Difference between revisions of "Template:Effectmodifier"

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|defense=Increases defense (scales with level)[[Category:Defense Modifiers]]
 
|defense=Increases defense (scales with level)[[Category:Defense Modifiers]]
 
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]]
 
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]]
 +
|weapondamage={{{2}}} Weapon damage[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]]
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
This template is to be used to specify and autocat modifiers on skills and effects.
 
This template is to be used to specify and autocat modifiers on skills and effects.
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|-
 
|-
 
| [[:Category:Resist Elemental Damage]] || <nowiki>{{effectmodifier|elementalres|fire|+10%}}</nowiki> || <b>+10% fire resistance</b>
 
| [[:Category:Resist Elemental Damage]] || <nowiki>{{effectmodifier|elementalres|fire|+10%}}</nowiki> || <b>+10% fire resistance</b>
 +
|-
 +
| [[:Category:Bonus Melee Damage]] and [[:Category:Bonus Ranged Damage]] || <nowiki>{{modifier|weapondamage|3x}}</nowiki> || <b>3x Weapon damage</b>
 
|}
 
|}
 
[[Category:Standardization Templates]]
 
[[Category:Standardization Templates]]
 
</noinclude>
 
</noinclude>

Revision as of 10:13, 18 May 2009

This template is to be used to specify and autocat modifiers on skills and effects. It can be used to set to set:

Category format example yields
Category:Defense Modifiers {{effectmodifier|defense}} Increases defense (scales with level)
Category:Resist Elemental Damage {{effectmodifier|elementalres|fire|+10%}} +10% fire resistance
Category:Bonus Melee Damage and Category:Bonus Ranged Damage {{modifier|weapondamage|3x}} 3x Weapon damage