VR helmet (unimplemented): Difference between revisions

From Twilight Heroes Wiki
Jump to navigation Jump to search
template
m moved VR helmet to VR helmet (unimplemented): Would rather disambig with the real one
 
(One intermediate revision by the same user not shown)
Line 10: Line 10:
|ench=+200% XP per combat}}
|ench=+200% XP per combat}}
==Notes==
==Notes==
To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
* To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
 
* Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the [[Virtual Reality helmet]], including the ID numbers.
Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the [[Virtual Reality Helmet]], including the ID numbers.

Latest revision as of 10:47, 9 June 2010

Unimplemented item

VR helmet
Plural: Unimplemented item; no plural exists
With this VR helmet on, you can multi-task to the extreme: play games and fight crime at the same time. It makes the crime fighting more fun, and the game distracts you from the pain of your real-life injuries. It's a winning combination that's nearly as good as peanut butter and chocolate.

Helmet
Item cannot be auto-sold
{{#vardefine:consumable|no}}{{#vardefine:consumable|{{#var:consumable}}}}
+200% XP per combat



How Obtained


Unimplemented item; cannot be obtained

Notes

  • To quote Ryme at the forums: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
  • Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the Virtual Reality helmet, including the ID numbers.