Fiendish Pit: Difference between revisions
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{{underconstruction|comment=Needs [[Abaddon charm]] drop rate, elemental resistance/weakness verification}} | |||
The Fiendish Pit is located [[Out in the Desert]] | The Fiendish Pit is located [[Out in the Desert]] | ||
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The name of each monster is randomly generated, and has no effect on its stats, which scale according to player level. Each name consists of five parts: a rank, a prefix, a suffix, a monster type, and a place of origin. The possibilities are listed in the table below, making for a possible total of 7290 lesser fiends and 7290 greater fiends, or perhaps 3645 of each, it's not known yet | The name of each monster is randomly generated, and has no effect on its stats, which scale according to player level. Each name consists of five parts: a rank, a prefix, a suffix, a monster type, and a place of origin. The possibilities are listed in the table below, making for a possible total of 7290 lesser fiends and 7290 greater fiends, or perhaps 3645 of each, it's not known yet. | ||
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[[Category:Locations]] | [[Category:Locations]] | ||
==Notes== | |||
Along with a randomly-generated name, there is a randomly-generated 50% resistance to one type of elemental damage, or no resistance. There does not yet appear to be a randomly-generated elemental weakness. | |||
It is unknown how the name affects the rate of the [[Abaddon charm]] drop, which no longer drops based on fiend name. | |||
Revision as of 06:59, 21 February 2008
| This page is UNDER CONSTRUCTION: Needs Abaddon charm drop rate, elemental resistance/weakness verification |
The Fiendish Pit is located Out in the Desert
Combat Adventures
| lesser pit fiend | ||
|---|---|---|
|
Item Drops: fiendish skull, infernal claw, smoldering ash Chip Drops: 0 Experience Gained: scaling
| |
| greater pit fiend | ||
|---|---|---|
|
Item Drops: fiendish skull, infernal claw, smoldering ash Chip Drops: 0 Experience Gained: scaling
| |
The name of each monster is randomly generated, and has no effect on its stats, which scale according to player level. Each name consists of five parts: a rank, a prefix, a suffix, a monster type, and a place of origin. The possibilities are listed in the table below, making for a possible total of 7290 lesser fiends and 7290 greater fiends, or perhaps 3645 of each, it's not known yet.
| Rank | Pre | Suf | Type | from | Origin |
|---|---|---|---|---|---|
| lesser | ex | dous | beast | Abaddon | |
| greater | fan | ible | critter | Hades | |
| fou | ly | fiend | perdition | ||
| freak | posterous | gargoyle | some nightmare | ||
| ghast | real | goblin | the abyss | ||
| incred | tastic | imp | the blue blazes | ||
| mons | tesque | monster | the bottomless pit | ||
| pre | treme | ogre | the inferno | ||
| stupen | trous | varmint | the netherworld | ||
| Mount Vernon, Kentucky |
Notes
Along with a randomly-generated name, there is a randomly-generated 50% resistance to one type of elemental damage, or no resistance. There does not yet appear to be a randomly-generated elemental weakness.
It is unknown how the name affects the rate of the Abaddon charm drop, which no longer drops based on fiend name.

