Upgrade Armor: Resistance: Difference between revisions

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|skillid=124
|skillid=124
|name=Upgrade Armor: Resistance
|name=Upgrade Armor: Resistance
|desc=A high-tech coating protects you from all manner of elements.
|desc=A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.
|type=Noncombat Skill
|type=Noncombat Skill
|effect={{modifier|elementalres|fire, ice, and electric|+15%}}
|effect=Adds fire, sonic, and electric resistance
|ppcost=5
|ppcost=5
}}
}}
==Obtained From==
==Obtained From==
[[Upgrade Armor]]
[[Upgrade Armor]]
==Notes==
* Adds resistance of 5% + S%, where S is the number of skill points invested in [[Upgrade Armor]].
* The effect of [[Improved Tinkering]] is still unrevealed.
* Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.
[[Category:Resist Elemental Damage by Type|fire, sonic, and electric]][[Category:Resist Elemental Damage]]

Revision as of 09:26, 9 March 2010

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Upgrade Armor: Resistance

A high-tech coating protects you from all manner of elements. Duration and effect can be enhanced by Improved Tinkering.

Adds fire, sonic, and electric resistance

Noncombat Skill
Cost: 5 PP

Obtained From

Upgrade Armor

Notes

  • Adds resistance of 5% + S%, where S is the number of skill points invested in Upgrade Armor.
  • The effect of Improved Tinkering is still unrevealed.
  • Prior to the introduction of skill points, added 15% fire, ice, and electric resistance.