost remote control in your inventory you gain your full HP and 25% of your PP restored. You also get a special message:
Sweet Relaxation You stop by your hideout to rest for a minute. Remembering the remote control you've been carrying around, you dig it out and watch some television. It's far more satisfying than watching television without a remote. FAR more.
Unfortunately, after a few minutes of use the aura from your super powers shorts out the remote. Weird. Ah, well, it was nice while it lasted.
- Trying to rest when your bed time is less time away than the number of minutes required for resting results in:
Can't Rest, Too Tired
I know it sounds silly, but you're too tired to rest right now. In other words, as exhausted as you are, if you sat down now you'd fall asleep and then wake up to find yourself robbed and--even worse--possibly murdered. You've got to go home now or you're not going to make it through the work day tomorrow. You don't want to get fired, do you?
- Trying to rest after 7:00 AM on any day but Frayday results in:
Can't Rest, Gotta Work
Sadly, you don't have time to rest right now. Work starts in an hour, and you've got to get home and get cleaned up. If you wanted to sit around resting, you should have thought about that before staying up all night playing with your friends. "Playing" being code for "saving the city" and "with your friends" meaning "from evil."