Difference between revisions of "User:Penguinpyro"

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==To do==
+
FARMING GUIDE ROUGH DRAFT
  
*Get moar badges
+
==Warning==
*Finish: [[User:Penguinpyro/Penguinpyro's Retcon Walkthrough|My Walkthrough]]
 
*Update: [[General Farming]]
 
  
==Badges to get==
+
This User Guide is quite out of date, but being slowly brought to date. Use with caution.
  
Where's the party? - 1200 min. Mechapinata
+
== Introduction ==
  
Lazy Boy and the Recliner - rest 210 minutes in 1 day
+
So.  This guide IS for:
 +
*Players who have been playing for a while and are interested in getting into farming
 +
*Players have been farming for a little while, and want to improve their income
 +
*Players who have the supernatural ability to bear my writing style
 +
So let's get started then.
  
That Old Trope Again? -20x evil twin
+
== Locations ==
  
Really Out to Sea - 51x playing card
+
[[Golden Wooden Nickel Casino]]
 +
* Good for low level players, [[Jackpot!]] gives a good sum of chips, at least at first.  But that's not what we're here for, now is it?
 +
[[Cube Theater]]
 +
* Good for mid-level players, high droprate of autosell-able items, good chip drops
 +
[[Vincile Building]]
 +
* Considerably tougher than the theater, a wide variety of autosellable items and useful consumables, and better chips drops.
 +
[[Castle Hundenswein]]
 +
*  Now THIS is true farming.  High chip drops, items autosell for crazy amounts of chips, and a couple items have great recipes for farming.  This is however a very hard area to survive- spending hundreds of turns here isn't realistic unless you're at least level 20 or optimize your equipment for combat (and thus not farming!).
  
Crystal Collector - 333x Cosmic
+
==Enchantments to get==
  
Brontosaurus Bully‎ - 200x red claws & 200x red teeth
+
Fairly straightforward. In order of greater to lesser utility:
  
Give 'em a Hand - 15x other other hand
+
<ul>
 +
<li>[[Item Drop modifiers|+item drop]], [[Chips_Drop_modifiers|+chip find]] are obviously the most important enchantments for farming. </li>
 +
<li>[[Time_modifiers|-Time]] is useful, for getting more fights and thus more items out of each day</li>
 +
<li>[[PP_restorers#PP_Regeneration|+PP/turn]], [[PP_restorers#PP_Returned_from_Damage|+PP/damage]] allows you to keep more buffs on yourself, which translates to more chips or ability to cope with a difficult farming area.
 +
<li>[[Special_abilities#Improved_Sidekick_Effectiveness|+Sidekick Effectiveness]] gives you a small but still useful boost to either chips or items. It's less of a priority than the above, +chips or +items, though.</li>
 +
<li>And pretty much all enchantments not mentioned above- might help you to cope with a difficult farming area, but secondary to actually getting more chips and items!</li>
 +
</ul>
  
===Difficult===
+
== Non-Combats==  
Heroic Recycler - Transmogrifying 20 times
 
  
Evil Moustache - All villain drops in mementos
+
The Cube
 +
*The optimal farming technique regarding noncombats in the Cube is a mixture of exiting stage right and left, using left just enough to maintain a vigilante reputation so you can use the Publicist, in conjunction with the judo kid gloves.  Now, where you draw the line is up to you, but if you want to be REALLY optimal the best strategy is to use your turns just right such that at the end of the day you are a vigilante so you can get your Publicist for the day, and then allowing your reputation to drift to the right while exiting stage right and getting the chips.
  
 +
Castle Hundenswein
 +
*There are two noncombats here.  One of them (Behind door number three...) doesn't really give anything interesting.  The last option is to skip it, not costing a turn.  Do that one.
 +
*The other is [[Forgot to Mention the Crystal Skulls]], in which the second choice yields some delicious [[Lustrous liquid]].  You'll want that for one of the recipes.
  
==Skills==
+
== Equipment ==
  
<s>Stolen from</s> <s>Ripped off from </s> Adapted from [[User:Jesus]]
+
Neither +%chips or +%items are optimal alone- the best is a combination of the two.  That being said, in most equipment slots there is an obvious superior for either one.  For instance, the only pair of boots that has either is [[Roderick's Boots]], so you'll be using those, which are +10% chips.
  
