Talk:Mechanics: Difference between revisions

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anyone know the hit rate formula? or have an idea?
 
Reaper (talk | contribs)
it should be something liek that
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Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --[[User:MagiNinjA|<font color=#701337><b>MN (#228)</b></font>]] <small>([[User talk:MagiNinjA|T]]|[[Special:Contributions/MagiNinjA|C]])</small> 16:02, 5 June 2008 (MST)
Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --[[User:MagiNinjA|<font color=#701337><b>MN (#228)</b></font>]] <small>([[User talk:MagiNinjA|T]]|[[Special:Contributions/MagiNinjA|C]])</small> 16:02, 5 June 2008 (MST)
it should be something like, (Reflex - enemy Reflex + % chance of missing = hit rate +  #% chance of fumble)--[[User:Reaper|Reaper]] 16:09, 5 June 2008 (MST)

Revision as of 23:09, 5 June 2008

Hmmm, I suppose I'll start discussion here. This page needs to be edited more...but in any case, I was wondering what people think the hit rate formula is. --MN (#228) (T|C) 16:02, 5 June 2008 (MST)


it should be something like, (Reflex - enemy Reflex + % chance of missing = hit rate + #% chance of fumble)--Reaper 16:09, 5 June 2008 (MST)