Upgrade Armor: Superabsorbance: Difference between revisions
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[[Upgrade Armor]] | [[Upgrade Armor]] | ||
==Notes== | ==Notes== | ||
* Increases damage absorption by 2 + (S/2), where S is the number of | * Increases damage absorption by 2 + (S/2), where S is the number of {{skillPoint}}s invested in [[Upgrade Armor]], up to 9. If 10 skill points are invested, Increases damage absorption by 8. | ||
* The effect of [[Improved Tinkering]] is still unrevealed. | * The effect of [[Improved Tinkering]] is still unrevealed. | ||
* Prior to the introduction of skill points, increased damage absorption by 4. | * Prior to the introduction of skill points, increased damage absorption by 4. | ||
[[Category:Damage Absorption]] | [[Category:Damage Absorption]] |
Latest revision as of 09:00, 16 July 2010
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Upgrade Armor: Superabsorbance
High-tech shock absorbers soak up a significant amount of damage. Duration and effect can be enhanced by Improved Tinkering.
Increased damage absorption
Cost: 5 PP
Obtained From
Notes
- Increases damage absorption by 2 + (S/2), where S is the number of skill points invested in Upgrade Armor, up to 9. If 10 skill points are invested, Increases damage absorption by 8.
- The effect of Improved Tinkering is still unrevealed.
- Prior to the introduction of skill points, increased damage absorption by 4.