Difference between revisions of "Upgrade Armor: Resistance"

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|skillid=124
 
|skillid=124
 
|name=Upgrade Armor: Resistance
 
|name=Upgrade Armor: Resistance
|desc=A high-tech coating protects you from all manner of elements.
+
|desc=A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.
 
|type=Noncombat Skill
 
|type=Noncombat Skill
|effect={{modifier|elementalres|fire, ice, and electric|+15%}}
+
|effect=Adds fire, sonic, and electric resistance
 
|ppcost=5
 
|ppcost=5
 
}}
 
}}
 
==Obtained From==
 
==Obtained From==
 
[[Upgrade Armor]]
 
[[Upgrade Armor]]
 +
==Notes==
 +
* Adds resistance of 5% + S%, where S is the number of skill points invested in [[Upgrade Armor]].
 +
* The effect of [[Improved Tinkering]] is still unrevealed.
 +
* Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.
 +
[[Category:Resist Elemental Damage by Type|fire, sonic, and electric]][[Category:Resist Elemental Damage]]

Revision as of 01:26, 9 March 2010

Go to Skills

Upgrade Armor: Resistance

A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.

Adds fire, sonic, and electric resistance

Noncombat Skill
Cost: 5 PP

Obtained From

Upgrade Armor

Notes

  • Adds resistance of 5% + S%, where S is the number of skill points invested in Upgrade Armor.
  • The effect of Improved Tinkering is still unrevealed.
  • Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.