Difference between revisions of "Brynne Fair Mine Shafts"

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Located in [[Sunset Strip Mine]].
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{{FightLocation
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|name=Brynne Fair Mine Shafts
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|image=Brynne-fair-mine.gif
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|location=Sunset Strip Mine
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|unlocks=18th-21st 2009
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|combat_chance=100}}
  
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''Adventuring here after [[Yes, Even Further Down the Rabbit Hole]] results in:''
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{{blackbox|noimage.gif}}
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This part of the mine has already been cleared. You'll have to delve deeper to find foes to fight.
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<br clear="all">
 
= Combat Adventures =
 
= Combat Adventures =
  
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|items=[[uncut diamond]], [[uncut emerald]], [[uncut ruby]], [[uncut sapphire]]|chips=|EL=|HP=|exp=350}}
 
|items=[[uncut diamond]], [[uncut emerald]], [[uncut ruby]], [[uncut sapphire]]|chips=|EL=|HP=|exp=350}}
  
==References==
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==Notes==
 
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* Foes in this area had an odd resistance/weakness behavior where they would inherit the weakness (and sometimes the resistance) of the last foe fought. Later [[Ryme]] [http://www.twilightheroes.com/forums/viewtopic.php?f=2&t=437&p=13910#p13910 said] this was a bug, and the behavior was not witnessed in the next area to open.
 
 
[[Category:Locations]]
 

Latest revision as of 15:52, 27 October 2009

Brynne Fair Mine Shafts
Brynne-fair-mine.gif
Location: Sunset Strip Mine
Unlocks: 18th-21st 2009
Combat %: 100
Foe XP range: unspecified
ID: unknown

Adventuring here after Yes, Even Further Down the Rabbit Hole results in:

Noimage.gif

This part of the mine has already been cleared. You'll have to delve deeper to find foes to fight.

Combat Adventures

skreel
Skreel.gif

Item Drops: uncut emerald, uncut ruby, uncut sapphire


Experience Gained: 350




rockupine
Rockupine.gif

Item Drops: uncut emerald, uncut ruby, uncut sapphire, sweet lichen


Experience Gained: 350




inverted shadow
Inverted-shadow.jpg

Item Drops: uncut diamond, uncut emerald, uncut ruby, uncut sapphire


Experience Gained: 350




rotaviola
Rotaviola.gif

Item Drops: uncut diamond, uncut emerald, uncut ruby, uncut sapphire


Experience Gained: 350




Notes

  • Foes in this area had an odd resistance/weakness behavior where they would inherit the weakness (and sometimes the resistance) of the last foe fought. Later Ryme said this was a bug, and the behavior was not witnessed in the next area to open.