Difference between revisions of "Talk:Scavenged death ray"
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I had similar experiences - often you just don't hit. Perhaps every attack has a separate to-hit roll rolled? That would explain all the misses. I guess it could be semiuseful if you had lots of +hit... [[User:Edivad|Edivad]] 08:53, 19 October 2010 (PDT) | I had similar experiences - often you just don't hit. Perhaps every attack has a separate to-hit roll rolled? That would explain all the misses. I guess it could be semiuseful if you had lots of +hit... [[User:Edivad|Edivad]] 08:53, 19 October 2010 (PDT) | ||
− | + | As far as I know, what it should do -5 attacks, with a minimum of one attack. So it should mostly act as a one attack ranged weapon. What you describe seems like a bug and should be reported, though I suspect it is only a textual bug, as in effect it does attack once. --[[User:Muhandes|Muhandes]] 14:03, 19 October 2010 (PDT) |
Revision as of 13:10, 19 October 2010
How exactly does the "-5 extra ranged attack(s) per turn" feature work, and is there anything that can be done to make this weapon useful? I tried it and it mostly doesn't do anything, with messages like "You attack ... absolutely nothing happens when you pull the trigger. Did you forget to install that Tosche power converter?", but every now and then it says I hit "-2 times" and the damage is huge. Hannahmaus 08:27, 19 October 2010 (PDT)
I had similar experiences - often you just don't hit. Perhaps every attack has a separate to-hit roll rolled? That would explain all the misses. I guess it could be semiuseful if you had lots of +hit... Edivad 08:53, 19 October 2010 (PDT)
As far as I know, what it should do -5 attacks, with a minimum of one attack. So it should mostly act as a one attack ranged weapon. What you describe seems like a bug and should be reported, though I suspect it is only a textual bug, as in effect it does attack once. --Muhandes 14:03, 19 October 2010 (PDT)