MechaPinata guards: Difference between revisions
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Hoyifung04 (talk | contribs) Created page with "{{Leaguefight |indef=the |pronoun=They |name=MechaPinata guards |desc=A pair of MechaPinata soldiers bar your way deeper into the horde. |image=pinataguards.gif |hit1=The pina..." |
Hoyifung04 (talk | contribs) m res |
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|miss2=The guards try to stampede you, but there just aren't enough of them. | |miss2=The guards try to stampede you, but there just aren't enough of them. | ||
|miss3=The guards circle around you like low-budget ninjas, but neither can find a good opening. | |miss3=The guards circle around you like low-budget ninjas, but neither can find a good opening. | ||
|newres= | |newres={{res|fire|50|+}}<br>{{res|electric|50}} | ||
|loc1=League Battlefield | |loc1=League Battlefield | ||
}} | }} |
Revision as of 17:42, 23 December 2012
MechaPinata guards |
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You are fighting the MechaPinata guards.
A pair of MechaPinata soldiers bar your way deeper into the horde.
Your opponent attacks ...
Hit messages:
- The pinatas pull out little batons and beat you with them. Oh, bitter irony! damage+ (psychic) damage
- The guards stampede you. Granted, there are only two of them, so it's more just "stomped on you."
- One of the guards circles around behind you while the other bullrushes (pinatarushes?) you over the first.
They hit you for X damage.
Critical hit message:
Your opponent has a critical hit! They hit you for X damage.
Miss messages:
- The pinatas pull out little batons, then drop them when they realize what they're doing.
- The guards try to stampede you, but there just aren't enough of them.
- The guards circle around you like low-budget ninjas, but neither can find a good opening.
Fumble messages:
Your foe fumbles! They takes X damage.
Known resistances/weaknesses
50% weak to fire damage.
50% resistant to electric damage.