Difference between revisions of "Template talk:Fight"

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On second thought, it'd be more convenient to just put 0 for chip range, even if that's not technically what it shows after battle. - Satan
 
On second thought, it'd be more convenient to just put 0 for chip range, even if that's not technically what it shows after battle. - Satan
 
*Shazam! Chips won't appear anymore if you omit the field. The glory that is if#. --[[User:The Slumberjack|The Slumberjack]] 12:53, 3 January 2008 (MST)
 
*Shazam! Chips won't appear anymore if you omit the field. The glory that is if#. --[[User:The Slumberjack|The Slumberjack]] 12:53, 3 January 2008 (MST)
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Why does a blank line get created if you enter a period after the physical damage template? And I'm seeing two lines if an XP value is entered, one with XP in brackets and a second one with the number that was entered in the template. --[[User:Tarwix|Tarwix]] 21:59, 23 February 2008 (MST)

Revision as of 20:59, 23 February 2008

I added chip range and xp. Template:Obtain can still be used for items. It just occurred to me that this might not work out on monsters that do not give chips; I'll work on a way to fix that. - Satan

On second thought, it'd be more convenient to just put 0 for chip range, even if that's not technically what it shows after battle. - Satan

  • Shazam! Chips won't appear anymore if you omit the field. The glory that is if#. --The Slumberjack 12:53, 3 January 2008 (MST)

Why does a blank line get created if you enter a period after the physical damage template? And I'm seeing two lines if an XP value is entered, one with XP in brackets and a second one with the number that was entered in the template. --Tarwix 21:59, 23 February 2008 (MST)