{| cellpadding="2" cellspacing="0" border="1" align="center" style="text-align:center"
+
Pick and match from these sets:
|- style="background-color:#EFEFEF"
+
 
!lvl
+
+% chips:
! [[Elemental]]
+
*IotM helmet- [[foxy sombrero mask]] +10% chips.
! [[Gadgeteer]]
+
*Helmets -[[royal crown]] +5% chips, imperial diadem +7% chips, +6 FT
! [[Naturalist]]
+
*Weapons- [[long arm of the law]], [[longbow of the law]] +5% chips
! [[Psion]]
+
*Special weapon- [[Fortune]] +25% chips (!)
|-
+
*Gloves- [[goldfinger gloves]] +7% chips
| '''1'''
+
*IotM boots-  [[Roderick's Boots]] +10% chips
| bgcolor="#78FFD2" | [[Proper Grounding]]
+
*Offhand- [[plastiscanner]] +10% chips
| [[Endurance]]
+
*Accessories: [[[[Xam's pouch of generosity]] +12% chips
| bgcolor="#78FFD2" | [[Ant's Strength]]
+
 
| bgcolor="#78FFD2" | [[Aura: Vim]]  
+
+% items:
|-
+
*Weapons- [[short end of the stick]], [[shortbow of the stick]] +3% items
| '''1'''
+
*Shirt- [[buckskin coat]] +4% items
| bgcolor="#78FFD2" | [[Throw Sparks]]
+
*Gloves- [[sticky gloves]] +3% items
| bgcolor="#78FFD2" | [[Stun Gas]]
+
*Pants- [[barrel of monkeys (monkeys not included)]] +5% items
| bgcolor="#78FFD2" | [[Kangaroo Punch]]
+
*Offhand- [[isotope meter]] +10% items
| bgcolor="#78FFD2" | [[Mind Poke]]
+
*IotM accessories: [[Hero's Cape]], [[Wolley's Index]] +20% items
|-
+
*Accessories: [[Phial of Samuels]] +5% items (also +5 PP!), [[binoculars]] +10% items, [[the Recycler's bin]] +8% items
| '''2'''
+
*Transportation: [[light cycle]] +4% items
| bgcolor="#78FFD2" | [[Air Shield]]
+
 
| bgcolor="#78FFD2" | [[Upgrade Armor]]
+
+% items, specialized:
| bgcolor="#78FFD2" | [[Charge of the Bovine]]
+
*Helmet- [[foyal crown]]- very useful if you are farming metal items for whatever reason.
| bgcolor="#78FFD2" | [[Knit Flesh]]
+
*Offhand- [[cutting torch]]- See above, [[attache case]]- good for SQUID/CTHULHU discs
|-
+
 
| '''3'''
+
-time:
| bgcolor="#78FFD2" |  [[Ice Bolt]]
+
*IotM shirt- [[Letter shirt]] -15 sec/turn, [[VHF-1 Exosuit]] -10 sec/turn
| bgcolor="#78FFD2" | [[Basic Martial Arts]]  
+
*Shirt- [[xentrium breastplate]] -10 sec/turn
| bgcolor="#78FFD2" | [[Mantis Reflexes]]
+
*Pants- [[xentrium breeches]] -10 sec/turn
| bgcolor="#78FFD2" | [[Telekinesis]]
+
*Shoes- [[Prefontane's shoes]] -10 sec/turn
|-
+
*Transportation- [[armored pegasus]] -10 sec/turn
| '''4'''
+
 
| bgcolor="#78FFD2" | [[Groundquake]]
+
+% sidekick:
| bgcolor="#78FFD2" | [[First Aid]]
+
This can be quite powerful in conjunction with a high-level accountant or noble.
| bgcolor="#78FFD2" | [[Echolocation]]
+
*IotM Accessory: [[Judo kid gloves]] +50% sidekick (!)
| bgcolor="#78FFD2" | [[Aura: Mystery]]
+
*Accessory: [[Lil' Jerk Disguise Kit]] +20% sidekick
|-
+
 
| '''5'''
+
Other:
| bgcolor="#78FFD2" | [[Proper Hydration]]
+
*IotM helmet- [[Virtual Reality helmet]] + computer interaction (possibly more time through [[Prepunctuality]]), bonus stats, +Xp.
| bgcolor="#78FFD2" | [[Sugar Purifier]]
+
*Offhand- [[black box]] (IOUs = sugar cereal = more turns
| bgcolor="#78FFD2" | [[Memory of the Elephant]]
+
*IotM Transportation: [[VHF-1 Fighter]]- Why is this?  Well, first off it's an Item of the Month so it's just about guaranteed to be the best in most situations.  But more specifically, it gives you 2 to 4 PP every turn (The [[Lexura Infinides D-8]] also grants 2 PP a turn and is just about as useful).
| bgcolor="#78FFD2" | [[Premonition]]
+
 
