Difference between revisions of "Talk:Extra attacks"

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(Created page with "== More info == I was playing gadgeteer when suddenly hundred of questions regarding ranged attacks in round popped in my mind. Maybe some of them you could answer right away, o...")
 
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I was playing gadgeteer when suddenly hundred of questions regarding ranged attacks in round popped in my mind.  Maybe some of them you could answer right away, others you will maybe say are not worthy being mentioned in wiki, nevertheless here they are:
 
I was playing gadgeteer when suddenly hundred of questions regarding ranged attacks in round popped in my mind.  Maybe some of them you could answer right away, others you will maybe say are not worthy being mentioned in wiki, nevertheless here they are:
 
*What is maximum attacks in round? Is there any? Does it depend?
 
*What is maximum attacks in round? Is there any? Does it depend?
:So far I saw 6 - Gadget/Umbra/lvl 11/Ref 126 (93)
+
:So far I saw 6 - Gadget/Umbra/lvl 11/Ref 126 (93)/ +10 ranged
 
*What affects their number?  
 
*What affects their number?  
 
:Some weapons - for sure. Reflex too, but how exactly?
 
:Some weapons - for sure. Reflex too, but how exactly?
 
*How much physical dmg deals one attack?
 
*How much physical dmg deals one attack?
 
:With the same setup as above, my result was 18.8-29.6 and what I guess were crits (31.6 - Human campfire)38.4-50
 
:With the same setup as above, my result was 18.8-29.6 and what I guess were crits (31.6 - Human campfire)38.4-50
--[[User:Shikao|Shikao]] 10:38, 9 November 2010 (PST)
+
--[[User:Shikao|Shikao]] 10:38, 9 November 2010 (PST)<br><br>
 +
Gadget/Zeno's Bow/lvl 7/ Ref 71 (50)/ +10 ranged/max 3, 11-18, crit 28-33<br>
 +
Gadget/Zeno's Bow/lvl 7/ Ref 71 (50)//max 3, 8.6-15, crit 24<br><br>
 +
Until now average I gave were with +ranged calculated in, cause I assumed wrongly that +ranged is added to each attack. However, from data I collected it looks it's rather added at the end together with elemental damage. Therefore since now I will be deducing +ranged from damaged dealt and then divide by number of attacks to calculate average.<br><br>
 +
Gaget/Golem's Glock/8/ 84(57)/+10/max 3, 17-29.6, crit 51<br>
 +
Gaget/Golem's Glock/8/ 89(62)/+10/max 3, 16-26.6 (will add more data here tomorrow and possibly make some table for it =)<br><br>
 +
--[[User:Shikao|Shikao]] 12:06, 9 November 2010 (PST)

Revision as of 12:06, 9 November 2010

More info

I was playing gadgeteer when suddenly hundred of questions regarding ranged attacks in round popped in my mind. Maybe some of them you could answer right away, others you will maybe say are not worthy being mentioned in wiki, nevertheless here they are:

  • What is maximum attacks in round? Is there any? Does it depend?
So far I saw 6 - Gadget/Umbra/lvl 11/Ref 126 (93)/ +10 ranged
  • What affects their number?
Some weapons - for sure. Reflex too, but how exactly?
  • How much physical dmg deals one attack?
With the same setup as above, my result was 18.8-29.6 and what I guess were crits (31.6 - Human campfire)38.4-50

--Shikao 10:38, 9 November 2010 (PST)

Gadget/Zeno's Bow/lvl 7/ Ref 71 (50)/ +10 ranged/max 3, 11-18, crit 28-33
Gadget/Zeno's Bow/lvl 7/ Ref 71 (50)//max 3, 8.6-15, crit 24

Until now average I gave were with +ranged calculated in, cause I assumed wrongly that +ranged is added to each attack. However, from data I collected it looks it's rather added at the end together with elemental damage. Therefore since now I will be deducing +ranged from damaged dealt and then divide by number of attacks to calculate average.

Gaget/Golem's Glock/8/ 84(57)/+10/max 3, 17-29.6, crit 51
Gaget/Golem's Glock/8/ 89(62)/+10/max 3, 16-26.6 (will add more data here tomorrow and possibly make some table for it =)

--Shikao 12:06, 9 November 2010 (PST)