Difference between revisions of "Template:Effectmodifier"
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|defense=Increases defense (scales with level)[[Category:Defense Modifiers]] | |defense=Increases defense (scales with level)[[Category:Defense Modifiers]] | ||
|elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]] | |elementalres={{{3}}} {{{2}}} resistance[[Category:Resist Elemental Damage by Type|{{{2}}}]][[Category:Resist Elemental Damage]] | ||
− | |weapondamage={{#if:{{{2|}}}|{{{2}}} | + | |weapondamage={{#if:{{{2|}}}|{{{2}}} weapon damage|Increased weapon damage (scales with level)}}[[Category:Bonus Melee Damage]][[Category:Bonus Ranged Damage]] |
|#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude> | |#default=<i>Unknown Modifier</i>[[Category:Incomplete]]}}<br></includeonly><noinclude> | ||
This template is to be used to specify and autocat modifiers on skills and effects. | This template is to be used to specify and autocat modifiers on skills and effects. |
Revision as of 11:16, 18 May 2009
This template is to be used to specify and autocat modifiers on skills and effects. It can be used to set to set:
Category | format example | yields |
---|---|---|
Category:Defense Modifiers | {{effectmodifier|defense}} | Increases defense (scales with level) |
Category:Resist Elemental Damage | {{effectmodifier|elementalres|fire|+10%}} | +10% fire resistance |
Category:Bonus Melee Damage and Category:Bonus Ranged Damage | {{modifier|weapondamage}} | Increased weapon damage (scales with level) |
{{modifier|weapondamage|3x}} | 3x weapon damage |