|-
+
== Class ==
| '''6'''
+
 
| bgcolor="#78FFD2" | [[Lightning Bolt]]
+
With the advent of Retcon, selecting your class matters less than having the right permed skills on hand. Generally, given that you have all the skills you want, Naturalist and Gadgeteers have a slight advantage over the other classes, due to slightly better HP and hit chances. Again, however, this is only a minor difference, and you're free to use whatever class you like once you have enough permed skills.
| bgcolor="#78FFD2" | [[Upgrade Weapons]]
+
 
| bgcolor="#78FFD2" | [[Armadillo Armor]]
+
== Sidekicks, talismans and software ==
| bgcolor="#78FFD2" | [[Mind Jab]]
+
 
|-
+
===Sidekicks===
| '''7'''
+
 
| bgcolor="#78FFD2" | [[Fire Shield]]
+
Fulltime (assumed to be at max effective level):
| bgcolor="#78FFD2" | [[Metal Detector]]
+
 
| bgcolor="#78FFD2" | [[Snout of the Swine]]
+
*[[Race car driver]]- -15 seconds/turn
| bgcolor="#78FFD2" | [[Wind Warrior]]
+
*[[Extortionist]]- +30% chips
|-
+
*[[Accountant]] - +100% chips
| '''8'''
+
*[[Hoarder]] - +20% items
| bgcolor="#78FFD2" | [[Stone Armor]]
+
 
| bgcolor="#78FFD2" | [[Advanced Martial Arts]]
+
(convenient-to-get) Part-time:
| bgcolor="#78FFD2" | [[Starfish Regeneration]]
+
*[[Publicist]] - +30% chips
| bgcolor="#78FFD2" | [[Aura: Keen Observation]]
+
*[[Clockwork kangaroo]]- +30% items
|-
+
*[[Clockwork ant]]- +50% chips
| '''9'''
+
 
| bgcolor="#78FFD2" | [[Tornado]]
+
Iotm:
| bgcolor="#78FFD2" | [[Aerodynamic Vehicle]]
+
*[[Grumpy old smuggler]]- +50% chips
| bgcolor="#78FFD2" | [[Talons of the Raptor]]
+
*[[Majestic noble]]- +100% chips
| bgcolor="#78FFD2" | [[Knit Bone]]
+
 
|-
+
Obviously, go for the IotM sidekicks if you can. Otherwise, the accountant and the clockwork kangaroo are definitely the best choices.
| '''10'''
+
 
| bgcolor="#78FFD2" | [[Lifeblood Manipulation]]
+
===Talismans===
| bgcolor="#78FFD2" | [[Improved Tinkering]]
+
 
| bgcolor="#78FFD2" | [[Trample of the Rhino]]
+
* The [[dice keychain]] gives +20% chips at the cost of only -1 PP/turn. Incredibly useful.
| bgcolor="#78FFD2" | [[Meditation]]  
+
* The [[Ultimate Aviator Goggles]] have a +10% chip drops buff, but also a -5% ''items'' drop.  Also gives +2 PP/turn.
|-
+
* [[Cat's eye amulet]] gives both +5% items and chips, but you're going to need to find something to offset the fumbles. The [[Upgrade Weapons]] skill's "self-balancing" option works nicely.
| '''11'''
+
 
| bgcolor="#78FFD2" | [[Metalmorph]]  
+
If you don't have any of the above, anything that increases your PP regeneration is better than nothing.
| bgcolor="#78FFD2" | [[Electric Net]]
+
 
| bgcolor="#78FFD2" | [[Summon Wolf]]
+
===Software===
| bgcolor="#78FFD2" | [[Electronic Understanding]]
+
 
|-
+
Gigantofirm Lookout Calendar and Destitute Dirk's Penny Pincher give small increases -time and +chips. Garcia's Traffic Avoider is also good for getting useful non-combats...
| '''12'''
+
 
| bgcolor="#78FFD2" | [[Firestorm]]
+
== Caffeine and Sugar ==
| bgcolor="#78FFD2" | [[Catalyze]]
+
 
| bgcolor="#78FFD2" | [[Nurture vs. Nature]]
+
Here's some good news.  Because you're buying food to make chips, not spend them, you can stick with vendor stuff and drops and still be optimal.  Yup, [[Mister Tea|Mister Teas]] and [[Stroopwafel|Stroopwafels]].  The stroopwafels drop at the Castle, and Mister Teas should be bought en masse when they're at the [[Black Market]].  If you're not at the Castle, use eyeball gumballs, or get some [[Frosted cocoa-fruity marshmallow blasts]] from the [[Criminology Lab]].
| bgcolor="#78FFD2" | [[Aura: Vigor]]
+
-[[green tea]]
|-
+
 
