Difference between revisions of "Template:Sidekick/companion"
(it looks like none ot the Sidekicks/companions have descriptions so im removing that) |
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{{#ifeq:{{{item|}}}|yes|'''Sidekick/companion obtained from item.'''<br>}} | {{#ifeq:{{{item|}}}|yes|'''Sidekick/companion obtained from item.'''<br>}} | ||
{{#if:{{{itname|}}}|'''Item:''' [[{{{itname}}}]]<br>}} | {{#if:{{{itname|}}}|'''Item:''' [[{{{itname}}}]]<br>}} | ||
− | {{#if:{{{source|}}}|'''Obtained from: [[{{{source}}}]] | + | {{#if:{{{source|}}}|'''Obtained from:''' [[{{{source}}}]]<br>}} |
{{#if:{{{dur|}}}|'''Duration:''' {{{dur}}}<br>}} | {{#if:{{{dur|}}}|'''Duration:''' {{{dur}}}<br>}} | ||
{{#if:{{{ability|}}}|'''Ability:''' {{{ability}}}<br>}} | {{#if:{{{ability|}}}|'''Ability:''' {{{ability}}}<br>}} |
Revision as of 17:33, 10 July 2008
Template
{{Sidekick/companion
|name=
|image=
|itskill=yes<If it's a skill/item.>
|skname=<If it's a skill/item.>
|skitem=<If it's a skill/item.>
|item=yes<If it's a item.>
|itname=<If it's a item.>
|source=<Obtained from something else.>
|ability=
|dur=
|msg=}}
Usage
Adding...
{{Sidekick/companion
|name=Smart-aleck kid
|image=Sakid.gif
|desc=no
|item=yes
|itname=Old coin
|dur=60 min
|ability=Causes enemy to miss.
|msg=The kid reaches into his backpack, and says, "Hmm, feels like fortune cookie." Then he pulls whatever it is out of the backpack. "That no fortune cookie!" the kid shouts, and throws the object at your opponent, who gets distracted when the projectile hits its mark.
Your opponent calls you by name, and the kid takes offense. "You no call him player_name, you call him Doctor player_name!" he shouts. (looks like it causes the attacker to miss) }}
Results in...
Smart-aleck kid
Sidekick/companion obtained from item.
Item: Old coin
Duration: 60 min
Ability: Causes enemy to miss.
Message: The kid reaches into his backpack, and says, "Hmm, feels like fortune cookie." Then he pulls whatever it is out of the backpack. "That no fortune cookie!" the kid shouts, and throws the object at your opponent, who gets distracted when the projectile hits its mark.
Your opponent calls you by name, and the kid takes offense. "You no call him player_name, you call him Doctor player_name!" he shouts. (looks like it causes the attacker to miss)