Difference between revisions of "Talk:Ice sculptor"
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+ | This sidekick specialty appears to be able to ignore both resistances and weaknesses to ice damage with its attacks. Fought a battle drone (50% ice resist), my ice bolt did half damage as expected, but my sidekick did not. Similar results against a tormented hero (50% weak to ice). My ice bolt did 1.5 times normal damage, but my sidekick's damage output was unaffected. [[User:World Wizard|World Wizard]] 17:37, 4 August 2009 (UTC) |
Revision as of 09:37, 4 August 2009
With Judo Kid Gloves on, here are my xp results: Level 1 - 2xp (only 1 combat) Level 2 - 3-6xp Level 3 - 3-8xp Level 4 - 5-9xp Level 5 - 6-11xp Level 6 - 8-12xp Level 7 - 9-14xp Level 8 - 11-15xp Level 9 - 12-17xp My only effects were Armadillo Armor, Mantis Reflexes, Ant Strength, Aura:Vim, and Aura: Keen Observation at level 8. --Harry Dresden 00:11, 3 August 2009 (UTC)
- Assuming rounding up, it fits quite well with an average of 1.5*Level, and without the gloves, 1*Level. It would be nice if we had data without gloves to verify it. --Muhandes 06:12, 3 August 2009 (UTC)
Another list, this time without kid gloves, and including elemental damage (3.2.3damage = individual hits of 3, 2, and 3 damage in that round): --Harry Dresden 16:25, 4 August 2009 (UTC)
- Level 1 (retro rave) - 1xp/1damage (4 combats), 3xp/no hit (1 combat)
- Level 2 (retro rave) - 4xp/no hit, 3xp/no hit, 3xp/4damage, 4xp/no hit, 3xp/3.2.3damage
- Level 3 (guild) - 5xp/no hit, 3xp/4damage, 5xp/4damage, 3xp/3.3damage, 4xp/no hit, 3xp/no hit, 5xp/no hit, 4xp/no hit, 5xp/no hit
- Level 4 (bayside) - 6xp/no hit, 4xp/6damage, 5xp/no hit, 4xp/no hit, 3xp/4damage, 3xp/no hit, 3xp/6damage, 6xp/no hit, 5xp/4.6.4damage, 5xp/6.6damage, 3xp/4damage
- Level 5 (Cube) - 6xp/7damage, 5xp/no hit, 4xp/5.6damage, 7xp/7.5damage, 6xp/no hit, 4xp/5.7.6damage, 4xp/6damage, 7xp/6.6damage, 5xp/6damage, 5xp/6.6damage, 4xp/5.5.6.6damage
- Level 6 (Cube) - 8xp/no hit, 5xp/7damage, 7xp/8.7damage, 7xp/no hit, 7xp/8.7.8.7.7.8.8damage, 7xp/no hit, 8xp/8damage, 7xp/8.6.6damage, 5xp/8damage, 7xp/no hit, 5xp/8.8damage, 6xp/8.7.6.8damage, 5xp/8.6damage, 8xp/6.6damage, 5xp/6.6.8.7damage, 5xp/8.8.8.8damage, 5xp/no hit, 7xp/7.6.6damage, 6xp/7damage, 7xp/7damage, 5xp/6damage, 6xp/6damage,
- Level 7 (Cube) - 9xp/no hit, 8xp/7damage,
Will pick up there later today...
This sidekick specialty appears to be able to ignore both resistances and weaknesses to ice damage with its attacks. Fought a battle drone (50% ice resist), my ice bolt did half damage as expected, but my sidekick did not. Similar results against a tormented hero (50% weak to ice). My ice bolt did 1.5 times normal damage, but my sidekick's damage output was unaffected. World Wizard 17:37, 4 August 2009 (UTC)