| '''13'''
+
== Skills to have ==
| bgcolor="#78FFD2" | [[Summon Water Sprite]]
+
 
| bgcolor="#78FFD2" | [[Shock Grenade]]
+
* [[Aura: Keen Observation]], [[Snout of the Swine]], [[Metal Detector]], [[Echolocation]] - The obvious culprits. +% chips/items is vital.
| bgcolor="#78FFD2" | [[Spines of the Echidna]]
+
* [[Nurture vs. Nature]]- For further boosting your sidekick.
| bgcolor="#78FFD2" | [[Psionic Blast]]
+
* [[Meditation]] and [[Sugar Purifier]]. More turns can't hurt.
|-
+
* [[Stealth]] and/or [[Aura: Mental Magnetism]].  Also als- wait, what?  Yup.  When you're in the Castle, half of your noncombats won't cost a turn.  The other half should be split between getting Lustrous Liquids and fighting Chemists.  The general rule of thumb is take the Lustrous Liquid until you've got more than you need for a day or so of [[Feeling Lucky]], then switch to fighing chemists for their high chip and item drops.  You want to get Lustrous Liquids so you can fight Chemists, and you want to fight Chemists to get the most chips.  Both of these will be increased by increasing your noncombat rate.
| '''14'''
+
-[[Aerodynamic Vehicle]]
| bgcolor="#78FFD2" | [[The Fire Within]]
+
 
| bgcolor="#78FFD2" | [[Stealth]]
+
== Recipes ==
| bgcolor="#78FFD2" | [[Sinus of the Shark]]
+
There are two recipes that will come in handy for farming in the Castle.  The first is the [[Clockwork kangaroo]], which increases item drops, and is created by combining a [[Clockwork core]] and a [[Xentrium crossbow]].  The other is the [[Philtre of fortune]], created by combining Lustrous Liquid and Golden Powder.
| bgcolor="#78FFD2" | [[Detachment]]
 
|-
 
| '''15'''
 
| bgcolor="#78FFD2" | [[Sundowner Breeze]]
 
| bgcolor="#78FFD2" | [[Sniper]]
 
| bgcolor="#78FFD2" | [[Summon Water Buffalo]]
 
| bgcolor="#78FFD2" | [[Biofeedback]]
 
|-
 
| '''16'''
 
! bgcolor="black" | Not Implemented yet.
 
| bgcolor="#78FFD2" | [[Battle Armor]]
 
| bgcolor="#78FFD2" | [[Maul of the Cave Bear]]
 
| bgcolor="#78FFD2" | [[Aura: Mental Magnetism]]
 
|-
 
|-
 
! colspan="5" | Non Class Skills
 
|-
 
|-
 
| '''x'''
 
| bgcolor="#78FFD2" | [[Artistic Warrior]]
 
| bgcolor="#78FFD2" | [[Fast Learner]]
 
| bgcolor="#78FFD2" | [[Precompletion Pro]]
 
| bgcolor="#78FFD2" | [[Firestarter]]
 
|-
 
| '''x'''
 
| bgcolor="#78FFD2" |[[Summon Fortune Cookie]]
 
|}
 

Revision as of 21:35, 21 October 2011

FARMING GUIDE ROUGH DRAFT

Warning

This User Guide is quite out of date, but being slowly brought to date. Use with caution.

Introduction

So. This guide IS for:

  • Players who have been playing for a while and are interested in getting into farming
  • Players have been farming for a little while, and want to improve their income
  • Players who have the supernatural ability to bear my writing style

So let's get started then.

Locations

Golden Wooden Nickel Casino

  • Good for low level players, Jackpot! gives a good sum of chips, at least at first. But that's not what we're here for, now is it?

Cube Theater

  • Good for mid-level players, high droprate of autosell-able items, good chip drops

Vincile Building

  • Considerably tougher than the theater, a wide variety of autosellable items and useful consumables, and better chips drops.

Castle Hundenswein

  • Now THIS is true farming. High chip drops, items autosell for crazy amounts of chips, and a couple items have great recipes for farming. This is however a very hard area to survive- spending hundreds of turns here isn't realistic unless you're at least level 20 or optimize your equipment for combat (and thus not farming!).

Enchantments to get

Fairly straightforward. In order of greater to lesser utility:

  • +item drop, +chip find are obviously the most important enchantments for farming.
  • -Time is useful, for getting more fights and thus more items out of each day
  • +PP/turn, +PP/damage allows you to keep more buffs on yourself, which translates to more chips or ability to cope with a difficult farming area.
  • +Sidekick Effectiveness gives you a small but still useful boost to either chips or items. It's less of a priority than the above, +chips or +items, though.
  • And pretty much all enchantments not mentioned above- might help you to cope with a difficult farming area, but secondary to actually getting more chips and items!

