Gloves Summary Table: Difference between revisions
		
		
		
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| [[Reinforced gloves]] || 2 || 1 || 10 ||    | | [[Reinforced gloves]] || 2 || 1 || 10 ||    | ||
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| [[Roderick's Gloves]] || 10 || NA || NA || Somewhat increased chance of critical hits.<br>+5 Strength<br>Provides +10% Strength if worn in conjunction with [[Roderick's Boots]].  | |||
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| [[Spiked gloves]] || 4 || 3 || 35 || +3 Melee Damage  | | [[Spiked gloves]] || 4 || 3 || 35 || +3 Melee Damage  | ||
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| [[Work gloves]] || 7 || 6 || 78 || Prevents Weapon Fumbles  | | [[Work gloves]] || 7 || 6 || 78 || Prevents Weapon Fumbles  | ||
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Revision as of 21:19, 9 March 2008
| Item | Power | Level Required | Autosell Value | Notes | 
|---|---|---|---|---|
| Armored gloves | 3 | 2 | 20 | |
| Black gloves | 9 | 8 | 128 | Increased chance of critical hits | 
| Forcegloves | 5 | 4 | 50 | +4% resist fire, ice, electric, and acid damage | 
| Infernium gloves | 12 | 11 | 200 | +20 to maximum PP | 
| Leather gloves | 1 | 1 | 5 | |
| Reinforced gloves | 2 | 1 | 10 | |
| Roderick's Gloves | 10 | NA | NA | Somewhat increased chance of critical hits. +5 Strength Provides +10% Strength if worn in conjunction with Roderick's Boots.  | 
| Spiked gloves | 4 | 3 | 35 | +3 Melee Damage | 
| Sticky gloves | 1 | 1 | 60 | +3% Item Drops | 
| Work gloves | 7 | 6 | 78 | Prevents Weapon Fumbles |