Difference between revisions of "Template:Scriptletcombat"
From Twilight Heroes Wiki
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<noinclude>{{needsspading|damage range?}}</noinclude> | <noinclude>{{needsspading|damage range?}}</noinclude> | ||
− | ''Against foes in [[A.R.F.]]:'' | + | ''Against [[:Category:Robots|Robots]] or foes in [[A.R.F.]]:'' |
− | You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes '''?-92- | + | You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes '''?-92-107-? damage''' from the destructive script. |
''Against other foes:'' | ''Against other foes:'' |
Revision as of 00:21, 10 May 2010
This page contains some non specific data which NEEDS SPADING: damage range? |
Against Robots or foes in A.R.F.:
You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes ?-92-107-? damage from the destructive script.
Against other foes:
You try jam the scriptlet into your opponent's dataport, but this kind of enemy doesn't have a dataport, and they would object strenuously to any attempted metaphorical interpretation of that action. The scriptlet is lost in the ensuing fracas.