Talk:Ice sculptor: Difference between revisions

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Will pick up there later today...
Will pick up there later today...
This sidekick specialty appears to be able to ignore both resistances and weaknesses to ice damage with its attacks. Fought a battle drone (50% ice resist), my ice bolt did half damage as expected, but my sidekick did not. Similar results against a tormented hero (50% weak to ice). My ice bolt did 1.5 times normal damage, but my sidekick's damage output was unaffected. [[User:World Wizard|World Wizard]] 17:37, 4 August 2009 (UTC)

Revision as of 17:37, 4 August 2009

With Judo Kid Gloves on, here are my xp results: Level 1 - 2xp (only 1 combat) Level 2 - 3-6xp Level 3 - 3-8xp Level 4 - 5-9xp Level 5 - 6-11xp Level 6 - 8-12xp Level 7 - 9-14xp Level 8 - 11-15xp Level 9 - 12-17xp My only effects were Armadillo Armor, Mantis Reflexes, Ant Strength, Aura:Vim, and Aura: Keen Observation at level 8. --Harry Dresden 00:11, 3 August 2009 (UTC)

Assuming rounding up, it fits quite well with an average of 1.5*Level, and without the gloves, 1*Level. It would be nice if we had data without gloves to verify it. --Muhandes 06:12, 3 August 2009 (UTC)

Another list, this time without kid gloves, and including elemental damage (3.2.3damage = individual hits of 3, 2, and 3 damage in that round): --Harry Dresden 16:25, 4 August 2009 (UTC)

Level 1 (retro rave) - 1xp/1damage (4 combats), 3xp/no hit (1 combat)
Level 2 (retro rave) - 4xp/no hit, 3xp/no hit, 3xp/4damage, 4xp/no hit, 3xp/3.2.3damage
Level 3 (guild) - 5xp/no hit, 3xp/4damage, 5xp/4damage, 3xp/3.3damage, 4xp/no hit, 3xp/no hit, 5xp/no hit, 4xp/no hit, 5xp/no hit
Level 4 (bayside) - 6xp/no hit, 4xp/6damage, 5xp/no hit, 4xp/no hit, 3xp/4damage, 3xp/no hit, 3xp/6damage, 6xp/no hit, 5xp/4.6.4damage, 5xp/6.6damage, 3xp/4damage
Level 5 (Cube) - 6xp/7damage, 5xp/no hit, 4xp/5.6damage, 7xp/7.5damage, 6xp/no hit, 4xp/5.7.6damage, 4xp/6damage, 7xp/6.6damage, 5xp/6damage, 5xp/6.6damage, 4xp/5.5.6.6damage
Level 6 (Cube) - 8xp/no hit, 5xp/7damage, 7xp/8.7damage, 7xp/no hit, 7xp/8.7.8.7.7.8.8damage, 7xp/no hit, 8xp/8damage, 7xp/8.6.6damage, 5xp/8damage, 7xp/no hit, 5xp/8.8damage, 6xp/8.7.6.8damage, 5xp/8.6damage, 8xp/6.6damage, 5xp/6.6.8.7damage, 5xp/8.8.8.8damage, 5xp/no hit, 7xp/7.6.6damage, 6xp/7damage, 7xp/7damage, 5xp/6damage, 6xp/6damage,
Level 7 (Cube) - 9xp/no hit, 8xp/7damage,

Will pick up there later today...

This sidekick specialty appears to be able to ignore both resistances and weaknesses to ice damage with its attacks. Fought a battle drone (50% ice resist), my ice bolt did half damage as expected, but my sidekick did not. Similar results against a tormented hero (50% weak to ice). My ice bolt did 1.5 times normal damage, but my sidekick's damage output was unaffected. World Wizard 17:37, 4 August 2009 (UTC)