Difference between revisions of "Wharf rat"

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incomplete placeholder page. will be replaced with a proper page when enough info is spaded.
 
If you cannot encounter it, note that this was encountered during a max difficulty run. Which seems to have several additional encounters not available in easier runs.
 
  
Encountering Wharf rat gives:
 
You are fighting a wharf rat.
 
Beady eyes constantly twitch, watching for a ship to sneak aboard. Setting aside its unusual size, this rat seems strangely aggressive, more in line with an introductory dungeon than the rats you're used to.
 
 
You're caught off guard, and your opponent acts first. Your opponent attacks ... The wharf rat is ready to prove itself as a warrior, but it needs to get beaten up to prove something else about how strong a different enemy is first.
 
 
--
 
You're caught off guard, and your opponent acts first. Your opponent attacks ... Your opponent has a critical hit! The rat takes a bite out of you. Well, that does make more sense than making French food. It hits you for 17 damage.
 
 
It hit you so hard you're seeing double!
 
--
 
 
Your opponent attacks ... Way down down, down by the docks of Twilight, the rat is looking for some coffee. Even the rodents here seem to be wired.
 
 
Your opponent attacks ... The wharf rat is ready to prove itself as a warrior, charging you with a barbaric squeak. It hits you for 11 damage (green).
 
 
---
 
 
Item drop: Rodents and Rogues adventure. which when used gives +30 minutes of Inner Rodent:
 
You read a bit about the triumphs of Twilight's superheroes and how they were all actually rodents masquerading as humans.
 
 
You're pretty sure it's all just made up alternate history stuff, but who knows with this city? And, well, you're feeling a little rattier than usual.
 
+5 dodging ability
 
+5 to-hit ability - for Naturalists only
 
 
Effect
 
 
Note that non naturalists can still get this effect. Presumably they just get the dodging ability only.
 

Revision as of 11:10, 18 February 2018