Difference between revisions of "Upgrade Armor: Resistance"
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|skillid=124 | |skillid=124 | ||
|name=Upgrade Armor: Resistance | |name=Upgrade Armor: Resistance | ||
− | |desc=A high-tech coating protects you from all manner of elements. | + | |desc=A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering. |
|type=Noncombat Skill | |type=Noncombat Skill | ||
− | |effect= | + | |effect=Adds fire, sonic, and electric resistance |
|ppcost=5 | |ppcost=5 | ||
}} | }} | ||
==Obtained From== | ==Obtained From== | ||
[[Upgrade Armor]] | [[Upgrade Armor]] | ||
+ | ==Notes== | ||
+ | * Adds resistance of 5% + S% + round(T/2)%, where S and T are respectivelythe number of {{skillPoint}}s invested in [[Upgrade Armor]] and [[Improved Tinkering]]. | ||
+ | * Prior to the introduction of skill points, added 15% fire, ice, and electric resistance. | ||
+ | [[Category:Resist Elemental Damage by Type|fire, sonic, and electric]][[Category:Resist Elemental Damage]] |
Latest revision as of 03:44, 24 December 2010
Go to Skills
Upgrade Armor: Resistance
A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.
Adds fire, sonic, and electric resistance
Cost: 5 PP
Obtained From
Notes
- Adds resistance of 5% + S% + round(T/2)%, where S and T are respectivelythe number of skill points invested in Upgrade Armor and Improved Tinkering.
- Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.