Upgrade Armor: Resistance: Difference between revisions
Jump to navigation
Jump to search
corrected amount, cat |
added info for how Tinkering works with this |
||
(4 intermediate revisions by one other user not shown) | |||
Line 2: | Line 2: | ||
|skillid=124 | |skillid=124 | ||
|name=Upgrade Armor: Resistance | |name=Upgrade Armor: Resistance | ||
|desc=A high-tech coating protects you from all manner of elements. | |desc=A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering. | ||
|type=Noncombat Skill | |type=Noncombat Skill | ||
|effect=Adds fire, sonic, and electric resistance | |||
|ppcost=5 | |ppcost=5 | ||
}} | }} | ||
==Obtained From== | ==Obtained From== | ||
[[Upgrade Armor]] | [[Upgrade Armor]] | ||
==Notes== | |||
* Adds resistance of 5% + S% + round(T/2)%, where S and T are respectivelythe number of {{skillPoint}}s invested in [[Upgrade Armor]] and [[Improved Tinkering]]. | |||
* Prior to the introduction of skill points, added 15% fire, ice, and electric resistance. | |||
[[Category:Resist Elemental Damage by Type|fire, sonic, and electric]][[Category:Resist Elemental Damage]] |
Latest revision as of 11:44, 24 December 2010
Go to Skills
Upgrade Armor: Resistance
A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.
Adds fire, sonic, and electric resistance
Cost: 5 PP
Obtained From
Notes
- Adds resistance of 5% + S% + round(T/2)%, where S and T are respectivelythe number of
skill points invested in Upgrade Armor and Improved Tinkering.
- Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.