Non-Combats

The Cube

  • The optimal farming technique regarding noncombats in the Cube is a mixture of exiting stage right and left, using left just enough to maintain a vigilante reputation so you can use the Publicist, in conjunction with the judo kid gloves. Now, where you draw the line is up to you, but if you want to be REALLY optimal the best strategy is to use your turns just right such that at the end of the day you are a vigilante so you can get your Publicist for the day, and then allowing your reputation to drift to the right while exiting stage right and getting the chips.

Castle Hundenswein

  • There are two noncombats here. One of them (Behind door number three...) doesn't really give anything interesting. The last option is to skip it, not costing a turn. Do that one.
  • The other is Forgot to Mention the Crystal Skulls, in which the second choice yields some delicious Lustrous liquid. You'll want that for one of the recipes.

Equipment

Neither +%chips or +%items are optimal alone- the best is a combination of the two. That being said, in most equipment slots there is an obvious superior for either one. For instance, the only pair of boots that has either is Roderick's Boots, so you'll be using those, which are +10% chips.

Pick and match from these sets:

+% chips:

+% items:

+% items, specialized:

-time:

+% sidekick: This can be quite powerful in conjunction with a high-level accountant or noble.

Other:

  • IotM helmet- Virtual Reality helmet + computer interaction (possibly more time through Prepunctuality), bonus stats, +Xp.
  • Offhand- black box (IOUs = sugar cereal = more turns
  • IotM Transportation: VHF-1 Fighter- Why is this? Well, first off it's an Item of the Month so it's just about guaranteed to be the best in most situations. But more specifically, it gives you 2 to 4 PP every turn (The Lexura Infinides D-8 also grants 2 PP a turn and is just about as useful).

Class

With the advent of Retcon, selecting your class matters less than having the right permed skills on hand. Generally, given that you have all the skills you want, Naturalist and Gadgeteers have a slight advantage over the other classes, due to slightly better HP and hit chances. Again, however, this is only a minor difference, and you're free to use whatever class you like once you have enough permed skills.

Sidekicks, talismans and software

Sidekicks

Fulltime (assumed to be at max effective level):

(convenient-to-get) Part-time:

Iotm:

Obviously, go for the IotM sidekicks if you can. Otherwise, the accountant and the clockwork kangaroo are definitely the best choices.

Talismans

  • The dice keychain gives +20% chips at the cost of only -1 PP/turn. Incredibly useful.
  • The Ultimate Aviator Goggles have a +10% chip drops buff, but also a -5% items drop. Also gives +2 PP/turn.
  • Cat's eye amulet gives both +5% items and chips, but you're going to need to find something to offset the fumbles. The Upgrade Weapons skill's "self-balancing" option works nicely.

If you don't have any of the above, anything that increases your PP regeneration is better than nothing.

Software

Gigantofirm Lookout Calendar and Destitute Dirk's Penny Pincher give small increases -time and +chips. Garcia's Traffic Avoider is also good for getting useful non-combats...

Caffeine and Sugar

Here's some good news. Because you're buying food to make chips, not spend them, you can stick with vendor stuff and drops and still be optimal. Yup, Mister Teas and Stroopwafels. The stroopwafels drop at the Castle, and Mister Teas should be bought en masse when they're at the Black Market. If you're not at the Castle, use eyeball gumballs, or get some Frosted cocoa-fruity marshmallow blasts from the Criminology Lab. -green tea

Skills to have

  • Aura: Keen Observation, Snout of the Swine, Metal Detector, Echolocation - The obvious culprits. +% chips/items is vital.
  • Nurture vs. Nature- For further boosting your sidekick.
  • Meditation and Sugar Purifier. More turns can't hurt.
  • Stealth and/or Aura: Mental Magnetism. Also als- wait, what? Yup. When you're in the Castle, half of your noncombats won't cost a turn. The other half should be split between getting Lustrous Liquids and fighting Chemists. The general rule of thumb is take the Lustrous Liquid until you've got more than you need for a day or so of Feeling Lucky, then switch to fighing chemists for their high chip and item drops. You want to get Lustrous Liquids so you can fight Chemists, and you want to fight Chemists to get the most chips. Both of these will be increased by increasing your noncombat rate.

-Aerodynamic Vehicle

Recipes

There are two recipes that will come in handy for farming in the Castle. The first is the Clockwork kangaroo, which increases item drops, and is created by combining a Clockwork core and a Xentrium crossbow. The other is the Philtre of fortune, created by combining Lustrous Liquid and Golden Powder.