Difference between revisions of "VR helmet (unimplemented)"

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m (moved VR helmet to VR helmet (unimplemented): Would rather disambig with the real one)
 
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|type=Helmet
 
|type=Helmet
 
|nosell=yes
 
|nosell=yes
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|unimplemented=yes
 
|ench=+200% XP per combat}}
 
|ench=+200% XP per combat}}
 
 
==Notes==
 
==Notes==
To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
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* To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
 +
* Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the [[Virtual Reality helmet]], including the ID numbers.

Latest revision as of 02:47, 9 June 2010

Unimplemented item

Noimage2.gif

VR helmet
Plural: Unimplemented item; no plural exists
With this VR helmet on, you can multi-task to the extreme: play games and fight crime at the same time. It makes the crime fighting more fun, and the game distracts you from the pain of your real-life injuries. It's a winning combination that's nearly as good as peanut butter and chocolate.

Helmet
Item cannot be auto-sold

+200% XP per combat



How Obtained

Unimplemented item; cannot be obtained

Notes

  • To quote Ryme at the forums: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
  • Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the Virtual Reality helmet, including the ID numbers.