Gloves Summary Table: Difference between revisions

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| [[Work gloves]] || 7 || 6 || 78 || Prevents Weapon Fumbles
| [[Work gloves]] || 7 || 6 || 78 || Prevents Weapon Fumbles
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| [[Roderick's Gloves]] || 10 || NA || NA || Somewhat increased chance of critical hits, +5 Strength, and +10% Strength if worn in conjunction with Roderick's Boots.
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Revision as of 22:00, 11 January 2008

Item Power Level Required Autosell Value Notes
Armored gloves 3 2 20
Black gloves 9 8 128 Increased chance of critical hits
Forcegloves 5 4 50 +4% resist fire, ice, electric, and acid damage
Infernium gloves 12 11 200 +20 to maximum PP
Leather gloves 1 1 5
Reinforced gloves 2 1 10
Spiked gloves 4 3 35 +3 Melee Damage
Sticky gloves 1 1 60 +3% Item Drops
Work gloves 7 6 78 Prevents Weapon Fumbles
Roderick's Gloves 10 NA NA Somewhat increased chance of critical hits, +5 Strength, and +10% Strength if worn in conjunction with Roderick's Boots.


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