Difference between revisions of "VR helmet (unimplemented)"
From Twilight Heroes Wiki
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m (moved VR helmet to VR helmet (unimplemented): Would rather disambig with the real one) |
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|type=Helmet | |type=Helmet | ||
|nosell=yes | |nosell=yes | ||
+ | |unimplemented=yes | ||
|ench=+200% XP per combat}} | |ench=+200% XP per combat}} | ||
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==Notes== | ==Notes== | ||
− | To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..." | + | * To quote Ryme at the [http://www.twilightheroes.com/forums/ forums]: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..." |
+ | * Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the [[Virtual Reality helmet]], including the ID numbers. |
Latest revision as of 02:47, 9 June 2010
Unimplemented item
VR helmet
Plural: Unimplemented item; no plural exists
With this VR helmet on, you can multi-task to the extreme: play games and fight crime at the same time. It makes the crime fighting more fun, and the game distracts you from the pain of your real-life injuries. It's a winning combination that's nearly as good as peanut butter and chocolate.
Helmet
Item cannot be auto-sold
+200% XP per combat
How Obtained
Unimplemented item; cannot be obtained
Notes
- To quote Ryme at the forums: "...the VR helmet, which existed solely to tease over-inquisitive players, and will never actually see the light of day..."
- Furthermore, Ryme has stated in chat that the VR helmet has been completely replaced by the Virtual Reality helmet, including the ID numbers.