Template:Res: Difference between revisions
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<includeonly>{{#ifeq:{{{1|}}}|none|Verified to have no resistances or weaknesses.|{{#ifeq:{{{3|}}}|+|{{{2}}}% weak to|{{#ifeq:{{{2|}}}|100|Immune to|{{{2}}}% resistant to}}}}{{#switch:{{{1}}} | <includeonly>{{#ifeq:{{{1|}}}|none|Verified to have no resistances or weaknesses.|{{#ifeq:{{{3|}}}|+|{{{2}}}% weak to|{{#ifeq:{{{2|}}}|100|Immune to|{{{2}}}% resistant to}}}}{{#switch:{{{1}}} | ||
|acid|electric|fire|ice|sonic|psychic= {{col|{{{1}}}|{{{1}}} damage}}. | |acid|electric|fire|ice|sonic|psychic= {{col|{{{1}}}|{{{1}}} damage}}. | ||
|all= {{col|acid|a}}{{col|electric| | |all= {{col|acid|a}}{{col|electric|l}}{{col|fire|l}} {{col|ice|d}}{{col|sonic|a}}{{col|psychic|m}}{{col|player|a}}ge. | ||
|physical= {{col|player|{{{1}}} damage}}. | |physical= {{col|player|{{{1}}} damage}}. | ||
| UNKNOWN ELEMENT:{{{1}}}.}}}}</includeonly><noinclude> | | UNKNOWN ELEMENT:{{{1}}}.}}}}</includeonly><noinclude> |
Revision as of 11:47, 25 January 2010
Usage
This template can be used to state resistances and weaknesses, both to elemental and to physical damage.
The first parameter states the type of resistance/weakness, or "none" if the foe is positively verified to have none. The second variable states the percentage of resistance (100 for total immunity). To state a weakness, a 3rd variable with a value of "+" must be added.
- {{res|none}} - Verified to have no resistances or weaknesses.
- {{res|fire|50}} - 50% resistant to fire damage.
- {{res|ice|100}} - Immune to ice damage.
- {{res|physical|10}} - 10% resistant to physical damage.
- {{res|electric|25|+}} - 25% weak to electric damage.
- {{res|all|100}} - Immune to 'a'l'l d'a'm'age.
- {{res|mojo|50}} - 50% resistant to UNKNOWN ELEMENT:mojo.