Difference between revisions of "Talk:Upgrade Weapons: Self-Balancing"
From Twilight Heroes Wiki
(Created page with "Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this...") |
m |
||
Line 1: | Line 1: | ||
Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --[[User:Blackmatter615|Blackmatter615]] 11:29, 26 October 2010 (PDT) | Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --[[User:Blackmatter615|Blackmatter615]] 11:29, 26 October 2010 (PDT) | ||
+ | :That's how it worked before skill points. Assuming everything's working correctly, that's how it should work now. [[User:Cristiona|Cristiona]] |
Revision as of 19:02, 26 October 2010
Question: What happens if you have more than 5 skill points in Upgrade Weapons, and wear + % chance to fumble gear? Would it increase your chance to get a critical hit? Does this effect make the theoretical maximum for +% to crit 30%? (20% from crits, 10% from would be fumbles)? --Blackmatter615 11:29, 26 October 2010 (PDT)
- That's how it worked before skill points. Assuming everything's working correctly, that's how it should work now. Cristiona