Difference between revisions of "Template:Effectmodifier"
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<includeonly>{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>[[Category:Incomplete]] | <includeonly>{{#switch:{{lc:{{{1|?}}}}}||?=<i>Unknown Modifier</i>[[Category:Incomplete]] | ||
− | |defense=Increases defense | + | |defense=Increases defense[[Category:Defense Modifiers]] |
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]] | |elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]] | ||
|weapondamage={{#if:{{{2|}}}|{{{2}}} weapon damage|Increased weapon damage (scales with level)}}[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]] | |weapondamage={{#if:{{{2|}}}|{{{2}}} weapon damage|Increased weapon damage (scales with level)}}[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]] |
Revision as of 13:47, 3 March 2010
This template is to be used to specify and autocat modifiers on skills and effects. It can be used to set:
Category | format example | yields |
---|---|---|
Category:Defense Modifiers | {{effectmodifier|defense}} | Increases defense |
Category:Resist Elemental Damage | {{effectmodifier|elementalres|fire|+10%}} | +10% fire resistance |
Category:Bonus Melee Damage and Category:Bonus Ranged Damage | {{effectmodifier|weapondamage}} | Increased weapon damage (scales with level) |
{{effectmodifier|weapondamage|3x}} | 3x weapon damage | |
Category:PP Regeneration | {{effectmodifier|ppregen|+3}} | +3 PP regen/turn |
Category:HP Regeneration | {{effectmodifier|hpregen|+3}} | +3 HP regen/turn |
Category:Initiative Modifiers | {{modifier|initiative|+5}} | +5 initiative |