Difference between revisions of "Template:Effectmodifier"

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|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
This template is to be used to specify and autocat modifiers on skills and effects.
 
This template is to be used to specify and autocat modifiers on skills and effects.
It can be used to set to set:
+
It can be used to set:
  
 
{| style="text-align:left" border="1" cellpadding="5" cellspacing="0"
 
{| style="text-align:left" border="1" cellpadding="5" cellspacing="0"

Revision as of 01:03, 24 December 2009

This template is to be used to specify and autocat modifiers on skills and effects. It can be used to set:

Category format example yields
Category:Defense Modifiers {{effectmodifier|defense}} Increases defense (scales with level)
Category:Resist Elemental Damage {{effectmodifier|elementalres|fire|+10%}} +10% fire resistance
Category:Bonus Melee Damage and Category:Bonus Ranged Damage {{effectmodifier|weapondamage}} Increased weapon damage (scales with level)
{{effectmodifier|weapondamage|3x}} 3x weapon damage
Category:PP Regeneration {{effectmodifier|ppregen|+3}} +3 PP regen/turn
Category:HP Regeneration {{effectmodifier|hpregen|+3}} +3 HP regen/turn