Difference between revisions of "Template:Effectmodifier"

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|initiative={{{2}}} initiative[[Category:Initiative Modifiers]]
 
|initiative={{{2}}} initiative[[Category:Initiative Modifiers]]
 
|hp={{{2}}} maximum HP[[Category:Maximum HP]]
 
|hp={{{2}}} maximum HP[[Category:Maximum HP]]
 +
|intellect={{{2}}} intellect[[Category:Intellect Modifiers]]
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude>
 
This template is to be used to specify and autocat modifiers on skills and effects. Only modifiers with more than one occurrence as a skill/effect will be added here, otherwise, use manual categorization.
 
This template is to be used to specify and autocat modifiers on skills and effects. Only modifiers with more than one occurrence as a skill/effect will be added here, otherwise, use manual categorization.
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| [[:Category:Initiative Modifiers]] || <nowiki>{{effectmodifier|initiative|+5}}</nowiki> || <b>+5 initiative</b>
 
| [[:Category:Initiative Modifiers]] || <nowiki>{{effectmodifier|initiative|+5}}</nowiki> || <b>+5 initiative</b>
 
|-
 
|-
| [[:Category:Maximum HP]] ||<nowiki>{{effectmodifier|hp|+100%}}</nowiki> || <b>+100% maximum HP</b>
+
| [[:Category:Maximum HP]] || <nowiki>{{effectmodifier|hp|+100%}}</nowiki> || <b>+100% maximum HP</b>
 +
|-
 +
| [[:Category:Intellect Modifiers]] || <nowiki>{{effectmodifier|intellect|+10}}</nowiki> || <b>+10 intellect</b>
 
|}
 
|}
 
[[Category:Standardization Templates|{{PAGENAME}}]]
 
[[Category:Standardization Templates|{{PAGENAME}}]]
 
</noinclude>
 
</noinclude>

Revision as of 06:58, 2 May 2010

This template is to be used to specify and autocat modifiers on skills and effects. Only modifiers with more than one occurrence as a skill/effect will be added here, otherwise, use manual categorization.

It can be used to set:

Category format example yields
Category:Defense Modifiers {{effectmodifier|defense}} Increases defense
Category:Resist Elemental Damage {{effectmodifier|elementalres|fire|+10%}} +10% fire resistance
Category:Bonus Melee Damage and Category:Bonus Ranged Damage {{effectmodifier|weapondamage}} Increased weapon damage (scales with level)
{{effectmodifier|weapondamage|3x}} 3x weapon damage
Category:HP Regeneration {{effectmodifier|hpregen|+3}} +3 HP regen/turn
Category:Initiative Modifiers {{effectmodifier|initiative|+5}} +5 initiative
Category:Maximum HP {{effectmodifier|hp|+100%}} +100% maximum HP
Category:Intellect Modifiers {{effectmodifier|intellect|+10}} +10 intellect