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− | incomplete placeholder page. will be replaced with a proper page when enough info is spaded.
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− | If you cannot encounter it, note that this was encountered during a max difficulty run. Which seems to have several additional encounters not available in easier runs.
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− | Encountering Wharf rat gives:
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− | You are fighting a wharf rat.
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− | Beady eyes constantly twitch, watching for a ship to sneak aboard. Setting aside its unusual size, this rat seems strangely aggressive, more in line with an introductory dungeon than the rats you're used to.
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− | You're caught off guard, and your opponent acts first. Your opponent attacks ... The wharf rat is ready to prove itself as a warrior, but it needs to get beaten up to prove something else about how strong a different enemy is first.
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− | You're caught off guard, and your opponent acts first. Your opponent attacks ... Your opponent has a critical hit! The rat takes a bite out of you. Well, that does make more sense than making French food. It hits you for 17 damage.
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− | It hit you so hard you're seeing double!
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− | Your opponent attacks ... Way down down, down by the docks of Twilight, the rat is looking for some coffee. Even the rodents here seem to be wired.
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− | Your opponent attacks ... The wharf rat is ready to prove itself as a warrior, charging you with a barbaric squeak. It hits you for 11 damage (green).
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− | Item drop: Rodents and Rogues adventure. which when used gives +30 minutes of Inner Rodent:
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− | You read a bit about the triumphs of Twilight's superheroes and how they were all actually rodents masquerading as humans.
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− | You're pretty sure it's all just made up alternate history stuff, but who knows with this city? And, well, you're feeling a little rattier than usual.
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− | +5 dodging ability
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− | +5 to-hit ability - for Naturalists only
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− | Effect
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− | Note that non naturalists can still get this effect. Presumably they just get the dodging ability only.
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