Difference between revisions of "Fumble Chance"

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(gnat gloves)
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| [[stranging device]] || Ranged weapon || <font color="red">'''+8%'''</font> || Always || Level 7 || +10 Sonic Damage
 
| [[stranging device]] || Ranged weapon || <font color="red">'''+8%'''</font> || Always || Level 7 || +10 Sonic Damage
 
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==Enemy Fumbles==
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{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" 
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|- style="background-color:#EFEFEF"
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! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
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| [[foxy sombrero mask]] || Helmet || +8% || Always || || +10% chips<br>You can leave your fiery mark on opponents if they fumble
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| [[Stainless Steelbreaker]] || Offhand Item || +4% || Always || || +10% offense<br>Occasonally blocks enemy attacks.<br>Successful hit weakens opponents (by 5 points).
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| [[Gilligan's golf club]] || Melee weapon || +3% || Always || Level 13 ||+10% Reflexes<br>+6% chance of weapon fumbles.<br>+10% to your maximum Hit Points
 
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{{Modifiers list}}
 
{{Modifiers list}}
 
[[Category:Modifier Summary Tables]][[Category:Fumble Chance|*]]
 
[[Category:Modifier Summary Tables]][[Category:Fumble Chance|*]]

Revision as of 08:41, 2 January 2010

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
What is the basic chance?

As the note on all of these says, the total effect is capped at +/- 8%, except when the effect is Never.

Source Source type Increase Duration Requirements Notes
Doctor Worm's surgical gloves Gloves Never Always Level 12 +3 Weapon damage (ranged or melee)
filthy sock puppet Offhand Never Always No Level +10% Strength
+15 Increased foe toughness
handle Melee weapon Never Always Level 2
Upgrade Weapons: Better Grip Gadgeteer Skill Never 30 minutes Level 6-9
Upgrade Weapons: Self-Balancing Gadgeteer Skill Never 45 minutes Level 10 Some would-be fumbles become critical hits
Got Your Tacky On Item -6% 50 minutes Obtained from tacky grip
Vambraces of the Star Spawn Gloves -6% Always Level 40 -15 foe toughness.
Attacker takes 10 damage
fingerless gloves Gloves -4% Always Level 8 +2% chance of critical hits
The Shark's darts Ranged weapon -4% Always Level 6 +1 extra attack(s) per turn
+4% chips
work gloves Gloves -4% Always Level 6
gnat gloves Gloves -2% Always Level 5 Grants wearer the ability for super jumps
+2% item drops
tritanium treads Boots -2% Always Level 6 +3 defense
Aaron Burr's flintlock Ranged weapon +2% Always Level 2 +3 fire damage
+3 sonic damage
Tangled Up in Two Item +2% 60 minutes Obtained from lost soul
+5 damage absorption
+25% psychic resistance
tattered shorts Pants +2% Always Level 7 +10 Strength
The Sweats Item +4% 35 minutes Obtained from Guatemalan pepperjuice
Gilligan's golf club Melee weapon +6% Always Level 13 +10% Reflexes
+3% chance of enemy fumbles
+10% to your maximum hit points
stranging device Ranged weapon +8% Always Level 7 +10 Sonic Damage

Enemy Fumbles

Source Source type Increase Duration Requirements Notes
foxy sombrero mask Helmet +8% Always +10% chips
You can leave your fiery mark on opponents if they fumble
Stainless Steelbreaker Offhand Item +4% Always +10% offense
Occasonally blocks enemy attacks.
Successful hit weakens opponents (by 5 points).
Gilligan's golf club Melee weapon +3% Always Level 13 +10% Reflexes
+6% chance of weapon fumbles.
+10% to your maximum Hit Points


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration