MechaPinata guards: Difference between revisions

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Created page with "{{Leaguefight |indef=the |pronoun=They |name=MechaPinata guards |desc=A pair of MechaPinata soldiers bar your way deeper into the horde. |image=pinataguards.gif |hit1=The pina..."
 
m res
Line 11: Line 11:
|miss2=The guards try to stampede you, but there just aren't enough of them.
|miss2=The guards try to stampede you, but there just aren't enough of them.
|miss3=The guards circle around you like low-budget ninjas, but neither can find a good opening.
|miss3=The guards circle around you like low-budget ninjas, but neither can find a good opening.
|newres=
|newres={{res|fire|50|+}}<br>{{res|electric|50}}
|loc1=League Battlefield
|loc1=League Battlefield
}}
}}

Revision as of 17:42, 23 December 2012

MechaPinata guards

You are fighting the MechaPinata guards.

A pair of MechaPinata soldiers bar your way deeper into the horde.
Your opponent attacks ...

Hit messages:

  • The pinatas pull out little batons and beat you with them. Oh, bitter irony! damage+ (psychic) damage
  • The guards stampede you. Granted, there are only two of them, so it's more just "stomped on you."
  • One of the guards circles around behind you while the other bullrushes (pinatarushes?) you over the first.


They hit you for X damage.

Critical hit message:

Your opponent has a critical hit! They hit you for X damage.



Miss messages:

  • The pinatas pull out little batons, then drop them when they realize what they're doing.
  • The guards try to stampede you, but there just aren't enough of them.
  • The guards circle around you like low-budget ninjas, but neither can find a good opening.


Fumble messages:

Your foe fumbles! They takes X damage.










Known resistances/weaknesses

50% weak to fire damage.
50% resistant to electric damage.

Locations