Template:Scriptletcombat: Difference between revisions
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''Against other foes:'' | ''Against other foes:'' | ||
You try jam the scriptlet into your opponent's dataport, but this kind of enemy doesn't have a dataport, and they would object strenuously to any attempted metaphorical interpretation of that action. The scriptlet is lost in the ensuing fracas. | You try jam the scriptlet into your opponent's dataport, but this kind of enemy doesn't have a dataport, and they would object strenuously to any attempted metaphorical interpretation of that action. The scriptlet is lost in the ensuing fracas.[[Category:Scriptlets]] | ||
<noinclude>[[Category:Utility Templates]]</noinclude> | <noinclude>[[Category:Utility Templates]]</noinclude> |
Revision as of 08:30, 10 May 2010
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This page contains some non specific data which NEEDS SPADING: damage range? |
Against Robots or foes in A.R.F.:
You jam the scriptlet into your opponent's dataport. And no, that's not a metaphor, I do mean that literally. Why your opponent's dataport was open in the first place, I don't know, but that's generally how these things work, isn't it? Your opponent takes ?-92-107-? damage from the destructive script.
Against other foes:
You try jam the scriptlet into your opponent's dataport, but this kind of enemy doesn't have a dataport, and they would object strenuously to any attempted metaphorical interpretation of that action. The scriptlet is lost in the ensuing fracas.